920 lines
25 KiB
Objective-C
920 lines
25 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: object.h
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// Purpose: interface of wxRefCounter
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/** @class wxObjectRefData
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This class is just a typedef to wxRefCounter and is used by wxObject.
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Derive classes from this to store your own data in wxObject-derived
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classes. When retrieving information from a wxObject's reference data,
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you will need to cast to your own derived class.
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Below is an example illustrating how to store reference counted
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data in a class derived from wxObject including copy-on-write
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semantics.
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@section objectrefdata_example Example
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@code
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// include file
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// ------------
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class MyCar : public wxObject
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{
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public:
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MyCar() { }
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MyCar( int price );
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bool IsOk() const { return m_refData != NULL; }
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bool operator == ( const MyCar& car ) const;
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bool operator != (const MyCar& car) const { return !(*this == car); }
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void SetPrice( int price );
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int GetPrice() const;
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protected:
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virtual wxObjectRefData *CreateRefData() const;
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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wxDECLARE_DYNAMIC_CLASS(MyCar);
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};
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// implementation
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// --------------
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// the reference data class is typically a private class only visible in the
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// implementation source file of the refcounted class.
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class MyCarRefData : public wxObjectRefData
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{
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public:
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MyCarRefData()
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{
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m_price = 0;
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}
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MyCarRefData( const MyCarRefData& data )
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: wxObjectRefData()
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{
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// copy refcounted data; this is usually a time- and memory-consuming operation
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// and is only done when two (or more) MyCar instances need to unshare a
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// common instance of MyCarRefData
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m_price = data.m_price;
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}
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bool operator == (const MyCarRefData& data) const
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{
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return m_price == data.m_price;
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}
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private:
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// in real world, reference counting is usually used only when
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// the wxObjectRefData-derived class holds data very memory-consuming;
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// in this example the various MyCar instances may share a MyCarRefData
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// instance which however only takes 4 bytes for this integer!
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int m_price;
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};
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#define M_CARDATA ((MyCarRefData *)m_refData)
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wxIMPLEMENT_DYNAMIC_CLASS(MyCar, wxObject);
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MyCar::MyCar( int price )
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{
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// here we init the MyCar internal data:
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m_refData = new MyCarRefData();
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M_CARDATA->m_price = price;
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}
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wxObjectRefData *MyCar::CreateRefData() const
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{
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return new MyCarRefData;
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}
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wxObjectRefData *MyCar::CloneRefData(const wxObjectRefData *data) const
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{
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return new MyCarRefData(*(MyCarRefData *)data);
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}
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bool MyCar::operator == ( const MyCar& car ) const
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{
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if (m_refData == car.m_refData)
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return true;
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if (!m_refData || !car.m_refData)
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return false;
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// here we use the MyCarRefData::operator==() function.
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// Note however that this comparison may be very slow if the
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// reference data contains a lot of data to be compared.
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return ( *(MyCarRefData*)m_refData == *(MyCarRefData*)car.m_refData );
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}
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void MyCar::SetPrice( int price )
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{
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// since this function modifies one of the MyCar internal property,
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// we need to be sure that the other MyCar instances which share the
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// same MyCarRefData instance are not affected by this call.
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// I.e. it's very important to call UnShare() in all setters of
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// refcounted classes!
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UnShare();
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M_CARDATA->m_price = price;
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}
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int MyCar::GetPrice() const
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{
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wxCHECK_MSG( IsOk(), -1, "invalid car" );
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return M_CARDATA->m_price;
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}
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@endcode
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@library{wxbase}
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@category{rtti}
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@see wxObject, wxObjectDataPtr<T>, @ref overview_refcount
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*/
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typedef wxRefCounter wxObjectRefData;
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/**
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@class wxRefCounter
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This class is used to manage reference-counting providing a simple
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interface and a counter. wxRefCounter can be easily used together
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with wxObjectDataPtr<T> to ensure that no calls to wxRefCounter::DecRef()
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are missed - thus avoiding memory leaks.
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wxObjectRefData is a typedef to wxRefCounter and is used as the
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built-in reference counted storage for wxObject-derived classes.
