42d11c8e66
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22009 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
610 lines
18 KiB
C++
610 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: private.h
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// Purpose: Private declarations: as this header is only included by
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// wxWindows itself, it may contain identifiers which don't start
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// with "wx".
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_H_
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#define _WX_PRIVATE_H_
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#include "wx/msw/wrapwin.h"
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#if defined (__WXWINCE__)
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#include <wingdi.h> // RGB, COLORREF
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#define ERRFALSE(x)
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#include <winuser.h> // Global Namespaces ::GetKeyState, ::GetWindowRect
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#include "wx/msw/winundef.h"
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#endif
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#ifdef __WXMICROWIN__
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// Extra prototypes and symbols not defined by MicroWindows
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#include "wx/msw/microwin.h"
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#endif
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// Include fixes for MSLU:
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#include "wx/msw/mslu.h"
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#include "wx/log.h"
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxWindow;
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// ---------------------------------------------------------------------------
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// private constants
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// ---------------------------------------------------------------------------
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// Conversion
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static const double METRIC_CONVERSION_CONSTANT = 0.0393700787;
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// Scaling factors for various unit conversions
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static const double mm2inches = (METRIC_CONVERSION_CONSTANT);
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static const double inches2mm = (1/METRIC_CONVERSION_CONSTANT);
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static const double mm2twips = (METRIC_CONVERSION_CONSTANT*1440);
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static const double twips2mm = (1/(METRIC_CONVERSION_CONSTANT*1440));
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static const double mm2pt = (METRIC_CONVERSION_CONSTANT*72);
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static const double pt2mm = (1/(METRIC_CONVERSION_CONSTANT*72));
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// ---------------------------------------------------------------------------
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// standard icons from the resources
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// ---------------------------------------------------------------------------
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#if wxUSE_GUI
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WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_FRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDIPARENTFRAME_ICON;
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WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
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WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
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#endif // wxUSE_GUI
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// ---------------------------------------------------------------------------
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// define things missing from some compilers' headers
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// ---------------------------------------------------------------------------
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#if defined(__WXWINCE__) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
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#ifndef ZeroMemory
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inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
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#endif
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#endif // old mingw32
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// this defines a CASTWNDPROC macro which casts a pointer to the type of a
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// window proc
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#if defined(STRICT) || defined(__GNUC__)
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typedef WNDPROC WndProcCast;
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#else
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typedef FARPROC WndProcCast;
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#endif
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#define CASTWNDPROC (WndProcCast)
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// ---------------------------------------------------------------------------
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// some stuff for old Windows versions (FIXME: what does it do here??)
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// ---------------------------------------------------------------------------
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#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not
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#define APIENTRY FAR PASCAL
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#endif
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#ifdef __WIN32__
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#define _EXPORT
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#else
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#define _EXPORT _export
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#endif
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#ifndef __WIN32__
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typedef signed short int SHORT;
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#endif
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#if !defined(__WIN32__) // 3.x uses FARPROC for dialogs
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#ifndef STRICT
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#define DLGPROC FARPROC
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#endif
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#endif
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#if wxUSE_PENWIN
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WXDLLEXPORT void wxRegisterPenWin();
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WXDLLEXPORT void wxCleanUpPenWin();
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WXDLLEXPORT void wxEnablePenAppHooks (bool hook);
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#endif // wxUSE_PENWIN
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#if wxUSE_ITSY_BITSY
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#define IBS_HORZCAPTION 0x4000L
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#define IBS_VERTCAPTION 0x8000L
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UINT WINAPI ibGetCaptionSize( HWND hWnd ) ;
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UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ;
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LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ;
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VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ;
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#endif // wxUSE_ITSY_BITSY
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#if wxUSE_CTL3D
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#include "wx/msw/ctl3d/ctl3d.h"
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#endif // wxUSE_CTL3D
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/*
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* Decide what window classes we're going to use
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* for this combination of CTl3D/FAFA settings
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*/
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#define STATIC_CLASS wxT("STATIC")
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#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
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#define CHECK_CLASS wxT("BUTTON")
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#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
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#define CHECK_IS_FAFA FALSE
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#define RADIO_CLASS wxT("BUTTON")
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#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
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#define RADIO_SIZE 20
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#define RADIO_IS_FAFA FALSE
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#define PURE_WINDOWS
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#define GROUP_CLASS wxT("BUTTON")
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#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
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/*
