b19b28c8fc
Implement compatibility aliases for non-prefixed macro names. Require a final semicolon where possible. Correct a recurring error in the docs: IMPLEMENT/DECLARE_CLASS are alias to the DYNAMIC macros, not to the ABSTRACT macros. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64532 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
428 lines
14 KiB
C++
428 lines
14 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: listctrl.h
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// Purpose: wxListCtrl class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LISTCTRL_H_
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#define _WX_LISTCTRL_H_
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#include "wx/defs.h"
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#include "wx/generic/listctrl.h"
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#define wxMAC_ALWAYS_USE_GENERIC_LISTCTRL wxT("mac.listctrl.always_use_generic")
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class wxMacDataBrowserListCtrlControl;
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class wxListCtrlTextCtrlWrapper;
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class wxListCtrlRenameTimer;
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WX_DECLARE_EXPORTED_LIST(wxListItem, wxColumnList);
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class WXDLLIMPEXP_CORE wxListCtrl: public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxListCtrl)
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public:
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/*
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* Public interface
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*/
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wxListCtrl() { Init(); }
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wxListCtrl(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxLC_ICON,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListCtrlNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, validator, name);
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}
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virtual ~wxListCtrl();
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxLC_ICON,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListCtrlNameStr);
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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// Gets information about this column
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bool GetColumn(int col, wxListItem& item) const;
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// Sets information about this column
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// TODO: NOT const to be compatible with wxGenericListCtrl API
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bool SetColumn(int col, wxListItem& item) ;
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// Gets the column width
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int GetColumnWidth(int col) const;
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// Sets the column width
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bool SetColumnWidth(int col, int width) ;
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// Gets the number of items that can fit vertically in the
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// visible area of the list control (list or report view)
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// or the total number of items in the list control (icon
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// or small icon view)
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int GetCountPerPage() const;
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// Gets the edit control for editing labels.
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wxTextCtrl* GetEditControl() const;
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// Gets information about the item
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bool GetItem(wxListItem& info) const ;
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// Sets information about the item
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bool SetItem(wxListItem& info) ;
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// Sets a string field at a particular column
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long SetItem(long index, int col, const wxString& label, int imageId = -1);
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// Gets the item state
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int GetItemState(long item, long stateMask) const ;
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// Sets the item state
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bool SetItemState(long item, long state, long stateMask) ;
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void AssignImageList(wxImageList *imageList, int which);
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// Sets the item image
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bool SetItemImage(long item, int image, int selImage = -1) ;
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bool SetItemColumnImage(long item, long column, int image);
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// Gets the item text
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wxString GetItemText(long item, int col = 0) const ;
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// Sets the item text
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void SetItemText(long item, const wxString& str) ;
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void SetItemTextColour(long item, const wxColour& colour) ;
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wxColour GetItemTextColour(long item) const;
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void SetItemBackgroundColour(long item, const wxColour& colour) ;
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wxColour GetItemBackgroundColour(long item) const;
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void SetItemFont( long item, const wxFont &f);
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wxFont GetItemFont( long item ) const;
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// Gets the item data
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long GetItemData(long item) const ;
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// Sets the item data
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bool SetItemPtrData(long item, wxUIntPtr data);
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bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
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// Gets the item rectangle
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bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ;
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// Gets the item rectangle of a subitem
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bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
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// Gets the item position
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bool GetItemPosition(long item, wxPoint& pos) const ;
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// Sets the item position
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bool SetItemPosition(long item, const wxPoint& pos) ;
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// Gets the number of items in the list control
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int GetItemCount() const;
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// Gets the number of columns in the list control
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int GetColumnCount() const;
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void SetItemSpacing( int spacing, bool isSmall = false );
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wxSize GetItemSpacing() const;
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// Gets the number of selected items in the list control
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int GetSelectedItemCount() const;
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wxRect GetViewRect() const;
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// Gets the text colour of the listview
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wxColour GetTextColour() const;
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// Sets the text colour of the listview
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void SetTextColour(const wxColour& col);
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// Gets the index of the topmost visible item when in
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// list or report view
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long GetTopItem() const ;
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// are we in report mode?
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bool InReportView() const { return HasFlag(wxLC_REPORT); }
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bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
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// Add or remove a single window style
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void SetSingleStyle(long style, bool add = true) ;
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// Set the whole window style
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void SetWindowStyleFlag(long style) ;
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// Searches for an item, starting from 'item'.