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@library{wxbase}
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@category{rtti}
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@see wxObject, wxObjectRefData, wxObjectDataPtr<T>, @ref overview_refcount
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*/
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class wxRefCounter
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{
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protected:
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/**
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Destructor.
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It's declared @c protected so that wxRefCounter instances
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will never be destroyed directly but only as result of a DecRef() call.
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*/
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virtual ~wxRefCounter();
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public:
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/**
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Default constructor. Initialises the internal reference count to 1.
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*/
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wxRefCounter();
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/**
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Decrements the reference count associated with this shared data and, if
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it reaches zero, destroys this instance of wxRefCounter releasing its
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memory.
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Please note that after calling this function, the caller should
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absolutely avoid to use the pointer to this instance since it may not be
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valid anymore.
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*/
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void DecRef();
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/**
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Returns the reference count associated with this shared data.
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When this goes to zero during a DecRef() call, the object will auto-free itself.
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*/
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int GetRefCount() const;
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/**
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Increments the reference count associated with this shared data.
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*/
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void IncRef();
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};
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/**
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@class wxObject
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This is the root class of many of the wxWidgets classes.
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It declares a virtual destructor which ensures that destructors get called
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for all derived class objects where necessary.
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wxObject is the hub of a dynamic object creation scheme, enabling a program
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to create instances of a class only knowing its string class name, and to
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query the class hierarchy.
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The class contains optional debugging versions of @b new and @b delete, which
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can help trace memory allocation and deallocation problems.
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wxObject can be used to implement @ref overview_refcount "reference counted"
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objects, such as wxPen, wxBitmap and others
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(see @ref overview_refcount_list "this list").
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See wxRefCounter and @ref overview_refcount for more info about
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reference counting.
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@library{wxbase}
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@category{rtti}
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@see wxClassInfo, @ref overview_debugging, @ref overview_refcount,
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wxObjectDataRef, wxObjectDataPtr<T>
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*/
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class wxObject
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{
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public:
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/**
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Default ctor; initializes to @NULL the internal reference data.
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*/
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wxObject();
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/**
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Copy ctor.
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Sets the internal wxObject::m_refData pointer to point to the same
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instance of the wxObjectRefData-derived class pointed by @c other and
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increments the refcount of wxObject::m_refData.
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*/
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wxObject(const wxObject& other);
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/**
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Destructor.
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Performs dereferencing, for those objects that use reference counting.
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*/
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virtual ~wxObject();
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/**
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This virtual function is redefined for every class that requires run-time
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type information, when using the ::wxDECLARE_CLASS macro (or similar).
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*/
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virtual wxClassInfo* GetClassInfo() const;
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/**
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Returns the wxObject::m_refData pointer, i.e.\ the data referenced by this object.
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@see Ref(), UnRef(), wxObject::m_refData, SetRefData(), wxObjectRefData
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*/
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wxObjectRefData* GetRefData() const;
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/**
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Determines whether this class is a subclass of (or the same class as)
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the given class.
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Example:
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@code
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bool tmp = obj->IsKindOf(wxCLASSINFO(wxFrame));
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@endcode
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@param info
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A pointer to a class information object, which may be obtained
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by using the ::wxCLASSINFO macro.
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@return @true if the class represented by info is the same class as this
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one or is derived from it.
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*/
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bool IsKindOf(const wxClassInfo* info) const;
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/**
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Returns @true if this object has the same data pointer as @a obj.
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Notice that @true is returned if the data pointers are @NULL in both objects.
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This function only does a @e shallow comparison, i.e. it doesn't compare
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the objects pointed to by the data pointers of these objects.
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@see @ref overview_refcount
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*/
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bool IsSameAs(const wxObject& obj) const;
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/**
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Makes this object refer to the data in @a clone.
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@param clone
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The object to 'clone'.
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@remarks First this function calls UnRef() on itself to decrement
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(and perhaps free) the data it is currently referring to.
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It then sets its own wxObject::m_refData to point to that of @a clone,
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and increments the reference count inside the data.
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@see UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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void Ref(const wxObject& clone);
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/**
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Sets the wxObject::m_refData pointer.
