wxWidgets/interface/wx/filedlg.h
Vadim Zeitlin ccba6d73f9 Fix use of Doxygen grouping
Fix wrong use of Doxygen grouping-related markup which somehow worked in
older Doxygen versions, but doesn't work any longer.

This fixes the problem with the "Functions by Category" pages being
empty in the resulting HTML documentation and wrong documentation being
shown for a bunch of wxString members.

This is a combined cherry-pick of the following master commits:

bd92523bc5 Fix use of Doxygen @addtogroup command
4c46e01b14 Remove stray Doxygen end group marker
8ac10d28f8 Fix all the other comments with Doxygen grouping commands too
c0f1ecf263 Fix another unbalanced Doxygen grouping command after last commit

See #22248, #22572.
2022-08-18 19:15:47 +02:00

580 lines
22 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: filedlg.h
// Purpose: interface of wxFileDialog
// Author: wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
enum
{
wxFD_OPEN = 0x0001,
wxFD_SAVE = 0x0002,
wxFD_OVERWRITE_PROMPT = 0x0004,
wxFD_NO_FOLLOW = 0x0008,
wxFD_FILE_MUST_EXIST = 0x0010,
wxFD_CHANGE_DIR = 0x0080,
wxFD_PREVIEW = 0x0100,
wxFD_MULTIPLE = 0x0200,
wxFD_SHOW_HIDDEN = 0x0400
};
#define wxFD_DEFAULT_STYLE wxFD_OPEN
/**
Default wildcard string used in wxFileDialog corresponding to all files.
It is defined as "*.*" under MSW and "*" everywhere else.
*/
const char wxFileSelectorDefaultWildcardStr[];
/**
@class wxFileDialog
This class represents the file chooser dialog.
The path and filename are distinct elements of a full file pathname.
If path is ::wxEmptyString, the current directory will be used.
If filename is ::wxEmptyString, no default filename will be supplied.
The wildcard determines what files are displayed in the file selector,
and file extension supplies a type extension for the required filename.
The typical usage for the open file dialog is:
@code
void MyFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
{
if (...current content has not been saved...)
{
if (wxMessageBox(_("Current content has not been saved! Proceed?"), _("Please confirm"),
wxICON_QUESTION | wxYES_NO, this) == wxNO )
return;
//else: proceed asking to the user the new file to open
}
wxFileDialog
openFileDialog(this, _("Open XYZ file"), "", "",
"XYZ files (*.xyz)|*.xyz", wxFD_OPEN|wxFD_FILE_MUST_EXIST);
if (openFileDialog.ShowModal() == wxID_CANCEL)
return; // the user changed idea...
// proceed loading the file chosen by the user;
// this can be done with e.g. wxWidgets input streams:
wxFileInputStream input_stream(openFileDialog.GetPath());
if (!input_stream.IsOk())
{
wxLogError("Cannot open file '%s'.", openFileDialog.GetPath());
return;
}
...
}
@endcode
The typical usage for the save file dialog is instead somewhat simpler:
@code
void MyFrame::OnSaveAs(wxCommandEvent& WXUNUSED(event))
{
wxFileDialog
saveFileDialog(this, _("Save XYZ file"), "", "",
"XYZ files (*.xyz)|*.xyz", wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
if (saveFileDialog.ShowModal() == wxID_CANCEL)
return; // the user changed idea...
// save the current contents in the file;
// this can be done with e.g. wxWidgets output streams:
wxFileOutputStream output_stream(saveFileDialog.GetPath());
if (!output_stream.IsOk())
{
wxLogError("Cannot save current contents in file '%s'.", saveFileDialog.GetPath());
return;
}
...
}
@endcode
@section filedialog_filters Wildcard Filters
All implementations of the wxFileDialog provide a wildcard filter. Typing a filename
containing wildcards (*, ?) in the filename text item, and clicking on Ok, will
result in only those files matching the pattern being displayed.
The wildcard may be a specification for multiple types of file with a description
for each, such as:
@code
"BMP and GIF files (*.bmp;*.gif)|*.bmp;*.gif|PNG files (*.png)|*.png"
@endcode
On Mac macOS in the open file dialog the filter choice box is not shown by default.
Instead all given wildcards are applied at the same time: So in the above
example all bmp, gif and png files are displayed. To enforce the
display of the filter choice set the corresponding wxSystemOptions before calling
the file open dialog:
@code
wxSystemOptions::SetOption(wxOSX_FILEDIALOG_ALWAYS_SHOW_TYPES, 1)
@endcode
But in contrast to Windows and Unix, where the file type choice filters only
the selected files, on Mac macOS even in this case the dialog shows all files
matching all file types. The files which does not match the currently selected
file type are greyed out and are not selectable.
