3f66f6a5b3
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507 lines
13 KiB
C++
507 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dragimag.cpp
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// Purpose: wxDragImage sample
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// Author: Julian Smart
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// Modified by:
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// Created: 28/2/2000
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/image.h"
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// Under Windows, change this to 1
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// to use wxGenericDragImage
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#define wxUSE_GENERIC_DRAGIMAGE 1
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#if wxUSE_GENERIC_DRAGIMAGE
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#include "wx/generic/dragimgg.h"
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#define wxDragImage wxGenericDragImage
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#else
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#include "wx/dragimag.h"
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#endif
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#include "dragimag.h"
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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#include "../sample.xpm"
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#include "dragicon.xpm"
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#endif
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// main program
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IMPLEMENT_APP(MyApp)
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// MyCanvas
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IMPLEMENT_CLASS(MyCanvas, wxScrolledWindow)
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_PAINT(MyCanvas::OnPaint)
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EVT_ERASE_BACKGROUND(MyCanvas::OnEraseBackground)
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EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
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END_EVENT_TABLE()
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MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id,
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const wxPoint &pos, const wxSize &size )
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: wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER )
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{
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SetBackgroundColour(* wxWHITE);
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SetCursor(wxCursor(wxCURSOR_ARROW));
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m_dragMode = TEST_DRAG_NONE;
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m_draggedShape = (DragShape*) NULL;
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m_dragImage = (wxDragImage*) NULL;
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m_currentlyHighlighted = (DragShape*) NULL;
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}
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MyCanvas::~MyCanvas()
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{
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ClearShapes();
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if (m_dragImage)
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delete m_dragImage;
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}
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void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
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{
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wxPaintDC dc( this );
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PrepareDC( dc );
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DrawShapes(dc);
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}
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void MyCanvas::OnEraseBackground(wxEraseEvent& event)
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{
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if (wxGetApp().GetBackgroundBitmap().IsOk())
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{
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wxSize sz = GetClientSize();
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wxRect rect(0, 0, sz.x, sz.y);
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if (event.GetDC())
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{
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wxGetApp().TileBitmap(rect, *(event.GetDC()), wxGetApp().GetBackgroundBitmap());
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}
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else
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{
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wxClientDC dc(this);
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wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
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}
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}
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else
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event.Skip(); // The official way of doing it
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}
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void MyCanvas::OnMouseEvent(wxMouseEvent& event)
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{
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if (event.LeftDown())
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{
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DragShape* shape = FindShape(event.GetPosition());
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if (shape)
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{
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// We tentatively start dragging, but wait for
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// mouse movement before dragging properly.
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m_dragMode = TEST_DRAG_START;
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m_dragStartPos = event.GetPosition();
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m_draggedShape = shape;
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}
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}
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else if (event.LeftUp() && m_dragMode != TEST_DRAG_NONE)
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{
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// Finish dragging
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m_dragMode = TEST_DRAG_NONE;
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if (!m_draggedShape || !m_dragImage)
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return;
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m_draggedShape->SetPosition(m_draggedShape->GetPosition()
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+ event.GetPosition() - m_dragStartPos);
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m_dragImage->Hide();
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m_dragImage->EndDrag();
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wxDELETE(m_dragImage);
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m_draggedShape->SetShow(true);
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m_currentlyHighlighted = (DragShape*) NULL;
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m_draggedShape = (DragShape*) NULL;
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Refresh(true);
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}
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else if (event.Dragging() && m_dragMode != TEST_DRAG_NONE)
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{
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if (m_dragMode == TEST_DRAG_START)
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{
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// We will start dragging if we've moved beyond a couple of pixels
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int tolerance = 2;
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int dx = abs(event.GetPosition().x - m_dragStartPos.x);
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int dy = abs(event.GetPosition().y - m_dragStartPos.y);
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if (dx <= tolerance && dy <= tolerance)
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return;
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// Start the drag.
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m_dragMode = TEST_DRAG_DRAGGING;
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if (m_dragImage)
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delete m_dragImage;
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// Erase the dragged shape from the canvas
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m_draggedShape->SetShow(false);
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// redraw immediately
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Refresh(true);
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Update();
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switch (m_draggedShape->GetDragMethod())
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{
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case SHAPE_DRAG_BITMAP:
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{
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m_dragImage = new MyDragImage(this, m_draggedShape->GetBitmap(), wxCursor(wxCURSOR_HAND));
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break;
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}
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case SHAPE_DRAG_TEXT:
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{
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m_dragImage = new MyDragImage(this, wxString(wxT("Dragging some test text")), wxCursor(wxCURSOR_HAND));
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break;
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}
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case SHAPE_DRAG_ICON:
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{
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m_dragImage = new MyDragImage(this, wxICON(dragicon), wxCursor(wxCURSOR_HAND));
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break;
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}
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}
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bool fullScreen = wxGetApp().GetUseScreen();
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// The offset between the top-left of the shape image and the current shape position
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wxPoint beginDragHotSpot = m_dragStartPos - m_draggedShape->GetPosition();
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// Now we do this inside the implementation: always assume
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// coordinates relative to the capture window (client coordinates)
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//if (fullScreen)
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// beginDragHotSpot -= ClientToScreen(wxPoint(0, 0));
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if (!m_dragImage->BeginDrag(beginDragHotSpot, this, fullScreen))
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{
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wxDELETE(m_dragImage);
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m_dragMode = TEST_DRAG_NONE;
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} else
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{
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m_dragImage->Move(event.GetPosition());
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m_dragImage->Show();
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}
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}
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else if (m_dragMode == TEST_DRAG_DRAGGING)
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{
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// We're currently dragging. See if we're over another shape.
