wxWidgets/include/wx/osx/choice.h
Arrigo Marchiori c86bcf962d Use wxASCII_STR() on string literals
Fix the build with wxNO_IMPLICIT_WXSTRING_ENCODING.
2020-07-17 17:52:16 +02:00

102 lines
3.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/choice.h
// Purpose: wxChoice class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICE_H_
#define _WX_CHOICE_H_
#include "wx/control.h"
#include "wx/dynarray.h"
#include "wx/arrstr.h"
WX_DEFINE_ARRAY( char * , wxChoiceDataArray ) ;
// Choice item
class WXDLLIMPEXP_CORE wxChoice: public wxChoiceBase
{
wxDECLARE_DYNAMIC_CLASS(wxChoice);
public:
wxChoice()
: m_strings(), m_datas()
{}
virtual ~wxChoice() ;
wxChoice(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxChoiceNameStr))
{
Create(parent, id, pos, size, n, choices, style, validator, name);
}
wxChoice(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxChoiceNameStr))
{
Create(parent, id, pos, size, choices, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxChoiceNameStr));
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxASCII_STR(wxChoiceNameStr));
virtual unsigned int GetCount() const wxOVERRIDE;
virtual int GetSelection() const wxOVERRIDE;
virtual void SetSelection(int n) wxOVERRIDE;
virtual int FindString(const wxString& s, bool bCase = false) const wxOVERRIDE;
virtual wxString GetString(unsigned int n) const wxOVERRIDE;
virtual void SetString(unsigned int pos, const wxString& s) wxOVERRIDE;
// osx specific event handling common for all osx-ports
virtual bool OSXHandleClicked(double timestampsec) wxOVERRIDE;
protected:
virtual void DoDeleteOneItem(unsigned int n) wxOVERRIDE;
virtual void DoClear() wxOVERRIDE;
virtual wxSize DoGetBestSize() const wxOVERRIDE;
virtual int DoInsertItems(const wxArrayStringsAdapter& items,
unsigned int pos,
void **clientData, wxClientDataType type) wxOVERRIDE;
virtual void DoSetItemClientData(unsigned int n, void* clientData) wxOVERRIDE;
virtual void* DoGetItemClientData(unsigned int n) const wxOVERRIDE;
wxArrayString m_strings;
wxChoiceDataArray m_datas ;
private:
// This should be called when the number of items in the control changes.
void DoAfterItemCountChange();
};
#endif
// _WX_CHOICE_H_