wxWidgets/include/wx/propgrid/propgrid.h
Artur Wieczorek 2a536c359c Fix visual state of enabled/disabled wxPropertyGrid
wxPropertyGrid needs to be refreshed while enabling/disabling to display
proper visual states of all wxPGProperty items.
2021-03-12 21:41:40 +01:00

2282 lines
84 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/propgrid/propgrid.h
// Purpose: wxPropertyGrid
// Author: Jaakko Salli
// Modified by:
// Created: 2004-09-25
// Copyright: (c) Jaakko Salli
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PROPGRID_PROPGRID_H_
#define _WX_PROPGRID_PROPGRID_H_
#include "wx/defs.h"
#if wxUSE_PROPGRID
#include "wx/scrolwin.h"
#include "wx/recguard.h"
#include "wx/time.h" // needed for wxMilliClock_t
#include "wx/propgrid/property.h"
#include "wx/propgrid/propgridiface.h"
#ifndef SWIG
extern WXDLLIMPEXP_DATA_PROPGRID(const char) wxPropertyGridNameStr[];
#endif
class wxPGComboBox;
#if wxUSE_STATUSBAR
class WXDLLIMPEXP_FWD_CORE wxStatusBar;
#endif
// -----------------------------------------------------------------------
// Global variables
// -----------------------------------------------------------------------
// This is required for sharing common global variables.
class WXDLLIMPEXP_PROPGRID wxPGGlobalVarsClass
{
public:
wxPGGlobalVarsClass();
~wxPGGlobalVarsClass();
#if wxUSE_THREADS
// Critical section for handling the globals. Generally it is not needed
// since GUI code is supposed to be in single thread. However,
// we do want the user to be able to convey wxPropertyGridEvents to other
// threads.
wxCriticalSection m_critSect;
#endif
// Used by advprops, but here to make things easier.
wxString m_pDefaultImageWildcard;
// Map of editor class instances (keys are name string).
wxPGHashMapS2P m_mapEditorClasses;
#if wxUSE_VALIDATORS
wxVector<wxValidator*> m_arrValidators; // These wxValidators need to be freed
#endif
wxPGHashMapS2P m_dictPropertyClassInfo; // PropertyName -> ClassInfo
wxPGChoices* m_fontFamilyChoices;
// Replace with your own to affect all properties using default renderer.
wxPGCellRenderer* m_defaultRenderer;
wxPGChoices m_boolChoices;
// Some shared variants
#if WXWIN_COMPATIBILITY_3_0
wxVariant m_vEmptyString;
wxVariant m_vZero;
wxVariant m_vMinusOne;
wxVariant m_vTrue;
wxVariant m_vFalse;
#else
const wxVariant m_vEmptyString;
const wxVariant m_vZero;
const wxVariant m_vMinusOne;
const wxVariant m_vTrue;
const wxVariant m_vFalse;
#endif // WXWIN_COMPATIBILITY_3_0
// Cached constant strings
#if WXWIN_COMPATIBILITY_3_0
wxPGCachedString m_strstring;
wxPGCachedString m_strlong;
wxPGCachedString m_strbool;
wxPGCachedString m_strlist;
wxPGCachedString m_strDefaultValue;
wxPGCachedString m_strMin;
wxPGCachedString m_strMax;
wxPGCachedString m_strUnits;
wxPGCachedString m_strHint;
#else
const wxString m_strstring;
const wxString m_strlong;
const wxString m_strbool;
const wxString m_strlist;
const wxString m_strDefaultValue;
const wxString m_strMin;
const wxString m_strMax;
const wxString m_strUnits;
const wxString m_strHint;
#endif // WXWIN_COMPATIBILITY_3_0
#if wxPG_COMPATIBILITY_1_4
wxPGCachedString m_strInlineHelp;
#endif
// If true then some things are automatically translated
bool m_autoGetTranslation;
// > 0 if errors cannot or should not be shown in statusbar etc.
int m_offline;
int m_extraStyle; // global extra style
int m_warnings;
int HasExtraStyle( int style ) const { return (m_extraStyle & style); }
};
extern WXDLLIMPEXP_DATA_PROPGRID(wxPGGlobalVarsClass*) wxPGGlobalVars;
#define wxPGVariant_EmptyString (wxPGGlobalVars->m_vEmptyString)
#define wxPGVariant_Zero (wxPGGlobalVars->m_vZero)
#define wxPGVariant_MinusOne (wxPGGlobalVars->m_vMinusOne)
#define wxPGVariant_True (wxPGGlobalVars->m_vTrue)
#define wxPGVariant_False (wxPGGlobalVars->m_vFalse)
#define wxPGVariant_Bool(A) (A?wxPGVariant_True:wxPGVariant_False)
// When wxPG is loaded dynamically after the application is already running
// then the built-in module system won't pick this one up. Add it manually.
WXDLLIMPEXP_PROPGRID void wxPGInitResourceModule();
// -----------------------------------------------------------------------
// SetWindowStyleFlag method can be used to modify some of these at run-time.
enum wxPG_WINDOW_STYLES
{
// This will cause Sort() automatically after an item is added.
// When inserting a lot of items in this mode, it may make sense to
// use Freeze() before operations and Thaw() afterwards to increase
// performance.
wxPG_AUTO_SORT = 0x00000010,
// Categories are not initially shown (even if added).
// IMPORTANT NOTE: If you do not plan to use categories, then this
// style will waste resources.
// This flag can also be changed using wxPropertyGrid::EnableCategories method.
wxPG_HIDE_CATEGORIES = 0x00000020,
// This style combines non-categoric mode and automatic sorting.
wxPG_ALPHABETIC_MODE = (wxPG_HIDE_CATEGORIES|wxPG_AUTO_SORT),
// Modified values are shown in bold font. Changing this requires Refresh()
// to show changes.
wxPG_BOLD_MODIFIED = 0x00000040,
// When wxPropertyGrid is resized, splitter moves to the center. This
// behaviour stops once the user manually moves the splitter.
wxPG_SPLITTER_AUTO_CENTER = 0x00000080,
// Display tooltips for cell text that cannot be shown completely. If
// wxUSE_TOOLTIPS is 0, then this doesn't have any effect.
wxPG_TOOLTIPS = 0x00000100,
// Disables margin and hides all expand/collapse buttons that would appear
// outside the margin (for sub-properties). Toggling this style automatically
// expands all collapsed items.
wxPG_HIDE_MARGIN = 0x00000200,
// This style prevents user from moving the splitter.
wxPG_STATIC_SPLITTER = 0x00000400,
// Combination of other styles that make it impossible for user to modify
// the layout.
wxPG_STATIC_LAYOUT = (wxPG_HIDE_MARGIN|wxPG_STATIC_SPLITTER),
// Disables wxTextCtrl based editors for properties which
// can be edited in another way.
// Equals calling wxPropertyGrid::LimitPropertyEditing for all added
// properties.
wxPG_LIMITED_EDITING = 0x00000800,
// wxPropertyGridManager only: Show toolbar for mode and page selection.
wxPG_TOOLBAR = 0x00001000,
// wxPropertyGridManager only: Show adjustable text box showing description
// or help text, if available, for currently selected property.
wxPG_DESCRIPTION = 0x00002000,
// wxPropertyGridManager only: don't show an internal border around the
// property grid. Recommended if you use a header.
wxPG_NO_INTERNAL_BORDER = 0x00004000,
// A mask which can be used to filter (out) all styles.
wxPG_WINDOW_STYLE_MASK = wxPG_AUTO_SORT|wxPG_HIDE_CATEGORIES|wxPG_BOLD_MODIFIED|
wxPG_SPLITTER_AUTO_CENTER|wxPG_TOOLTIPS|wxPG_HIDE_MARGIN|
wxPG_STATIC_SPLITTER|wxPG_LIMITED_EDITING|wxPG_TOOLBAR|
wxPG_DESCRIPTION|wxPG_NO_INTERNAL_BORDER
};
#if wxPG_COMPATIBILITY_1_4
// In wxPG 1.4 this was used to enable now-default theme border support
// in wxPropertyGridManager.
#define wxPG_THEME_BORDER 0x00000000
#endif
// NOTE: wxPG_EX_xxx are extra window styles and must be set using
// SetExtraStyle() member function.
enum wxPG_EX_WINDOW_STYLES
{
// Speeds up switching to wxPG_HIDE_CATEGORIES mode. Initially, if
// wxPG_HIDE_CATEGORIES is not defined, the non-categorized data storage is
// not activated, and switching the mode first time becomes somewhat slower.
// wxPG_EX_INIT_NOCAT activates the non-categorized data storage right away.
// NOTE: If you do plan not switching to non-categoric mode, or if
// you don't plan to use categories at all, then using this style will result
// in waste of resources.
wxPG_EX_INIT_NOCAT = 0x00001000,
// Extended window style that sets wxPropertyGridManager toolbar to not
// use flat style.
wxPG_EX_NO_FLAT_TOOLBAR = 0x00002000,
// Shows alphabetic/categoric mode buttons from toolbar.
wxPG_EX_MODE_BUTTONS = 0x00008000,
// Show property help strings as tool tips instead as text on the status bar.
// You can set the help strings using SetPropertyHelpString member function.
wxPG_EX_HELP_AS_TOOLTIPS = 0x00010000,
// Prevent TAB from focusing to wxButtons. This behaviour was default
// in version 1.2.0 and earlier.
// NOTE! Tabbing to button doesn't work yet. Problem seems to be that on wxMSW
// at least the button doesn't properly propagate key events (yes, I'm using
// wxWANTS_CHARS).
