378f7b3f89
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2033 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1551 lines
39 KiB
C++
1551 lines
39 KiB
C++
/*-*- c++ -*-********************************************************
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* wxllist: wxLayoutList, a layout engine for text and graphics *
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* *
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* (C) 1998-1999 by Karsten Ballüder (Ballueder@usa.net) *
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* *
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* $Id$
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*******************************************************************/
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#ifdef __GNUG__
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#pragma implementation "wxllist.h"
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#endif
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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# pragma hdrstop
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#endif
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//#include "Mpch.h"
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#ifdef M_PREFIX
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# include "gui/wxllist.h"
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#else
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# include "wxllist.h"
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#endif
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#ifndef USE_PCH
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# include "iostream.h"
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# include <wx/dc.h>
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# include <wx/dcps.h>
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# include <wx/print.h>
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# include <wx/log.h>
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#endif
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#include <ctype.h>
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/// This should never really get created
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#define WXLLIST_TEMPFILE "__wxllist.tmp"
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#ifdef WXLAYOUT_DEBUG
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# define TypewxString(t) g_aTypewxStrings[t]
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# define WXLO_DEBUG(x) wxLogDebug x
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static const char *g_aTypewxStrings[] =
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{
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"invalid", "text", "cmd", "icon"
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};
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void
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wxLayoutObject::Debug(void)
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{
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WXLO_DEBUG(("%s",g_aTypewxStrings[GetType()]));
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}
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#else
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# define TypewxString(t) ""
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# define WXLO_DEBUG(x)
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#endif
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/// Cursors smaller than this disappear in XOR drawing mode
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#define WXLO_MINIMUM_CURSOR_WIDTH 4
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/// Use this character to estimate a cursor size when none is available.
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#define WXLO_CURSORCHAR "E"
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/** @name Helper functions */
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//@{
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/// allows me to compare to wxPoints
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bool operator ==(wxPoint const &p1, wxPoint const &p2)
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{
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return p1.x == p2.x && p1.y == p2.y;
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}
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/// allows me to compare to wxPoints
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bool operator !=(wxPoint const &p1, wxPoint const &p2)
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{
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return p1.x != p2.x || p1.y != p2.y;
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}
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/// grows a wxRect so that it includes the given point
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static void GrowRect(wxRect &r, const wxPoint & p)
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{
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if(r.x > p.x)
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r.x = p.x;
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else if(r.x + r.width < p.x)
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r.width = p.x - r.x;
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if(r.y > p.y)
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r.y = p.y;
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else if(r.y + r.height < p.y)
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r.height = p.y - r.y;
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}
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//@}
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectText
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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wxLayoutObjectText::wxLayoutObjectText(const wxString &txt)
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{
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m_Text = txt;
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m_Width = 0;
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m_Height = 0;
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m_Top = 0;
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m_Bottom = 0;
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}
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wxLayoutObject *
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wxLayoutObjectText::Copy(void)
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{
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wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
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obj->m_Width = m_Width;
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obj->m_Height = m_Height;
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obj->m_Top = m_Top;
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obj->m_Bottom = m_Bottom;
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obj->SetUserData(m_UserData);
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return obj;
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}
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wxPoint
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wxLayoutObjectText::GetSize(CoordType *top, CoordType *bottom) const
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{
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*top = m_Top; *bottom = m_Bottom;
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return wxPoint(m_Width, m_Height);
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}
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void
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wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &coords)
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{
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dc.DrawText(m_Text, coords.x, coords.y-m_Top);
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}
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CoordType
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wxLayoutObjectText::GetOffsetScreen(wxDC &dc, CoordType xpos) const
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{
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CoordType
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offs = 1,
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maxlen = m_Text.Length();
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long
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width = 0,
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height, descent = 0l;
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if(xpos == 0) return 0; // easy
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while(width < xpos && offs < maxlen)
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{
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dc.GetTextExtent(m_Text.substr(0,offs),
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&width, &height, &descent);
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offs++;
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}
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/* We have to substract 1 to compensate for the offs++, and another
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one because we don't want to position the cursor behind the
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object what we clicked on, but before - otherwise it looks
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funny. */
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return (xpos > 2) ? offs-2 : 0;
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}
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void
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wxLayoutObjectText::Layout(wxDC &dc)
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{
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long descent = 0l;
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dc.GetTextExtent(m_Text,&m_Width, &m_Height, &descent);
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m_Bottom = descent;
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m_Top = m_Height - m_Bottom;
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}
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#ifdef WXLAYOUT_DEBUG
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void
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wxLayoutObjectText::Debug(void)
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{
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wxLayoutObject::Debug();
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WXLO_DEBUG((" `%s`", m_Text.c_str()));
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}
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#endif
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectIcon
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap const &icon)
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{
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m_Icon = new wxBitmap(icon);
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}
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wxLayoutObject *
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wxLayoutObjectIcon::Copy(void)
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{
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wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
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wxBitmap(*m_Icon));
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obj->SetUserData(m_UserData);
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return obj;
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}
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wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap *icon)
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{
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m_Icon = icon;
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}
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void
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wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &coords)
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{
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dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
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(m_Icon->GetMask() == NULL) ? FALSE : TRUE);
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}
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void
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wxLayoutObjectIcon::Layout(wxDC & /* dc */)
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{
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}
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wxPoint
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wxLayoutObjectIcon::GetSize(CoordType *top, CoordType *bottom) const
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{
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*top = m_Icon->GetHeight();
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*bottom = 0;
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return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
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}
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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wxLayoutObjectIcon
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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wxLayoutObjectCmd::wxLayoutObjectCmd(int size, int family, int style, int
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weight, bool underline,
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wxColour const *fg, wxColour const *bg)
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{