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#define BITCHECK_FLAGS (FB_BITMAP|FC_BUTTONDRAW|FC_DEFAULT|WS_VISIBLE)
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#define BITRADIO_FLAGS (FC_BUTTONDRAW|FB_BITMAP|FC_RADIO|WS_CHILD|WS_VISIBLE)
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*/
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// ---------------------------------------------------------------------------
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// misc macros
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// ---------------------------------------------------------------------------
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#define MEANING_CHARACTER '0'
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#define DEFAULT_ITEM_WIDTH 100
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#define DEFAULT_ITEM_HEIGHT 80
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// Scale font to get edit control height
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//#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
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#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (cy+8)
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// Generic subclass proc, for panel item moving/sizing and intercept
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// EDIT control VK_RETURN messages
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extern LONG APIENTRY _EXPORT
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wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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// ---------------------------------------------------------------------------
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// useful macros and functions
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// ---------------------------------------------------------------------------
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// a wrapper macro for ZeroMemory()
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#if defined(__WIN32__) && !defined(__WXMICROWIN__)
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#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
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#else
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#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
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#endif
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#if wxUSE_GUI
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#include <wx/gdicmn.h>
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#include <wx/colour.h>
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// make conversion from wxColour and COLORREF a bit less painful
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inline COLORREF wxColourToRGB(const wxColour& c)
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{
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return RGB(c.Red(), c.Green(), c.Blue());
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}
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inline COLORREF wxColourToPalRGB(const wxColour& c)
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{
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return PALETTERGB(c.Red(), c.Green(), c.Blue());
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}
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inline wxColour wxRGBToColour(COLORREF rgb)
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{
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return wxColour(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
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}
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inline void wxRGBToColour(wxColour& c, COLORREF rgb)
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{
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c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
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}
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// get the standard colour map for some standard colours - see comment in this
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// function to understand why is it needed and when should it be used
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//
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// it returns a wxCOLORMAP (can't use COLORMAP itself here as comctl32.dll
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// might be not included/available) array of size wxSTD_COLOUR_MAX
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//
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// NB: if you change these colours, update wxBITMAP_STD_COLOURS in the
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// resources as well: it must have the same number of pixels!
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enum wxSTD_COLOUR
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{
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wxSTD_COL_BTNTEXT,
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wxSTD_COL_BTNSHADOW,
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wxSTD_COL_BTNFACE,
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wxSTD_COL_BTNHIGHLIGHT,
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wxSTD_COL_MAX,
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};
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struct WXDLLEXPORT wxCOLORMAP
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{
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COLORREF from, to;
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};
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// this function is implemented in src/msw/window.cpp
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extern wxCOLORMAP *wxGetStdColourMap();
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// copy Windows RECT to our wxRect
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inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
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{
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rect.y = r.top;
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rect.x = r.left;
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rect.width = r.right - r.left;
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rect.height = r.bottom - r.top;
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}
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// translations between HIMETRIC units (which OLE likes) and pixels (which are
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// liked by all the others) - implemented in msw/utilsexc.cpp
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extern void HIMETRICToPixel(LONG *x, LONG *y);
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extern void PixelToHIMETRIC(LONG *x, LONG *y);
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// Windows convention of the mask is opposed to the wxWindows one, so we need
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// to invert the mask each time we pass one/get one to/from Windows
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extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
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// Creates an icon or cursor depending from a bitmap
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//
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// The bitmap must be valid and it should have a mask. If it doesn't, a default
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// mask is created using light grey as the transparent colour.
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extern HICON wxBitmapToHICON(const wxBitmap& bmp);
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// Same requirments as above apply and the bitmap must also have the correct
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// size.
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extern
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HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY);
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// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
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// will fail on system with multiple monitors where the coords may be negative
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//
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// these macros are standard now (Win98) but some older headers don't have them
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#ifndef GET_X_LPARAM
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#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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#endif // GET_X_LPARAM
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// get the current state of SHIFT/CTRL keys
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inline bool wxIsShiftDown()
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{
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// return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
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// Returns different negative values on WinME and WinNT,
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// so simply test for negative value.
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return ::GetKeyState(VK_SHIFT) < 0;
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}
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inline bool wxIsCtrlDown()
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{
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// return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
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// Returns different negative values on WinME and WinNT,
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// so simply test for negative value.