//wxPG_EX_NO_TAB_TO_BUTTON = 0x00020000,
// Allows relying on native double-buffering.
wxPG_EX_NATIVE_DOUBLE_BUFFERING = 0x00080000,
// Set this style to let user have ability to set values of properties to
// unspecified state. Same as setting wxPG_PROP_AUTO_UNSPECIFIED for
// all properties.
wxPG_EX_AUTO_UNSPECIFIED_VALUES = 0x00200000,
// If this style is used, built-in attributes (such as wxPG_FLOAT_PRECISION
// and wxPG_STRING_PASSWORD) are not stored into property's attribute storage
// (thus they are not readable).
// Note that this option is global, and applies to all wxPG property
// containers.
wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES = 0x00400000,
// Hides page selection buttons from toolbar.
wxPG_EX_HIDE_PAGE_BUTTONS = 0x01000000,
// Allows multiple properties to be selected by user (by pressing SHIFT
// when clicking on a property, or by dragging with left mouse button
// down).
// You can get array of selected properties with
// wxPropertyGridInterface::GetSelectedProperties(). In multiple selection
// mode wxPropertyGridInterface::GetSelection() returns
// property which has editor active (usually the first one
// selected). Other useful member functions are ClearSelection(),
// AddToSelection() and RemoveFromSelection().
wxPG_EX_MULTIPLE_SELECTION = 0x02000000,
// This enables top-level window tracking which allows wxPropertyGrid to
// notify the application of last-minute property value changes by user.
// This style is not enabled by default because it may cause crashes when
// wxPropertyGrid is used in with wxAUI or similar system.
// Note: If you are not in fact using any system that may change
// wxPropertyGrid's top-level parent window on its own, then you
// are recommended to enable this style.
wxPG_EX_ENABLE_TLP_TRACKING = 0x04000000,
// Don't show divider above toolbar, on Windows.
wxPG_EX_NO_TOOLBAR_DIVIDER = 0x08000000,
// Show a separator below the toolbar.
wxPG_EX_TOOLBAR_SEPARATOR = 0x10000000,
// Allows to take focus on the entire area (on canvas)
// even if wxPropertyGrid is not a standalone control.
wxPG_EX_ALWAYS_ALLOW_FOCUS = 0x00100000,
// A mask which can be used to filter (out) all extra styles applicable to wxPropertyGrid.
wxPG_EX_WINDOW_PG_STYLE_MASK = wxPG_EX_INIT_NOCAT|wxPG_EX_HELP_AS_TOOLTIPS|wxPG_EX_NATIVE_DOUBLE_BUFFERING|
wxPG_EX_AUTO_UNSPECIFIED_VALUES|wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES|
wxPG_EX_MULTIPLE_SELECTION|wxPG_EX_ENABLE_TLP_TRACKING|wxPG_EX_ALWAYS_ALLOW_FOCUS,
// A mask which can be used to filter (out) all extra styles applicable to wxPropertyGridManager.
wxPG_EX_WINDOW_PGMAN_STYLE_MASK = wxPG_EX_NO_FLAT_TOOLBAR|wxPG_EX_MODE_BUTTONS|wxPG_EX_HIDE_PAGE_BUTTONS|
wxPG_EX_NO_TOOLBAR_DIVIDER|wxPG_EX_TOOLBAR_SEPARATOR,
// A mask which can be used to filter (out) all extra styles.
wxPG_EX_WINDOW_STYLE_MASK = wxPG_EX_WINDOW_PG_STYLE_MASK|wxPG_EX_WINDOW_PGMAN_STYLE_MASK
};
#if wxPG_COMPATIBILITY_1_4
#define wxPG_EX_DISABLE_TLP_TRACKING 0x00000000
#endif
// Combines various styles.
#define wxPG_DEFAULT_STYLE (0)
// Combines various styles.
#define wxPGMAN_DEFAULT_STYLE (0)
// -----------------------------------------------------------------------
// wxPropertyGrid stores information about common values in these
// records.
// NB: Common value feature is not complete, and thus not mentioned in
// documentation.
class WXDLLIMPEXP_PROPGRID wxPGCommonValue
{
public:
wxPGCommonValue( const wxString& label, wxPGCellRenderer* renderer )
: m_label(label)
{
m_renderer = renderer;
renderer->IncRef();
}
virtual ~wxPGCommonValue()
{
m_renderer->DecRef();
}
virtual wxString GetEditableText() const { return m_label; }
const wxString& GetLabel() const { return m_label; }
wxPGCellRenderer* GetRenderer() const { return m_renderer; }
protected:
wxString m_label;
wxPGCellRenderer* m_renderer;
};
// -----------------------------------------------------------------------
// wxPropertyGrid Validation Failure behaviour Flags
enum wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS
{
// Prevents user from leaving property unless value is valid. If this
// behaviour flag is not used, then value change is instead cancelled.
wxPG_VFB_STAY_IN_PROPERTY = 0x01,
// Calls wxBell() on validation failure.
wxPG_VFB_BEEP = 0x02,
// Cell with invalid value will be marked (with red colour).
wxPG_VFB_MARK_CELL = 0x04,
// Display a text message explaining the situation.
// To customize the way the message is displayed, you need to
// reimplement wxPropertyGrid::DoShowPropertyError() in a
// derived class. Default behaviour is to display the text on
// the top-level frame's status bar, if present, and otherwise
// using wxMessageBox.
wxPG_VFB_SHOW_MESSAGE = 0x08,
// Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the
// message using wxMessageBox.
wxPG_VFB_SHOW_MESSAGEBOX = 0x10,
// Similar to wxPG_VFB_SHOW_MESSAGE, except always displays the
// message on the status bar (when present - you can reimplement
// wxPropertyGrid::GetStatusBar() in a derived class to specify
// this yourself).
wxPG_VFB_SHOW_MESSAGE_ON_STATUSBAR = 0x20,
// Defaults.
wxPG_VFB_DEFAULT = wxPG_VFB_MARK_CELL |
wxPG_VFB_SHOW_MESSAGEBOX,
// Only used internally.
wxPG_VFB_UNDEFINED = 0x80
};
// Having this as define instead of wxByte typedef makes things easier for
// wxPython bindings (ignoring and redefining it in SWIG interface file
// seemed rather tricky)
#define wxPGVFBFlags unsigned char
// Used to convey validation information to and from functions that
// actually perform validation. Mostly used in custom property
// classes.
class WXDLLIMPEXP_PROPGRID wxPGValidationInfo
{
friend class wxPropertyGrid;
public:
wxPGValidationInfo()
{
m_failureBehavior = 0;
m_isFailing = false;
}
~wxPGValidationInfo()
{
}
// Returns failure behaviour which is a combination of
// wxPG_VFB_XXX flags.
wxPGVFBFlags GetFailureBehavior() const
{ return m_failureBehavior; }
// Returns current failure message.
const wxString& GetFailureMessage() const
{ return m_failureMessage; }
// Returns reference to pending value.
wxVariant& GetValue()
{
wxASSERT(m_pValue);
return *m_pValue;
}
// Set validation failure behaviour
// failureBehavior - Mixture of wxPG_VFB_XXX flags.
void SetFailureBehavior(wxPGVFBFlags failureBehavior)
{ m_failureBehavior = failureBehavior; }
// Set current failure message.
void SetFailureMessage(const wxString& message)
{ m_failureMessage = message; }
private:
// Value to be validated.
wxVariant* m_pValue;
// Message displayed on validation failure.
wxString m_failureMessage;
// Validation failure behaviour. Use wxPG_VFB_XXX flags.
wxPGVFBFlags m_failureBehavior;
// True when validation is currently failing.
bool m_isFailing;
};
// -----------------------------------------------------------------------
// These are used with wxPropertyGrid::AddActionTrigger() and
// wxPropertyGrid::ClearActionTriggers().
enum wxPG_KEYBOARD_ACTIONS
{
wxPG_ACTION_INVALID = 0,
// Select the next property.
wxPG_ACTION_NEXT_PROPERTY,
// Select the previous property.
wxPG_ACTION_PREV_PROPERTY,
// Expand the selected property, if it has child items.
wxPG_ACTION_EXPAND_PROPERTY,
// Collapse the selected property, if it has child items.
wxPG_ACTION_COLLAPSE_PROPERTY,
// Cancel and undo any editing done in the currently active property
// editor.
wxPG_ACTION_CANCEL_EDIT,
// Move focus to the editor control of the currently selected
// property.
wxPG_ACTION_EDIT,
// Causes editor's button (if any) to be pressed.
wxPG_ACTION_PRESS_BUTTON,
wxPG_ACTION_MAX
};
// -----------------------------------------------------------------------
// wxPropertyGrid::DoSelectProperty flags (selFlags)
enum wxPG_SELECT_PROPERTY_FLAGS
{
// Focuses to created editor
wxPG_SEL_FOCUS = 0x0001,
// Forces deletion and recreation of editor
wxPG_SEL_FORCE = 0x0002,
// For example, doesn't cause EnsureVisible
wxPG_SEL_NONVISIBLE = 0x0004,
// Do not validate editor's value before selecting
wxPG_SEL_NOVALIDATE = 0x0008,
// Property being deselected is about to be deleted
wxPG_SEL_DELETING = 0x0010,
// Property's values was set to unspecified by the user
wxPG_SEL_SETUNSPEC = 0x0020,
// Property's event handler changed the value
wxPG_SEL_DIALOGVAL = 0x0040,
// Set to disable sending of wxEVT_PG_SELECTED event
wxPG_SEL_DONT_SEND_EVENT = 0x0080,
// Don't make any graphics updates
wxPG_SEL_NO_REFRESH = 0x0100
};
// -----------------------------------------------------------------------
// DoSetSplitterPosition() flags
enum wxPG_SET_SPLITTER_POSITION_SPLITTER_FLAGS
{
wxPG_SPLITTER_REFRESH = 0x0001,
wxPG_SPLITTER_ALL_PAGES = 0x0002,
wxPG_SPLITTER_FROM_EVENT = 0x0004,
wxPG_SPLITTER_FROM_AUTO_CENTER = 0x0008
};
// -----------------------------------------------------------------------
// Internal flags
enum wxPG_INTERNAL_FLAGS
{
wxPG_FL_INITIALIZED = 0x0001,
// Set when creating editor controls if it was clicked on.