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m_font = new wxFont(size,family,style,weight,underline);
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m_ColourFG = fg;
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m_ColourBG = bg;
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}
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wxLayoutObject *
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wxLayoutObjectCmd::Copy(void)
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{
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wxLayoutStyleInfo si;
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GetStyle(&si);
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wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
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si.size, si.family, si.style, si.weight, si.underline,
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m_ColourFG, m_ColourBG);
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obj->SetUserData(m_UserData);
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return obj;
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}
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wxLayoutObjectCmd::~wxLayoutObjectCmd()
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{
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delete m_font;
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}
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void
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wxLayoutObjectCmd::GetStyle(wxLayoutStyleInfo *si) const
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{
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si->size = m_font->GetPointSize();
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si->family = m_font->GetFamily();
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si->style = m_font->GetStyle();
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si->underline = m_font->GetUnderlined();
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si->weight = m_font->GetWeight();
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si->fg_red = m_ColourFG->Red();
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si->fg_green = m_ColourFG->Green();
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si->fg_blue = m_ColourFG->Blue();
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si->bg_red = m_ColourBG->Red();
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si->bg_green = m_ColourBG->Green();
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si->bg_blue = m_ColourBG->Blue();
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}
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void
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wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const & /* coords */)
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{
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wxASSERT(m_font);
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dc.SetFont(*m_font);
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if(m_ColourFG)
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dc.SetTextForeground(*m_ColourFG);
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if(m_ColourBG)
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dc.SetTextBackground(*m_ColourBG);
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}
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void
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wxLayoutObjectCmd::Layout(wxDC &dc)
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{
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// this get called, so that recalculation uses right font sizes
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Draw(dc, wxPoint(0,0));
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}
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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The wxLayoutLine object
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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wxLayoutLine::wxLayoutLine(wxLayoutLine *prev)
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{
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m_LineNumber = 0;
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m_Height = 0;
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m_Length = 0;
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m_Dirty = true;
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m_Previous = prev;
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m_Next = NULL;
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RecalculatePosition();
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if(m_Previous)
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{
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m_LineNumber = m_Previous->GetLineNumber()+1;
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m_Next = m_Previous->GetNextLine();
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m_Previous->m_Next = this;
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m_Height = m_Previous->GetHeight();
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}
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if(m_Next)
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{
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m_Next->m_Previous = this;
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m_Next->MoveLines(+1);
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m_Next->RecalculatePositions(1);
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}
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}
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wxLayoutLine::~wxLayoutLine()
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{
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// kbList cleans itself
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}
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wxPoint
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wxLayoutLine::RecalculatePosition(void)
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{
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if(m_Previous)
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m_Position = m_Previous->GetPosition() +
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wxPoint(0,m_Previous->GetHeight());
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else
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m_Position = wxPoint(0,0);
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return m_Position;
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}
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void
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wxLayoutLine::RecalculatePositions(int recurse)
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{
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wxASSERT(recurse >= 0);
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wxPoint pos = m_Position;
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CoordType height = m_Height;
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// WXLO_TRACE("RecalculatePositions()");
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RecalculatePosition();
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if(m_Next)
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{
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if(recurse > 0)
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{
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if(m_Next) m_Next->RecalculatePositions(--recurse);
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}
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else if(pos != m_Position || m_Height != height)
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if(m_Next) m_Next->RecalculatePositions();
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}
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}
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wxLayoutObjectList::iterator
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wxLayoutLine::FindObject(CoordType xpos, CoordType *offset) const
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{
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wxASSERT(xpos >= 0);
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wxASSERT(offset);
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wxLayoutObjectList::iterator i;
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CoordType x = 0, len;
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for(i = m_ObjectList.begin(); i != NULLIT; i++)
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{
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len = (**i).GetLength();
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if( x <= xpos && xpos <= x + len )
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{
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*offset = xpos-x;
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return i;
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}
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x += (**i).GetLength();
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}
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return NULLIT;
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}
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wxLayoutObjectList::iterator
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wxLayoutLine::FindObjectScreen(wxDC &dc, CoordType xpos, CoordType *cxpos) const
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{
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wxASSERT(cxpos);
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wxASSERT(cxpos);
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wxLayoutObjectList::iterator i;
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CoordType x = 0, cx = 0, width;
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for(i = m_ObjectList.begin(); i != NULLIT; i++)
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{
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(**i).Layout(dc);
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width = (**i).GetWidth();
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if( x <= xpos && xpos <= x + width )
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{
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*cxpos = cx + (**i).GetOffsetScreen(dc, xpos-x);
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wxLogDebug("wxLayoutLine::FindObjectScreen: cursor xpos = %ld", *cxpos);
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return i;
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}
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x += (**i).GetWidth();
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cx += (**i).GetLength();
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}
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// behind last object:
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*cxpos = cx;
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return m_ObjectList.tail();
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}
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bool
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wxLayoutLine::Insert(CoordType xpos, wxLayoutObject *obj)
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{
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wxASSERT(xpos >= 0);
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wxASSERT(obj != NULL);
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CoordType offset;
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wxLOiterator i = FindObject(xpos, &offset);
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if(i == NULLIT)
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{
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if(xpos == 0 ) // aha, empty line!
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{
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m_ObjectList.push_back(obj);
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m_Length += obj->GetLength();
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return true;
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}
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else
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return false;
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}
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CoordType len = (**i).GetLength();
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if(offset == 0 /*&& i != m_ObjectList.begin()*/) // why?
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{ // insert before this object
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m_ObjectList.insert(i,obj);
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m_Length += obj->GetLength();
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return true;
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}
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if(offset == len )
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{
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if( i == m_ObjectList.tail()) // last object?
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m_ObjectList.push_back(obj);
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else
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{ // insert after current object
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i++;
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m_ObjectList.insert(i,obj);
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}
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m_Length += obj->GetLength();
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return true;
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}
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/* Otherwise we need to split the current object.