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@see Ref(), UnRef(), GetRefData(), wxObjectRefData
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*/
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void SetRefData(wxObjectRefData* data);
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/**
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Decrements the reference count in the associated data, and if it is zero,
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deletes the data.
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The wxObject::m_refData member is set to @NULL.
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@see Ref(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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void UnRef();
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/**
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This is the same of AllocExclusive() but this method is public.
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*/
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void UnShare();
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/**
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The @e delete operator is defined for debugging versions of the library only,
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when the identifier @c __WXDEBUG__ is defined.
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It takes over memory deallocation, allowing wxDebugContext operations.
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*/
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void operator delete(void *buf);
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/**
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The @e new operator is defined for debugging versions of the library only, when
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the identifier @c __WXDEBUG__ is defined.
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It takes over memory allocation, allowing wxDebugContext operations.
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*/
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void* operator new(size_t size, const wxString& filename = NULL, int lineNum = 0);
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protected:
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/**
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Ensure that this object's data is not shared with any other object.
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If we have no data, it is created using CreateRefData();
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if we have shared data (i.e. data with a reference count greater than 1),
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it is copied using CloneRefData(); otherwise nothing is done (the data
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is already present and is not shared by other object instances).
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If you use this function you should make sure that you override the
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CreateRefData() and CloneRefData() functions in your class otherwise
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an assertion will fail at runtime.
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*/
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void AllocExclusive();
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/**
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Creates a new instance of the wxObjectRefData-derived class specific to
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this object and returns it.
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This is usually implemented as a one-line call:
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@code
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wxObjectRefData *MyObject::CreateRefData() const
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{
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return new MyObjectRefData;
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}
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@endcode
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*/
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virtual wxObjectRefData *CreateRefData() const;
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/**
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Creates a new instance of the wxObjectRefData-derived class specific to
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this object and initializes it copying @a data.
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This is usually implemented as a one-line call:
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@code
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wxObjectRefData *MyObject::CloneRefData(const wxObjectRefData *data) const
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{
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// rely on the MyObjectRefData copy ctor:
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return new MyObjectRefData(*(MyObjectRefData *)data);
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}
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@endcode
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*/
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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/**
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Pointer to an object which is the object's reference-counted data.
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@see Ref(), UnRef(), SetRefData(), GetRefData(), wxObjectRefData
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*/
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wxObjectRefData* m_refData;
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};
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/**
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@class wxClassInfo
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This class stores meta-information about classes.
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Instances of this class are not generally defined directly by an application,
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but indirectly through use of macros such as ::wxDECLARE_DYNAMIC_CLASS and
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::wxIMPLEMENT_DYNAMIC_CLASS.
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@library{wxbase}
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@category{rtti}
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@see @ref overview_rtti_classinfo, wxObject
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*/
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class wxClassInfo
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{
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public:
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/**
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Constructs a wxClassInfo object.
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The supplied macros implicitly construct objects of this class, so there is no
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need to create such objects explicitly in an application.
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*/
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wxClassInfo(const wxChar* className,
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const wxClassInfo* baseClass1,
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const wxClassInfo* baseClass2,
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int size, wxObjectConstructorFn fn);
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/**
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Creates an object of the appropriate kind.
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@return @NULL if the class has not been declared dynamically creatable
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(typically, this happens for abstract classes).
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*/
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wxObject* CreateObject() const;
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/**
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Finds the wxClassInfo object for a class with the given @a name.
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*/
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static wxClassInfo* FindClass(const wxString& className);
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/**
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Returns the name of the first base class (@NULL if none).
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*/
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const wxChar* GetBaseClassName1() const;
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/**
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Returns the name of the second base class (@NULL if none).
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*/
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const wxChar* GetBaseClassName2() const;
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/**
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Returns the string form of the class name.
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*/
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const wxChar* GetClassName() const;
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/**
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Returns the size of the class.
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*/
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int GetSize() const;
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/**
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Returns @true if this class info can create objects of the associated class.
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*/
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bool IsDynamic() const;
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/**
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Returns @true if this class is a kind of (inherits from) the given class.
