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Vadim Zeitlin 2208f53ba3 Add wxART_WX_LOGO and use it in the webview sample
Embed SVG data of the wx logo into the library itself to make it
available to all wx programs, including the samples. This is a bit
wasteful, but <12KiB is not really noticeable compared to the library
size.
2022-01-23 15:40:04 +01:00
.github Ask for GTK version and theme for wxGTK bug reports too 2022-01-14 14:59:09 +01:00
3rdparty Fix building tests with MSVS 2022 in C++20 mode with /permissive- 2022-01-04 23:13:39 +01:00
art Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
build Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
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docs Really fix example of creating wxBitmapBundle in hight DPI docs 2022-01-19 16:45:41 +01:00
include Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
interface Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
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misc Add script for converting arbitrary binary data to C arrays 2022-01-23 02:07:42 +01:00
samples Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
src Add wxART_WX_LOGO and use it in the webview sample 2022-01-23 15:40:04 +01:00
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acinclude.m4
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configure Fix description of wxUSE_SPELLCHECK option in configure and CMake 2021-10-17 19:36:56 +02:00
configure.in Fix description of wxUSE_SPELLCHECK option in configure and CMake 2021-10-17 19:36:56 +02:00
descrip.mms workaround for which is probably a compiler-bug on OpenVMS-AXP 2021-01-07 09:47:46 +01:00
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setup.h.in Always set wxUSE_SPELLCHECK to 1 by default for simplicity 2021-08-23 14:16:16 +02:00
version-script.in
wx-config-inplace.in
wx-config.in Fix wx-config --libs output for static monolithic build 2021-08-25 23:31:45 +02:00
wxwidgets.props Support for VS 2022 in wxwidgets.props 2021-09-27 14:21:28 +02:00
wxwin.m4 Change wxwin.m4 to use non-deprecated macros 2021-11-12 17:13:34 +01:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Unix (make) Unix (CMake) MSW (MSVC) MSW (gcc) Mac OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2005 or later (up to 2022).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.