wxWidgets/samples/docview/view.cpp
Vadim Zeitlin 9b341e6fa1 No changes, just simplify docview sample a bit.
Remove some unnecessary function arguments and m_frame member variable.

Closes #12374.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66079 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-11-10 00:36:39 +00:00

365 lines
9.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/docview/view.cpp
// Purpose: View classes implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
#include "docview.h"
#include "doc.h"
#include "view.h"
// ----------------------------------------------------------------------------
// DrawingView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(DrawingView, wxView)
BEGIN_EVENT_TABLE(DrawingView, wxView)
EVT_MENU(wxID_CUT, DrawingView::OnCut)
END_EVENT_TABLE()
// What to do when a view is created. Creates actual
// windows for displaying the view.
bool DrawingView::OnCreate(wxDocument *doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
MyApp& app = wxGetApp();
if ( app.GetMode() != MyApp::Mode_Single )
{
// create a new window and canvas inside it
wxFrame* frame = app.CreateChildFrame(this, true);
wxASSERT(frame == GetFrame());
m_canvas = new MyCanvas(this);
}
else // single document mode
{
// reuse the existing window and canvas
m_canvas = app.GetMainWindowCanvas();
m_canvas->SetView(this);
// Initialize the edit menu Undo and Redo items
doc->GetCommandProcessor()->SetEditMenu(app.GetMainWindowEditMenu());
doc->GetCommandProcessor()->Initialize();
}
GetFrame()->Show();
return true;
}
// Sneakily gets used for default print/preview as well as drawing on the
// screen.
void DrawingView::OnDraw(wxDC *dc)
{
dc->SetPen(*wxBLACK_PEN);
// simply draw all lines of all segments
const DoodleSegments& segments = GetDocument()->GetSegments();
for ( DoodleSegments::const_iterator i = segments.begin();
i != segments.end();
++i )
{
const DoodleLines& lines = i->GetLines();
for ( DoodleLines::const_iterator j = lines.begin();
j != lines.end();
++j )
{
const DoodleLine& line = *j;
dc->DrawLine(line.x1, line.y1, line.x2, line.y2);
}
}
}
DrawingDocument* DrawingView::GetDocument()
{
return wxStaticCast(wxView::GetDocument(), DrawingDocument);
}
void DrawingView::OnUpdate(wxView* sender, wxObject* hint)
{
wxView::OnUpdate(sender, hint);
if ( m_canvas )
m_canvas->Refresh();
}
// Clean up windows used for displaying the view.
bool DrawingView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
// Clear the canvas in single-window mode in which it stays alive
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
m_canvas->ClearBackground();
m_canvas->ResetView();
m_canvas = NULL;
if (GetFrame())
wxStaticCast(GetFrame(), wxFrame)->SetTitle(wxTheApp->GetAppDisplayName());
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}
void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
{
DrawingDocument * const doc = GetDocument();
doc->GetCommandProcessor()->Submit(new DrawingRemoveSegmentCommand(doc));
}
// ----------------------------------------------------------------------------
// TextEditView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(TextEditView, wxView)
BEGIN_EVENT_TABLE(TextEditView, wxView)
EVT_MENU(wxID_COPY, TextEditView::OnCopy)
EVT_MENU(wxID_PASTE, TextEditView::OnPaste)
EVT_MENU(wxID_SELECTALL, TextEditView::OnSelectAll)
END_EVENT_TABLE()
bool TextEditView::OnCreate(wxDocument *doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
wxFrame* frame = wxGetApp().CreateChildFrame(this, false);
wxASSERT(frame == GetFrame());
m_text = new wxTextCtrl(frame, wxID_ANY, "",
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE);
frame->Show();
return true;
}
void TextEditView::OnDraw(wxDC *WXUNUSED(dc))
{
// nothing to do here, wxTextCtrl draws itself
}
bool TextEditView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
m_text->Clear();
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}
// ----------------------------------------------------------------------------
// MyCanvas implementation
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_MOUSE_EVENTS(MyCanvas::OnMouseEvent)
END_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxView *view, wxWindow *parent)
: wxScrolledWindow(parent ? parent : view->GetFrame())
{
m_view = view;
m_currentSegment = NULL;
m_lastMousePos = wxDefaultPosition;
SetCursor(wxCursor(wxCURSOR_PENCIL));
// this is completely arbitrary and is done just for illustration purposes
SetVirtualSize(1000, 1000);
SetScrollRate(20, 20);
SetBackgroundColour(*wxWHITE);
}
MyCanvas::~MyCanvas()
{
delete m_currentSegment;
}
// Define the repainting behaviour
void MyCanvas::OnDraw(wxDC& dc)
{
if ( m_view )
m_view->OnDraw(& dc);
}
// This implements a tiny doodling program. Drag the mouse using the left
// button.