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Fortunately this can only be a text object. */
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wxASSERT((**i).GetType() == WXLO_TYPE_TEXT);
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wxString left, right;
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wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
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left = tobj->GetText().substr(0,offset);
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right = tobj->GetText().substr(offset,len-offset);
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// current text object gets set to right half
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tobj->GetText() = right; // set new text
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// before it we insert the new object
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m_ObjectList.insert(i,obj);
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m_Length += obj->GetLength();
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// and before that we insert the left half
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m_ObjectList.insert(i,new wxLayoutObjectText(left));
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return true;
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}
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bool
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wxLayoutLine::Insert(CoordType xpos, wxString text)
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{
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wxASSERT(xpos >= 0);
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CoordType offset;
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wxLOiterator i = FindObject(xpos, &offset);
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if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
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{
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wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
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tobj->GetText().insert(offset, text);
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m_Length += text.Length();
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return true;
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}
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else
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return Insert(xpos, new wxLayoutObjectText(text));
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}
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CoordType
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wxLayoutLine::Delete(CoordType xpos, CoordType npos)
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{
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CoordType offset, len;
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wxASSERT(xpos >= 0);
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wxASSERT(npos >= 0);
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wxLOiterator i = FindObject(xpos, &offset);
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while(npos > 0)
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{
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if(i == NULLIT) return npos;
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// now delete from that object:
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if((**i).GetType() != WXLO_TYPE_TEXT)
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{
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if(offset != 0) // at end of line after a non-text object
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return npos;
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// always len == 1:
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len = (**i).GetLength();
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m_Length -= len;
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npos -= len;
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m_ObjectList.erase(i);
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}
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else
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{
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// tidy up: remove empty text objects
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if((**i).GetLength() == 0)
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{
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m_ObjectList.erase(i);
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continue;
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}
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// Text object:
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CoordType max = (**i).GetLength() - offset;
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if(npos < max) max = npos;
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if(max == 0)
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{
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if(xpos == GetLength())
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return npos;
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else
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{ // at the end of an object
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// move to begin of next object:
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i++; offset = 0;
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continue; // start over
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}
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}
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npos -= max;
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m_Length -= max;
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if(offset == 0 && max == (**i).GetLength())
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m_ObjectList.erase(i); // remove the whole object
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else
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((wxLayoutObjectText *)(*i))->GetText().Remove(offset,max);
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}
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}
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return npos;
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}
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bool
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wxLayoutLine::DeleteWord(CoordType xpos)
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{
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wxASSERT(xpos >= 0);
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CoordType offset;
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wxLOiterator i = FindObject(xpos, &offset);
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for(;;)
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{
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if(i == NULLIT) return false;
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if((**i).GetType() != WXLO_TYPE_TEXT)
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{
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// This should only happen when at end of line, behind a non-text
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// object:
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if(offset == (**i).GetLength()) return false;
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m_Length -= (**i).GetLength(); // -1
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m_ObjectList.erase(i);
|
|
return true; // we are done
|
|
}
|
|
else
|
|
{ // text object:
|
|
if(offset == (**i).GetLength()) // at end of object
|
|
{
|
|
i++; offset = 0;
|
|
continue;
|
|
}
|
|
wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