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*/
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bool IsKindOf(const wxClassInfo* info) const;
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};
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/**
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This is a helper template class primarily written to avoid memory leaks because
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of missing calls to wxRefCounter::DecRef() and wxObjectRefData::DecRef().
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Despite the name this template can actually be used as a smart pointer for any
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class implementing the reference counting interface which only consists of the two
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methods @b T::IncRef() and @b T::DecRef().
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The difference to wxSharedPtr<T> is that wxObjectDataPtr<T> relies on the reference
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counting to be in the class pointed to, where instead wxSharedPtr<T> implements the
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reference counting itself.
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Below is an example illustrating how to implement reference counted
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data using wxRefCounter and wxObjectDataPtr<T> with copy-on-write
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semantics.
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@section objectdataptr_example Example
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@code
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class MyCarRefData: public wxRefCounter
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{
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public:
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MyCarRefData( int price = 0 ) : m_price(price) { }
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MyCarRefData( const MyCarRefData& data ) : m_price(data.m_price) { }
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void SetPrice( int price ) { m_price = price; }
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int GetPrice() const { return m_price; }
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protected:
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int m_price;
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};
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class MyCar
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{
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public:
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// initializes this MyCar assigning to the
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// internal data pointer a new instance of MyCarRefData
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MyCar( int price = 0 ) : m_data( new MyCarRefData(price) )
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{
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}
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MyCar& operator =( const MyCar& tocopy )
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{
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// shallow copy: this is just a fast copy of pointers; the real
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// memory-consuming data which typically is stored inside
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// MyCarRefData is not copied here!
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m_data = tocopy.m_data;
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return *this;
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}
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bool operator == ( const MyCar& other ) const
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{
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if (m_data.get() == other.m_data.get())
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return true; // this instance and the 'other' one share the
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// same MyCarRefData data...
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return (m_data.GetPrice() == other.m_data.GetPrice());
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}
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void SetPrice( int price )
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{
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// make sure changes to this class do not affect other instances
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// currently sharing our same refcounted data:
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UnShare();
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m_data->SetPrice( price );
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}
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int GetPrice() const
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{
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return m_data->GetPrice();
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}
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wxObjectDataPtr<MyCarRefData> m_data;
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protected:
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void UnShare()
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{
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if (m_data->GetRefCount() == 1)
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return;
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m_data.reset( new MyCarRefData( *m_data ) );
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}
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};
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@endcode
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@library{wxbase}
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@category{rtti,smartpointers}
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@see wxObject, wxObjectRefData, @ref overview_refcount, wxSharedPtr<T>,
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wxScopedPtr<T>, wxWeakRef<T>
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*/
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template <class T>
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class wxObjectDataPtr<T>
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{
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public:
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/**
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Constructor.
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@a ptr is a pointer to the reference counted object to which this class points.
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If @a ptr is not NULL @b T::IncRef() will be called on the object.
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*/
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wxObjectDataPtr(T* ptr = NULL);
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//@{
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/**
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This copy constructor increases the count of the reference counted object to
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which @a tocopy points and then this class will point to, as well.
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Using @a U different from @c T is only supported since wxWidgets 3.1.5.
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*/
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||
template <typename U>
|
||
wxObjectDataPtr(const wxObjectDataPtr<U>& tocopy);
|
||
wxObjectDataPtr(const wxObjectDataPtr<T>& tocopy);
|
||
//@}
|
||
|
||
|
||
/**
|
||
Decreases the reference count of the object to which this class points.
|
||
*/
|
||
~wxObjectDataPtr();
|
||
|
||
/**
|
||
Gets a pointer to the reference counted object to which this class points.
|
||
*/
|
||
T* get() const;
|
||
|
||
/**
|
||
Reset this class to ptr which points to a reference counted object and
|
||
calls T::DecRef() on the previously owned object.
|
||
*/
|
||
void reset(T *ptr);
|
||
|
||
/**
|
||
Release the owned pointer, making caller responsible for decrementing
|
||
its reference count.
|
||
|
||
This method should be used only for interoperating with the existing
|
||
code working with raw pointers, typically when returning a raw pointer
|
||
from a function.
