wxWidgets/samples/dll
Vadim Zeitlin 7eee3576cf Update version to 3.1.1
Update misc/scripts/inc_release script: remove non-existent any more files and
update the version in the MSVS 200x project files not generated by bakefile
any more and MSVS 201x project files which were not previously taken into
account.

Run it and rebake.
2016-03-03 23:23:06 +01:00
..
dll_vc7_my_dll.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll_vc7_sdk_exe.vcproj
dll_vc7_wx_exe.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll_vc8_my_dll.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll_vc8_sdk_exe.vcproj
dll_vc8_wx_exe.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll_vc9_my_dll.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll_vc9_sdk_exe.vcproj
dll_vc9_wx_exe.vcproj Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
dll.bkl
makefile.bcc
makefile.gcc Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
Makefile.in Update version to 3.1.1 2016-03-03 23:23:06 +01:00
makefile.unx
makefile.vc Link with shlwapi.lib and version.lib under MSW 2015-10-07 18:56:33 +02:00
my_dll.cpp
my_dll.h
README.txt
sdk_exe.cpp
wx_exe.cpp

This Windows-specific sample demonstrates how to use wxWidgets-based UI from
within a foreign host application that may be written in any toolkit
(including wxWidgets).

For this to work, you have to overcome two obstacles:


(1) wx's event loop in the DLL must not conflict with the host app's loop
(2) if the host app is written in wx, its copy of wx must not conflict
    with the DLL's one


Number (1) is dealt with by running DLL's event loop in a thread of its own.
DLL's wx library will consider this thread to be the "main thread".

The simplest way to solve number (2) is to share the wxWidgets library between
the DLL and the host, in the form of wxWidgets DLLs build. But this requires
both the host and the DLL to be compiled against exactly same wx version,
which is often impractical.

So we do something else here: the DLL is compiled against *static* build of
wx. This way none of its symbols or variables will leak into the host app.
Win32 runtime conflicts are eliminated by using DLL's HINSTANCE instead of
host app's one and by using unique window class names (automatically done
since wx-2.9).