|
|
size_t count = 0;
|
|
wxString str = tobj->GetText();
|
|
str = str.substr(offset,str.Length()-offset);
|
|
// Find out how many positions we need to delete:
|
|
// 1. eat leading space
|
|
while(isspace(str[count])) count++;
|
|
// 2. eat the word itself:
|
|
while(isalnum(str[count])) count++;
|
|
// now delete it:
|
|
wxASSERT(count+offset <= (size_t) (**i).GetLength());
|
|
((wxLayoutObjectText *)*i)->GetText().erase(offset,count);
|
|
m_Length -= count;
|
|
return true;
|
|
}
|
|
}
|
|
wxASSERT(0); // we should never arrive here
|
|
}
|
|
|
|
wxLayoutLine *
|
|
wxLayoutLine::DeleteLine(bool update)
|
|
{
|
|
if(m_Next) m_Next->m_Previous = m_Previous;
|
|
if(m_Previous) m_Previous->m_Next = m_Next;
|
|
if(update)
|
|
{
|
|
m_Next->MoveLines(-1);
|
|
m_Next->RecalculatePositions(1);
|
|
}
|
|
wxLayoutLine *next = m_Next;
|
|
delete this;
|
|
return next;
|
|
}
|
|
|
|
void
|
|
wxLayoutLine::Draw(wxDC &dc, const wxPoint & offset) const
|
|
{
|
|
wxLayoutObjectList::iterator i;
|
|
wxPoint pos = offset;
|
|
pos = pos + GetPosition();
|
|
|
|
pos.y += m_BaseLine;
|
|
|
|
for(i = m_ObjectList.begin(); i != NULLIT; i++)
|
|
{
|
|
(**i).Draw(dc, pos);
|
|
pos.x += (**i).GetWidth();
|
|
}
|
|
}
|
|
|
|
void
|
|
wxLayoutLine::Layout(wxDC &dc, wxPoint *cursorPos,
|
|
wxPoint *cursorSize,
|
|
int cx)
|
|
{
|
|
wxLayoutObjectList::iterator i;
|
|
|
|
CoordType
|
|
oldHeight = m_Height;
|
|
CoordType
|
|
topHeight, bottomHeight; // above and below baseline
|
|
CoordType
|
|
objHeight = 0,
|
|
objTopHeight, objBottomHeight;
|
|
CoordType
|
|
len, count = 0;
|
|
m_Height = 0; m_BaseLine = 0;
|
|
m_Width = 0;
|
|
topHeight = 0; bottomHeight = 0;
|
|
wxPoint size;
|
|
bool cursorFound = false;
|
|
|
|
if(cursorPos)
|
|
{
|
|
*cursorPos = m_Position;
|
|
}
|
|
|
|
for(i = m_ObjectList.begin(); i != NULLIT; i++)
|
|
{
|
|
(**i).Layout(dc);
|
|
size = (**i).GetSize(&objTopHeight, &objBottomHeight);
|
|
|
|
if(cursorPos && ! cursorFound)
|
|
{ // we need to check whether the text cursor is here
|
|
len = (**i).GetLength();
|
|
if(count <= cx && count+len > cx)
|
|
{
|
|
if((**i).GetType() == WXLO_TYPE_TEXT)
|
|
{
|
|
len = cx - count; // pos in object
|
|
CoordType width, height, descent;
|
|
dc.GetTextExtent((*(wxLayoutObjectText*)*i).GetText().substr(0,len),
|
|
&width, &height, &descent);
|
|
cursorPos->x += width;
|
|
cursorPos->y = m_Position.y;
|
|
wxString str;
|
|
if(len < (**i).GetLength())
|
|
str = (*(wxLayoutObjectText*)*i).GetText().substr(len,1);
|
|
else
|
|
str = WXLO_CURSORCHAR;
|
|
dc.GetTextExtent(str, &width, &height, &descent);
|
|
wxASSERT(cursorSize);
|
|
// Just in case some joker inserted an empty string object:
|
|
if(width == 0) width = WXLO_MINIMUM_CURSOR_WIDTH;
|
|
if(height == 0) height = objHeight;
|
|
cursorSize->x = width;
|
|
cursorSize->y = height;
|
|
cursorFound = true; // no more checks
|
|
}
|
|
else
|
|
{ // on some other object
|
|
CoordType top, bottom; // unused
|
|
*cursorSize = (**i).GetSize(&top,&bottom);
|
|
cursorPos->y = m_Position.y;
|
|
cursorFound = true; // no more checks
|
|
}
|
|
}
|
|
else
|
|
{
|
|
count += len;
|
|
cursorPos->x += (**i).GetWidth();
|
|
}
|
|
} // cursor finding
|
|
objHeight = size.y;
|
|
m_Width += size.x;
|
|
if(objHeight > m_Height) m_Height = objHeight;
|
|
if(objTopHeight > topHeight) topHeight = objTopHeight;
|
|
if(objBottomHeight > bottomHeight) bottomHeight = objBottomHeight;
|
|
}
|
|
if(topHeight + bottomHeight > m_Height) m_Height =
|
|
topHeight+bottomHeight;
|
|
m_BaseLine = topHeight;
|
|
|
|
if(m_Height == 0)
|
|
{
|
|
if(GetPreviousLine()) // empty line
|
|
{
|
|
m_Height = GetPreviousLine()->GetHeight();
|
|
m_BaseLine = GetPreviousLine()->m_BaseLine;
|
|
}
|
|
else
|
|
{
|
|
CoordType width, height, descent;
|
|
dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
|
|
m_Height = height;
|
|
m_BaseLine = m_Height - descent;
|
|
}
|
|
}
|
|
|
|
|
|
// tell next line about coordinate change
|
|
if(m_Next && objHeight != oldHeight)
|
|
m_Next->RecalculatePositions();
|
|
|
|
// We need to check whether we found a valid cursor size:
|
|
if(cursorPos)
|
|
{
|
|
// this might be the case if the cursor is at the end of the
|
|
// line or on a command object:
|
|
if(cursorSize->y < WXLO_MINIMUM_CURSOR_WIDTH)
|
|
{
|
|
if(m_BaseLine > 0)
|
|
{
|
|
cursorSize->y = m_BaseLine;
|
|
if(cursorSize->x < WXLO_MINIMUM_CURSOR_WIDTH) cursorSize->x = WXLO_MINIMUM_CURSOR_WIDTH;
|
|
}
|
|
else // empty line
|
|
{
|
|
CoordType width, height, descent;
|
|
dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
|
|
cursorSize->x = width;
|
|
cursorSize->y = height;
|
|
}
|
|
}
|
|
if(m_BaseLine >= cursorSize->y) // the normal case anyway
|
|
cursorPos->y += m_BaseLine-cursorSize->y;
|
|
}
|
|
}
|
|
|
|
|
|
wxLayoutLine *
|
|
wxLayoutLine::Break(CoordType xpos)
|
|
{
|
|
wxASSERT(xpos >= 0);
|
|
|
|
if(xpos == 0)
|
|
{ // insert an empty line before this one
|
|
wxLayoutLine *prev = new wxLayoutLine(m_Previous);
|
|
if(m_Previous == NULL)
|
|
{ // We were in first line, need to link in new empty line
|
|
// before this.
|
|
prev->m_Next = this;
|
|
m_Previous = prev;
|
|
m_Previous->m_Height = GetHeight(); // this is a wild guess
|
|
}
|
|
MoveLines(+1);
|
|
if(m_Next)
|
|
m_Next->RecalculatePositions(1);
|
|
return this;
|
|
}
|
|
|
|
CoordType offset;
|
|
wxLOiterator i = FindObject(xpos, &offset);
|
|
if(i == NULLIT)
|
|
// must be at the end of the line then
|
|
return new wxLayoutLine(this);
|
|
// split this line:
|
|
|
|
wxLayoutLine *newLine = new wxLayoutLine(this);
|
|
// split object at i:
|
|
if((**i).GetType() == WXLO_TYPE_TEXT && offset != 0)
|
|
{
|
|
wxString left, right;
|
|
wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
|
|
left = tobj->GetText().substr(0,offset);
|
|
right = tobj->GetText().substr(offset,tobj->GetLength()-offset);
|
|
// current text object gets set to left half
|
|
tobj->GetText() = left; // set new text
|
|
newLine->Append(new wxLayoutObjectText(right));
|
|
m_Length -= right.Length();
|
|
i++; // don't move this object to the new list
|
|
}
|
|
else
|
|
if(offset > 0)
|
|
i++; // move objects from here to new list
|
|
|
|
while(i != m_ObjectList.end())
|
|
{
|
|
newLine->Append(*i);
|
|
m_Length -= (**i).GetLength();
|
|
m_ObjectList.remove(i); // remove without deleting it
|
|
}
|
|
if(m_Next)
|
|
m_Next->RecalculatePositions(2);
|
|
return newLine;
|
|
}
|
|
|
|
|
|
void
|
|
wxLayoutLine::MergeNextLine(void)
|
|
{
|
|
wxASSERT(GetNextLine());
|
|
wxLayoutObjectList &list = GetNextLine()->m_ObjectList;
|
|
wxLOiterator i;
|
|
|
|
for(i = list.begin(); i != list.end();)
|
|
{
|
|
Append(*i);
|
|
list.remove(i); // remove without deleting it
|
|
}
|
|
wxASSERT(list.empty());
|
|
wxLayoutLine *oldnext = GetNextLine();
|
|
SetNext(GetNextLine()->GetNextLine());
|
|
delete oldnext;
|
|
RecalculatePositions(1);
|
|
}
|
|
|
|
CoordType
|
|
wxLayoutLine::GetWrapPosition(CoordType column)
|
|
{
|
|
CoordType offset;
|
|
wxLOiterator i = FindObject(column, &offset);
|
|
if(i == NULLIT) return -1; // cannot wrap
|
|
|
|
// go backwards through the list and look for space in text objects
|
|
do
|
|
{
|
|
if((**i).GetType() == WXLO_TYPE_TEXT)
|
|
{
|
|
do
|
|
{
|
|
if( isspace(((wxLayoutObjectText*)*i)->GetText()[(size_t)offset]))
|
|
return column;
|
|
else
|
|
{
|
|
offset--;
|
|
column--;
|
|
}
|
|
}while(offset != -1);
|
|
i--; // move on to previous object
|
|
}
|
|
else
|
|
{
|
|
column -= (**i).GetLength();
|
|
i--;
|
|
}
|
|
if( i != NULLIT)
|
|
offset = (**i).GetLength();
|
|
}while(i != NULLIT);
|
|
/* If we reached the begin of the list and have more than one
|
|
object, that one is longer than the margin, so break behind
|
|
it. */
|
|
CoordType pos = 0;
|
|
i = m_ObjectList.begin();
|
|
while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
|
|
{
|
|
pos += (**i).GetLength();
|
|
i++;
|
|
}
|
|
if(i == NULLIT) return -1; //why should this happen?