wxPG_FL_ACTIVATION_BY_CLICK = 0x0002,
wxPG_FL_DONT_CENTER_SPLITTER = 0x0004,
wxPG_FL_FOCUSED = 0x0008,
wxPG_FL_MOUSE_CAPTURED = 0x0010,
wxPG_FL_MOUSE_INSIDE = 0x0020,
wxPG_FL_VALUE_MODIFIED = 0x0040,
// don't clear background of m_wndEditor
wxPG_FL_PRIMARY_FILLS_ENTIRE = 0x0080,
// currently active editor uses custom image
wxPG_FL_CUR_USES_CUSTOM_IMAGE = 0x0100,
// cell colours override selection colours for selected cell
wxPG_FL_CELL_OVERRIDES_SEL = 0x0200,
wxPG_FL_SCROLLED = 0x0400,
// set when all added/inserted properties get hideable flag
wxPG_FL_ADDING_HIDEABLES = 0x0800,
// Disables showing help strings on statusbar.
wxPG_FL_NOSTATUSBARHELP = 0x1000,
// Marks that we created the state, so we have to destroy it too.
wxPG_FL_CREATEDSTATE = 0x2000,
// Set if wxPGMan requires redrawing of description text box.
wxPG_FL_DESC_REFRESH_REQUIRED = 0x8000,
// Set if contained in wxPropertyGridManager
wxPG_FL_IN_MANAGER = 0x00020000,
// Set after wxPropertyGrid is shown in its initial good size
wxPG_FL_GOOD_SIZE_SET = 0x00040000,
// Set when in SelectProperty.
wxPG_FL_IN_SELECT_PROPERTY = 0x00100000,
// Set when help string is shown in status bar
wxPG_FL_STRING_IN_STATUSBAR = 0x00200000,
// Auto sort is enabled (for categorized mode)
wxPG_FL_CATMODE_AUTO_SORT = 0x01000000,
// Set after page has been inserted to manager
wxPG_MAN_FL_PAGE_INSERTED = 0x02000000,
// Active editor control is abnormally large
wxPG_FL_ABNORMAL_EDITOR = 0x04000000,
// Recursion guard for HandleCustomEditorEvent
wxPG_FL_IN_HANDLECUSTOMEDITOREVENT = 0x08000000,
wxPG_FL_VALUE_CHANGE_IN_EVENT = 0x10000000,
// Editor control width should not change on resize
wxPG_FL_FIXED_WIDTH_EDITOR = 0x20000000,
// Width of panel can be different from width of grid
wxPG_FL_HAS_VIRTUAL_WIDTH = 0x40000000,
// Prevents RecalculateVirtualSize re-entrancy
wxPG_FL_RECALCULATING_VIRTUAL_SIZE = 0x80000000
};
#if !defined(__wxPG_SOURCE_FILE__)
// Reduce compile time, but still include in user app
#include "wx/propgrid/props.h"
#endif
// -----------------------------------------------------------------------
// wxPropertyGrid is a specialized grid for editing properties
// such as strings, numbers, flagsets, fonts, and colours. wxPropertySheet
// used to do the very same thing, but it hasn't been updated for a while
// and it is currently deprecated.
// Please note that most member functions are inherited and as such not
// documented here. This means you will probably also want to read
// wxPropertyGridInterface class reference.
// To process input from a propertygrid control, use these event handler
// macros to direct input to member functions that take a wxPropertyGridEvent
// argument.
// EVT_PG_SELECTED (id, func)
// Respond to wxEVT_PG_SELECTED event, generated when a property selection
// has been changed, either by user action or by indirect program
// function. For instance, collapsing a parent property programmatically
// causes any selected child property to become unselected, and may
// therefore cause this event to be generated.
// EVT_PG_CHANGING(id, func)
// Respond to wxEVT_PG_CHANGING event, generated when property value
// is about to be changed by user. Use wxPropertyGridEvent::GetValue()
// to take a peek at the pending value, and wxPropertyGridEvent::Veto()
// to prevent change from taking place, if necessary.
// EVT_PG_HIGHLIGHTED(id, func)
// Respond to wxEVT_PG_HIGHLIGHTED event, which occurs when mouse
// moves over a property. Event's property is NULL if hovered area does
// not belong to any property.
// EVT_PG_RIGHT_CLICK(id, func)
// Respond to wxEVT_PG_RIGHT_CLICK event, which occurs when property is
// clicked on with right mouse button.
// EVT_PG_DOUBLE_CLICK(id, func)
// Respond to wxEVT_PG_DOUBLE_CLICK event, which occurs when property is
// double-clicked onwith left mouse button.
// EVT_PG_ITEM_COLLAPSED(id, func)
// Respond to wxEVT_PG_ITEM_COLLAPSED event, generated when user collapses
// a property or category..
// EVT_PG_ITEM_EXPANDED(id, func)
// Respond to wxEVT_PG_ITEM_EXPANDED event, generated when user expands
// a property or category..
// EVT_PG_LABEL_EDIT_BEGIN(id, func)
// Respond to wxEVT_PG_LABEL_EDIT_BEGIN event, generated when is about to
// begin editing a property label. You can veto this event to prevent the
// action.
// EVT_PG_LABEL_EDIT_ENDING(id, func)
// Respond to wxEVT_PG_LABEL_EDIT_ENDING event, generated when is about to
// end editing of a property label. You can veto this event to prevent the
// action.
// EVT_PG_COL_BEGIN_DRAG(id, func)
// Respond to wxEVT_PG_COL_BEGIN_DRAG event, generated when user
// starts resizing a column - can be vetoed.
// EVT_PG_COL_DRAGGING,(id, func)
// Respond to wxEVT_PG_COL_DRAGGING, event, generated when a
// column resize by user is in progress. This event is also generated
// when user double-clicks the splitter in order to recenter
// it.
// EVT_PG_COL_END_DRAG(id, func)
// Respond to wxEVT_PG_COL_END_DRAG event, generated after column
// resize by user has finished.
// Use Freeze() and Thaw() respectively to disable and enable drawing. This
// will also delay sorting etc. miscellaneous calculations to the last
// possible moment.
class WXDLLIMPEXP_PROPGRID wxPropertyGrid : public wxScrolled<wxControl>,
public wxPropertyGridInterface
{
friend class wxPropertyGridEvent;
friend class wxPropertyGridPageState;
friend class wxPropertyGridInterface;
friend class wxPropertyGridManager;
friend class wxPGHeaderCtrl;
wxDECLARE_DYNAMIC_CLASS(wxPropertyGrid);
public:
#ifndef SWIG
// Two step constructor.
// Call Create when this constructor is called to build up the
// wxPropertyGrid
wxPropertyGrid();
#endif
// The default constructor. The styles to be used are styles valid for
// the wxWindow.
wxPropertyGrid( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxPG_DEFAULT_STYLE,
const wxString& name = wxASCII_STR(wxPropertyGridNameStr) );
// Destructor
virtual ~wxPropertyGrid();
// Adds given key combination to trigger given action.
// Here is a sample code to make Enter key press move focus to
// the next property.
// propGrid->AddActionTrigger(wxPG_ACTION_NEXT_PROPERTY, WXK_RETURN);
// propGrid->DedicateKey(WXK_RETURN);
// action - Which action to trigger. See @ref propgrid_keyboard_actions.
// keycode - Which keycode triggers the action.
// modifiers - Which key event modifiers, in addition to keycode, are needed to
// trigger the action.
void AddActionTrigger( int action, int keycode, int modifiers = 0 );
// Dedicates a specific keycode to wxPropertyGrid. This means that such
// key presses will not be redirected to editor controls.
// Using this function allows, for example, navigation between
// properties using arrow keys even when the focus is in the editor
// control.
void DedicateKey( int keycode )
{
#if WXWIN_COMPATIBILITY_3_0
// Deprecated: use a hash set instead.
m_dedicatedKeys.push_back(keycode);
#else
m_dedicatedKeys.insert(keycode);
#endif
}
// This static function enables or disables automatic use of
// wxGetTranslation for following strings: wxEnumProperty list labels,
// wxFlagsProperty child property labels.
// Default is false.
static void AutoGetTranslation( bool enable );
// Changes value of a property, as if from an editor.
// Use this instead of SetPropertyValue() if you need the value to run
// through validation process, and also send the property change event.
// Returns true if value was successfully changed.
bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
// Centers the splitter.
// enableAutoResizing - If true, automatic column resizing is enabled
// (only applicable if window style wxPG_SPLITTER_AUTO_CENTER is used).
void CenterSplitter( bool enableAutoResizing = false );
// Deletes all properties.
virtual void Clear() wxOVERRIDE;
// Clears action triggers for given action.
// action - Which action to trigger.
void ClearActionTriggers( int action );
// Forces updating the value of property from the editor control.
// Note that wxEVT_PG_CHANGING and wxEVT_PG_CHANGED are dispatched using
// ProcessEvent, meaning your event handlers will be called immediately.
// Returns true if anything was changed.
virtual bool CommitChangesFromEditor( wxUint32 flags = 0 );
// Two step creation.
// Whenever the control is created without any parameters, use Create to
// actually create it. Don't access the control's public methods before
// this is called @see @link wndflags Additional Window Styles@endlink
bool Create( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxPG_DEFAULT_STYLE,
const wxString& name = wxASCII_STR(wxPropertyGridNameStr) );
// Call when editor widget's contents is modified.
// For example, this is called when changes text in wxTextCtrl (used in
// wxStringProperty and wxIntProperty).
