a3ab1c1801
changed its signature to take a const reference instead of a pointer which simplifies the code and makes it safer as well git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42776 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
427 lines
13 KiB
C++
427 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/variant.h
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// Purpose: wxVariant class, container for any type
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// Author: Julian Smart
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// Modified by:
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// Created: 10/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VARIANT_H_
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#define _WX_VARIANT_H_
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#include "wx/defs.h"
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#if wxUSE_VARIANT
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/arrstr.h"
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#include "wx/list.h"
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#if wxUSE_DATETIME
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#include "wx/datetime.h"
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#endif // wxUSE_DATETIME
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#if wxUSE_ODBC
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#include "wx/db.h" // will #include sqltypes.h
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#endif //ODBC
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#include "wx/iosfwrap.h"
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/*
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* wxVariantData stores the actual data in a wxVariant object,
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* to allow it to store any type of data.
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* Derive from this to provide custom data handling.
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*
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* NB: To prevent addition of extra vtbl pointer to wxVariantData,
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* we don't multiple-inherit from wxObjectRefData. Instead,
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* we simply replicate the wxObject ref-counting scheme.
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*
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* NB: When you construct a wxVariantData, it will have refcount
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* of one. Refcount will not be further increased when
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* it is passed to wxVariant. This simulates old common
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* scenario where wxVariant took ownership of wxVariantData
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* passed to it.
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* If you create wxVariantData for other reasons than passing
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* it to wxVariant, technically you are not required to call
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* DecRef() before deleting it.
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*
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* TODO: in order to replace wxPropertyValue, we would need
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* to consider adding constructors that take pointers to C++ variables,
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* or removing that functionality from the wxProperty library.
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* Essentially wxPropertyValue takes on some of the wxValidator functionality
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* by storing pointers and not just actual values, allowing update of C++ data
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* to be handled automatically. Perhaps there's another way of doing this without
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* overloading wxVariant with unnecessary functionality.
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*/
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class WXDLLIMPEXP_BASE wxVariantData: public wxObject
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{
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friend class wxVariant;
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public:
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wxVariantData()
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: wxObject(), m_count(1)
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{ }
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// Override these to provide common functionality
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virtual bool Eq(wxVariantData& data) const = 0;
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#if wxUSE_STD_IOSTREAM
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virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; }
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#endif
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virtual bool Write(wxString& WXUNUSED(str)) const { return false; }
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#if wxUSE_STD_IOSTREAM
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virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; }
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#endif
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virtual bool Read(wxString& WXUNUSED(str)) { return false; }
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// What type is it? Return a string name.
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virtual wxString GetType() const = 0;
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// If it based on wxObject return the ClassInfo.
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virtual wxClassInfo* GetValueClassInfo() { return NULL; }
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void IncRef() { m_count++; }
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void DecRef()
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{
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if ( --m_count == 0 )
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delete this;
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}
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int GetRefCount() const { return m_count; }
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protected:
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// Protected dtor should make some incompatible code
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// break more louder. That is, they should do data->DecRef()
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// instead of delete data.
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virtual ~wxVariantData() { }
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private:
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int m_count;
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private:
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DECLARE_ABSTRACT_CLASS(wxVariantData)
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};
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/*
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* wxVariant can store any kind of data, but has some basic types
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* built in.
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*/
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class WXDLLIMPEXP_BASE wxVariant: public wxObject
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{
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public:
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wxVariant();
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wxVariant(const wxVariant& variant);
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wxVariant(wxVariantData* data, const wxString& name = wxEmptyString);
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virtual ~wxVariant();
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// generic assignment
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void operator= (const wxVariant& variant);
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// Assignment using data, e.g.
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// myVariant = new wxStringVariantData("hello");
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void operator= (wxVariantData* variantData);
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bool operator== (const wxVariant& variant) const;
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bool operator!= (const wxVariant& variant) const;
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// Sets/gets name
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inline void SetName(const wxString& name) { m_name = name; }
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inline const wxString& GetName() const { return m_name; }
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// Tests whether there is data
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bool IsNull() const;
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// For compatibility with wxWidgets <= 2.6, this doesn't increase
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// reference count.