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DragShape* onShape = FindShape(event.GetPosition());
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bool mustUnhighlightOld = false;
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bool mustHighlightNew = false;
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if (m_currentlyHighlighted)
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{
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if ((onShape == (DragShape*) NULL) || (m_currentlyHighlighted != onShape))
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mustUnhighlightOld = true;
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}
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if (onShape && (onShape != m_currentlyHighlighted) && onShape->IsShown())
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mustHighlightNew = true;
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if (mustUnhighlightOld || mustHighlightNew)
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m_dragImage->Hide();
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// Now with the drag image switched off, we can change the window contents.
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if (mustUnhighlightOld)
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m_currentlyHighlighted = (DragShape*) NULL;
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if (mustHighlightNew)
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m_currentlyHighlighted = onShape;
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if (mustUnhighlightOld || mustHighlightNew)
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{
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Refresh(mustUnhighlightOld);
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Update();
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}
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// Move and show the image again
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m_dragImage->Move(event.GetPosition());
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if (mustUnhighlightOld || mustHighlightNew)
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m_dragImage->Show();
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}
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}
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}
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void MyCanvas::DrawShapes(wxDC& dc)
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{
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wxList::compatibility_iterator node = m_displayList.GetFirst();
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while (node)
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{
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DragShape* shape = (DragShape*) node->GetData();
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if (shape->IsShown() && m_draggedShape != shape)
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{
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shape->Draw(dc, (m_currentlyHighlighted == shape));
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}
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node = node->GetNext();
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}
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}
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void MyCanvas::EraseShape(DragShape* shape, wxDC& dc)
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{
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wxSize sz = GetClientSize();
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wxRect rect(0, 0, sz.x, sz.y);
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wxRect rect2(shape->GetRect());
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dc.SetClippingRegion(rect2.x, rect2.y, rect2.width, rect2.height);
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wxGetApp().TileBitmap(rect, dc, wxGetApp().GetBackgroundBitmap());
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dc.DestroyClippingRegion();
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}
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void MyCanvas::ClearShapes()
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{
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wxList::compatibility_iterator node = m_displayList.GetFirst();
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while (node)
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{
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DragShape* shape = (DragShape*) node->GetData();
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delete shape;
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node = node->GetNext();
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}
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m_displayList.Clear();
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}
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DragShape* MyCanvas::FindShape(const wxPoint& pt) const
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{
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wxList::compatibility_iterator node = m_displayList.GetFirst();
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while (node)
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{
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DragShape* shape = (DragShape*) node->GetData();
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if (shape->HitTest(pt))
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return shape;
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node = node->GetNext();
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}
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return (DragShape*) NULL;
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}
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// MyFrame
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IMPLEMENT_DYNAMIC_CLASS( MyFrame, wxFrame )
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BEGIN_EVENT_TABLE(MyFrame,wxFrame)
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EVT_MENU (wxID_ABOUT, MyFrame::OnAbout)
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EVT_MENU (wxID_EXIT, MyFrame::OnQuit)
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END_EVENT_TABLE()
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MyFrame::MyFrame()
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: wxFrame( (wxFrame *)NULL, wxID_ANY, wxT("wxDragImage sample"),
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wxPoint(20,20), wxSize(470,360) )
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{
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wxMenu *file_menu = new wxMenu();
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file_menu->Append( wxID_ABOUT, wxT("&About"));
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file_menu->AppendCheckItem( TEST_USE_SCREEN, wxT("&Use whole screen for dragging"), wxT("Use whole screen"));
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file_menu->Append( wxID_EXIT, wxT("E&xit"));
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wxMenuBar *menu_bar = new wxMenuBar();
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menu_bar->Append(file_menu, wxT("&File"));
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SetIcon(wxICON(sample));
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SetMenuBar( menu_bar );
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#if wxUSE_STATUSBAR
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CreateStatusBar(2);
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int widths[] = { -1, 100 };
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SetStatusWidths( 2, widths );
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#endif // wxUSE_STATUSBAR
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m_canvas = new MyCanvas( this, wxID_ANY, wxPoint(0,0), wxSize(10,10) );
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}
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void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) )
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{
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Close( true );
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}
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void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
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{
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(void)wxMessageBox( wxT("wxDragImage demo\n")
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wxT("Julian Smart (c) 2000"),
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wxT("About wxDragImage Demo"),
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wxICON_INFORMATION | wxOK );
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}
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//-----------------------------------------------------------------------------
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// MyApp
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//-----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyApp, wxApp)
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EVT_MENU(TEST_USE_SCREEN, MyApp::OnUseScreen)