// This function should only be called by custom properties.
void EditorsValueWasModified() { m_iFlags |= wxPG_FL_VALUE_MODIFIED; }
// Reverse of EditorsValueWasModified().
// This function should only be called by custom properties.
void EditorsValueWasNotModified()
{
m_iFlags &= ~(wxPG_FL_VALUE_MODIFIED);
}
// Enables or disables (shows/hides) categories according to parameter
// enable.
bool EnableCategories( bool enable );
// Scrolls and/or expands items to ensure that the given item is visible.
// Returns true if something was actually done.
bool EnsureVisible( wxPGPropArg id );
// Reduces column sizes to minimum possible that contents are still
// visibly (naturally some margin space will be applied as well).
// Returns minimum size for the grid to still display everything.
// Does not work well with wxPG_SPLITTER_AUTO_CENTER window style.
// This function only works properly if grid size prior to call was already
// fairly large.
// Note that you can also get calculated column widths by calling
// GetState->GetColumnWidth() immediately after this function returns.
wxSize FitColumns()
{
wxSize sz = m_pState->DoFitColumns();
return sz;
}
// Returns wxWindow that the properties are painted on, and which should
// be used as the parent for editor controls.
wxWindow* GetPanel()
{
return this;
}
// Returns current category caption background colour.
wxColour GetCaptionBackgroundColour() const { return m_colCapBack; }
wxFont& GetCaptionFont() { return m_captionFont; }
// Returns current category caption font.
const wxFont& GetCaptionFont() const { return m_captionFont; }
// Returns current category caption text colour.
wxColour GetCaptionForegroundColour() const { return m_colCapFore; }
// Returns current cell background colour.
wxColour GetCellBackgroundColour() const { return m_colPropBack; }
// Returns current cell text colour when disabled.
wxColour GetCellDisabledTextColour() const { return m_colDisPropFore; }
// Returns current cell text colour.
wxColour GetCellTextColour() const { return m_colPropFore; }
// Returns number of columns currently on grid.
unsigned int GetColumnCount() const
{
return m_pState->GetColumnCount();
}
// Returns colour of empty space below properties.
wxColour GetEmptySpaceColour() const { return m_colEmptySpace; }
// Returns height of highest characters of used font.
int GetFontHeight() const { return m_fontHeight; }
// Returns pointer to itself. Dummy function that enables same kind
// of code to use wxPropertyGrid and wxPropertyGridManager.
wxPropertyGrid* GetGrid() { return this; }
// Returns rectangle of custom paint image.
wxRect GetImageRect( wxPGProperty* p, int item ) const;
// Returns size of the custom paint image in front of property.
// If no argument is given (p is NULL), returns preferred size.
wxSize GetImageSize( wxPGProperty* p = NULL, int item = -1 ) const;
// Returns last item which could be iterated using given flags.
wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT )
{
return m_pState->GetLastItem(flags);
}
const wxPGProperty* GetLastItem( int flags = wxPG_ITERATE_DEFAULT ) const
{
return m_pState->GetLastItem(flags);
}
// Returns colour of lines between cells.
wxColour GetLineColour() const { return m_colLine; }
// Returns background colour of margin.
wxColour GetMarginColour() const { return m_colMargin; }
// Returns margin width.
int GetMarginWidth() const { return m_marginWidth; }
// Returns most up-to-date value of selected property. This will return
// value different from GetSelectedProperty()->GetValue() only when text
// editor is activate and string edited by user represents valid,
// uncommitted property value.
wxVariant GetUncommittedPropertyValue();
// Returns "root property". It does not have name, etc. and it is not
// visible. It is only useful for accessing its children.
wxPGProperty* GetRoot() const { return m_pState->m_properties; }
// Returns height of a single grid row (in pixels).
int GetRowHeight() const { return m_lineHeight; }
// Returns currently selected property.
wxPGProperty* GetSelectedProperty() const { return GetSelection(); }
// Returns current selection background colour.
wxColour GetSelectionBackgroundColour() const { return m_colSelBack; }
// Returns current selection text colour.
wxColour GetSelectionForegroundColour() const { return m_colSelFore; }
// Returns current splitter x position.
int GetSplitterPosition( unsigned int splitterIndex = 0 ) const
{
return m_pState->DoGetSplitterPosition(splitterIndex);
}
// Returns wxTextCtrl active in currently selected property, if any. Takes
// into account wxOwnerDrawnComboBox.
wxTextCtrl* GetEditorTextCtrl() const;
wxPGValidationInfo& GetValidationInfo()
{
return m_validationInfo;
}
// Returns current vertical spacing.
int GetVerticalSpacing() const { return (int)m_vspacing; }
// Returns true if a property editor control has focus.
bool IsEditorFocused() const;
// Returns true if editor's value was marked modified.
bool IsEditorsValueModified() const
{ return ( m_iFlags & wxPG_FL_VALUE_MODIFIED ) ? true : false; }
// Returns information about arbitrary position in the grid.
// pt - Coordinates in the virtual grid space. You may need to use
// wxScrolled<T>::CalcScrolledPosition() for translating
// wxPropertyGrid client coordinates into something this member
// function can use.
wxPropertyGridHitTestResult HitTest( const wxPoint& pt ) const;
// Returns true if any property has been modified by the user.
bool IsAnyModified() const
#if WXWIN_COMPATIBILITY_3_0
{ return m_pState->m_anyModified != (unsigned char)false; }
#else
{ return m_pState->m_anyModified; }
#endif
// It is recommended that you call this function any time your code causes
// wxPropertyGrid's top-level parent to change. wxPropertyGrid's OnIdle()
// handler should be able to detect most changes, but it is not perfect.
// newTLP - New top-level parent that is about to be set. Old top-level parent
// window should still exist as the current one.
// This function is automatically called from wxPropertyGrid::
// Reparent() and wxPropertyGridManager::Reparent(). You only
// need to use it if you reparent wxPropertyGrid indirectly.
void OnTLPChanging( wxWindow* newTLP );
// Redraws given property.
virtual void RefreshProperty( wxPGProperty* p ) wxOVERRIDE;
// Registers a new editor class.
// Returns pointer to the editor class instance that should be used.
static wxPGEditor* RegisterEditorClass( wxPGEditor* editor,
bool noDefCheck = false )
{
return DoRegisterEditorClass(editor, wxEmptyString, noDefCheck);
}
static wxPGEditor* DoRegisterEditorClass( wxPGEditor* editorClass,
const wxString& editorName,
bool noDefCheck = false );
// Resets all colours to the original system values.
void ResetColours();
// Resets column sizes and splitter positions, based on proportions.
// enableAutoResizing - If true, automatic column resizing is enabled
// (only applicable if window style wxPG_SPLITTER_AUTO_CENTER is used).
void ResetColumnSizes( bool enableAutoResizing = false );
// Selects a property.
// Editor widget is automatically created, but not focused unless focus is
// true.
// id - Property to select.
// Returns true if selection finished successfully. Usually only fails if
// current value in editor is not valid.
// This function clears any previous selection.
bool SelectProperty( wxPGPropArg id, bool focus = false );
// Set entire new selection from given list of properties.
void SetSelection( const wxArrayPGProperty& newSelection )
{
DoSetSelection( newSelection, wxPG_SEL_DONT_SEND_EVENT );
}
// Adds given property into selection. If wxPG_EX_MULTIPLE_SELECTION
// extra style is not used, then this has same effect as
// calling SelectProperty().
// Multiple selection is not supported for categories. This
// means that if you have properties selected, you cannot
// add category to selection, and also if you have category
// selected, you cannot add other properties to selection.
// This member function will fail silently in these cases,
// even returning true.
bool AddToSelection( wxPGPropArg id )
{
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
return DoAddToSelection(p, wxPG_SEL_DONT_SEND_EVENT);
}
// Removes given property from selection. If property is not selected,
// an assertion failure will occur.
bool RemoveFromSelection( wxPGPropArg id )
{
wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
return DoRemoveFromSelection(p, wxPG_SEL_DONT_SEND_EVENT);
}
// Makes given column editable by user.
// editable - Using false here will disable column from being editable.
void MakeColumnEditable( unsigned int column, bool editable = true );
// Creates label editor wxTextCtrl for given column, for property
// that is currently selected. When multiple selection is
// enabled, this applies to whatever property GetSelection()
// returns.
// colIndex - Which column's label to edit. Note that you should not
// use value 1, which is reserved for property value
// column.
void BeginLabelEdit( unsigned int column = 0 )
{
DoBeginLabelEdit(column, wxPG_SEL_DONT_SEND_EVENT);
}
// Destroys label editor wxTextCtrl, if any.
// commit - Use true (default) to store edited label text in
// property cell data.
void EndLabelEdit( bool commit = true )
{
DoEndLabelEdit(commit, wxPG_SEL_DONT_SEND_EVENT);
}
// Returns currently active label editor, NULL if none.
wxTextCtrl* GetLabelEditor() const
{
return m_labelEditor;
}
// Sets category caption background colour.
void SetCaptionBackgroundColour(const wxColour& col);
// Sets category caption text colour.
void SetCaptionTextColour(const wxColour& col);
// Sets default cell background colour - applies to property cells.
// Note that appearance of editor widgets may not be affected.
void SetCellBackgroundColour(const wxColour& col);
// Sets cell text colour for disabled properties.
void SetCellDisabledTextColour(const wxColour& col);
// Sets default cell text colour - applies to property name and value text.
