wxWidgets/interface/treectrl.h

974 lines
33 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: treectrl.h
// Purpose: interface of wxTreeItemData
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxTreeCtrl
@wxheader{treectrl.h}
A tree control presents information as a hierarchy, with items that may be
expanded to show further items. Items in a tree control are referenced by
wxTreeItemId handles, which may be tested for validity by calling
wxTreeItemId::IsOk().
To intercept events from a tree control, use the event table macros
described in wxTreeEvent.
@beginStyleTable
@style{wxTR_EDIT_LABELS}
Use this style if you wish the user to be able to edit labels in the
tree control.
@style{wxTR_NO_BUTTONS}
For convenience to document that no buttons are to be drawn.
@style{wxTR_HAS_BUTTONS}
Use this style to show + and - buttons to the left of parent items.
@style{wxTR_NO_LINES}
Use this style to hide vertical level connectors.
@style{wxTR_FULL_ROW_HIGHLIGHT}
Use this style to have the background colour and the selection highlight
extend over the entire horizontal row of the tree control window. (This
flag is ignored under Windows unless you specify @c wxTR_NO_LINES as
well.)
@style{wxTR_LINES_AT_ROOT}
Use this style to show lines between root nodes. Only applicable if @c
wxTR_HIDE_ROOT is set and @c wxTR_NO_LINES is not set.
@style{wxTR_HIDE_ROOT}
Use this style to suppress the display of the root node, effectively
causing the first-level nodes to appear as a series of root nodes.
@style{wxTR_ROW_LINES}
Use this style to draw a contrasting border between displayed rows.
@style{wxTR_HAS_VARIABLE_ROW_HEIGHT}
Use this style to cause row heights to be just big enough to fit the
content. If not set, all rows use the largest row height. The default is
that this flag is unset. Generic only.
@style{wxTR_SINGLE}
For convenience to document that only one item may be selected at a
time. Selecting another item causes the current selection, if any, to be
deselected. This is the default.
@style{wxTR_MULTIPLE}
Use this style to allow a range of items to be selected. If a second
range is selected, the current range, if any, is deselected.
@style{wxTR_DEFAULT_STYLE}
The set of flags that are closest to the defaults for the native control
for a particular toolkit.
@endStyleTable
See also @ref overview_windowstyles.
@b Win32 @b notes:
wxTreeCtrl class uses the standard common treeview control under Win32
implemented in the system library comctl32.dll. Some versions of this
library are known to have bugs with handling the tree control colours: the
usual symptom is that the expanded items leave black (or otherwise
incorrectly coloured) background behind them, especially for the controls
using non-default background colour. The recommended solution is to upgrade
the comctl32.dll to a newer version: see
http://www.microsoft.com/downloads/details.aspx?familyid=cb2cf3a2-8025-4e8f-8511-9b476a8d35d2
@library{wxcore}
@category{ctrl}
<!-- @appearance{treectrl.png} -->
@see wxTreeEvent, wxTreeItemData, @ref overview_treectrl, wxListBox,
wxListCtrl, wxImageList
*/
class wxTreeCtrl : public wxControl
{
public:
/**
Default Constructor.
*/
wxTreeCtrl();
/**
Constructor, creating and showing a tree control.
@param parent
Parent window. Must not be @NULL.
@param id
Window identifier. The value @c wxID_ANY indicates a default value.
@param pos
Window position.
@param size
Window size. If wxDefaultSize is specified then the window is sized
appropriately.
@param style
Window style. See wxTreeCtrl.
@param validator
Window validator.
@param name
Window name.
@see Create(), wxValidator
*/
wxTreeCtrl(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "treeCtrl");
/**
Destructor, destroying the tree control.
*/
~wxTreeCtrl();
/**
Adds the root node to the tree, returning the new item.
The @a image and @a selImage parameters are an index within the normal
image list specifying the image to use for unselected and selected
items, respectively. If @a image -1 and @a selImage is -1, the same
image is used for both selected and unselected items.
*/
wxTreeItemId AddRoot(const wxString& text, int image = -1,
int selImage = -1,
wxTreeItemData* data = NULL);
/**
Appends an item to the end of the branch identified by @a parent, return
a new item id.
The @a image and @a selImage parameters are an index within the normal
image list specifying the image to use for unselected and selected
items, respectively. If @a image -1 and @a selImage is -1, the same
image is used for both selected and unselected items.
*/
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1,
int selImage = -1,
wxTreeItemData* data = NULL);
/**
Sets the buttons image list. The button images assigned with this method
will be automatically deleted by wxTreeCtrl as appropriate (i.e. it
takes ownership of the list).
Setting or assigning the button image list enables the display of image
buttons. Once enabled, the only way to disable the display of button
images is to set the button image list to @NULL.