|
||
|
||
After calling this function, this object becomes invalid, i.e. it
|
||
doesn't hold any valid pointer value any more.
|
||
|
||
@since 3.1.4
|
||
*/
|
||
T* release();
|
||
|
||
/**
|
||
Conversion to a boolean expression (in a variant which is not
|
||
convertible to anything but a boolean expression).
|
||
|
||
If this class contains a valid pointer it will return @true, if it contains
|
||
a @NULL pointer it will return @false.
|
||
*/
|
||
operator unspecified_bool_type() const;
|
||
|
||
/**
|
||
Returns a reference to the object.
|
||
|
||
If the internal pointer is @NULL this method will cause an assert in debug mode.
|
||
*/
|
||
T& operator*() const;
|
||
|
||
/**
|
||
Returns a pointer to the reference counted object to which this class points.
|
||
|
||
If this the internal pointer is @NULL, this method will assert in debug mode.
|
||
*/
|
||
T* operator->() const;
|
||
|
||
//@{
|
||
/**
|
||
Assignment operator.
|
||
|
||
Using @a U different from @c T is only supported since wxWidgets 3.1.5.
|
||
*/
|
||
template <typename U>
|
||
wxObjectDataPtr<T>& operator=(const wxObjectDataPtr<U>& tocopy);
|
||
wxObjectDataPtr<T>& operator=(const wxObjectDataPtr<T>& tocopy);
|
||
wxObjectDataPtr<T>& operator=(T* ptr);
|
||
//@}
|
||
};
|
||
|
||
|
||
|
||
// ============================================================================
|
||
// Global functions/macros
|
||
// ============================================================================
|
||
|
||
/** @addtogroup group_funcmacro_rtti */
|
||
//@{
|
||
|
||
/**
|
||
Returns a pointer to the wxClassInfo object associated with this class.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxCLASSINFO( className )
|
||
|
||
/**
|
||
Used inside a class declaration to declare that the class should be
|
||
made known to the class hierarchy, but objects of this class cannot be created
|
||
dynamically.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
class wxCommand: public wxObject
|
||
{
|
||
wxDECLARE_ABSTRACT_CLASS(wxCommand);
|
||
|
||
private:
|
||
...
|
||
public:
|
||
...
|
||
};
|
||
@endcode
|
||
*/
|
||
#define wxDECLARE_ABSTRACT_CLASS( className )
|
||
|
||
/**
|
||
Used inside a class declaration to make the class known to wxWidgets RTTI
|
||
system and also declare that the objects of this class should be
|
||
dynamically creatable from run-time type information. Notice that this
|
||
implies that the class should have a default constructor, if this is not
|
||
the case consider using wxDECLARE_ABSTRACT_CLASS().
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
class wxFrame: public wxWindow
|
||
{
|
||
wxDECLARE_DYNAMIC_CLASS(wxFrame);
|
||
|
||
private:
|
||
const wxString& frameTitle;
|
||
public:
|
||
...
|
||
};
|
||
@endcode
|
||
*/
|
||
#define wxDECLARE_DYNAMIC_CLASS( className )
|
||
|
||
/**
|
||
Used inside a class declaration to declare that the class should be made
|
||
known to the class hierarchy, but objects of this class cannot be created
|
||
dynamically.
|
||
|
||
The same as wxDECLARE_ABSTRACT_CLASS().
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxDECLARE_CLASS( className )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
wxIMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject);
|
||
|
||
wxCommand::wxCommand()
|
||
{
|
||
...
|
||
}
|
||
@endcode
|
||
*/
|
||
#define wxIMPLEMENT_ABSTRACT_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information and two base classes.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxIMPLEMENT_ABSTRACT_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information, and whose instances can be created
|
||
dynamically.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
wxIMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow);
|
||
|
||
wxFrame::wxFrame()
|
||
{
|
||
...
|
||
}
|
||
@endcode
|
||
*/
|
||
#define wxIMPLEMENT_DYNAMIC_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Used in a C++ implementation file to complete the declaration of a class
|
||
that has run-time type information, and whose instances can be created
|
||
dynamically. Use this for classes derived from two base classes.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxIMPLEMENT_DYNAMIC_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
Synonym for wxIMPLEMENT_ABSTRACT_CLASS().
