bcb016613e
Use a dirty hack to accommodate wxUniv by deriving wxRadioButtonBase from wxCheckBox, rather than wxControl, there. This is not pretty, but should be addressed by refactoring wxUniv code and in the meanwhile all the other ports don't have to bother with using a template class unnecessarily.
94 lines
3.0 KiB
C++
94 lines
3.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/radiobut.h
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// Purpose: wxRadioButton class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_RADIOBUT_H_
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#define _WX_RADIOBUT_H_
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class WXDLLIMPEXP_CORE wxRadioButton: public wxRadioButtonBase
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{
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wxDECLARE_DYNAMIC_CLASS(wxRadioButton);
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public:
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wxRadioButton() {}
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wxRadioButton(wxWindow *parent, wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxRadioButtonNameStr))
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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virtual ~wxRadioButton();
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bool Create(wxWindow *parent, wxWindowID id,
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const wxString& label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxASCII_STR(wxRadioButtonNameStr));
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virtual void SetValue(bool val) wxOVERRIDE;
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virtual bool GetValue() const wxOVERRIDE;
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// implementation
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void Command(wxCommandEvent& event) wxOVERRIDE;
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wxRadioButton *AddInCycle(wxRadioButton *cycle);
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void RemoveFromCycle();
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wxRadioButton *NextInCycle() {return m_cycle;}
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// osx specific event handling common for all osx-ports
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virtual bool OSXHandleClicked(double timestampsec) wxOVERRIDE;
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protected:
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wxRadioButton *m_cycle;
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};
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// Not implemented
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#if 0
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class WXDLLIMPEXP_FWD_CORE wxBitmap ;
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WXDLLIMPEXP_DATA_CORE(extern const wxChar) wxBitmapRadioButtonNameStr[];
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class WXDLLIMPEXP_CORE wxBitmapRadioButton: public wxRadioButton
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{
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wxDECLARE_DYNAMIC_CLASS(wxBitmapRadioButton);
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protected:
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wxBitmap *theButtonBitmap;
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public:
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wxBitmapRadioButton() { theButtonBitmap = NULL; }
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wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
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const wxBitmap *label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxBitmapRadioButtonNameStr)
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{
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Create(parent, id, label, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxBitmap *label,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxBitmapRadioButtonNameStr);
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virtual void SetLabel(const wxBitmap *label);
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virtual void SetValue(bool val) ;
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virtual bool GetValue() const ;
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};
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#endif
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#endif
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// _WX_RADIOBUT_H_
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