@section filedialog_customize Dialog Customization
Uniquely among the other standard dialogs, wxFileDialog can be customized
by adding extra controls to it. Moreover, there are two ways to do it: the
first one is to define a callback function and use SetExtraControlCreator()
to tell the dialog to call it, while the second one requires defining a
class inheriting from wxFileDialogCustomizeHook and implementing its
virtual functions, notably wxFileDialogCustomizeHook::AddCustomControls()
where the extra controls have to be created, and finally calling
SetCustomizeHook() with this custom hook object.
The first approach is somewhat simpler and more flexible, as it allows to
create any kind of custom controls, but is not supported by the "new style"
(where "new" means used since Windows Vista, i.e. circa 2007) file dialogs
under MSW. Because of this, calling SetExtraControlCreator() in wxMSW
forces the use of old style (Windows XP) dialogs, that may look out of
place. The second approach is implemented by the MSW dialogs natively and
doesn't suffer from this limitation, so its use is recommended, especially
if the few simple control types supported by it (see wxFileDialogCustomize
for more information about the supported controls) are sufficient for your
needs.
Both of the approaches to the dialog customization are demonstrated in the
@ref page_samples_dialogs, please check it for more details.
@beginStyleTable
@style{wxFD_DEFAULT_STYLE}
Equivalent to @c wxFD_OPEN.
@style{wxFD_OPEN}
This is an open dialog; usually this means that the default
button's label of the dialog is "Open". Cannot be combined with @c wxFD_SAVE.
@style{wxFD_SAVE}
This is a save dialog; usually this means that the default button's
label of the dialog is "Save". Cannot be combined with @c wxFD_OPEN.
@style{wxFD_OVERWRITE_PROMPT}
For save dialog only: prompt for a confirmation if a file will be
overwritten.
This style is always enabled on wxOSX and cannot be disabled.
@style{wxFD_NO_FOLLOW}
Directs the dialog to return the path and file name of the selected
shortcut file, not its target as it does by default. Currently this
flag is only implemented in wxMSW and wxOSX (where it prevents
aliases from being resolved). The non-dereferenced link path
is always returned, even without this flag, under Unix and so using
it there doesn't do anything. This flag was added in wxWidgets
3.1.0.
@style{wxFD_FILE_MUST_EXIST}
For open dialog only: the user may only select files that actually
exist. Notice that under macOS the file dialog with @c wxFD_OPEN
style always behaves as if this style was specified, because it is
impossible to choose a file that doesn't exist from a standard macOS
file dialog.
@style{wxFD_MULTIPLE}
For open dialog only: allows selecting multiple files.
@style{wxFD_CHANGE_DIR}
Change the current working directory (when the dialog is dismissed)
to the directory where the file(s) chosen by the user are.
@style{wxFD_PREVIEW}
Show the preview of the selected files (currently only supported by
wxGTK).
@style{wxFD_SHOW_HIDDEN}
Show hidden files. This flag was added in wxWidgets 3.1.3
@endStyleTable
@library{wxcore}
@category{cmndlg}
@see @ref overview_cmndlg_file, ::wxFileSelector()
*/
class wxFileDialog : public wxDialog
{
public:
/**
Constructor. Use ShowModal() to show the dialog.
@param parent
Parent window.
@param message
Message to show on the dialog.
@param defaultDir
The default directory, or the empty string.
@param defaultFile
The default filename, or the empty string.
@param wildcard
A wildcard, such as "*.*" or "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif".
Note that the native Motif dialog has some limitations with respect to
wildcards; see the Remarks section above.
@param style
A dialog style. See @c wxFD_* styles for more info.
@param pos
Dialog position. Not implemented.
@param size
Dialog size. Not implemented.
@param name
Dialog name. Not implemented.
*/
wxFileDialog(wxWindow* parent,
const wxString& message = wxFileSelectorPromptStr,
const wxString& defaultDir = wxEmptyString,
const wxString& defaultFile = wxEmptyString,
const wxString& wildcard = wxFileSelectorDefaultWildcardStr,
long style = wxFD_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& name = wxFileDialogNameStr);
/**
Destructor.
*/
virtual ~wxFileDialog();
/**
Add a directory to the list of shortcuts shown in the dialog.
File dialogs on many platforms display a fixed list of directories
which can be easily selected by the user. This function allows to add
an application-defined directory to this list, which can be convenient
for the programs that use specific directories for their files instead
of the default user document directory (see wxStandardPaths).
Currently this function is only implemented in wxMSW and wxGTK and does
nothing under the other platforms. Moreover, in wxMSW this function is
incompatible with the use of SetExtraControlCreator(), if you need to
use this function and customize the dialog contents, please use the
newer SetCustomizeHook() instead.