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return ::GetKeyState(VK_CONTROL) < 0;
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}
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// wrapper around GetWindowRect() and GetClientRect() APIs doing error checking
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// for Win32
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inline RECT wxGetWindowRect(HWND hwnd)
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{
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RECT rect;
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#ifdef __WIN16__
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::GetWindowRect(hwnd, &rect);
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#else // Win32
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if ( !::GetWindowRect(hwnd, &rect) )
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{
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wxLogLastError(_T("GetWindowRect"));
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}
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#endif // Win16/32
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return rect;
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}
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inline RECT wxGetClientRect(HWND hwnd)
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{
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RECT rect;
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#ifdef __WIN16__
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::GetClientRect(hwnd, &rect);
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#else // Win32
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if ( !::GetClientRect(hwnd, &rect) )
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{
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wxLogLastError(_T("GetClientRect"));
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}
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#endif // Win16/32
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return rect;
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}
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// ---------------------------------------------------------------------------
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// small helper classes
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// ---------------------------------------------------------------------------
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// a template to make initializing Windows styructs less painful: it zeroes all
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// the struct fields and also sets cbSize member to the correct value (and so
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// can be only used with structures which have this member...)
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template <class T>
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struct WinStruct : public T
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{
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WinStruct()
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{
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::ZeroMemory(this, sizeof(T));
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cbSize = sizeof(T);
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}
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};
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// create an instance of this class and use it as the HDC for screen, will
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// automatically release the DC going out of scope
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class ScreenHDC
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{
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public:
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ScreenHDC() { m_hdc = ::GetDC(NULL); }
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~ScreenHDC() { ::ReleaseDC(NULL, m_hdc); }
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operator HDC() const { return m_hdc; }
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private:
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HDC m_hdc;
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DECLARE_NO_COPY_CLASS(ScreenHDC)
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};
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// the same as ScreenHDC but for memory DCs: creates the HDC compatible with
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// the given one (screen by default) in ctor and destroys it in dtor
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class MemoryHDC
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{
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public:
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MemoryHDC(HDC hdc = 0) { m_hdc = ::CreateCompatibleDC(hdc); }
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~MemoryHDC() { ::DeleteDC(m_hdc); }
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operator HDC() const { return m_hdc; }
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private:
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HDC m_hdc;
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DECLARE_NO_COPY_CLASS(MemoryHDC)
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};
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// a class which selects a GDI object into a DC in its ctor and deselects in
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// dtor
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class SelectInHDC
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{
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public:
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SelectInHDC(HDC hdc, HGDIOBJ hgdiobj) : m_hdc(hdc)
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{ m_hgdiobj = ::SelectObject(hdc, hgdiobj); }
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~SelectInHDC() { ::SelectObject(m_hdc, m_hgdiobj); }
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// return true if the object was successfully selected
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operator bool() const { return m_hgdiobj != 0; }
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private:
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HDC m_hdc;
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HGDIOBJ m_hgdiobj;
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DECLARE_NO_COPY_CLASS(SelectInHDC)
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};
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#ifndef __WXWINCE__
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// when working with global pointers (which is unfortunately still necessary
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// sometimes, e.g. for clipboard) it is important to unlock them exactly as
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// many times as we lock them which just asks for using a "smart lock" class
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class GlobalPtr
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{
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public:
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GlobalPtr(HGLOBAL hGlobal) : m_hGlobal(hGlobal)
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{
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m_ptr = ::GlobalLock(hGlobal);
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if ( !m_ptr )
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{
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wxLogLastError(_T("GlobalLock"));
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}
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}
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~GlobalPtr()
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{
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if ( !::GlobalUnlock(m_hGlobal) )
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{
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#ifdef __WXDEBUG__
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// this might happen simply because the block became unlocked
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DWORD dwLastError = ::GetLastError();
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if ( dwLastError != NO_ERROR )
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{
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wxLogApiError(_T("GlobalUnlock"), dwLastError);
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}
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#endif // __WXDEBUG__
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}
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}
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operator void *() const { return m_ptr; }
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private:
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HGLOBAL m_hGlobal;
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void *m_ptr;
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DECLARE_NO_COPY_CLASS(GlobalPtr)
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};
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#endif
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// ---------------------------------------------------------------------------
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// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
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// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
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// an argument which should be a pointer or reference to the object of the
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// corresponding class (this depends on the macro)
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// ---------------------------------------------------------------------------
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#define GetHwnd() ((HWND)GetHWND())
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#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
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// old name
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#define GetWinHwnd GetHwndOf
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#define GetHdc() ((HDC)GetHDC())
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#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
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#define GetHbitmap() ((HBITMAP)GetHBITMAP())
