wxWidgets/include/wx/stubs/colour.h
Julian Smart 34138703c3 Changes mostly as a result of __WXSTUBS__ compilation. The stubs code now
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-15 00:23:28 +00:00

74 lines
2.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: colour.h
// Purpose: wxColour class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
#ifdef __GNUG__
#pragma interface "colour.h"
#endif
#include "wx/object.h"
#include "wx/string.h"
// Colour
class WXDLLEXPORT wxColour: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxColour)
public:
wxColour();
wxColour(unsigned char r, unsigned char g, unsigned char b);
wxColour(unsigned long colRGB) { Set(colRGB); }
wxColour(const wxColour& col);
wxColour(const wxString& col);
~wxColour() ;
wxColour& operator =(const wxColour& src) ;
wxColour& operator =(const wxString& src) ;
inline int Ok() const { return (m_isInit) ; }
void Set(unsigned char r, unsigned char g, unsigned char b);
void Set(unsigned long colRGB)
{
// we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
inline unsigned char Red() const { return m_red; }
inline unsigned char Green() const { return m_green; }
inline unsigned char Blue() const { return m_blue; }
inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
/* TODO
WXCOLORREF GetPixel() const { return m_pixel; };
*/
private:
bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
public:
/* TODO: implementation
WXCOLORREF m_pixel ;
*/
};
#define wxColor wxColour
#endif
// _WX_COLOUR_H_