|
|
pos += (**i).GetLength();
|
|
i++;
|
|
while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
|
|
{
|
|
pos += (**i).GetLength();
|
|
i++;
|
|
}
|
|
if(i == NULLIT) return -1; //this is possible, if there is only one text object
|
|
// now we are at the second text object:
|
|
pos -= (**i).GetLength();
|
|
return pos; // in front of it
|
|
}
|
|
|
|
|
|
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
|
|
The wxLayoutList object
|
|
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
wxLayoutList::wxLayoutList()
|
|
{
|
|
m_DefaultSetting = NULL;
|
|
m_FirstLine = NULL;
|
|
InvalidateUpdateRect();
|
|
Clear();
|
|
}
|
|
|
|
wxLayoutList::~wxLayoutList()
|
|
{
|
|
InternalClear();
|
|
}
|
|
|
|
void
|
|
wxLayoutList::Empty(void)
|
|
{
|
|
while(m_FirstLine)
|
|
m_FirstLine = m_FirstLine->DeleteLine(false);
|
|
|
|
m_CursorPos = wxPoint(0,0);
|
|
m_CursorScreenPos = wxPoint(0,0);
|
|
m_CursorSize = wxPoint(0,0);
|
|
m_FirstLine = new wxLayoutLine(NULL); // empty first line
|
|
m_CursorLine = m_FirstLine;
|
|
}
|
|
|
|
|
|
void
|
|
wxLayoutList::InternalClear(void)
|
|
{
|
|
Empty();
|
|
if(m_DefaultSetting)
|
|
{
|
|
delete m_DefaultSetting;
|
|
m_DefaultSetting = NULL;
|
|
}
|
|
}
|
|
|
|
void
|
|
wxLayoutList::SetFont(int family, int size, int style, int weight,
|
|
int underline, wxColour const *fg,
|
|
wxColour const *bg)
|
|
{
|
|
if(family != -1) m_FontFamily = family;
|
|
if(size != -1) m_FontPtSize = size;
|
|
if(style != -1) m_FontStyle = style;
|
|
if(weight != -1) m_FontWeight = weight;
|
|
if(underline != -1) m_FontUnderline = underline != 0;
|
|
|
|
if(fg != NULL) m_ColourFG = fg;
|
|
if(bg != NULL) m_ColourBG = bg;
|
|
|
|
Insert(
|
|
new wxLayoutObjectCmd(m_FontPtSize,m_FontFamily,m_FontStyle,m_FontWeight,m_FontUnderline,
|
|
m_ColourFG, m_ColourBG));
|
|
}
|
|
|
|
void
|
|
wxLayoutList::SetFont(int family, int size, int style, int weight,
|
|
int underline, char const *fg, char const *bg)
|
|
|
|
{
|
|
wxColour const
|
|
* cfg = NULL,
|
|
* cbg = NULL;
|
|
|
|
if( fg )
|
|
cfg = wxTheColourDatabase->FindColour(fg);
|
|
if( bg )
|
|
cbg = wxTheColourDatabase->FindColour(bg);
|
|
|
|
SetFont(family,size,style,weight,underline,cfg,cbg);
|
|
}
|
|
|
|
void
|
|
wxLayoutList::Clear(int family, int size, int style, int weight,
|
|
int /* underline */, char const *fg, char const *bg)
|
|
{
|
|
InternalClear();
|
|
|
|
// set defaults
|
|
m_FontPtSize = size;
|
|
m_FontUnderline = false;
|
|
m_FontFamily = family;
|
|
m_FontStyle = style;
|
|
m_FontWeight = weight;
|
|
m_ColourFG = wxTheColourDatabase->FindColour(fg);
|
|
m_ColourBG = wxTheColourDatabase->FindColour(bg);
|
|
|
|
if(! m_ColourFG) m_ColourFG = wxBLACK;
|
|
if(! m_ColourBG) m_ColourBG = wxWHITE;
|
|
|
|
if(m_DefaultSetting)
|
|
delete m_DefaultSetting;
|
|
|
|
m_DefaultSetting = new
|
|
wxLayoutObjectCmd(m_FontPtSize,m_FontFamily,m_FontStyle,
|
|
m_FontWeight,m_FontUnderline,
|
|
m_ColourFG, m_ColourBG);
|
|
}
|
|
|
|
|
|
|
|
bool
|
|
wxLayoutList::MoveCursorTo(wxPoint const &p)
|
|
{
|
|
wxLayoutLine *line = m_FirstLine;
|
|
while(line && line->GetLineNumber() != p.y)
|
|
line = line->GetNextLine();
|
|
if(line && line->GetLineNumber() == p.y) // found it
|
|
{
|
|
m_CursorPos.y = p.y;
|
|
m_CursorLine = line;
|
|
CoordType len = line->GetLength();
|
|
if(len >= p.x)
|
|
{
|
|
m_CursorPos.x = p.x;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
m_CursorPos.x = len;
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::MoveCursorVertically(int n)
|
|
{
|
|
if(n < 0) // move up
|
|
{
|
|
if(m_CursorLine == m_FirstLine) return false;
|
|
while(n < 0 && m_CursorLine)
|
|
{
|
|
m_CursorLine = m_CursorLine->GetPreviousLine();
|
|
m_CursorPos.y--;
|
|
n++;
|
|
}
|
|
if(! m_CursorLine)
|
|
{
|
|
m_CursorLine = m_FirstLine;
|
|
m_CursorPos.y = 0;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if(m_CursorPos.x > m_CursorLine->GetLength())
|
|
m_CursorPos.x = m_CursorLine->GetLength();
|
|
return true;
|
|
}
|
|
}
|
|
else // move down
|
|
{
|
|
wxLayoutLine *last = m_CursorLine;
|
|
if(! m_CursorLine->GetNextLine()) return false;
|
|
while(n > 0 && m_CursorLine)
|
|
{
|
|
n--;
|
|
m_CursorPos.y ++;
|
|
m_CursorLine = m_CursorLine->GetNextLine();
|
|
}
|
|
if(! m_CursorLine)
|
|
{
|
|
m_CursorLine = last;
|
|
m_CursorPos.y ++;
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if(m_CursorPos.x > m_CursorLine->GetLength())
