113a32366e
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185 lines
7.0 KiB
Plaintext
185 lines
7.0 KiB
Plaintext
wxWidgets 3.2.1 Release Notes
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=============================
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Welcome to the new stable release of wxWidgets, a free and open source
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cross-platform C++ framework for writing advanced GUI applications using
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native controls.
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wxWidgets allows you to write native-looking GUI applications for all the major
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desktop platforms and also helps with abstracting the differences in the non-GUI
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aspects between them. It is free for the use in both open source and commercial
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applications, comes with the full, easy to read and modify, source and extensive
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documentation and a collection of more than a hundred examples. You can learn
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more about wxWidgets at:
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* https://www.wxwidgets.org/
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Documentation is available online at:
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* https://docs.wxwidgets.org/3.2.1/
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wxWidgets sources and binaries for the selected platforms are available for
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download from:
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* https://www.wxwidgets.org/downloads/
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or, for a more more permanent but less convenient to use link, from
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* https://github.com/wxWidgets/wxWidgets/releases/tag/v3.2.1/
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Please see https://docs.wxwidgets.org/3.2.1/overview_install.html for full
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installation instructions.
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Changes since 3.0
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-----------------
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This release is a culmination of many years of development since the
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last stable 3.0 release. It contains more than 15,000 commits from more
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than 400 unique contributors (including more than 200 with multiple
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contributions) and has too many improvements to list them all here, but
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here is a maximally condensed summary of the most important ones:
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- Build system improvements: support for new compilers (up to MSVS 2022,
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g++ 12, clang 14) with an even simpler way of using wxWidgets from
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MSVS, with wxwidgets.props file, as well as an entirely new CMake build
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system.
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- Support for native dark mode under macOS 10.14 and later, support for
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ARM hardware and macOS versions up to 13.
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- High DPI support with the new, but almost perfectly backwards-
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compatible, API based on wxBitmapBundle, including per-monitor DPI and
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dynamic DPI changes.
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- New features: HTTPS and HTTP/2 support with wxWebRequest and friends;
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support for freezing rows/columns in wxGrid; mouse gesture events
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(GSoC 2017 project); non-integer font sizes and arbitrary font weights
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in wxFont; fractional pen widths in wxGraphicsContext; arbitrary label
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windows in wxStaticBox; markup in wxDataViewCtrl items text; support
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for ZIP 64 files; LZMA compression; much improved accessibility
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support under MSW; new Edge-based wxWebView implementation; support for
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using native spell-checking in wxTextCtrl; new PCRE-based wxRegEx.
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- New classes: wxActivityIndicator, wxAddRemoveCtrl, wxAppProgressIndicator,
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wxBitmapBundle, wxNativeWindow, wxPersistentComboBox,
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wxPowerResourceBlocker, wxSecretStore, wxTempFFile, wxUILocale and many new
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features in the existing classes.
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- New XRC handlers for all the new and some of the existing classes.
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- Significant improvements to: wxBusyInfo, wxDataViewCtrl, wxDirDialog, wxGrid,
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wxNotificationMessage, wxSpinCtrl, wxStaticBox, wxStyledTextCtrl,
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wxUIActionSimulator.
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- Improvements to compile-time safety with the possibility to disable dangerous
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implicit conversions between wxString and "char*" strings.
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- Latest versions of all bundled 3rd party libraries, including all the
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security fixes and support for WebKit 2 and GStreamer 1.7 under Unix.
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- Better, even if still perfectible, Wayland support in wxGTK.
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- Revamped OpenGL support better suited to modern OpenGL (3.2+).
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- Further C++11 and later support improvements, wxWidgets can be built using
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C++20 compilers.
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- New experimental wxQt port.
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- Many, many bug fixes.
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Note that in spite of all these changes, wxWidgets 3.2 is almost fully
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compatible with wxWidgets 3.0 and updating the existing applications to
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use it shouldn't require much effort. But please do read the (relatively
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short) section listing the incompatible changes in the beginning of the
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change log file available online at
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https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.1/docs/changes.txt
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if you're upgrading from a previous wxWidgets version.
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Supported Platforms
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-------------------
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This version of wxWidgets supports the following primary platforms:
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* Windows XP, Vista, 7, 8, 10 and 11 (32/64 bits).
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* Most Unix variants using the GTK+ toolkit (version 2.6 or newer)
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* macOS (10.10 or newer) using Cocoa (x86-64 or ARM).
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There is some support for the following platforms:
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* Most Unix variants with X11
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* Most Unix variants with Motif/Lesstif
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* Most Unix variants with GTK+ 1.2
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* Most Unix variants with Qt 5 or newer (experimental)
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All C++ compilers in common use are supported.
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Licence
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-------
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For licensing information, please see the files:
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* docs/preamble.txt
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* docs/licence.txt
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* docs/licendoc.txt
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* docs/gpl.txt
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* docs/lgpl.txt
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* docs/xserver.txt
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Although this may seem complex, it is there to allow authors of proprietary,
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commercial applications to use wxWidgets in addition to those writing GPL'ed
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applications. In summary, the licence is LGPL plus a clause allowing
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unrestricted distribution of application binaries. To answer a FAQ, you don't
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have to distribute any source if you wish to write commercial applications using
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wxWidgets.
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However, if you distribute wxGTK, wxQt or wxMotif (with Lesstif) version of your
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application, don't forget that it is linked against GTK+, Qt or Lesstif, which
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are covered by LGPL *without* exception notice and so is bound by its
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requirements.
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If you use TIFF image handler, please see src/tiff/COPYRIGHT for libtiff licence
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details.
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If you use JPEG image handler, documentation for your program should contain
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following sentence: "This software is based in part on the work of the
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Independent JPEG Group". See src/jpeg/README for details.
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If you use wxRegEx class, please see 3rdparty/pcre/LICENCE for PCRE licence
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details.
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If you use wxXML classes or XRC, see src/expat/COPYING for licence details.
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Reporting Bugs
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--------------
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The wxWidgets bug tracker can be found here:
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* https://github.com/wxWidgets/wxWidgets/issues/
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Please use the search function find any possibly relevant bugs before reporting
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new ones. Also please notice that often trying to correct the bug yourself is
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the quickest way to fix it. Even if you fail to do it, you may discover
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valuable information allowing us to fix it while doing it. We also give much
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higher priority to bug reports with patches fixing the problems so this ensures
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that your report will be addressed sooner.
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Further Information
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-------------------
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If you are looking for community support, you can get it from
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* Mailing Lists: https://www.wxwidgets.org/support/mailing-lists/
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* Discussion Forums: https://forums.wxwidgets.org/
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* #wxwidgets IRC Channel: https://www.wxwidgets.org/support/irc/
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* Stack Overflow (tag your questions with "wxwidgets"):
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https://stackoverflow.com/questions/tagged/wxwidgets
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Commercial support is also available, please see
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https://www.wxwidgets.org/support/commercial/
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Finally, keep in mind that wxWidgets is an open source project collaboratively
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developed by its users and your contributions to it are always welcome!
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Have fun!
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The wxWidgets Team, July 2022
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