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wxVariantData* GetData() const { return m_data; }
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void SetData(wxVariantData* data) ;
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// make a 'clone' of the object
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void Ref(const wxVariant& clone);
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// destroy a reference
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void UnRef();
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// Make NULL (i.e. delete the data)
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void MakeNull();
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// Delete data and name
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void Clear();
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// Returns a string representing the type of the variant,
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// e.g. "string", "bool", "stringlist", "list", "double", "long"
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wxString GetType() const;
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bool IsType(const wxString& type) const;
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bool IsValueKindOf(const wxClassInfo* type) const;
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// write contents to a string (e.g. for debugging)
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wxString MakeString() const;
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// double
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wxVariant(double val, const wxString& name = wxEmptyString);
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bool operator== (double value) const;
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bool operator!= (double value) const;
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void operator= (double value) ;
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inline operator double () const { return GetDouble(); }
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inline double GetReal() const { return GetDouble(); }
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double GetDouble() const;
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// long
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wxVariant(long val, const wxString& name = wxEmptyString);
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wxVariant(int val, const wxString& name = wxEmptyString);
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wxVariant(short val, const wxString& name = wxEmptyString);
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bool operator== (long value) const;
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bool operator!= (long value) const;
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void operator= (long value) ;
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inline operator long () const { return GetLong(); }
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inline long GetInteger() const { return GetLong(); }
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long GetLong() const;
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// bool
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#ifdef HAVE_BOOL
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wxVariant(bool val, const wxString& name = wxEmptyString);
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bool operator== (bool value) const;
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bool operator!= (bool value) const;
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void operator= (bool value) ;
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inline operator bool () const { return GetBool(); }
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bool GetBool() const ;
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#endif
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// wxDateTime
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#if wxUSE_DATETIME
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wxVariant(const wxDateTime& val, const wxString& name = wxEmptyString);
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#if wxUSE_ODBC
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wxVariant(const DATE_STRUCT* valptr, const wxString& name = wxEmptyString);
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wxVariant(const TIME_STRUCT* valptr, const wxString& name = wxEmptyString);
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wxVariant(const TIMESTAMP_STRUCT* valptr, const wxString& name = wxEmptyString);
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#endif
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bool operator== (const wxDateTime& value) const;
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bool operator!= (const wxDateTime& value) const;
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void operator= (const wxDateTime& value) ;
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#if wxUSE_ODBC
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void operator= (const DATE_STRUCT* value) ;
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void operator= (const TIME_STRUCT* value) ;
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void operator= (const TIMESTAMP_STRUCT* value) ;
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#endif
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inline operator wxDateTime () const { return GetDateTime(); }
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wxDateTime GetDateTime() const;
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#endif
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// wxString
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wxVariant(const wxString& val, const wxString& name = wxEmptyString);
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wxVariant(const wxChar* val, const wxString& name = wxEmptyString); // Necessary or VC++ assumes bool!
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bool operator== (const wxString& value) const;
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bool operator!= (const wxString& value) const;
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void operator= (const wxString& value) ;
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void operator= (const wxChar* value) ; // Necessary or VC++ assumes bool!
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inline operator wxString () const { return MakeString(); }
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wxString GetString() const;
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// wxChar
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wxVariant(wxChar val, const wxString& name = wxEmptyString);
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bool operator== (wxChar value) const;
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bool operator!= (wxChar value) const;
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void operator= (wxChar value) ;
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inline operator wxChar () const { return GetChar(); }
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wxChar GetChar() const ;
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// wxArrayString
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wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
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bool operator== (const wxArrayString& value) const;
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bool operator!= (const wxArrayString& value) const;
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void operator= (const wxArrayString& value);
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inline operator wxArrayString () const { return GetArrayString(); }
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wxArrayString GetArrayString() const;
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// void*
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wxVariant(void* ptr, const wxString& name = wxEmptyString);
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bool operator== (void* value) const;
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bool operator!= (void* value) const;
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void operator= (void* value);
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inline operator void* () const { return GetVoidPtr(); }
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void* GetVoidPtr() const;
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// wxObject*
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wxVariant(wxObject* ptr, const wxString& name = wxEmptyString);
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bool operator== (wxObject* value) const;
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bool operator!= (wxObject* value) const;
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void operator= (wxObject* value);
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wxObject* GetWxObjectPtr() const;
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#if WXWIN_COMPATIBILITY_2_4
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wxDEPRECATED( wxVariant(const wxStringList& val, const wxString& name = wxEmptyString) );
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wxDEPRECATED( bool operator== (const wxStringList& value) const );
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wxDEPRECATED( bool operator!= (const wxStringList& value) const );
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wxDEPRECATED( void operator= (const wxStringList& value) );
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wxDEPRECATED( wxStringList& GetStringList() const );
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#endif
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// ------------------------------
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// list operations
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// ------------------------------
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wxVariant(const wxList& val, const wxString& name = wxEmptyString); // List of variants
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bool operator== (const wxList& value) const;
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bool operator!= (const wxList& value) const;
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void operator= (const wxList& value) ;
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// Treat a list variant as an array
