wxWidgets/include/wx/secretstore.h
Vadim Zeitlin 4154fbb8a3 Add conversions between wxSecretValue and wxString
This is less secure, but more convenient, than using raw pointers and in most
cases the password will already be stored in a wxString anyhow.
2016-06-04 19:19:15 +02:00

167 lines
5.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/secretstore.h
// Purpose: Storing and retrieving secrets using OS-provided facilities.
// Author: Vadim Zeitlin
// Created: 2016-05-27
// Copyright: (c) 2016 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SECRETSTORE_H_
#define _WX_SECRETSTORE_H_
#include "wx/defs.h"
#if wxUSE_SECRETSTORE
#include "wx/string.h"
class wxSecretStoreImpl;
class wxSecretValueImpl;
// ----------------------------------------------------------------------------
// Represents a secret value, e.g. a password string.
// ----------------------------------------------------------------------------
// This is an immutable value-like class which tries to ensure that the secret
// value will be wiped out from memory once it's not needed any more.
class WXDLLIMPEXP_BASE wxSecretValue
{
public:
// Creates an empty secret value (not the same as an empty password).
wxSecretValue() : m_impl(NULL) { }
// Creates a secret value from the given data.
wxSecretValue(size_t size, const void *data)
: m_impl(NewImpl(size, data))
{
}
// Creates a secret value from string.
explicit wxSecretValue(const wxString& secret)
{
const wxScopedCharBuffer buf(secret.utf8_str());
m_impl = NewImpl(buf.length(), buf.data());
}
wxSecretValue(const wxSecretValue& other);
wxSecretValue& operator=(const wxSecretValue& other);
~wxSecretValue();
// Check if a secret is not empty.
bool IsOk() const { return m_impl != NULL; }
// Compare with another secret.
bool operator==(const wxSecretValue& other) const;
bool operator!=(const wxSecretValue& other) const
{
return !(*this == other);
}
// Get the size, in bytes, of the secret data.
size_t GetSize() const;
// Get read-only access to the secret data.
//
// Don't assume it is NUL-terminated, use GetSize() instead.
const void *GetData() const;
// Get the secret data as a string.
//
// Notice that you may want to overwrite the string contents after using it
// by calling WipeString().
wxString GetAsString(const wxMBConv& conv = wxConvWhateverWorks) const;
// Erase the given area of memory overwriting its presumably sensitive
// content.
static void Wipe(size_t size, void *data);
// Overwrite the contents of the given wxString.
static void WipeString(wxString& str);
private:
// This method is implemented in platform-specific code and must return a
// new heap-allocated object initialized with the given data.
static wxSecretValueImpl* NewImpl(size_t size, const void *data);
// This ctor is only used by wxSecretStore and takes ownership of the
// provided existing impl pointer.
explicit wxSecretValue(wxSecretValueImpl* impl) : m_impl(impl) { }
wxSecretValueImpl* m_impl;
friend class wxSecretStore;
};
// ----------------------------------------------------------------------------
// A collection of secrets, sometimes called a key chain.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxSecretStore
{
public:
// Returns the default secrets collection to use.
//
// Currently this is the only way to create a secret store object. In the
// future we could add more factory functions to e.g. create non-persistent
// stores or allow creating stores corresponding to the native facilities
// being used (e.g. specify schema name under Linux or a SecKeychainRef
// under OS X).
static wxSecretStore GetDefault();
// This class has no default ctor, use GetDefault() instead.
// But it can be copied, a copy refers to the same store as the original.
wxSecretStore(const wxSecretStore& store);
// Dtor is not virtual, this class is not supposed to be derived from.
~wxSecretStore();
// Check if this object is valid.
bool IsOk() const { return m_impl != NULL; }
// Store a secret.
//
// The service name should be user readable and unique.
//
// If a secret with the same service name and user already exists, it will
// be overwritten with the new value.
//
// Returns false after logging an error message if an error occurs,
// otherwise returns true indicating that the secret has been stored.
bool Save(const wxString& service,
const wxString& user,
const wxSecretValue& secret);
// Look up a secret.
//
// If no such secret is found, an empty value is returned, but no error is
// logged (however an error may still be logged if some other error occurs).
// If more than one secret matching the parameters exist, only one
// arbitrarily chosen of them is returned (notice that it's impossible to
// get into such situation using this API only).
wxSecretValue Load(const wxString& service, const wxString& user) const;
// Delete a previously stored secret.
//
// If there is more than one matching secret, all of them are deleted.
//
// If any secrets were deleted, returns true. Otherwise returns false and
// logs an error if any error other than not finding any matching secrets
// occurred.
bool Delete(const wxString& service, const wxString& user);
private:
// Ctor takes ownership of the passed pointer.
explicit wxSecretStore(wxSecretStoreImpl* impl) : m_impl(impl) { }
wxSecretStoreImpl* const m_impl;
};
#endif // wxUSE_SECRETSTORE
#endif // _WX_SECRETSTORE_H_