|
|
m_CursorPos.x = m_CursorLine->GetLength();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::MoveCursorHorizontally(int n)
|
|
{
|
|
int move;
|
|
while(n < 0)
|
|
{
|
|
if(m_CursorPos.x == 0) // at begin of line
|
|
{
|
|
if(! MoveCursorVertically(-1))
|
|
break;
|
|
MoveCursorToEndOfLine();
|
|
n++;
|
|
continue;
|
|
}
|
|
move = -n;
|
|
if(move > m_CursorPos.x) move = m_CursorPos.x;
|
|
m_CursorPos.x -= move; n += move;
|
|
}
|
|
|
|
while(n > 0)
|
|
{
|
|
int len = m_CursorLine->GetLength();
|
|
if(m_CursorPos.x == len) // at end of line
|
|
{
|
|
if(! MoveCursorVertically(1))
|
|
break;
|
|
MoveCursorToBeginOfLine();
|
|
n--;
|
|
continue;
|
|
}
|
|
move = n;
|
|
if( move >= len-m_CursorPos.x) move = len-m_CursorPos.x;
|
|
m_CursorPos.x += move;
|
|
n -= move;
|
|
}
|
|
return n == 0;
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::Insert(wxString const &text)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
m_CursorLine->Insert(m_CursorPos.x, text);
|
|
m_CursorPos.x += text.Length();
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::Insert(wxLayoutObject *obj)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
m_CursorLine->Insert(m_CursorPos.x, obj);
|
|
m_CursorPos.x += obj->GetLength();
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::LineBreak(void)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
|
|
bool setFirst = (m_CursorLine == m_FirstLine && m_CursorPos.x == 0);
|
|
m_CursorLine = m_CursorLine->Break(m_CursorPos.x);
|
|
if(setFirst) // we were at beginning of first line
|
|
m_FirstLine = m_CursorLine->GetPreviousLine();
|
|
m_CursorPos.y++;
|
|
m_CursorPos.x = 0;
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::WrapLine(CoordType column)
|
|
{
|
|
if(m_CursorPos.x <= column || column < 1)
|
|
return false; // do nothing yet
|
|
else
|
|
{
|
|
CoordType xpos = m_CursorLine->GetWrapPosition(column);
|
|
if(xpos == -1)
|
|
return false; // cannot break line
|
|
//else:
|
|
CoordType newpos = m_CursorPos.x - xpos - 1;
|
|
m_CursorPos.x = xpos;
|
|
LineBreak();
|
|
Delete(1); // delete the space
|
|
m_CursorPos.x = newpos;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool
|
|
wxLayoutList::Delete(CoordType npos)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
CoordType left;
|
|
do
|
|
{
|
|
left = m_CursorLine->Delete(m_CursorPos.x, npos);
|
|
if(left == 0)
|
|
return true;
|
|
// More to delete, continue on next line.
|
|
// First, check if line is empty:
|
|
if(m_CursorLine->GetLength() == 0)
|
|
{ // in this case, updating could probably be optimised
|
|
#ifdef WXLO_DEBUG
|
|
wxASSERT(DeleteLines(1) == 0);
|
|
#else
|
|
DeleteLines(1);
|
|
#endif
|
|
|
|
left--;
|
|
}
|
|
else
|
|
{
|
|
// Need to join next line
|
|
if(! m_CursorLine->GetNextLine())
|
|
break; // cannot
|
|
else
|
|
{
|
|
m_CursorLine->MergeNextLine();
|
|
left--;
|
|
}
|
|
}
|
|
}
|
|
while(left);
|
|
return left == 0;
|
|
}
|
|
|
|
int
|
|
wxLayoutList::DeleteLines(int n)
|
|
{
|
|
wxASSERT(m_CursorLine);
|
|
wxLayoutLine *line;
|
|
while(n > 0)
|
|
{
|
|
if(!m_CursorLine->GetNextLine())
|
|
{ // we cannot delete this line, but we can clear it
|
|
MoveCursorToBeginOfLine();
|
|
DeleteToEndOfLine();
|
|
return n-1;
|
|
}
|
|
//else:
|
|
line = m_CursorLine;
|
|
m_CursorLine = m_CursorLine->DeleteLine(true);
|
|
n--;
|
|
if(line == m_FirstLine) m_FirstLine = m_CursorLine;
|
|
wxASSERT(m_FirstLine);
|
|
wxASSERT(m_CursorLine);
|
|
}
|
|
m_CursorLine->RecalculatePositions(2);
|
|
return n;
|
|
}
|
|
|
|
void
|
|
wxLayoutList::Recalculate(wxDC &dc, CoordType bottom) const
|
|
{
|
|
wxLayoutLine *line = m_FirstLine;
|
|
|
|
// first, make sure everything is calculated - this might not be
|
|
// needed, optimise it later
|
|
m_DefaultSetting->Layout(dc);
|
|
while(line)
|
|
{
|
|
line->RecalculatePosition(); // so we don't need to do it all the time
|
|
// little condition to speed up redrawing:
|
|
if(bottom != -1 && line->GetPosition().y > bottom) break;
|
|
line = line->GetNextLine();
|
|
}
|
|
}
|
|
|
|
void
|
|
wxLayoutList::Layout(wxDC &dc, CoordType bottom) const
|
|
{
|
|
wxLayoutLine *line = m_FirstLine;
|
|
|
|
// first, make sure everything is calculated - this might not be
|
|
// needed, optimise it later
|
|
m_DefaultSetting->Layout(dc);
|
|
while(line)
|
|
{
|
|
if(line == m_CursorLine)
|
|
line->Layout(dc, (wxPoint *)&m_CursorScreenPos, (wxPoint *)&m_CursorSize, m_CursorPos.x);
