c052164410
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47324 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
166 lines
4.8 KiB
C++
166 lines
4.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk/bitmap.h
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// Purpose:
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// Author: Robert Roebling
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GTK_BITMAP_H_
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#define _WX_GTK_BITMAP_H_
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typedef struct _GdkPixbuf GdkPixbuf;
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMask: public wxObject
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{
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public:
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wxMask();
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wxMask( const wxBitmap& bitmap, const wxColour& colour );
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#if wxUSE_PALETTE
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wxMask( const wxBitmap& bitmap, int paletteIndex );
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#endif // wxUSE_PALETTE
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wxMask( const wxBitmap& bitmap );
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virtual ~wxMask();
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bool Create( const wxBitmap& bitmap, const wxColour& colour );
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#if wxUSE_PALETTE
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bool Create( const wxBitmap& bitmap, int paletteIndex );
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#endif // wxUSE_PALETTE
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bool Create( const wxBitmap& bitmap );
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// implementation
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GdkBitmap *m_bitmap;
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GdkBitmap *GetBitmap() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxMask)
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};
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//-----------------------------------------------------------------------------
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// wxBitmap
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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{
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public:
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wxBitmap() { }
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wxBitmap( int width, int height, int depth = -1 );
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wxBitmap( const char bits[], int width, int height, int depth = 1 );
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wxBitmap( const char* const* bits );
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#ifdef wxNEEDS_CHARPP
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// needed for old GCC
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wxBitmap(char** data)
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{
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*this = wxBitmap(wx_const_cast(const char* const*, data));
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}
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#endif
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wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
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#if wxUSE_IMAGE
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wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
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#endif // wxUSE_IMAGE
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virtual ~wxBitmap();
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bool Ok() const { return IsOk(); }
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bool IsOk() const;
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bool Create(int width, int height, int depth = -1);
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int GetHeight() const;
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int GetWidth() const;
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int GetDepth() const;
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#if wxUSE_IMAGE
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wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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wxMask *GetMask() const;
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void SetMask( wxMask *mask );
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = (wxPalette *)NULL) const;
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bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
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#if wxUSE_PALETTE
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wxPalette *GetPalette() const;
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void SetPalette(const wxPalette& palette);
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wxPalette *GetColourMap() const { return GetPalette(); };
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#endif // wxUSE_PALETTE
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static void InitStandardHandlers();
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// implementation
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// --------------
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void SetHeight( int height );
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void SetWidth( int width );
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void SetDepth( int depth );
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void SetPixmap( GdkPixmap *pixmap );
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void SetPixbuf(GdkPixbuf* pixbuf, int depth = 0);
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GdkPixmap *GetPixmap() const;
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bool HasPixmap() const;
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bool HasPixbuf() const;
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GdkPixbuf *GetPixbuf() const;
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// Basically, this corresponds to Win32 StretchBlt()
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wxBitmap Rescale(int clipx, int clipy, int clipwidth, int clipheight, int width, int height) const;
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// raw bitmap access support functions
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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bool HasAlpha() const;
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protected:
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#if wxUSE_IMAGE
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bool CreateFromImage(const wxImage& image, int depth);
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#endif // wxUSE_IMAGE
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virtual wxObjectRefData* CreateRefData() const;
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virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
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private:
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#if wxUSE_IMAGE
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// to be called from CreateFromImage only!
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bool CreateFromImageAsPixmap(const wxImage& image, int depth);
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bool CreateFromImageAsPixbuf(const wxImage& image);
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#endif // wxUSE_IMAGE
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enum Representation
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{
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Pixmap,
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Pixbuf
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};
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// removes other representations from memory, keeping only 'keep'
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// (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
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void PurgeOtherRepresentations(Representation keep);
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friend class wxMemoryDC;
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friend class wxBitmapHandler;
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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//-----------------------------------------------------------------------------
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// wxBitmapHandler
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
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{
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DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
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};
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#endif // _WX_GTK_BITMAP_H_
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