d7f19ee610
Apply the utility from https://github.com/codespell-project/codespell/ to fix spelling issues in the headers under both include and interface directories and add a file with a couple of exceptions. The exact command line used was: $ codespell -w -I misc/scripts/codespell.ignore -i 3 in*
233 lines
8.0 KiB
C++
233 lines
8.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/progdlgg.h
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// Purpose: wxGenericProgressDialog class
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// Author: Karsten Ballueder
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// Modified by: Francesco Montorsi
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// Created: 09.05.1999
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// Copyright: (c) Karsten Ballueder
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __PROGDLGH_G__
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#define __PROGDLGH_G__
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#include "wx/dialog.h"
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#include "wx/weakref.h"
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class WXDLLIMPEXP_FWD_CORE wxButton;
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class WXDLLIMPEXP_FWD_CORE wxEventLoop;
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class WXDLLIMPEXP_FWD_CORE wxGauge;
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class WXDLLIMPEXP_FWD_CORE wxStaticText;
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class WXDLLIMPEXP_FWD_CORE wxWindowDisabler;
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/*
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Progress dialog which shows a moving progress bar.
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Taken from the Mahogany project.
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*/
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class WXDLLIMPEXP_CORE wxGenericProgressDialog : public wxDialog
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{
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public:
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wxGenericProgressDialog();
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wxGenericProgressDialog(const wxString& title, const wxString& message,
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int maximum = 100,
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wxWindow *parent = NULL,
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int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
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virtual ~wxGenericProgressDialog();
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bool Create(const wxString& title,
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const wxString& message,
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int maximum = 100,
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wxWindow *parent = NULL,
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int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
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virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
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virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL);
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virtual void Resume();
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virtual int GetValue() const;
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virtual int GetRange() const;
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virtual wxString GetMessage() const;
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virtual void SetRange(int maximum);
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// Return whether "Cancel" or "Skip" button was pressed, always return
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// false if the corresponding button is not shown.
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virtual bool WasCancelled() const;
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virtual bool WasSkipped() const;
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// Must provide overload to avoid hiding it (and warnings about it)
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virtual void Update() wxOVERRIDE { wxDialog::Update(); }
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virtual bool Show( bool show = true ) wxOVERRIDE;
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// This enum is an implementation detail and should not be used
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// by user code.
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enum State
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{
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Uncancelable = -1, // dialog can't be canceled
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Canceled, // can be cancelled and, in fact, was
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Continue, // can be cancelled but wasn't
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Finished, // finished, waiting to be removed from screen
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Dismissed // was closed by user after finishing
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};
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protected:
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// Update just the m_maximum field, this is used by public SetRange() but,
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// unlike it, doesn't update the controls state. This makes it useful for
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// both this class and its derived classes that don't use m_gauge to
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// display progress.
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void SetMaximum(int maximum);
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// Return the labels to use for showing the elapsed/estimated/remaining
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// times respectively.
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static wxString GetElapsedLabel() { return wxGetTranslation("Elapsed time:"); }
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static wxString GetEstimatedLabel() { return wxGetTranslation("Estimated time:"); }
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static wxString GetRemainingLabel() { return wxGetTranslation("Remaining time:"); }
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// Similar to wxWindow::HasFlag() but tests for a presence of a wxPD_XXX
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// flag in our (separate) flags instead of using m_windowStyle.
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bool HasPDFlag(int flag) const { return (m_pdStyle & flag) != 0; }
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// Return the progress dialog style. Prefer to use HasPDFlag() if possible.
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int GetPDStyle() const { return m_pdStyle; }
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void SetPDStyle(int pdStyle) { m_pdStyle = pdStyle; }
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// Updates estimated times from a given progress bar value and stores the
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// results in provided arguments.
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void UpdateTimeEstimates(int value,
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unsigned long &elapsedTime,
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unsigned long &estimatedTime,
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unsigned long &remainingTime);
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// Converts seconds to HH:mm:ss format.
