wxWidgets/include/wx/unix/app.h
Vadim Zeitlin 821d856a61 Rewrite wxExecute() implementation under Unix.
This commit changes wxExecute() to handle SIGCHLD to be notified about the
child process termination instead of detecting when the file descriptor
corresponding to the other end of a pipe opened in the parent process was
closed in the child as this was not reliable and could (and did) result in not
detecting the termination of the child processes that closed all their file
descriptors before exiting.

This commit also removes a lot of platform-specific code duplicating the
generic event loop sources support and reuses it for wxExecute() purposes too.

Final big change is that wxEndProcessData was merged into wxExecuteData and we
don't have two similar but quite different classes any more but just one,
which is used both to pass the information from wxExecute() to wxAppTraits
methods and to store this information until the child termination.

Closes #10258.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74350 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-03 00:32:16 +00:00

75 lines
2.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/unix/app.h
// Purpose: wxAppConsole implementation for Unix
// Author: Lukasz Michalski
// Created: 28/01/2005
// RCS-ID: $Id$
// Copyright: (c) Lukasz Michalski
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//Ensure that sigset_t is being defined
#include <signal.h>
class wxFDIODispatcher;
class wxFDIOHandler;
class wxWakeUpPipe;
// wxApp subclass implementing event processing for console applications
class WXDLLIMPEXP_BASE wxAppConsole : public wxAppConsoleBase
{
public:
wxAppConsole();
virtual ~wxAppConsole();
// override base class initialization
virtual bool Initialize(int& argc, wxChar** argv);
// Unix-specific: Unix signal handling
// -----------------------------------
// type of the function which can be registered as signal handler: notice
// that it isn't really a signal handler, i.e. it's not subject to the
// usual signal handlers constraints, because it is called later from
// CheckSignal() and not when the signal really occurs
typedef void (*SignalHandler)(int);
// Set signal handler for the given signal, SIG_DFL or SIG_IGN can be used
// instead of a function pointer
//
// Return true if handler was installed, false on error
bool SetSignalHandler(int signal, SignalHandler handler);
// Check if any Unix signals arrived since the last call and execute
// handlers for them
void CheckSignal();
// Register the signal wake up pipe with the given dispatcher.
//
// This is used by wxExecute(wxEXEC_NOEVENTS) implementation only.
//
// The pointer to the handler used for processing events on this descriptor
// is returned so that it can be deleted when we no longer needed it.
wxFDIOHandler* RegisterSignalWakeUpPipe(wxFDIODispatcher& dispatcher);
private:
// signal handler set up by SetSignalHandler() for all signals we handle,
// it just adds the signal to m_signalsCaught -- the real processing is
// done later, when CheckSignal() is called
static void HandleSignal(int signal);
// signals for which HandleSignal() had been called (reset from
// CheckSignal())
sigset_t m_signalsCaught;
// the signal handlers
WX_DECLARE_HASH_MAP(int, SignalHandler, wxIntegerHash, wxIntegerEqual, SignalHandlerHash);
SignalHandlerHash m_signalHandlerHash;
// pipe used for wake up signal handling: if a signal arrives while we're
// blocking for input, writing to this pipe triggers a call to our CheckSignal()
wxWakeUpPipe *m_signalWakeUpPipe;
};