The @ref page_samples_dialogs "dialogs sample" shows the use of this
function by adding two custom shortcuts corresponding to the
subdirectories of @c WXWIN environment variable if it is defined.
@note In wxMSW, the shortcuts appear in a separate section called
"Application Links" by default. To change the title of this
section, the application can specify a value of the @c
FileDescription field of the version information structure in its
resource file -- if present, this string will be used as the
section title.
@param directory The full path to the directory, which should exist.
@param flags Can be set to @c wxFD_SHORTCUT_BOTTOM (which is also the
default behaviour) to add the shortcut after the existing ones,
or @c wxFD_SHORTCUT_TOP to add it before them. Support for the
latter flag is only available in wxMSW, in wxGTK the shortcuts are
always added to the bottom of the list.
@return @true on success or @false if shortcut couldn't be added, e.g.
because this functionality is not available on the current
platform.
@since 3.2.1
*/
bool AddShortcut(const wxString& directory, int flags = 0);
/**
Returns the path of the file currently selected in dialog.
Notice that this file is not necessarily going to be accepted by the
user, so calling this function mostly makes sense from an update UI
event handler of a custom file dialog extra control to update its state
depending on the currently selected file.
Currently this function is fully implemented under GTK and MSW and
always returns an empty string elsewhere.
@since 2.9.5
@return The path of the currently selected file or an empty string if
nothing is selected.
@see SetExtraControlCreator()
*/
virtual wxString GetCurrentlySelectedFilename() const;
/**
Returns the file type filter index currently selected in dialog.
Notice that this file type filter is not necessarily going to be the
one finally accepted by the user, so calling this function mostly makes
sense from an update UI event handler of a custom file dialog extra
control to update its state depending on the currently selected file
type filter.
Currently this function is fully implemented under macOS and MSW and
always returns @c wxNOT_FOUND elsewhere.
@since 3.1.3 - MSW
@since 3.1.5 - macOS
@return The 0-based index of the currently selected file type filter or
wxNOT_FOUND if nothing is selected.
@see SetExtraControlCreator()
@see GetFilterIndex()
@see SetFilterIndex()
*/
virtual int GetCurrentlySelectedFilterIndex () const;
/**
Returns the default directory.
*/
virtual wxString GetDirectory() const;
/**
If functions SetExtraControlCreator() and ShowModal() were called,
returns the extra window. Otherwise returns @NULL.
@since 2.9.0
*/
wxWindow* GetExtraControl() const;
/**
Returns the default filename.
@note This function can't be used with dialogs which have the @c wxFD_MULTIPLE style,
use GetFilenames() instead.
*/
virtual wxString GetFilename() const;
/**
Fills the array @a filenames with the names of the files chosen.
This function should only be used with the dialogs which have @c wxFD_MULTIPLE style,
use GetFilename() for the others.
Note that under Windows, if the user selects shortcuts, the filenames
include paths, since the application cannot determine the full path
of each referenced file by appending the directory containing the shortcuts
to the filename.
*/
virtual void GetFilenames(wxArrayString& filenames) const;
/**
Returns the index into the list of filters supplied, optionally, in the
wildcard parameter.
Before the dialog is shown, this is the index which will be used when the
dialog is first displayed.
After the dialog is shown, this is the index selected by the user.
*/
virtual int GetFilterIndex() const;
/**
Returns the message that will be displayed on the dialog.
*/
virtual wxString GetMessage() const;
/**
Returns the full path (directory and filename) of the selected file.
@note This function can't be used with dialogs which have the @c wxFD_MULTIPLE style,
use GetPaths() instead.
*/
virtual wxString GetPath() const;
/**
Fills the array @a paths with the full paths of the files chosen.
This function should only be used with the dialogs which have @c wxFD_MULTIPLE style,
use GetPath() for the others.
*/
virtual void GetPaths(wxArrayString& paths) const;
/**
Returns the file dialog wildcard.
*/
virtual wxString GetWildcard() const;
/**
Set the hook to be used for customizing the dialog contents.
This function can be called before calling ShowModal() to specify that
the dialog contents should be customized using the provided hook. See
wxFileDialogCustomizeHook documentation and @ref page_samples_dialogs
for the examples of using it.
@note In order to define a custom hook object, @c wx/filedlgcustomize.h
must be included in addition to the usual @c wx/filedlg.h header.
@param customizeHook The hook object that will be used by the dialog.
This object must remain valid at least until ShowModal() returns.
@return @true if the hook was successfully set or @false if customizing
the file dialog is not supported by the current platform.
