wxWidgets/include/wx/generic/progdlgg.h
Vadim Zeitlin d7f19ee610 Fix spelling in comments and documentation using codespell
Apply the utility from https://github.com/codespell-project/codespell/
to fix spelling issues in the headers under both include and interface
directories and add a file with a couple of exceptions.

The exact command line used was:

    $ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
2020-06-27 22:56:22 +02:00

233 lines
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C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/progdlgg.h
// Purpose: wxGenericProgressDialog class
// Author: Karsten Ballueder
// Modified by: Francesco Montorsi
// Created: 09.05.1999
// Copyright: (c) Karsten Ballueder
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef __PROGDLGH_G__
#define __PROGDLGH_G__
#include "wx/dialog.h"
#include "wx/weakref.h"
class WXDLLIMPEXP_FWD_CORE wxButton;
class WXDLLIMPEXP_FWD_CORE wxEventLoop;
class WXDLLIMPEXP_FWD_CORE wxGauge;
class WXDLLIMPEXP_FWD_CORE wxStaticText;
class WXDLLIMPEXP_FWD_CORE wxWindowDisabler;
/*
Progress dialog which shows a moving progress bar.
Taken from the Mahogany project.
*/
class WXDLLIMPEXP_CORE wxGenericProgressDialog : public wxDialog
{
public:
wxGenericProgressDialog();
wxGenericProgressDialog(const wxString& title, const wxString& message,
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
virtual ~wxGenericProgressDialog();
bool Create(const wxString& title,
const wxString& message,
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL);
virtual void Resume();
virtual int GetValue() const;
virtual int GetRange() const;
virtual wxString GetMessage() const;
virtual void SetRange(int maximum);
// Return whether "Cancel" or "Skip" button was pressed, always return
// false if the corresponding button is not shown.
virtual bool WasCancelled() const;
virtual bool WasSkipped() const;
// Must provide overload to avoid hiding it (and warnings about it)
virtual void Update() wxOVERRIDE { wxDialog::Update(); }
virtual bool Show( bool show = true ) wxOVERRIDE;
// This enum is an implementation detail and should not be used
// by user code.
enum State
{
Uncancelable = -1, // dialog can't be canceled
Canceled, // can be cancelled and, in fact, was
Continue, // can be cancelled but wasn't
Finished, // finished, waiting to be removed from screen
Dismissed // was closed by user after finishing
};
protected:
// Update just the m_maximum field, this is used by public SetRange() but,
// unlike it, doesn't update the controls state. This makes it useful for
// both this class and its derived classes that don't use m_gauge to
// display progress.
void SetMaximum(int maximum);
// Return the labels to use for showing the elapsed/estimated/remaining
// times respectively.
static wxString GetElapsedLabel() { return wxGetTranslation("Elapsed time:"); }
static wxString GetEstimatedLabel() { return wxGetTranslation("Estimated time:"); }
static wxString GetRemainingLabel() { return wxGetTranslation("Remaining time:"); }
// Similar to wxWindow::HasFlag() but tests for a presence of a wxPD_XXX
// flag in our (separate) flags instead of using m_windowStyle.
bool HasPDFlag(int flag) const { return (m_pdStyle & flag) != 0; }
// Return the progress dialog style. Prefer to use HasPDFlag() if possible.
int GetPDStyle() const { return m_pdStyle; }
void SetPDStyle(int pdStyle) { m_pdStyle = pdStyle; }
// Updates estimated times from a given progress bar value and stores the
// results in provided arguments.
void UpdateTimeEstimates(int value,
unsigned long &elapsedTime,
unsigned long &estimatedTime,
unsigned long &remainingTime);
// Converts seconds to HH:mm:ss format.
static wxString GetFormattedTime(unsigned long timeInSec);
// Create a new event loop if there is no currently running one.
void EnsureActiveEventLoopExists();
// callback for optional abort button
void OnCancel(wxCommandEvent&);
// callback for optional skip button
void OnSkip(wxCommandEvent&);
// callback to disable "hard" window closing
void OnClose(wxCloseEvent&);
// called to disable the other windows while this dialog is shown
void DisableOtherWindows();
// must be called to re-enable the other windows temporarily disabled while
// the dialog was shown
void ReenableOtherWindows();
// Store the parent window as wxWindow::m_parent and also set the top level
// parent reference we store in this class itself.
void SetTopParent(wxWindow* parent);
// return the top level parent window of this dialog (may be NULL)
wxWindow *GetTopParent() const { return m_parentTop; }
// continue processing or not (return value for Update())
State m_state;
// the maximum value
int m_maximum;
#if defined(__WXMSW__)
// the factor we use to always keep the value in 16 bit range as the native
// control only supports ranges from 0 to 65,535
size_t m_factor;
#endif // __WXMSW__
// time when the dialog was created
unsigned long m_timeStart;
// time when the dialog was closed or cancelled
unsigned long m_timeStop;
// time between the moment the dialog was closed/cancelled and resume
unsigned long m_break;
private:
// update the label to show the given time (in seconds)
static void SetTimeLabel(unsigned long val, wxStaticText *label);
// common part of all ctors
void Init();
// create the label with given text and another one to show the time nearby
// as the next windows in the sizer, returns the created control
wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
// updates the label message
void UpdateMessage(const wxString &newmsg);
// common part of Update() and Pulse(), returns true if not cancelled
bool DoBeforeUpdate(bool *skip);
// common part of Update() and Pulse()
void DoAfterUpdate();
// shortcuts for enabling buttons
void EnableClose();
void EnableSkip(bool enable = true);
void EnableAbort(bool enable = true);
void DisableSkip() { EnableSkip(false); }
void DisableAbort() { EnableAbort(false); }
// the widget displaying current status (may be NULL)
wxGauge *m_gauge;
// the message displayed
wxStaticText *m_msg;
// displayed elapsed, estimated, remaining time
wxStaticText *m_elapsed,
*m_estimated,
*m_remaining;
// Reference to the parent top level window, automatically becomes NULL if
// it it is destroyed and could be always NULL if it's not given at all.
wxWindowRef m_parentTop;
// Progress dialog styles: this is not the same as m_windowStyle because
// wxPD_XXX constants clash with the existing TLW styles so to be sure we
// don't have any conflicts we just use a separate variable for storing
// them.
int m_pdStyle;
// skip some portion
bool m_skip;
// the abort and skip buttons (or NULL if none)
wxButton *m_btnAbort;
wxButton *m_btnSkip;
// saves the time when elapsed time was updated so there is only one
// update per second
unsigned long m_last_timeupdate;
// tells how often a change of the estimated time has to be confirmed
// before it is actually displayed - this reduces the frequency of updates
// of estimated and remaining time
int m_delay;
// counts the confirmations
int m_ctdelay;
unsigned long m_display_estimated;
// for wxPD_APP_MODAL case
wxWindowDisabler *m_winDisabler;
// Temporary event loop created by the dialog itself if there is no
// currently active loop when it is created.
wxEventLoop *m_tempEventLoop;
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(wxGenericProgressDialog);
};
#endif // __PROGDLGH_G__