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// item can be -1 to find the first item that matches the
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// specified flags.
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// Returns the item or -1 if unsuccessful.
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long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ;
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// Implementation: converts wxWidgets style to MSW style.
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// Can be a single style flag or a bit list.
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// oldStyle is 'normalised' so that it doesn't contain
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// conflicting styles.
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long ConvertToMSWStyle(long& oldStyle, long style) const;
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// Gets one of the three image lists
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wxImageList *GetImageList(int which) const ;
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// Sets the image list
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// N.B. There's a quirk in the Win95 list view implementation.
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// If in wxLC_LIST mode, it'll *still* display images by the labels if
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// there's a small-icon image list set for the control - even though you
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// haven't specified wxLIST_MASK_IMAGE when inserting.
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// So you have to set a NULL small-icon image list to be sure that
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// the wxLC_LIST mode works without icons. Of course, you may want icons...
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void SetImageList(wxImageList *imageList, int which) ;
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// Operations
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////////////////////////////////////////////////////////////////////////////
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// Arranges the items
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bool Arrange(int flag = wxLIST_ALIGN_DEFAULT);
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// Deletes an item
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bool DeleteItem(long item);
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// Deletes all items
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bool DeleteAllItems() ;
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// Deletes a column
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bool DeleteColumn(int col);
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// Deletes all columns
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bool DeleteAllColumns();
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// Clears items, and columns if there are any.
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void ClearAll();
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// Edit the label
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wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = wxCLASSINFO(wxTextCtrl));
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// End label editing, optionally cancelling the edit
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bool EndEditLabel(bool cancel);
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// Ensures this item is visible
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bool EnsureVisible(long item) ;
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// Find an item whose label matches this string, starting from the item after 'start'
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// or the beginning if 'start' is -1.
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long FindItem(long start, const wxString& str, bool partial = false);
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// Find an item whose data matches this data, starting from the item after 'start'
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// or the beginning if 'start' is -1.
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long FindItem(long start, long data);
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// Find an item nearest this position in the specified direction, starting from
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// the item after 'start' or the beginning if 'start' is -1.
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long FindItem(long start, const wxPoint& pt, int direction);
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// Determines which item (if any) is at the specified point,
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// giving details in 'flags' (see wxLIST_HITTEST_... flags above)
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// Request the subitem number as well at the given coordinate.
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long HitTest(const wxPoint& point, int& flags, long* ptrSubItem = NULL) const;
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// Inserts an item, returning the index of the new item if successful,
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// -1 otherwise.
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// TOD: Should also have some further convenience functions
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// which don't require setting a wxListItem object
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long InsertItem(wxListItem& info);
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// Insert a string item
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long InsertItem(long index, const wxString& label);
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// Insert an image item
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long InsertItem(long index, int imageIndex);
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// Insert an image/string item
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long InsertItem(long index, const wxString& label, int imageIndex);
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// For list view mode (only), inserts a column.
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long InsertColumn(long col, wxListItem& info);
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long InsertColumn(long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
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int width = -1);
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// Scrolls the list control. If in icon, small icon or report view mode,
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// x specifies the number of pixels to scroll. If in list view mode, x
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// specifies the number of columns to scroll.
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// If in icon, small icon or list view mode, y specifies the number of pixels
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// to scroll. If in report view mode, y specifies the number of lines to scroll.
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bool ScrollList(int dx, int dy);
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// Sort items.
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// fn is a function which takes 3 long arguments: item1, item2, data.
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// item1 is the long data associated with a first item (NOT the index).
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// item2 is the long data associated with a second item (NOT the index).
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// data is the same value as passed to SortItems.
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// The return value is a negative number if the first item should precede the second
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// item, a positive number of the second item should precede the first,
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// or zero if the two items are equivalent.
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// data is arbitrary data to be passed to the sort function.
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bool SortItems(wxListCtrlCompare fn, wxIntPtr data);
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wxMacDataBrowserListCtrlControl* GetListPeer() const;
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// these functions are only used for virtual list view controls, i.e. the
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// ones with wxLC_VIRTUAL style
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void SetItemCount(long count);
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void RefreshItem(long item);
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void RefreshItems(long itemFrom, long itemTo);
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// return the text for the given column of the given item
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virtual wxString OnGetItemText(long item, long column) const;
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// return the icon for the given item. In report view, OnGetItemImage will
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// only be called for the first column. See OnGetItemColumnImage for
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// details.
