wxWidgets/include/wx/generic/progdlgg.h
Vadim Zeitlin 7481c74365 Make other wxGenericProgressDialog methods virtual too
Solve the same problem as was recently with hiding, instead of
overriding, Resume() in the native MSW wxProgressDialog class for all
the other methods which were also affected by it.
2017-11-16 01:35:52 +01:00

233 lines
8.0 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/progdlgg.h
// Purpose: wxGenericProgressDialog class
// Author: Karsten Ballueder
// Modified by: Francesco Montorsi
// Created: 09.05.1999
// Copyright: (c) Karsten Ballueder
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef __PROGDLGH_G__
#define __PROGDLGH_G__
#include "wx/dialog.h"
#include "wx/weakref.h"
class WXDLLIMPEXP_FWD_CORE wxButton;
class WXDLLIMPEXP_FWD_CORE wxEventLoop;
class WXDLLIMPEXP_FWD_CORE wxGauge;
class WXDLLIMPEXP_FWD_CORE wxStaticText;
class WXDLLIMPEXP_FWD_CORE wxWindowDisabler;
/*
Progress dialog which shows a moving progress bar.
Taken from the Mahogany project.
*/
class WXDLLIMPEXP_CORE wxGenericProgressDialog : public wxDialog
{
public:
wxGenericProgressDialog();
wxGenericProgressDialog(const wxString& title, const wxString& message,
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
virtual ~wxGenericProgressDialog();
bool Create(const wxString& title,
const wxString& message,
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL);
virtual void Resume();
virtual int GetValue() const;
virtual int GetRange() const;
virtual wxString GetMessage() const;
virtual void SetRange(int maximum);
// Return whether "Cancel" or "Skip" button was pressed, always return
// false if the corresponding button is not shown.
virtual bool WasCancelled() const;
virtual bool WasSkipped() const;
// Must provide overload to avoid hiding it (and warnings about it)
virtual void Update() wxOVERRIDE { wxDialog::Update(); }
virtual bool Show( bool show = true ) wxOVERRIDE;
// This enum is an implementation detail and should not be used
// by user code.
enum State
{
Uncancelable = -1, // dialog can't be canceled
Canceled, // can be cancelled and, in fact, was
Continue, // can be cancelled but wasn't
Finished, // finished, waiting to be removed from screen
Dismissed // was closed by user after finishing
};
protected:
// Update just the m_maximum field, this is used by public SetRange() but,
// unlike it, doesn't update the controls state. This makes it useful for
// both this class and its derived classes that don't use m_gauge to
// display progress.
void SetMaximum(int maximum);
// Return the labels to use for showing the elapsed/estimated/remaining
// times respectively.
static wxString GetElapsedLabel() { return wxGetTranslation("Elapsed time:"); }
static wxString GetEstimatedLabel() { return wxGetTranslation("Estimated time:"); }
static wxString GetRemainingLabel() { return wxGetTranslation("Remaining time:"); }
// Similar to wxWindow::HasFlag() but tests for a presence of a wxPD_XXX
// flag in our (separate) flags instead of using m_windowStyle.
bool HasPDFlag(int flag) const { return (m_pdStyle & flag) != 0; }
// Return the progress dialog style. Prefer to use HasPDFlag() if possible.
int GetPDStyle() const { return m_pdStyle; }
void SetPDStyle(int pdStyle) { m_pdStyle = pdStyle; }
// Updates estimated times from a given progress bar value and stores the
// results in provided arguments.
void UpdateTimeEstimates(int value,
unsigned long &elapsedTime,
unsigned long &estimatedTime,
unsigned long &remainingTime);
// Converts seconds to HH:mm:ss format.
static wxString GetFormattedTime(unsigned long timeInSec);
// Create a new event loop if there is no currently running one.
void EnsureActiveEventLoopExists();
// callback for optional abort button
void OnCancel(wxCommandEvent&);
// callback for optional skip button
void OnSkip(wxCommandEvent&);
// callback to disable "hard" window closing
void OnClose(wxCloseEvent&);
// called to disable the other windows while this dialog is shown
void DisableOtherWindows();
// must be called to reenable the other windows temporarily disabled while
// the dialog was shown
void ReenableOtherWindows();
// Store the parent window as wxWindow::m_parent and also set the top level
// parent reference we store in this class itself.
void SetTopParent(wxWindow* parent);
// return the top level parent window of this dialog (may be NULL)
wxWindow *GetTopParent() const { return m_parentTop; }
// continue processing or not (return value for Update())
State m_state;
// the maximum value
int m_maximum;
#if defined(__WXMSW__)
// the factor we use to always keep the value in 16 bit range as the native
// control only supports ranges from 0 to 65,535
size_t m_factor;
#endif // __WXMSW__
// time when the dialog was created
unsigned long m_timeStart;
// time when the dialog was closed or cancelled
unsigned long m_timeStop;
// time between the moment the dialog was closed/cancelled and resume
unsigned long m_break;
private:
// update the label to show the given time (in seconds)
static void SetTimeLabel(unsigned long val, wxStaticText *label);
// common part of all ctors
void Init();
// create the label with given text and another one to show the time nearby
// as the next windows in the sizer, returns the created control
wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
// updates the label message
void UpdateMessage(const wxString &newmsg);
// common part of Update() and Pulse(), returns true if not cancelled
bool DoBeforeUpdate(bool *skip);
// common part of Update() and Pulse()
void DoAfterUpdate();
// shortcuts for enabling buttons
void EnableClose();
void EnableSkip(bool enable = true);
void EnableAbort(bool enable = true);
void DisableSkip() { EnableSkip(false); }
void DisableAbort() { EnableAbort(false); }
// the widget displaying current status (may be NULL)
wxGauge *m_gauge;
// the message displayed
wxStaticText *m_msg;
// displayed elapsed, estimated, remaining time
wxStaticText *m_elapsed,
*m_estimated,
*m_remaining;
// Reference to the parent top level window, automatically becomes NULL if
// it it is destroyed and could be always NULL if it's not given at all.
wxWindowRef m_parentTop;
// Progress dialog styles: this is not the same as m_windowStyle because
// wxPD_XXX constants clash with the existing TLW styles so to be sure we
// don't have any conflicts we just use a separate variable for storing
// them.
int m_pdStyle;
// skip some portion
bool m_skip;
// the abort and skip buttons (or NULL if none)
wxButton *m_btnAbort;
wxButton *m_btnSkip;
// saves the time when elapsed time was updated so there is only one
// update per second
unsigned long m_last_timeupdate;
// tells how often a change of the estimated time has to be confirmed
// before it is actually displayed - this reduces the frequency of updates
// of estimated and remaining time
int m_delay;
// counts the confirmations
int m_ctdelay;
unsigned long m_display_estimated;
// for wxPD_APP_MODAL case
wxWindowDisabler *m_winDisabler;
// Temporary event loop created by the dialog itself if there is no
// currently active loop when it is created.
wxEventLoop *m_tempEventLoop;
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_COPY_CLASS(wxGenericProgressDialog);
};
#endif // __PROGDLGH_G__