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#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
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#define GetHicon() ((HICON)GetHICON())
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#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
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#define GetHaccel() ((HACCEL)GetHACCEL())
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#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
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#define GetHmenu() ((HMENU)GetHMenu())
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#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
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#define GetHcursor() ((HCURSOR)GetHCURSOR())
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#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
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#define GetHfont() ((HFONT)GetHFONT())
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#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
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#define GetHpalette() ((HPALETTE)GetHPALETTE())
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#define GetHpaletteOf(pal) ((HPALETTE)(pal).GetHPALETTE())
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#define GetHrgn() ((HRGN)GetHRGN())
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#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
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#endif // wxUSE_GUI
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// ---------------------------------------------------------------------------
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// global data
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// ---------------------------------------------------------------------------
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WXDLLIMPEXP_DATA_BASE(extern HINSTANCE) wxhInstance;
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// ---------------------------------------------------------------------------
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// global functions
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// ---------------------------------------------------------------------------
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extern "C"
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{
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WXDLLIMPEXP_BASE HINSTANCE wxGetInstance();
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}
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WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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#if wxUSE_GUI
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// cursor stuff
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extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
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extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
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WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
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WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
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WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
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WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
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WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
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WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
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// Find maximum size of window/rectangle
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WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect);
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// Safely get the window text (i.e. without using fixed size buffer)
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WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd);
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// get the window class name
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WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd);
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// get the window id (should be unsigned, hence this is not wxWindowID which
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// is, for mainly historical reasons, signed)
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WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd);
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// check if hWnd's WNDPROC is wndProc. Return true if yes, false if they are
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// different
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WXDLLEXPORT extern bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc);
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// Does this window style specify any border?
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inline bool wxStyleHasBorder(long style)
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{
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return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER |
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wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
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}
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// ----------------------------------------------------------------------------
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// functions mapping HWND to wxWindow
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// ----------------------------------------------------------------------------
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// this function simply checks whether the given hWnd corresponds to a wxWindow
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// and returns either that window if it does or NULL otherwise
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WXDLLEXPORT extern wxWindow* wxFindWinFromHandle(WXHWND hWnd);
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// find the window for HWND which is part of some wxWindow, i.e. unlike
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// wxFindWinFromHandle() above it will also work for "sub controls" of a
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// wxWindow.
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//
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// returns the wxWindow corresponding to the given HWND or NULL.
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WXDLLEXPORT extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
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// Get the size of an icon
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WXDLLEXPORT extern wxSize wxGetHiconSize(HICON hicon);
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// Lines are drawn differently for WinCE and regular WIN32
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WXDLLEXPORT void wxDrawLine(HDC hdc, int x1, int y1, int x2, int y2);
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// LocalAlloc should be used on WinCE
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#ifdef __WXWINCE__
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#include <winbase.h>
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#if _WIN32_WCE <= 211
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#define GlobalAlloc LocalAlloc
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#define GlobalFree LocalFree
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#define GlobalLock(mem) mem
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#define GlobalUnlock(mem)
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#define GlobalSize LocalSize
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#define GPTR LPTR
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#define GHND LPTR
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#define GMEM_MOVEABLE 0
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#define GMEM_SHARE 0
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#endif
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#if 0
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HLOCAL
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WINAPI
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LocalAlloc (
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UINT fuFlags,
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UINT cbBytes
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);
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HLOCAL
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WINAPI
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LocalFree (
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HLOCAL hMem
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);
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#ifndef LMEM_FIXED
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#define LMEM_FIXED 0x0000
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#define LMEM_MOVEABLE 0x0002
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#define LMEM_NOCOMPACT 0x0010 /**** Used for Moveable Memory ***/
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#define LMEM_NODISCARD 0x0020 /**** Ignored *****/
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#define LMEM_ZEROINIT 0x0040
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#define LMEM_MODIFY 0x0080 /*** Used only in LocalReAlloc() **/
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#define LMEM_DISCARDABLE 0x0F00 /**** Ignored ****/
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#define LMEM_VALID_FLAGS 0x0F72
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#define LMEM_INVALID_HANDLE 0x8000
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#define LHND (LMEM_MOVEABLE | LMEM_ZEROINIT)
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#define LPTR (LMEM_FIXED | LMEM_ZEROINIT)
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#endif
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#endif
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// 0
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#endif
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// __WXWINCE__
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#endif // wxUSE_GUI
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#endif
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// _WX_PRIVATE_H_
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