@since 3.1.7
*/
bool SetCustomizeHook(wxFileDialogCustomizeHook& customizeHook);
/**
Sets the default directory.
*/
virtual void SetDirectory(const wxString& directory);
/**
The type of function used as an argument for SetExtraControlCreator().
@since 2.9.0
*/
typedef wxWindow *(*ExtraControlCreatorFunction)(wxWindow*);
/**
Customize file dialog by adding extra window, which is typically placed
below the list of files and above the buttons.
SetExtraControlCreator() can be called only once, before calling ShowModal().
The @c creator function should take pointer to parent window (file dialog)
and should return a window allocated with operator new.
@note Using SetExtraControlCreator() in wxMSW forces the use of "old
style" (Windows XP-like) file dialogs, instead of the newer
(Vista-like) ones and is not recommended for this reason. Prefer to
use SetCustomizeHook() instead.
@since 2.9.0
*/
bool SetExtraControlCreator(ExtraControlCreatorFunction creator);
/**
Sets the default filename.
In wxGTK this will have little effect unless a default directory has previously been set.
*/
virtual void SetFilename(const wxString& setfilename);
/**
Sets the default filter index, starting from zero.
*/
virtual void SetFilterIndex(int filterIndex);
/**
Sets the message that will be displayed on the dialog.
*/
virtual void SetMessage(const wxString& message);
/**
Sets the path (the combined directory and filename that will be returned when
the dialog is dismissed).
*/
virtual void SetPath(const wxString& path);
/**
Sets the wildcard, which can contain multiple file types, for example:
"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif".
Note that the native Motif dialog has some limitations with respect to
wildcards; see the Remarks section above.
*/
virtual void SetWildcard(const wxString& wildCard);
/**
Shows the dialog, returning @c wxID_OK if the user pressed OK, and @c wxID_CANCEL
otherwise.
*/
virtual int ShowModal();
};
// ============================================================================
// Global functions/macros
// ============================================================================
/** @addtogroup group_funcmacro_dialog */
///@{
/**
Pops up a file selector box. In Windows, this is the common file selector
dialog. In X, this is a file selector box with the same functionality. The
path and filename are distinct elements of a full file pathname. If path
is empty, the current directory will be used. If filename is empty, no
default filename will be supplied. The wildcard determines what files are
displayed in the file selector, and file extension supplies a type
extension for the required filename. Flags may be a combination of
wxFD_OPEN, wxFD_SAVE, wxFD_OVERWRITE_PROMPT or wxFD_FILE_MUST_EXIST.
@note wxFD_MULTIPLE can only be used with wxFileDialog and not here since
this function only returns a single file name.
Both the Unix and Windows versions implement a wildcard filter. Typing a
filename containing wildcards (*, ?) in the filename text item, and
clicking on Ok, will result in only those files matching the pattern being
displayed.
The wildcard may be a specification for multiple types of file with a
description for each, such as:
@code
"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
@endcode
The application must check for an empty return value (the user pressed
Cancel). For example:
@code
wxString filename = wxFileSelector("Choose a file to open");
if ( !filename.empty() )
{
// work with the file
...
}
//else: cancelled by user
@endcode
@header{wx/filedlg.h}
*/
wxString wxFileSelector(const wxString& message,
const wxString& default_path = wxEmptyString,
const wxString& default_filename = wxEmptyString,
const wxString& default_extension = wxEmptyString,
const wxString& wildcard = wxFileSelectorDefaultWildcardStr,
int flags = 0,
wxWindow* parent = NULL,
int x = wxDefaultCoord,
int y = wxDefaultCoord);
/**
An extended version of wxFileSelector()
@header{wx/filedlg.h}
*/
wxString wxFileSelectorEx(const wxString& message = wxFileSelectorPromptStr,
const wxString& default_path = wxEmptyString,
const wxString& default_filename = wxEmptyString,
int *indexDefaultExtension = NULL,
const wxString& wildcard = wxFileSelectorDefaultWildcardStr,
int flags = 0,
wxWindow *parent = NULL,
int x = wxDefaultCoord,
int y = wxDefaultCoord);
/**
Shows a file dialog asking the user for a file name for opening a file.
@see wxFileSelector(), wxFileDialog
@header{wx/filedlg.h}
*/
wxString wxLoadFileSelector(const wxString& what,
const wxString& extension,
const wxString& default_name = wxEmptyString,
wxWindow *parent = NULL);
/**
Shows a file dialog asking the user for a file name for saving a file.
@see wxFileSelector(), wxFileDialog
@header{wx/filedlg.h}
*/
wxString wxSaveFileSelector(const wxString& what,
const wxString& extension,
const wxString& default_name = wxEmptyString,
wxWindow *parent = NULL);
///@}