// Note that appearance of editor widgets may not be affected.
void SetCellTextColour(const wxColour& col);
// Set number of columns (2 or more).
void SetColumnCount( int colCount )
{
m_pState->SetColumnCount(colCount);
Refresh();
}
// Sets the 'current' category - Append will add non-category properties
// under it.
void SetCurrentCategory( wxPGPropArg id )
{
wxPG_PROP_ARG_CALL_PROLOG()
wxPropertyCategory* pc = wxDynamicCast(p, wxPropertyCategory);
wxASSERT(pc);
m_pState->m_currentCategory = pc;
}
// Sets colour of empty space below properties.
void SetEmptySpaceColour(const wxColour& col);
// Sets colour of lines between cells.
void SetLineColour(const wxColour& col);
// Sets background colour of margin.
void SetMarginColour(const wxColour& col);
// Sets selection background colour - applies to selected property name
// background.
void SetSelectionBackgroundColour(const wxColour& col);
// Sets selection foreground colour - applies to selected property name
// text.
void SetSelectionTextColour(const wxColour& col);
// Sets x coordinate of the splitter.
// Splitter position cannot exceed grid size, and therefore setting it
// during form creation may fail as initial grid size is often smaller
// than desired splitter position, especially when sizers are being used.
void SetSplitterPosition( int newXPos, int col = 0 )
{
DoSetSplitterPosition(newXPos, col, wxPG_SPLITTER_REFRESH);
}
// Sets the property sorting function.
// sortFunction - The sorting function to be used. It should return a value greater
// than 0 if position of p1 is after p2. So, for instance, when
// comparing property names, you can use following implementation:
// int MyPropertySortFunction(wxPropertyGrid* propGrid,
// wxPGProperty* p1,
// wxPGProperty* p2)
// {
// return p1->GetBaseName().compare( p2->GetBaseName() );
// }
// Default property sort function sorts properties by their labels
// (case-insensitively).
void SetSortFunction( wxPGSortCallback sortFunction )
{
m_sortFunction = sortFunction;
}
// Returns the property sort function (default is NULL).
wxPGSortCallback GetSortFunction() const
{
return m_sortFunction;
}
// Sets appearance of value cells representing an unspecified property
// value. Default appearance is blank.
// If you set the unspecified value to have any
// textual representation, then that will override
// "InlineHelp" attribute.
void SetUnspecifiedValueAppearance( const wxPGCell& cell )
{
m_unspecifiedAppearance = m_propertyDefaultCell;
m_unspecifiedAppearance.MergeFrom(cell);
}
// Returns current appearance of unspecified value cells.
const wxPGCell& GetUnspecifiedValueAppearance() const
{
return m_unspecifiedAppearance;
}
// Returns (visual) text representation of the unspecified
// property value.
// argFlags - For internal use only.
wxString GetUnspecifiedValueText( int argFlags = 0 ) const;
// Set virtual width for this particular page. Width -1 indicates that the
// virtual width should be disabled.
void SetVirtualWidth( int width );
// Moves splitter as left as possible, while still allowing all
// labels to be shown in full.
// privateChildrenToo - If false, will still allow private children to be cropped.
void SetSplitterLeft( bool privateChildrenToo = false )
{
m_pState->SetSplitterLeft(privateChildrenToo);
}
// Sets vertical spacing. Can be 1, 2, or 3 - a value relative to font
// height. Value of 2 should be default on most platforms.
void SetVerticalSpacing( int vspacing )
{
m_vspacing = (unsigned char)vspacing;
CalculateFontAndBitmapStuff( vspacing );
if ( !m_pState->m_itemsAdded ) Refresh();
}
// Shows an brief error message that is related to a property.
void ShowPropertyError( wxPGPropArg id, const wxString& msg )
{
wxPG_PROP_ARG_CALL_PROLOG()
DoShowPropertyError(p, msg);
}
/////////////////////////////////////////////////////////////////
//
// Following methods do not need to be (currently) documented
//
/////////////////////////////////////////////////////////////////
bool HasVirtualWidth() const
{ return (m_iFlags & wxPG_FL_HAS_VIRTUAL_WIDTH) ? true : false; }
const wxPGCommonValue* GetCommonValue( unsigned int i ) const
{
wxCHECK_MSG( i < m_commonValues.size(), NULL, "Invalid item index" );
return m_commonValues[i];
}
// Returns number of common values.
unsigned int GetCommonValueCount() const
{
return (unsigned int) m_commonValues.size();
}
// Returns label of given common value.
wxString GetCommonValueLabel( unsigned int i ) const
{
wxCHECK_MSG( i < m_commonValues.size(), wxString(), "Invalid item index" );
return GetCommonValue(i)->GetLabel();
}
// Returns index of common value that will truly change value to
// unspecified.
int GetUnspecifiedCommonValue() const { return m_cvUnspecified; }
// Set index of common value that will truly change value to unspecified.
// Using -1 will set none to have such effect.
// Default is 0.
void SetUnspecifiedCommonValue( int index ) { m_cvUnspecified = index; }
// Shortcut for creating dialog-caller button. Used, for example, by
// wxFontProperty.
// This should only be called by properties.
wxWindow* GenerateEditorButton( const wxPoint& pos, const wxSize& sz );
// Fixes position of wxTextCtrl-like control (wxSpinCtrl usually
// fits as one). Call after control has been created (but before
// shown).
void FixPosForTextCtrl( wxWindow* ctrl,
unsigned int forColumn = 1,
const wxPoint& offset = wxPoint(0, 0) );
// Shortcut for creating text editor widget.
// pos - Same as pos given for CreateEditor.
// sz - Same as sz given for CreateEditor.
// value - Initial text for wxTextCtrl.
// secondary - If right-side control, such as button, also created,
// then create it first and pass it as this parameter.
// extraStyle - Extra style flags to pass for wxTextCtrl.
// Note that this should generally be called only by new classes derived
// from wxPGProperty.
wxWindow* GenerateEditorTextCtrl( const wxPoint& pos,
const wxSize& sz,
const wxString& value,
wxWindow* secondary,
int extraStyle = 0,
int maxLen = 0,
unsigned int forColumn = 1 );
// Generates both textctrl and button.
wxWindow* GenerateEditorTextCtrlAndButton( const wxPoint& pos,
const wxSize& sz, wxWindow** psecondary, int limited_editing,
wxPGProperty* property );
// Generates position for a widget editor dialog box.
// p - Property for which dialog is positioned.
// sz - Known or over-approximated size of the dialog.
// Returns position for dialog.
wxPoint GetGoodEditorDialogPosition( wxPGProperty* p,
const wxSize& sz );
// Converts escape sequences in src_str to newlines,
// tabs, etc. and copies result to dst_str.
static wxString& ExpandEscapeSequences( wxString& dst_str,
const wxString& src_str );
// Converts newlines, tabs, etc. in src_str to escape
// sequences, and copies result to dst_str.
static wxString& CreateEscapeSequences( wxString& dst_str,
const wxString& src_str );
// Checks system screen design used for laying out various dialogs.
static bool IsSmallScreen();
// Returns rescaled bitmap
static wxBitmap RescaleBitmap(const wxBitmap& srcBmp, double scaleX, double scaleY);
// Returns rectangle that fully contains properties between and including
// p1 and p2. Rectangle is in virtual scrolled window coordinates.
wxRect GetPropertyRect( const wxPGProperty* p1,
const wxPGProperty* p2 ) const;
// Returns pointer to current active primary editor control (NULL if none).
wxWindow* GetEditorControl() const;
wxWindow* GetPrimaryEditor() const
{
return GetEditorControl();
}
// Returns pointer to current active secondary editor control (NULL if
// none).
wxWindow* GetEditorControlSecondary() const
{
return m_wndEditor2;
}
// Refreshes any active editor control.
void RefreshEditor();
// Events from editor controls are forward to this function
bool HandleCustomEditorEvent( wxEvent &event );
// Mostly useful for page switching.
void SwitchState( wxPropertyGridPageState* pNewState );
long GetInternalFlags() const { return m_iFlags; }
bool HasInternalFlag( long flag ) const
{ return (m_iFlags & flag) ? true : false; }
void SetInternalFlag( long flag ) { m_iFlags |= flag; }
void ClearInternalFlag( long flag ) { m_iFlags &= ~(flag); }
void OnComboItemPaint( const wxPGComboBox* pCb,
int item,
wxDC* pDc,
wxRect& rect,
int flags );
#if WXWIN_COMPATIBILITY_3_0
// Standardized double-to-string conversion.
static const wxString& DoubleToString( wxString& target,
double value,
int precision,
bool removeZeroes,
wxString* precTemplate = NULL );
#endif // WXWIN_COMPATIBILITY_3_0
// Call this from wxPGProperty::OnEvent() to cause property value to be
// changed after the function returns (with true as return value).
// ValueChangeInEvent() must be used if you wish the application to be
// able to use wxEVT_PG_CHANGING to potentially veto the given value.
void ValueChangeInEvent( const wxVariant& variant )
{
m_changeInEventValue = variant;
m_iFlags |= wxPG_FL_VALUE_CHANGE_IN_EVENT;
}
// You can use this member function, for instance, to detect in
// wxPGProperty::OnEvent() if wxPGProperty::SetValueInEvent() was
// already called in wxPGEditor::OnEvent(). It really only detects
// if was value was changed using wxPGProperty::SetValueInEvent(), which
// is usually used when a 'picker' dialog is displayed. If value was
// written by "normal means" in wxPGProperty::StringToValue() or
// IntToValue(), then this function will return false (on the other hand,
// wxPGProperty::OnEvent() is not even called in those cases).
bool WasValueChangedInEvent() const
{
return (m_iFlags & wxPG_FL_VALUE_CHANGE_IN_EVENT) ? true : false;
}
// Returns true if given event is from first of an array of buttons
// (as can be in case when wxPGMultiButton is used).
bool IsMainButtonEvent( const wxEvent& event )
{
return (event.GetEventType() == wxEVT_BUTTON)
&& (m_wndSecId == event.GetId());
}
// Pending value is expected to be passed in PerformValidation().
virtual bool DoPropertyChanged( wxPGProperty* p,
unsigned int selFlags = 0 );
// Called when validation for given property fails.