|
|
else
|
|
line->Layout(dc);
|
|
// little condition to speed up redrawing:
|
|
if(bottom != -1 && line->GetPosition().y > bottom) break;
|
|
line = line->GetNextLine();
|
|
}
|
|
|
|
///FIXME: disabled for now
|
|
#if 0
|
|
// can only be 0 if we are on the first line and have no next line
|
|
wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
|
|
m_CursorLine->GetNextLine() == NULL &&
|
|
m_CursorLine == m_FirstLine));
|
|
#endif
|
|
}
|
|
|
|
void
|
|
wxLayoutList::Draw(wxDC &dc, wxPoint const &offset,
|
|
CoordType top, CoordType bottom) const
|
|
{
|
|
wxLayoutLine *line = m_FirstLine;
|
|
|
|
Layout(dc, bottom);
|
|
m_DefaultSetting->Draw(dc, wxPoint(0,0));
|
|
wxBrush *brush = new wxBrush(*m_ColourBG, wxSOLID);
|
|
dc.SetBrush(*brush);
|
|
delete brush;
|
|
|
|
while(line)
|
|
{
|
|
// only draw if between top and bottom:
|
|
if((top == -1 || line->GetPosition().y >= top))
|
|
line->Draw(dc, offset);
|
|
// little condition to speed up redrawing:
|
|
if(bottom != -1 && line->GetPosition().y + line->GetHeight() > bottom) break;
|
|
line = line->GetNextLine();
|
|
}
|
|
// can only be 0 if we are on the first line and have no next line
|
|
wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
|
|
m_CursorLine->GetNextLine() == NULL &&
|
|
m_CursorLine == m_FirstLine));
|
|
}
|
|
|
|
wxLayoutObject *
|
|
wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos, wxPoint *cursorPos)
|
|
{
|
|
// First, find the right line:
|
|
wxLayoutLine *line = m_FirstLine;
|
|
wxPoint p;
|
|
|
|
// we need to run a layout here to get font sizes right :-(
|
|
m_DefaultSetting->Layout(dc);
|
|
while(line)
|
|
{
|
|
p = line->GetPosition();
|
|
if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
|
|
break;
|
|
line->Layout(dc);
|
|
line = line->GetNextLine();
|
|
}
|
|
if(line == NULL) return NULL; // not found
|
|
if(cursorPos) cursorPos->y = line->GetLineNumber();
|
|
// Now, find the object in the line:
|
|
wxLOiterator i = line->FindObjectScreen(dc, pos.x, & cursorPos->x);
|
|
return (i == NULLIT) ? NULL : *i;
|
|
|
|
}
|
|
|
|
wxPoint
|
|
wxLayoutList::GetSize(void) const
|
|
{
|
|
wxLayoutLine
|
|
*line = m_FirstLine,
|
|
*last = line;
|
|
if(! line)
|
|
return wxPoint(0,0);
|
|
|
|
wxPoint maxPoint(0,0);
|
|
|
|
// find last line:
|
|
while(line)
|
|
{
|
|
if(line->GetWidth() > maxPoint.x)
|
|
maxPoint.x = line->GetWidth();
|
|
last = line;
|
|
line = line->GetNextLine();
|
|
}
|
|
|
|
maxPoint.y = last->GetPosition().y + last->GetHeight();
|
|
return maxPoint;
|
|
}
|
|
|
|
void
|
|
wxLayoutList::DrawCursor(wxDC &dc, bool active, wxPoint const &translate)
|
|
{
|
|
wxPoint coords;
|
|
coords = m_CursorScreenPos;
|
|
coords.x += translate.x;
|
|
coords.y += translate.y;
|
|
|
|
#ifdef WXLAYOUT_DEBUG
|
|
WXLO_DEBUG(("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld",
|
|
(long)m_CursorPos.x, (long)m_CursorPos.y,
|
|
(long)coords.x, (long)coords.y,
|
|
(long)m_CursorSize.x, (long)m_CursorSize.y,
|
|
(long)m_CursorLine->GetLineNumber(),
|
|
(long)m_CursorLine->GetLength()));
|
|
#endif
|
|
|
|
dc.SetBrush(*wxBLACK_BRUSH);
|
|
dc.SetLogicalFunction(wxXOR);
|
|
dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
|
|
if(active)
|
|
dc.DrawRectangle(coords.x, coords.y, m_CursorSize.x,
|
|
m_CursorSize.y);
|
|
else
|
|
dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
|
|
coords.x+m_CursorSize.x, coords.y+m_CursorSize.y-1);
|
|
dc.SetLogicalFunction(wxCOPY);
|
|
//dc.SetBrush(wxNullBrush);
|
|
}
|
|
|
|
/** Called by the objects to update the update rectangle.
|
|
@param p a point to include in it
|
|
*/
|
|
void
|
|
wxLayoutList::SetUpdateRect(const wxPoint &p)
|
|
{
|
|
if(m_UpdateRectValid)
|
|
GrowRect(m_UpdateRect, p);
|
|
else
|
|
{
|
|
m_UpdateRect.x = p.x;
|
|
m_UpdateRect.y = p.y;
|
|
m_UpdateRect.width = 4; // large enough to avoid surprises from
|
|
m_UpdateRect.height = 4;// wxGTK :-)
|
|
m_UpdateRectValid = true;
|
|
}
|
|
}
|
|
|
|
|
|
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
|
|
wxLayoutPrintout
|
|
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
|
|
wxString const & title)
|
|
:wxPrintout(title)
|
|
{
|
|
m_llist = llist;
|
|
m_title = title;
|
|
}
|
|
|
|
float
|
|
wxLayoutPrintout::ScaleDC(wxDC *dc)
|
|
{
|
|
// The following bit is taken from the printing sample, let's see
|
|
// whether it works for us.