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virtual int OnGetItemImage(long item) const;
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// return the icon for the given item and column.
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virtual int OnGetItemColumnImage(long item, long column) const;
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// return the attribute for the item (may return NULL if none)
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virtual wxListItemAttr *OnGetItemAttr(long item) const;
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/* Why should we need this function? Leave for now.
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* We might need it because item data may have changed,
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* but the display needs refreshing (in string callback mode)
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// Updates an item. If the list control has the wxLI_AUTO_ARRANGE style,
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// the items will be rearranged.
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bool Update(long item);
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*/
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void Command(wxCommandEvent& event) { ProcessCommand(event); };
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wxListCtrlCompare GetCompareFunc() { return m_compareFunc; };
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wxIntPtr GetCompareFuncData() { return m_compareFuncData; };
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// public overrides needed for pimpl approach
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virtual bool SetFont(const wxFont& font);
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virtual bool SetForegroundColour(const wxColour& colour);
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virtual bool SetBackgroundColour(const wxColour& colour);
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virtual wxColour GetBackgroundColour() const;
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virtual void Freeze ();
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virtual void Thaw ();
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virtual void Update ();
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// functions for editing/timer
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void OnRenameTimer();
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bool OnRenameAccept(long itemEdit, const wxString& value);
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void OnRenameCancelled(long itemEdit);
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void ChangeCurrent(long current);
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void ResetCurrent() { ChangeCurrent((long)-1); }
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bool HasCurrent() const { return m_current != (long)-1; }
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void OnLeftDown(wxMouseEvent& event);
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void OnDblClick(wxMouseEvent& event);
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void FinishEditing(wxTextCtrl *text)
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{
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delete text;
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m_textctrlWrapper = NULL;
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SetFocus();
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}
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virtual int GetScrollPos(int orient) const;
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void OnRightDown(wxMouseEvent& event);
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void OnMiddleDown(wxMouseEvent& event);
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void OnChar(wxKeyEvent& event);
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virtual void SetFocus();
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void FireMouseEvent(wxEventType eventType, wxPoint position);
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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virtual wxDropTarget* GetDropTarget() const;
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// with CG, we need to get the context from an kEventControlDraw event
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// unfortunately, the DataBrowser callbacks don't provide the context
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// and we need it, so we need to set/remove it before and after draw
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// events so we can access it in the callbacks.
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void MacSetDrawingContext(void* context) { m_cgContext = context; }
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void* MacGetDrawingContext() { return m_cgContext; }
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virtual wxVisualAttributes GetDefaultAttributes() const
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{
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return GetClassDefaultAttributes(GetWindowVariant());
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}
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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protected:
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// protected overrides needed for pimpl approach
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual wxSize DoGetBestSize() const;
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long m_current;
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wxListCtrlTextCtrlWrapper *m_textctrlWrapper;
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wxListCtrlRenameTimer *m_renameTimer;
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// common part of all ctors
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void Init();
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wxGenericListCtrl* m_genericImpl; // allow use of the generic impl.
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wxMacDataBrowserListCtrlControl* m_dbImpl;
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void* m_macListCtrlEventHandler;
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void* m_cgContext;
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wxListCtrlCompare m_compareFunc;
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wxIntPtr m_compareFuncData;
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wxTextCtrl* m_textCtrl; // The control used for editing a label
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wxImageList * m_imageListNormal; // The image list for normal icons
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wxImageList * m_imageListSmall; // The image list for small icons
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wxImageList * m_imageListState; // The image list state icons (not implemented yet)
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wxColumnList m_colsInfo; // for storing info about each column
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wxColour m_textColor;
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wxColour m_bgColor;
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// keep track of whether or not we should delete the image list ourselves.
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bool m_ownsImageListNormal,
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m_ownsImageListSmall,
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m_ownsImageListState;
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long m_baseStyle; // Basic Windows style flags, for recreation purposes
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int m_colCount; // Windows doesn't have GetColumnCount so must
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// keep track of inserted/deleted columns
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int m_count; // for virtual lists, store item count
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private:
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int CalcColumnAutoWidth(int col) const;
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_LISTCTRL_H_
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