// invalidValue - Value which failed in validation.
// Returns true if user is allowed to change to another property even
// if current has invalid value.
// To add your own validation failure behaviour, override
// wxPropertyGrid::DoOnValidationFailure().
bool OnValidationFailure( wxPGProperty* property,
wxVariant& invalidValue );
// Called to indicate property and editor has valid value now.
void OnValidationFailureReset( wxPGProperty* property )
{
if ( property && property->HasFlag(wxPG_PROP_INVALID_VALUE) )
{
DoOnValidationFailureReset(property);
property->ClearFlag(wxPG_PROP_INVALID_VALUE);
}
m_validationInfo.m_failureMessage.clear();
}
// Override in derived class to display error messages in custom manner
// (these message usually only result from validation failure).
// If you implement this, then you also need to implement
// DoHidePropertyError() - possibly to do nothing, if error
// does not need hiding (e.g. it was logged or shown in a
// message box).
virtual void DoShowPropertyError( wxPGProperty* property,
const wxString& msg );
// Override in derived class to hide an error displayed by
// DoShowPropertyError().
virtual void DoHidePropertyError( wxPGProperty* property );
#if wxUSE_STATUSBAR
// Return wxStatusBar that is used by this wxPropertyGrid. You can
// reimplement this member function in derived class to override
// the default behaviour of using the top-level wxFrame's status
// bar, if any.
virtual wxStatusBar* GetStatusBar();
#endif
// Override to customize property validation failure behaviour.
// invalidValue - Value which failed in validation.
// Returns true if user is allowed to change to another property even
// if current has invalid value.
virtual bool DoOnValidationFailure( wxPGProperty* property,
wxVariant& invalidValue );
// Override to customize resetting of property validation failure status.
// Property is guaranteed to have flag wxPG_PROP_INVALID_VALUE set.
virtual void DoOnValidationFailureReset( wxPGProperty* property );
int GetSpacingY() const { return m_spacingy; }
// Must be called in wxPGEditor::CreateControls() if primary editor window
// is wxTextCtrl, just before textctrl is created.
// text - Initial text value of created wxTextCtrl.
void SetupTextCtrlValue( const wxString& text ) { m_prevTcValue = text; }
// Unfocuses or closes editor if one was open, but does not deselect
// property.
bool UnfocusEditor();
virtual void SetWindowStyleFlag( long style ) wxOVERRIDE;
void DrawItems( const wxPGProperty* p1, const wxPGProperty* p2 );
void DrawItem( wxPGProperty* p )
{
DrawItems(p,p);
}
virtual void DrawItemAndChildren( wxPGProperty* p );
// Draws item, children, and consecutive parents as long as category is
// not met.
void DrawItemAndValueRelated( wxPGProperty* p );
protected:
// wxPropertyGridPageState used by the grid is created here.
// If grid is used in wxPropertyGridManager, there is no point overriding
// this - instead, set custom wxPropertyGridPage classes.
virtual wxPropertyGridPageState* CreateState() const;
enum PerformValidationFlags
{
SendEvtChanging = 0x0001,
IsStandaloneValidation = 0x0002 // Not called in response to event
};
// Runs all validation functionality (includes sending wxEVT_PG_CHANGING).
// Returns true if all tests passed. Implement in derived class to
// add additional validation behaviour.
virtual bool PerformValidation( wxPGProperty* p,
wxVariant& pendingValue,
int flags = SendEvtChanging );
public:
// Control font changer helper.
void SetCurControlBoldFont();
wxPGCell& GetPropertyDefaultCell()
{
return m_propertyDefaultCell;
}
wxPGCell& GetCategoryDefaultCell()
{
return m_categoryDefaultCell;
}
// Public methods for semi-public use
bool DoSelectProperty( wxPGProperty* p, unsigned int flags = 0 );
// Overridden functions.
virtual bool Destroy() wxOVERRIDE;
// Returns property at given y coordinate (relative to grid's top left).
wxPGProperty* GetItemAtY( int y ) const { return DoGetItemAtY(y); }
virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL ) wxOVERRIDE;
virtual bool SetFont( const wxFont& font ) wxOVERRIDE;
virtual void SetExtraStyle( long exStyle ) wxOVERRIDE;
virtual bool Reparent( wxWindowBase *newParent ) wxOVERRIDE;
virtual void ScrollWindow(int dx, int dy, const wxRect* rect) wxOVERRIDE;
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos, int yPos, bool noRefresh) wxOVERRIDE;
protected:
virtual void DoThaw() wxOVERRIDE;
virtual wxSize DoGetBestSize() const wxOVERRIDE;
virtual void DoEnable(bool enable) wxOVERRIDE;
#ifndef wxPG_ICON_WIDTH
wxBitmap *m_expandbmp, *m_collbmp;
#endif
wxCursor *m_cursorSizeWE;
// wxWindow pointers to editor control(s).
wxWindow *m_wndEditor;
wxWindow *m_wndEditor2;
// Actual positions of the editors within the cell.
wxPoint m_wndEditorPosRel;
wxPoint m_wndEditor2PosRel;
wxBitmap *m_doubleBuffer;
// Local time ms when control was created.
wxMilliClock_t m_timeCreated;
// wxPGProperty::OnEvent can change value by setting this.
wxVariant m_changeInEventValue;
// Id of m_wndEditor2, or its first child, if any.
int m_wndSecId;
// Extra Y spacing between the items.
int m_spacingy;
// Control client area width; updated on resize.
int m_width;
// Control client area height; updated on resize.
int m_height;
// Current non-client width (needed when auto-centering).
int m_ncWidth;
// The gutter spacing in front and back of the image.
// This determines the amount of spacing in front of each item
int m_gutterWidth;
// Includes separator line.
int m_lineHeight;
// Gutter*2 + image width.
int m_marginWidth;
// y spacing for expand/collapse button.
int m_buttonSpacingY;
// Extra margin for expanded sub-group items.
int m_subgroup_extramargin;
// The image width of the [+] icon.
// This is also calculated in the gutter
int m_iconWidth;
#ifndef wxPG_ICON_WIDTH
// The image height of the [+] icon.
// This is calculated as minimal size and to align
int m_iconHeight;
#endif
// Current cursor id.
int m_curcursor;
// Caption font. Same as normal font plus bold style.
wxFont m_captionFont;
int m_fontHeight; // Height of the font.
// m_splitterx when drag began.
int m_startingSplitterX;
// Index to splitter currently being dragged (0=one after the first
// column).
int m_draggedSplitter;
// Changed property, calculated in PerformValidation().
wxPGProperty* m_chgInfo_changedProperty;
// Lowest property for which editing happened, but which does not have
// aggregate parent
wxPGProperty* m_chgInfo_baseChangedProperty;
// Changed property value, calculated in PerformValidation().
wxVariant m_chgInfo_pendingValue;
// Passed to SetValue.
wxVariant m_chgInfo_valueList;
// Validation information.
wxPGValidationInfo m_validationInfo;
// Actions and keys that trigger them.
wxPGHashMapI2I m_actionTriggers;
// Appearance of currently active editor.
wxPGCell m_editorAppearance;
// Appearance of a unspecified value cell.
wxPGCell m_unspecifiedAppearance;
// List of properties to be deleted/removed in idle event handler.
wxVector<wxPGProperty*> m_deletedProperties;
wxVector<wxPGProperty*> m_removedProperties;
#if !WXWIN_COMPATIBILITY_3_0
// List of editors and their event handlers to be deleted in idle event handler.
wxVector<wxObject*> m_deletedEditorObjects;
#endif
// List of key codes that will not be handed over to editor controls.
#if WXWIN_COMPATIBILITY_3_0
// Deprecated: use a hash set instead.
wxVector<int> m_dedicatedKeys;
#else
wxPGHashSetInt m_dedicatedKeys;
#endif
//
// Temporary values
//
// Bits are used to indicate which colours are customized.
unsigned short m_coloursCustomized;
// x - m_splitterx.
signed char m_dragOffset;
// 0 = not dragging, 1 = drag just started, 2 = drag in progress
unsigned char m_dragStatus;
#if WXWIN_COMPATIBILITY_3_0
// Unused variable.
// 0 = margin, 1 = label, 2 = value.
unsigned char m_mouseSide;
// True when editor control is focused.
unsigned char m_editorFocused;
#else
bool m_editorFocused;
#endif
unsigned char m_vspacing;
#if WXWIN_COMPATIBILITY_3_0
// Unused variable.
// Used to track when Alt/Ctrl+Key was consumed.
unsigned char m_keyComboConsumed;
#endif
// 1 if in DoPropertyChanged()
bool m_inDoPropertyChanged;
// 1 if in CommitChangesFromEditor()
bool m_inCommitChangesFromEditor;
// 1 if in DoSelectProperty()
bool m_inDoSelectProperty;
bool m_inOnValidationFailure;
wxPGVFBFlags m_permanentValidationFailureBehavior; // Set by app
// DoEditorValidate() recursion guard
wxRecursionGuardFlag m_validatingEditor;
// Internal flags - see wxPG_FL_XXX constants.
wxUint32 m_iFlags;
#if WXWIN_COMPATIBILITY_3_0
// Unused variable.