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wxVariant operator[] (size_t idx) const;
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wxVariant& operator[] (size_t idx) ;
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wxList& GetList() const ;
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// Return the number of elements in a list
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size_t GetCount() const;
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// Make empty list
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void NullList();
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// Append to list
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void Append(const wxVariant& value);
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// Insert at front of list
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void Insert(const wxVariant& value);
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// Returns true if the variant is a member of the list
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bool Member(const wxVariant& value) const;
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// Deletes the nth element of the list
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bool Delete(size_t item);
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// Clear list
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void ClearList();
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public:
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// Type conversion
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bool Convert(long* value) const;
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bool Convert(bool* value) const;
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bool Convert(double* value) const;
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bool Convert(wxString* value) const;
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bool Convert(wxChar* value) const;
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#if wxUSE_DATETIME
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bool Convert(wxDateTime* value) const;
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#endif // wxUSE_DATETIME
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// Attributes
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protected:
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wxVariantData* m_data;
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wxString m_name;
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private:
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DECLARE_DYNAMIC_CLASS(wxVariant)
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};
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/* Fake macro parameter value */
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#ifdef EMPTY_PARAMETER_VALUE
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#undef EMPTY_PARAMETER_VALUE
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#endif
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#define EMPTY_PARAMETER_VALUE
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#define DECLARE_VARIANT_OBJECT(classname) \
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DECLARE_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
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#define DECLARE_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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expdecl classname& operator << ( classname &object, const wxVariant &variant ); \
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expdecl wxVariant& operator << ( wxVariant &variant, const classname &object );
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#define IMPLEMENT_VARIANT_OBJECT(classname) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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class classname##VariantData: public wxVariantData \
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{ \
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public:\
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classname##VariantData() {} \
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classname##VariantData( const classname &value ) { m_value = value; } \
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\
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classname &GetValue() { return m_value; } \
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\
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virtual bool Eq(wxVariantData& data) const; \
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\
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virtual wxString GetType() const; \
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virtual wxClassInfo* GetValueClassInfo(); \
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\
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protected:\
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classname m_value; \
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\
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private: \
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DECLARE_CLASS(classname##VariantData) \
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};\
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\
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IMPLEMENT_CLASS(classname##VariantData, wxVariantData)\
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\
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wxString classname##VariantData::GetType() const\
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{\
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return m_value.GetClassInfo()->GetClassName();\
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}\
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\
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wxClassInfo* classname##VariantData::GetValueClassInfo()\
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{\
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return m_value.GetClassInfo();\
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}\
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\
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expdecl classname& operator << ( classname &value, const wxVariant &variant )\
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{\
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wxASSERT( wxIsKindOf( variant.GetData(), classname##VariantData ) );\
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\
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classname##VariantData *data = (classname##VariantData*) variant.GetData();\
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value = data->GetValue();\
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return value;\
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}\
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\
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expdecl wxVariant& operator << ( wxVariant &variant, const classname &value )\
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{\
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classname##VariantData *data = new classname##VariantData( value );\
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variant.SetData( data );\
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return variant;\
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}
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// implements a wxVariantData-derived class using for the Eq() method the operator==
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// which must have been provided by "classname"
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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\
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bool classname##VariantData::Eq(wxVariantData& data) const \
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{\
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wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
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\
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classname##VariantData & otherData = (classname##VariantData &) data;\
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\
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return otherData.m_value == m_value;\
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}\
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// implements a wxVariantData-derived class using for the Eq() method a shallow
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// comparison (through wxObject::IsSameAs function)
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#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname,expdecl) \
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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\
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bool classname##VariantData::Eq(wxVariantData& data) const \
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{\
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wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
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\
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classname##VariantData & otherData = (classname##VariantData &) data;\
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\
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return (otherData.m_value.IsSameAs(m_value));\
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}\
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// Since we want type safety wxVariant we need to fetch and dynamic_cast
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// in a seemingly safe way so the compiler can check, so we define
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// a dynamic_cast /wxDynamicCast analogue.
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#define wxGetVariantCast(var,classname) \
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((classname*)(var.IsValueKindOf(&classname::ms_classInfo) ?\
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var.GetWxObjectPtr() : NULL));
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extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;
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#endif // wxUSE_VARIANT
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#endif // _WX_VARIANT_H_
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