wxWidgets/include/wx/dfb/bitmap.h

95 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dfb/bitmap.h
// Purpose: wxBitmap class
// Author: Vaclav Slavik
// Created: 2006-08-04
// Copyright: (c) 2006 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DFB_BITMAP_H_
#define _WX_DFB_BITMAP_H_
#include "wx/dfb/dfbptr.h"
class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
{
public:
wxBitmap() {}
wxBitmap(const wxIDirectFBSurfacePtr& surface) { Create(surface); }
wxBitmap(int width, int height, int depth = -1) { Create(width, height, depth); }
wxBitmap(const wxSize& sz, int depth = -1) { Create(sz, depth); }
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
wxBitmap(const char* const* bits);
#if wxUSE_IMAGE
wxBitmap(const wxImage& image, int depth = -1, double WXUNUSED(scale) = 1.0);
#endif
bool Create(const wxIDirectFBSurfacePtr& surface);
bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
bool Create(int width, int height, const wxDC& WXUNUSED(dc))
{ return Create(width,height); }
virtual int GetHeight() const;
virtual int GetWidth() const;
virtual int GetDepth() const;
#if wxUSE_IMAGE
virtual wxImage ConvertToImage() const;
#endif
virtual wxMask *GetMask() const;
virtual void SetMask(wxMask *mask);
virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
virtual bool SaveFile(const wxString &name, wxBitmapType type,
const wxPalette *palette = NULL) const;
virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
#if wxUSE_PALETTE
virtual wxPalette *GetPalette() const;
virtual void SetPalette(const wxPalette& palette);
#endif
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
static void InitStandardHandlers();
// raw bitmap access support functions
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
bool HasAlpha() const;
// implementation:
virtual void SetHeight(int height);
virtual void SetWidth(int width);
virtual void SetDepth(int depth);
// get underlying native representation:
wxIDirectFBSurfacePtr GetDirectFBSurface() const;
protected:
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
bool CreateWithFormat(int width, int height, int dfbFormat);
wxDECLARE_DYNAMIC_CLASS(wxBitmap);
};
#endif // _WX_DFB_BITMAP_H_