// When drawing next time, clear this many item slots at the end.
int m_clearThisMany;
#endif
// Mouse is hovering over this column (index), -1 for margin
int m_colHover;
// pointer to property that has mouse hovering
wxPGProperty* m_propHover;
// Active label editor and its actual position within the cell
wxTextCtrl* m_labelEditor;
wxPoint m_labelEditorPosRel;
// For which property the label editor is active
wxPGProperty* m_labelEditorProperty;
// EventObject for wxPropertyGridEvents
wxWindow* m_eventObject;
// What (global) window is currently focused (needed to resolve event
// handling mess).
wxWindow* m_curFocused;
// Event currently being sent - NULL if none at the moment
wxPropertyGridEvent* m_processedEvent;
// Last known top-level parent
wxWindow* m_tlp;
// Last closed top-level parent
wxWindow* m_tlpClosed;
// Local time ms when tlp was closed.
wxMilliClock_t m_tlpClosedTime;
// Sort function
wxPGSortCallback m_sortFunction;
// y coordinate of property that mouse hovering
int m_propHoverY;
// Which column's editor is selected (usually 1)?
unsigned int m_selColumn;
// x relative to splitter (needed for resize).
int m_ctrlXAdjust;
// lines between cells
wxColour m_colLine;
// property labels and values are written in this colour
wxColour m_colPropFore;
// or with this colour when disabled
wxColour m_colDisPropFore;
// background for m_colPropFore
wxColour m_colPropBack;
// text color for captions
wxColour m_colCapFore;
// background color for captions
wxColour m_colCapBack;
// foreground for selected property
wxColour m_colSelFore;
// background for selected property (actually use background color when
// control out-of-focus)
wxColour m_colSelBack;
// background colour for margin
wxColour m_colMargin;
// background colour for empty space below the grid
wxColour m_colEmptySpace;
// Default property colours
wxPGCell m_propertyDefaultCell;
// Default property category
wxPGCell m_categoryDefaultCell;
// Backup of selected property's cells
wxVector<wxPGCell> m_propCellsBackup;
// NB: These *cannot* be moved to globals.
// labels when properties use common values
wxVector<wxPGCommonValue*> m_commonValues;
// array of live events
wxVector<wxPropertyGridEvent*> m_liveEvents;
// Which cv selection really sets value to unspecified?
int m_cvUnspecified;
// Used to skip excess text editor events
wxString m_prevTcValue;
protected:
// Sets some members to defaults (called constructors).
void Init1();
// Initializes some members (called by Create and complex constructor).
void Init2();
void OnPaint(wxPaintEvent &event );
// main event receivers
void OnMouseMove( wxMouseEvent &event );
void OnMouseClick( wxMouseEvent &event );
void OnMouseRightClick( wxMouseEvent &event );
void OnMouseDoubleClick( wxMouseEvent &event );
void OnMouseUp( wxMouseEvent &event );
void OnKey( wxKeyEvent &event );
void OnResize( wxSizeEvent &event );
// event handlers
bool HandleMouseMove( int x, unsigned int y, wxMouseEvent &event );
bool HandleMouseClick( int x, unsigned int y, wxMouseEvent &event );
bool HandleMouseRightClick( int x, unsigned int y, wxMouseEvent &event );
bool HandleMouseDoubleClick( int x, unsigned int y, wxMouseEvent &event );
bool HandleMouseUp( int x, unsigned int y, wxMouseEvent &event );
void HandleKeyEvent( wxKeyEvent &event, bool fromChild );
void OnMouseEntry( wxMouseEvent &event );
void OnIdle( wxIdleEvent &event );
void OnFocusEvent( wxFocusEvent &event );
void OnChildFocusEvent( wxChildFocusEvent& event );
bool OnMouseCommon( wxMouseEvent &event, int* px, int *py );
bool OnMouseChildCommon( wxMouseEvent &event, int* px, int *py );
// sub-control event handlers
void OnMouseClickChild( wxMouseEvent &event );
void OnMouseRightClickChild( wxMouseEvent &event );
void OnMouseMoveChild( wxMouseEvent &event );
void OnMouseUpChild( wxMouseEvent &event );
void OnChildKeyDown( wxKeyEvent &event );
void OnCaptureChange( wxMouseCaptureChangedEvent &event );
void OnScrollEvent( wxScrollWinEvent &event );
void OnSysColourChanged( wxSysColourChangedEvent &event );
void OnDPIChanged(wxDPIChangedEvent& event);
void OnTLPClose( wxCloseEvent& event );
protected:
bool AddToSelectionFromInputEvent( wxPGProperty* prop,
unsigned int colIndex,
wxMouseEvent* event = NULL,
int selFlags = 0 );
// Adjust the centering of the bitmap icons (collapse / expand) when the
// caption font changes.
// They need to be centered in the middle of the font, so a bit of deltaY
// adjustment is needed. On entry, m_captionFont must be set to window
// font. It will be modified properly.
void CalculateFontAndBitmapStuff( int vspacing );
wxRect GetEditorWidgetRect( wxPGProperty* p, int column ) const;
void CorrectEditorWidgetSizeX();
// Called in RecalculateVirtualSize() to reposition control
// on virtual height changes.
void CorrectEditorWidgetPosY();
#if WXWIN_COMPATIBILITY_3_0
wxDEPRECATED_MSG("use two-argument function DoDrawItems(dc,rect)")
int DoDrawItems( wxDC& dc,
const wxRect* itemsRect,
bool isBuffered ) const
{
return DoDrawItemsBase(dc, itemsRect, isBuffered);
}
int DoDrawItems( wxDC& dc,
const wxRect* itemsRect ) const
{
return DoDrawItemsBase(dc, itemsRect, true);
}
int DoDrawItemsBase( wxDC& dc,
const wxRect* itemsRect,
bool isBuffered ) const;
#else
int DoDrawItems( wxDC& dc,
const wxRect* itemsRect ) const;
#endif
// Draws an expand/collapse (ie. +/-) button.
virtual void DrawExpanderButton( wxDC& dc, const wxRect& rect,
wxPGProperty* property ) const;
// Draws items from topItemY to bottomItemY
void DrawItems( wxDC& dc,
unsigned int topItemY,
unsigned int bottomItemY,
const wxRect* itemsRect = NULL );
// Translate wxKeyEvent to wxPG_ACTION_XXX
int KeyEventToActions(wxKeyEvent &event, int* pSecond) const;
int KeyEventToAction(wxKeyEvent &event) const
{
return KeyEventToActions(event, NULL);
}
void ImprovedClientToScreen( int* px, int* py );
// Called by focus event handlers. newFocused is the window that becomes
// focused.
void HandleFocusChange( wxWindow* newFocused );
// Reloads all non-customized colours from system settings.
void RegainColours();
virtual bool DoEditorValidate();
// Similar to DoSelectProperty() but also works on columns
// other than 1. Does not active editor if column is not
// editable.
bool DoSelectAndEdit( wxPGProperty* prop,
unsigned int colIndex,
unsigned int selFlags );
void DoSetSelection( const wxArrayPGProperty& newSelection,
int selFlags = 0 );
void DoSetSplitterPosition( int newxpos,
int splitterIndex = 0,
int flags = wxPG_SPLITTER_REFRESH );
bool DoAddToSelection( wxPGProperty* prop,
int selFlags = 0 );
bool DoRemoveFromSelection( wxPGProperty* prop,
int selFlags = 0 );
void DoBeginLabelEdit( unsigned int colIndex, int selFlags = 0 );
void DoEndLabelEdit( bool commit, int selFlags = 0 );
void OnLabelEditorEnterPress( wxCommandEvent& event );
void OnLabelEditorKeyPress( wxKeyEvent& event );
wxPGProperty* DoGetItemAtY( int y ) const;
void DestroyEditorWnd( wxWindow* wnd );
void FreeEditors();
virtual bool DoExpand( wxPGProperty* p, bool sendEvent = false );
virtual bool DoCollapse( wxPGProperty* p, bool sendEvent = false );
// Returns nearest paint visible property (such that will be painted unless
// window is scrolled or resized). If given property is paint visible, then
// it itself will be returned.
wxPGProperty* GetNearestPaintVisible( wxPGProperty* p ) const;
static void RegisterDefaultEditors();
// Sets up basic event handling for child control
void SetupChildEventHandling( wxWindow* wnd );
void CustomSetCursor( int type, bool override = false );
// Repositions scrollbar and underlying panel according
// to changed virtual size.
void RecalculateVirtualSize( int forceXPos = -1 );
void SetEditorAppearance( const wxPGCell& cell,
bool unspecified = false );
void ResetEditorAppearance()
{
wxPGCell cell;
cell.SetEmptyData();
SetEditorAppearance(cell, false);
}
void PrepareAfterItemsAdded();
// Send event from the property grid.
// Omit the wxPG_SEL_NOVALIDATE flag to allow vetoing the event
bool SendEvent( wxEventType eventType, wxPGProperty* p,
wxVariant* pValue = NULL,
unsigned int selFlags = wxPG_SEL_NOVALIDATE,
unsigned int column = 1 );
void SendEvent(wxEventType eventType, int intVal);
// This function only moves focus to the wxPropertyGrid if it already
// was on one of its child controls.