|
|
|
|
/* You might use THIS code to set the printer DC to ROUGHLY reflect
|
|
* the screen text size. This page also draws lines of actual length 5cm
|
|
* on the page.
|
|
*/
|
|
// Get the logical pixels per inch of screen and printer
|
|
int ppiScreenX, ppiScreenY;
|
|
GetPPIScreen(&ppiScreenX, &ppiScreenY);
|
|
int ppiPrinterX, ppiPrinterY;
|
|
GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
|
|
|
|
if(ppiScreenX == 0) // not yet set, need to guess
|
|
{
|
|
ppiScreenX = 100;
|
|
ppiScreenY = 100;
|
|
}
|
|
if(ppiPrinterX == 0) // not yet set, need to guess
|
|
{
|
|
ppiPrinterX = 72;
|
|
ppiPrinterY = 72;
|
|
}
|
|
|
|
// This scales the DC so that the printout roughly represents the
|
|
// the screen scaling. The text point size _should_ be the right size
|
|
// but in fact is too small for some reason. This is a detail that will
|
|
// need to be addressed at some point but can be fudged for the
|
|
// moment.
|
|
float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
|
|
|
|
// Now we have to check in case our real page size is reduced
|
|
// (e.g. because we're drawing to a print preview memory DC)
|
|
int pageWidth, pageHeight;
|
|
int w, h;
|
|
dc->GetSize(&w, &h);
|
|
GetPageSizePixels(&pageWidth, &pageHeight);
|
|
if(pageWidth != 0) // doesn't work always
|
|
{
|
|
// If printer pageWidth == current DC width, then this doesn't
|
|
// change. But w might be the preview bitmap width, so scale down.
|
|
scale = scale * (float)(w/(float)pageWidth);
|
|
}
|
|
dc->SetUserScale(scale, scale);
|
|
return scale;
|
|
}
|
|
|
|
bool wxLayoutPrintout::OnPrintPage(int page)
|
|
{
|
|
wxDC *dc = GetDC();
|
|
|
|
ScaleDC(dc);
|
|
|
|
if (dc)
|
|
{
|
|
int top, bottom;
|
|
top = (page - 1)*m_PrintoutHeight;
|
|
bottom = top + m_PrintoutHeight;
|
|
// SetDeviceOrigin() doesn't work here, so we need to manually
|
|
// translate all coordinates.
|
|
wxPoint translate(m_Offset.x,m_Offset.y-top);
|
|
m_llist->Draw(*dc, translate, top, bottom);
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
|
|
{
|
|
/* We allocate a temporary wxDC for printing, so that we can
|
|
determine the correct paper size and scaling. We don't actually
|
|
print anything on it. */
|
|
#ifdef __WXMSW__
|
|
wxPrinterDC psdc("","",WXLLIST_TEMPFILE,false);
|
|
#else
|
|
wxPostScriptDC psdc(WXLLIST_TEMPFILE,false);
|
|
#endif
|
|
|
|
float scale = ScaleDC(&psdc);
|
|
|
|
psdc.GetSize(&m_PageWidth, &m_PageHeight);
|
|
// This sets a left/top origin of 10% and 5%:
|
|
m_Offset = wxPoint(m_PageWidth/10, m_PageHeight/20);
|
|
|
|
// This is the length of the printable area.
|
|
m_PrintoutHeight = m_PageHeight - (int) (m_PageHeight * 0.15);
|
|
m_PrintoutHeight = (int)( m_PrintoutHeight / scale); // we want to use the real paper height
|
|
|
|
|
|
m_NumOfPages = 1 +
|
|
(int)( m_llist->GetSize().y / (float)(m_PrintoutHeight));
|
|
|
|
*minPage = 1;
|
|
*maxPage = m_NumOfPages;
|
|
|
|
*selPageFrom = 1;
|
|
*selPageTo = m_NumOfPages;
|
|
wxRemoveFile(WXLLIST_TEMPFILE);
|
|
}
|
|
|
|
bool wxLayoutPrintout::HasPage(int pageNum)
|
|
{
|
|
return pageNum <= m_NumOfPages;
|
|
}
|
|
|
|
/*
|
|
Stupid wxWindows doesn't draw proper ellipses, so we comment this
|
|
out. It's a waste of paper anyway.
|
|
*/
|
|
#if 0
|
|
void
|
|
wxLayoutPrintout::DrawHeader(wxDC &dc,
|
|
wxPoint topleft, wxPoint bottomright,
|
|
int pageno)
|
|
{
|
|
// make backups of all essential parameters
|
|
const wxBrush& brush = dc.GetBrush();
|
|
const wxPen& pen = dc.GetPen();
|
|
const wxFont& font = dc.GetFont();
|
|
|
|
dc.SetBrush(*wxWHITE_BRUSH);
|
|
dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
|
|
dc.DrawRoundedRectangle(topleft.x,
|
|
topleft.y,bottomright.x-topleft.x,
|
|
bottomright.y-topleft.y);
|
|
dc.SetBrush(*wxBLACK_BRUSH);
|
|
wxFont myfont = wxFont((WXLO_DEFAULTFONTSIZE*12)/10,
|
|
wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
|
|
dc.SetFont(myfont);
|
|
|
|
wxString page;
|
|
page = "9999/9999 "; // many pages...
|
|
long w,h;
|
|
dc.GetTextExtent(page,&w,&h);
|
|
page.Printf("%d/%d", pageno, (int) m_NumOfPages);
|
|
dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
|
|
dc.GetTextExtent("XXXX", &w,&h);
|
|
dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
|
|
|
|
// restore settings
|
|
dc.SetPen(pen);
|
|
dc.SetBrush(brush);
|
|
dc.SetFont(font);
|
|
}
|
|
#endif
|
|
|
|
|