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static wxString GetFormattedTime(unsigned long timeInSec);
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// Create a new event loop if there is no currently running one.
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void EnsureActiveEventLoopExists();
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// callback for optional abort button
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void OnCancel(wxCommandEvent&);
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// callback for optional skip button
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void OnSkip(wxCommandEvent&);
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// callback to disable "hard" window closing
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void OnClose(wxCloseEvent&);
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// called to disable the other windows while this dialog is shown
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void DisableOtherWindows();
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// must be called to re-enable the other windows temporarily disabled while
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// the dialog was shown
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void ReenableOtherWindows();
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// Store the parent window as wxWindow::m_parent and also set the top level
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// parent reference we store in this class itself.
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void SetTopParent(wxWindow* parent);
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// return the top level parent window of this dialog (may be NULL)
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wxWindow *GetTopParent() const { return m_parentTop; }
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// continue processing or not (return value for Update())
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State m_state;
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// the maximum value
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int m_maximum;
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#if defined(__WXMSW__)
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// the factor we use to always keep the value in 16 bit range as the native
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// control only supports ranges from 0 to 65,535
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size_t m_factor;
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#endif // __WXMSW__
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// time when the dialog was created
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unsigned long m_timeStart;
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// time when the dialog was closed or cancelled
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unsigned long m_timeStop;
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// time between the moment the dialog was closed/cancelled and resume
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unsigned long m_break;
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private:
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// update the label to show the given time (in seconds)
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static void SetTimeLabel(unsigned long val, wxStaticText *label);
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// common part of all ctors
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void Init();
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// create the label with given text and another one to show the time nearby
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// as the next windows in the sizer, returns the created control
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wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
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// updates the label message
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void UpdateMessage(const wxString &newmsg);
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// common part of Update() and Pulse(), returns true if not cancelled
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bool DoBeforeUpdate(bool *skip);
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// common part of Update() and Pulse()
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void DoAfterUpdate();
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// shortcuts for enabling buttons
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void EnableClose();
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void EnableSkip(bool enable = true);
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void EnableAbort(bool enable = true);
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void DisableSkip() { EnableSkip(false); }
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void DisableAbort() { EnableAbort(false); }
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// the widget displaying current status (may be NULL)
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wxGauge *m_gauge;
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// the message displayed
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wxStaticText *m_msg;
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// displayed elapsed, estimated, remaining time
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wxStaticText *m_elapsed,
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*m_estimated,
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*m_remaining;
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// Reference to the parent top level window, automatically becomes NULL if
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// it it is destroyed and could be always NULL if it's not given at all.
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wxWindowRef m_parentTop;
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// Progress dialog styles: this is not the same as m_windowStyle because
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// wxPD_XXX constants clash with the existing TLW styles so to be sure we
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// don't have any conflicts we just use a separate variable for storing
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// them.
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int m_pdStyle;
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// skip some portion
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bool m_skip;
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// the abort and skip buttons (or NULL if none)
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wxButton *m_btnAbort;
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wxButton *m_btnSkip;
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// saves the time when elapsed time was updated so there is only one
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// update per second
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unsigned long m_last_timeupdate;
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// tells how often a change of the estimated time has to be confirmed
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// before it is actually displayed - this reduces the frequency of updates
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// of estimated and remaining time
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int m_delay;
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// counts the confirmations
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int m_ctdelay;
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unsigned long m_display_estimated;
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// for wxPD_APP_MODAL case
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wxWindowDisabler *m_winDisabler;
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// Temporary event loop created by the dialog itself if there is no
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// currently active loop when it is created.
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wxEventLoop *m_tempEventLoop;
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wxDECLARE_EVENT_TABLE();
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wxDECLARE_NO_COPY_CLASS(wxGenericProgressDialog);
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};
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#endif // __PROGDLGH_G__
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