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END_EVENT_TABLE()
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MyApp::MyApp()
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{
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// Drag across whole screen
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m_useScreen = false;
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}
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bool MyApp::OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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#if wxUSE_LIBPNG
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wxImage::AddHandler( new wxPNGHandler );
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#endif
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wxImage image;
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if (image.LoadFile(wxT("backgrnd.png"), wxBITMAP_TYPE_PNG))
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{
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m_background = wxBitmap(image);
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}
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MyFrame *frame = new MyFrame();
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wxString rootName(wxT("shape0"));
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for (int i = 1; i < 4; i++)
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{
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/* For some reason under wxX11, the 2nd LoadFile in this loop fails, with
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a BadMatch inside CreateFromImage (inside ConvertToBitmap). This happens even if you copy
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the first file over the second file. */
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if (image.LoadFile(wxString::Format("%s%d.png", rootName, i), wxBITMAP_TYPE_PNG))
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{
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DragShape* newShape = new DragShape(wxBitmap(image));
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newShape->SetPosition(wxPoint(i*50, i*50));
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if (i == 2)
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newShape->SetDragMethod(SHAPE_DRAG_TEXT);
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else if (i == 3)
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newShape->SetDragMethod(SHAPE_DRAG_ICON);
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else
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newShape->SetDragMethod(SHAPE_DRAG_BITMAP);
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frame->GetCanvas()->GetDisplayList().Append(newShape);
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}
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}
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#if 0
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// Under Motif or GTK, this demonstrates that
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// wxScreenDC only gets the root window content.
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// We need to be able to copy the overall content
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// for full-screen dragging to work.
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int w, h;
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wxDisplaySize(& w, & h);
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wxBitmap bitmap(w, h);
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wxScreenDC dc;
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wxMemoryDC memDC;
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memDC.SelectObject(bitmap);
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memDC.Blit(0, 0, w, h, & dc, 0, 0);
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memDC.SelectObject(wxNullBitmap);
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m_background = bitmap;
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#endif
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frame->Show( true );
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return true;
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}
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int MyApp::OnExit()
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{
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return 0;
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}
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bool MyApp::TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap)
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{
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int w = bitmap.GetWidth();
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int h = bitmap.GetHeight();
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int i, j;
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for (i = rect.x; i < rect.x + rect.width; i += w)
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{
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for (j = rect.y; j < rect.y + rect.height; j+= h)
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dc.DrawBitmap(bitmap, i, j);
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}
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return true;
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}
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void MyApp::OnUseScreen(wxCommandEvent& WXUNUSED(event))
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{
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m_useScreen = !m_useScreen;
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}
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// DragShape
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DragShape::DragShape(const wxBitmap& bitmap)
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{
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m_bitmap = bitmap;
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m_pos.x = 0;
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m_pos.y = 0;
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m_dragMethod = SHAPE_DRAG_BITMAP;
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m_show = true;
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}
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bool DragShape::HitTest(const wxPoint& pt) const
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{
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wxRect rect(GetRect());
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return rect.Contains(pt.x, pt.y);
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}
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bool DragShape::Draw(wxDC& dc, bool highlight)
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{
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if (m_bitmap.IsOk())
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{
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wxMemoryDC memDC;
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memDC.SelectObject(m_bitmap);
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dc.Blit(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight(),
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& memDC, 0, 0, wxCOPY, true);
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if (highlight)
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{
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dc.SetPen(*wxWHITE_PEN);
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.DrawRectangle(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight());
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}
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return true;
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}
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else
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return false;
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}
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// MyDragImage
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// On some platforms, notably Mac OS X with Core Graphics, we can't blit from
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// a window, so we need to draw the background explicitly.
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bool MyDragImage::UpdateBackingFromWindow(wxDC& WXUNUSED(windowDC), wxMemoryDC& destDC, const wxRect& WXUNUSED(sourceRect),
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const wxRect& destRect) const
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{
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destDC.SetClippingRegion(destRect);
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if (wxGetApp().GetBackgroundBitmap().IsOk())
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wxGetApp().TileBitmap(destRect, destDC, wxGetApp().GetBackgroundBitmap());
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m_canvas->DrawShapes(destDC);
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return true;
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}
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