void MyCanvas::OnMouseEvent(wxMouseEvent& event)
{
if ( !m_view )
return;
wxClientDC dc(this);
PrepareDC(dc);
dc.SetPen(*wxBLACK_PEN);
const wxPoint pt(event.GetLogicalPosition(dc));
// is this the end of the current segment?
if ( m_currentSegment && event.LeftUp() )
{
if ( !m_currentSegment->IsEmpty() )
{
// We've got a valid segment on mouse left up, so store it.
DrawingDocument * const
doc = wxStaticCast(m_view->GetDocument(), DrawingDocument);
doc->GetCommandProcessor()->Submit(
new DrawingAddSegmentCommand(doc, *m_currentSegment));
doc->Modify(true);
}
wxDELETE(m_currentSegment);
}
// is this the start of a new segment?
if ( m_lastMousePos != wxDefaultPosition && event.Dragging() )
{
if ( !m_currentSegment )
m_currentSegment = new DoodleSegment;
m_currentSegment->AddLine(m_lastMousePos, pt);
dc.DrawLine(m_lastMousePos, pt);
}
m_lastMousePos = pt;
}
// ----------------------------------------------------------------------------
// ImageCanvas implementation
// ----------------------------------------------------------------------------
// Define a constructor for my canvas
ImageCanvas::ImageCanvas(wxView* view)
: wxScrolledWindow(view->GetFrame())
{
m_view = view;
SetScrollRate( 10, 10 );
}
// Define the repainting behaviour
void ImageCanvas::OnDraw(wxDC& dc)
{
if ( m_view )
m_view->OnDraw(& dc);
}
// ----------------------------------------------------------------------------
// ImageView implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(ImageView, wxView)
ImageDocument* ImageView::GetDocument()
{
return wxStaticCast(wxView::GetDocument(), ImageDocument);
}
bool ImageView::OnCreate(wxDocument* doc, long flags)
{
if ( !wxView::OnCreate(doc, flags) )
return false;
wxFrame* frame = wxGetApp().CreateChildFrame(this, false);
wxASSERT(frame == GetFrame());
m_canvas = new ImageCanvas(this);
frame->Show();
return true;
}
void ImageView::OnUpdate(wxView* sender, wxObject* hint)
{
wxView::OnUpdate(sender, hint);
wxImage image = GetDocument()->GetImage();
if ( image.IsOk() )
{
m_canvas->SetVirtualSize(image.GetWidth(), image.GetHeight());
}
}
void ImageView::OnDraw(wxDC* dc)
{
wxImage image = GetDocument()->GetImage();
if ( image.IsOk() )
{
dc->DrawBitmap(wxBitmap(image), 0, 0);
}
}
bool ImageView::OnClose(bool deleteWindow)
{
if ( !wxView::OnClose(deleteWindow) )
return false;
Activate(false);
if ( wxGetApp().GetMode() == MyApp::Mode_Single )
{
GetDocument()->DeleteContents();
}
else // not single window mode
{
if ( deleteWindow )
{
GetFrame()->Destroy();
SetFrame(NULL);
}
}
return true;
}