|
||
|
||
Please prefer to use the more clear, if longer,
|
||
::wxIMPLEMENT_ABSTRACT_CLASS in the new code.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxIMPLEMENT_CLASS( className, baseClassName )
|
||
|
||
/**
|
||
Synonym for wxIMPLEMENT_ABSTRACT_CLASS2().
|
||
|
||
Please prefer to use the more clear, if longer,
|
||
::wxIMPLEMENT_ABSTRACT_CLASS2 in the new code.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define wxIMPLEMENT_CLASS2( className, baseClassName1, baseClassName2 )
|
||
|
||
/**
|
||
This case doesn’t correspond to any standard cast but exists solely to make
|
||
casts which possibly result in a truncation of an integer value more
|
||
readable.
|
||
|
||
@header{wx/defs.h}
|
||
*/
|
||
#define wx_truncate_cast(T, x)
|
||
|
||
/**
|
||
This macro expands into <tt>const_cast<classname *>(ptr)</tt> if the compiler
|
||
supports const_cast or into an old, C-style cast, otherwise.
|
||
|
||
@header{wx/defs.h}
|
||
|
||
@see wxDynamicCast(), wxStaticCast()
|
||
*/
|
||
#define wxConstCast( ptr, classname )
|
||
|
||
/**
|
||
This macro returns the pointer @e ptr cast to the type @e classname * if
|
||
the pointer is of this type (the check is done during the run-time) or
|
||
@NULL otherwise. Usage of this macro is preferred over obsoleted
|
||
wxObject::IsKindOf() function.
|
||
|
||
The @e ptr argument may be @NULL, in which case @NULL will be returned.
|
||
|
||
@header{wx/object.h}
|
||
|
||
Example:
|
||
|
||
@code
|
||
wxWindow *win = wxWindow::FindFocus();
|
||
wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
|
||
if ( text )
|
||
{
|
||
// a text control has the focus...
|
||
}
|
||
else
|
||
{
|
||
// no window has the focus or it is not a text control
|
||
}
|
||
@endcode
|
||
|
||
@see @ref overview_rtti, wxDynamicCastThis(), wxConstCast(), wxStaticCast()
|
||
*/
|
||
#define wxDynamicCast( ptr, classname )
|
||
|
||
/**
|
||
This macro is equivalent to <tt>wxDynamicCast(this, classname)</tt> but the latter provokes
|
||
spurious compilation warnings from some compilers (because it tests whether
|
||
@c this pointer is non-@NULL which is always true), so this macro should be
|
||
used to avoid them.
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wxDynamicCast()
|
||
*/
|
||
#define wxDynamicCastThis( classname )
|
||
|
||
/**
|
||
This macro checks that the cast is valid in debug mode (an assert failure
|
||
will result if wxDynamicCast(ptr, classname) == @NULL) and then returns the
|
||
result of executing an equivalent of <tt>static_cast<classname *>(ptr)</tt>.
|
||
|
||
@header{wx/object.h}
|
||
|
||
@see wxDynamicCast(), wxConstCast()
|
||
*/
|
||
#define wxStaticCast( ptr, classname )
|
||
|
||
/**
|
||
Creates and returns an object of the given class, if the class has been
|
||
registered with the dynamic class system using DECLARE... and IMPLEMENT...
|
||
macros.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
wxObject *wxCreateDynamicObject(const wxString& className);
|
||
|
||
//@}
|
||
|
||
/** @addtogroup group_funcmacro_debug */
|
||
//@{
|
||
|
||
/**
|
||
This is defined in debug mode to be call the redefined new operator
|
||
with filename and line number arguments. The definition is:
|
||
|
||
@code
|
||
#define WXDEBUG_NEW new(__FILE__,__LINE__)
|
||
@endcode
|
||
|
||
In non-debug mode, this is defined as the normal new operator.
|
||
|
||
@header{wx/object.h}
|
||
*/
|
||
#define WXDEBUG_NEW( arg )
|
||
|
||
//@}
|
||
|