void SetFocusOnCanvas();
bool DoHideProperty( wxPGProperty* p, bool hide, int flags );
void DeletePendingObjects();
private:
bool ButtonTriggerKeyTest( int action, wxKeyEvent& event );
wxDECLARE_EVENT_TABLE();
};
// -----------------------------------------------------------------------
#define wxPG_BASE_EVT_PRE_ID 1775
#ifndef SWIG
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_SELECTED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGING, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_CHANGED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_HIGHLIGHTED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_RIGHT_CLICK, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_PAGE_CHANGED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_COLLAPSED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_ITEM_EXPANDED, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID, wxEVT_PG_DOUBLE_CLICK, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID,
wxEVT_PG_LABEL_EDIT_BEGIN, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID,
wxEVT_PG_LABEL_EDIT_ENDING, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID,
wxEVT_PG_COL_BEGIN_DRAG, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID,
wxEVT_PG_COL_DRAGGING, wxPropertyGridEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_PROPGRID,
wxEVT_PG_COL_END_DRAG, wxPropertyGridEvent );
// Events used only internally
wxDECLARE_EVENT(wxEVT_PG_HSCROLL, wxPropertyGridEvent);
wxDECLARE_EVENT(wxEVT_PG_COLS_RESIZED, wxPropertyGridEvent);
#else
enum {
wxEVT_PG_SELECTED = wxPG_BASE_EVT_PRE_ID,
wxEVT_PG_CHANGING,
wxEVT_PG_CHANGED,
wxEVT_PG_HIGHLIGHTED,
wxEVT_PG_RIGHT_CLICK,
wxEVT_PG_PAGE_CHANGED,
wxEVT_PG_ITEM_COLLAPSED,
wxEVT_PG_ITEM_EXPANDED,
wxEVT_PG_DOUBLE_CLICK,
wxEVT_PG_LABEL_EDIT_BEGIN,
wxEVT_PG_LABEL_EDIT_ENDING,
wxEVT_PG_COL_BEGIN_DRAG,
wxEVT_PG_COL_DRAGGING,
wxEVT_PG_COL_END_DRAG
};
#endif
#define wxPG_BASE_EVT_TYPE wxEVT_PG_SELECTED
#define wxPG_MAX_EVT_TYPE (wxPG_BASE_EVT_TYPE+30)
#ifndef SWIG
typedef void (wxEvtHandler::*wxPropertyGridEventFunction)(wxPropertyGridEvent&);
#define EVT_PG_SELECTED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_SELECTED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_CHANGING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_CHANGED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_CHANGED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_HIGHLIGHTED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_HIGHLIGHTED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_RIGHT_CLICK(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_RIGHT_CLICK, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_DOUBLE_CLICK(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_DOUBLE_CLICK, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_PAGE_CHANGED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_PAGE_CHANGED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_ITEM_COLLAPSED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_COLLAPSED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_ITEM_EXPANDED(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_ITEM_EXPANDED, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_LABEL_EDIT_BEGIN(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_LABEL_EDIT_BEGIN, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_LABEL_EDIT_ENDING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_LABEL_EDIT_ENDING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_COL_BEGIN_DRAG(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_BEGIN_DRAG, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_COL_DRAGGING(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_DRAGGING, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define EVT_PG_COL_END_DRAG(id, fn) wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_PG_COL_END_DRAG, id, -1, wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn ), NULL ),
#define wxPropertyGridEventHandler(fn) \
wxEVENT_HANDLER_CAST( wxPropertyGridEventFunction, fn )
#endif
// A propertygrid event holds information about events associated with
// wxPropertyGrid objects.
class WXDLLIMPEXP_PROPGRID wxPropertyGridEvent : public wxCommandEvent
{
public:
// Constructor.
wxPropertyGridEvent(wxEventType commandType=0, int id=0);
// Copy constructor.
wxPropertyGridEvent(const wxPropertyGridEvent& event);
// Destructor.
~wxPropertyGridEvent();
// Copyer.
virtual wxEvent* Clone() const wxOVERRIDE;
// Returns the column index associated with this event.
// For the column dragging events, it is the column to the left
// of the splitter being dragged
unsigned int GetColumn() const
{
return m_column;
}
wxPGProperty* GetMainParent() const
{
wxASSERT(m_property);
return m_property->GetMainParent();
}
// Returns property associated with this event.
wxPGProperty* GetProperty() const
{
return m_property;
}
wxPGValidationInfo& GetValidationInfo()
{
wxASSERT(m_validationInfo);
return *m_validationInfo;
}
// Returns true if you can veto the action that the event is signaling.
bool CanVeto() const { return m_canVeto; }
// Call this from your event handler to veto action that the event is
// signaling.
// You can only veto a shutdown if wxPropertyGridEvent::CanVeto returns
// true.
// Currently only wxEVT_PG_CHANGING supports vetoing.
void Veto( bool veto = true ) { m_wasVetoed = veto; }
// Returns name of the associated property.
// Property name is stored in event, so it remains
// accessible even after the associated property or
// the property grid has been deleted.
wxString GetPropertyName() const
{
return m_propertyName;
}
// Returns value of the associated property. Works for all event
// types, but for wxEVT_PG_CHANGING this member function returns
// the value that is pending, so you can call Veto() if the
// value is not satisfactory.
// Property value is stored in event, so it remains
// accessible even after the associated property or
// the property grid has been deleted.
wxVariant GetPropertyValue() const
{
if ( m_validationInfo )
return m_validationInfo->GetValue();
return m_value;
}
// Returns value of the associated property.
// See GetPropertyValue()
wxVariant GetValue() const
{
return GetPropertyValue();
}
// Set override validation failure behaviour.
// Only effective if Veto was also called, and only allowed if event type
// is wxEVT_PG_CHANGING.
void SetValidationFailureBehavior( wxPGVFBFlags flags )
{
wxASSERT( GetEventType() == wxEVT_PG_CHANGING );
m_validationInfo->SetFailureBehavior( flags );
}
// Sets custom failure message for this time only. Only applies if
// wxPG_VFB_SHOW_MESSAGE is set in validation failure flags.
void SetValidationFailureMessage( const wxString& message )
{
wxASSERT( GetEventType() == wxEVT_PG_CHANGING );
m_validationInfo->SetFailureMessage( message );
}
wxPGVFBFlags GetValidationFailureBehavior() const
{
wxASSERT( GetEventType() == wxEVT_PG_CHANGING );
return m_validationInfo->GetFailureBehavior();
}
void SetColumn( unsigned int column )
{
m_column = column;
}
void SetCanVeto( bool canVeto ) { m_canVeto = canVeto; }
bool WasVetoed() const { return m_wasVetoed; }
// Changes the property associated with this event.
void SetProperty( wxPGProperty* p )
{
m_property = p;
if ( p )
m_propertyName = p->GetName();
}
void SetPropertyValue( const wxVariant& value )
{
m_value = value;
}
void SetPropertyGrid( wxPropertyGrid* pg )
{
m_pg = pg;
OnPropertyGridSet();
}
void SetupValidationInfo()
{
wxASSERT(m_pg);
wxASSERT( GetEventType() == wxEVT_PG_CHANGING );
m_validationInfo = &m_pg->GetValidationInfo();
m_value = m_validationInfo->GetValue();
}
private:
void Init();
void OnPropertyGridSet();
wxDECLARE_DYNAMIC_CLASS(wxPropertyGridEvent);
wxPGProperty* m_property;
wxPropertyGrid* m_pg;
wxPGValidationInfo* m_validationInfo;
wxString m_propertyName;
wxVariant m_value;
unsigned int m_column;
bool m_canVeto;
bool m_wasVetoed;
};
// -----------------------------------------------------------------------
// Allows populating wxPropertyGrid from arbitrary text source.
class WXDLLIMPEXP_PROPGRID wxPropertyGridPopulator
{
public:
// Default constructor.
wxPropertyGridPopulator();
// Destructor.
virtual ~wxPropertyGridPopulator();
void SetState( wxPropertyGridPageState* state );
void SetGrid( wxPropertyGrid* pg );
// Appends a new property under bottommost parent.
// propClass - Property class as string.
wxPGProperty* Add( const wxString& propClass,
const wxString& propLabel,
const wxString& propName,
const wxString* propValue,
wxPGChoices* pChoices = NULL );
// Pushes property to the back of parent array (ie it becomes bottommost
// parent), and starts scanning/adding children for it.
// When finished, parent array is returned to the original state.
void AddChildren( wxPGProperty* property );
// Adds attribute to the bottommost property.
// type - Allowed values: "string", (same as string), "int", "bool".
// Empty string mean autodetect.
bool AddAttribute( const wxString& name,
const wxString& type,
const wxString& value );
// Called once in AddChildren.
virtual void DoScanForChildren() = 0;
// Returns id of parent property for which children can currently be
// added.
wxPGProperty* GetCurParent() const
{
return m_propHierarchy.back();
}
wxPropertyGridPageState* GetState() { return m_state; }
const wxPropertyGridPageState* GetState() const { return m_state; }
// Like wxString::ToLong, except allows N% in addition of N.
static bool ToLongPCT( const wxString& s, long* pval, long max );
// Parses strings of format "choice1"[=value1] ... "choiceN"[=valueN] into
// wxPGChoices. Registers parsed result using idString (if not empty).
// Also, if choices with given id already registered, then don't parse but
// return those choices instead.
wxPGChoices ParseChoices( const wxString& choicesString,
const wxString& idString );
// Implement in derived class to do custom process when an error occurs.
// Default implementation uses wxLogError.
virtual void ProcessError( const wxString& msg );
protected:
// Used property grid.
wxPropertyGrid* m_pg;
// Used property grid state.
wxPropertyGridPageState* m_state;
// Tree-hierarchy of added properties (that can have children).
wxVector<wxPGProperty*> m_propHierarchy;
// Hashmap for string-id to wxPGChoicesData mapping.
wxPGHashMapS2P m_dictIdChoices;
};
// -----------------------------------------------------------------------
//
// Undefine macros that are not needed outside propertygrid sources
//
#ifndef __wxPG_SOURCE_FILE__
#undef wxPG_FL_DESC_REFRESH_REQUIRED
#undef wxPG_FL_CREATEDSTATE
#undef wxPG_FL_NOSTATUSBARHELP
#undef wxPG_FL_SCROLLED
#undef wxPG_FL_CUR_USES_CUSTOM_IMAGE
#undef wxPG_FL_PRIMARY_FILLS_ENTIRE
#undef wxPG_FL_VALUE_MODIFIED
#undef wxPG_FL_MOUSE_INSIDE
#undef wxPG_FL_FOCUSED
#undef wxPG_FL_MOUSE_CAPTURED
#undef wxPG_FL_INITIALIZED
#undef wxPG_FL_ACTIVATION_BY_CLICK
#undef wxPG_ICON_WIDTH
#undef wxPG_USE_RENDERER_NATIVE
#endif
// -----------------------------------------------------------------------
#endif
#endif // _WX_PROPGRID_PROPGRID_H_