f449ef69b4
toolbar usage in Dialog Editor git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@396 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: palette.h
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// Purpose: OGL sample palette
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// Author: Julian Smart
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// Modified by:
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// Created: 12/07/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _OGLSAMPLE_PALETTE_H_
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#define _OGLSAMPLE_PALETTE_H_
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#ifdef __GNUG__
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// #pragma interface
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#endif
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#include <wx/wx.h>
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#include <wx/string.h>
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#include <wx/tbarsmpl.h>
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/*
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* Object editor tool palette
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*
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*/
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// TODO for wxWin: wxToolBar95 cannot be moved to a non-0,0 position!
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// Needs to have a parent window...
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// So use a simple toolbar at present.
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#define TOOLPALETTECLASS wxToolBarSimple
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class EditorToolPalette: public TOOLPALETTECLASS
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{
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public:
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int currentlySelected;
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EditorToolPalette(wxWindow *parent, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTB_VERTICAL);
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bool OnLeftClick(int toolIndex, bool toggled);
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void OnMouseEnter(int toolIndex);
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void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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};
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#define PALETTE_TOOL1 1
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#define PALETTE_TOOL2 2
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#define PALETTE_TOOL3 3
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#define PALETTE_TOOL4 4
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#define PALETTE_TOOL5 5
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#define PALETTE_TOOL6 6
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#define PALETTE_TOOL7 7
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#define PALETTE_TOOL8 8
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#define PALETTE_TOOL9 9
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#define PALETTE_ARROW 10
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#endif
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// _OGLSAMPLE_PALETTE_H_
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