This function is only available in the generic version.
@see SetButtonsImageList().
*/
void AssignButtonsImageList(wxImageList* imageList);
/**
Sets the normal image list. The image list assigned with this method
will be automatically deleted by wxTreeCtrl as appropriate (i.e. it
takes ownership of the list).
@see SetImageList().
*/
void AssignImageList(wxImageList* imageList);
/**
Sets the state image list. Image list assigned with this method will be
automatically deleted by wxTreeCtrl as appropriate (i.e. it takes
ownership of the list).
@see SetStateImageList().
*/
void AssignStateImageList(wxImageList* imageList);
/**
Collapses the given item.
*/
void Collapse(const wxTreeItemId& item);
/**
Collapses the root item.
@see ExpandAll()
*/
void CollapseAll();
/**
Collapses this item and all of its children, recursively.
@see ExpandAllChildren()
*/
void CollapseAllChildren(const wxTreeItemId& item);
/**
Collapses the given item and removes all children.
*/
void CollapseAndReset(const wxTreeItemId& item);
/**
Creates the tree control. See wxTreeCtrl::wxTreeCtrl() for further
details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "treeCtrl");
/**
Deletes the specified item. A EVT_TREE_DELETE_ITEM() event will be
generated.
This function may cause a subsequent call to GetNextChild() to fail.
*/
void Delete(const wxTreeItemId& item);
/**
Deletes all items in the control. Note that this may not generate
EVT_TREE_DELETE_ITEM() events under some Windows versions although
normally such event is generated for each removed item.
*/
void DeleteAllItems();
/**
Deletes all children of the given item (but not the item itself). Note
that this will @b not generate any events unlike Delete() method.
If you have called SetItemHasChildren(), you may need to call it again
since DeleteChildren() does not automatically clear the setting.
*/
void DeleteChildren(const wxTreeItemId& item);
/**
Starts editing the label of the given @a item. This function generates a
EVT_TREE_BEGIN_LABEL_EDIT() event which can be vetoed so that no text
control will appear for in-place editing.
If the user changed the label (i.e. s/he does not press ESC or leave the
text control without changes, a EVT_TREE_END_LABEL_EDIT() event will be
sent which can be vetoed as well.
@see EndEditLabel(), wxTreeEvent
*/
void EditLabel(const wxTreeItemId& item);
/**
Ends label editing. If @a cancelEdit is @true, the edit will be
cancelled.
@note
This function is currently supported under Windows only.
@see EditLabel()
*/
void EndEditLabel(bool cancelEdit);
/**
Scrolls and/or expands items to ensure that the given item is visible.
*/
void EnsureVisible(const wxTreeItemId& item);
/**
Expands the given item.
*/
void Expand(const wxTreeItemId& item);
/**
Expands all items in the tree.
*/
void ExpandAll();
/**
Expands the given item and all its children recursively.
*/
void ExpandAllChildren(const wxTreeItemId& item);
/**
Retrieves the rectangle bounding the @a item. If @a textOnly is @true,
only the rectangle around the item's label will be returned, otherwise
the item's image is also taken into account.
The return value is @true if the rectangle was successfully retrieved or
@c @false if it was not (in this case @a rect is not changed) -- for
example, if the item is currently invisible.
Notice that the rectangle coordinates are logical, not physical ones.
So, for example, the x coordinate may be negative if the tree has a
horizontal scrollbar and its position is not 0.
@beginWxPythonOnly
The wxPython version of this method requires only the @a item and @a
textOnly parameters. The return value is either a wxRect object or @c
None.
@endWxPythonOnly
*/
bool GetBoundingRect(const wxTreeItemId& item, wxRect& rect,
bool textOnly = false) const;
/**
Returns the buttons image list (from which application-defined button
images are taken).
This function is only available in the generic version.
*/
wxImageList* GetButtonsImageList() const;
/**
Returns the number of items in the branch. If @a recursively is @true,
returns the total number of descendants, otherwise only one level of
children is counted.
*/
unsigned int GetChildrenCount(const wxTreeItemId& item,
bool recursively = true) const;
/**
Returns the number of items in the control.
*/
unsigned int GetCount() const;
/**
Returns the edit control being currently used to edit a label. Returns
@NULL if no label is being edited.
@note This is currently only implemented for wxMSW.
*/
wxTextCtrl* GetEditControl() const;
/**
Returns the first child; call GetNextChild() for the next child.
For this enumeration function you must pass in a 'cookie' parameter
which is opaque for the application but is necessary for the library to
make these functions reentrant (i.e. allow more than one enumeration on
one and the same object simultaneously). The cookie passed to
GetFirstChild() and GetNextChild() should be the same variable.
Returns an invalid tree item (i.e. wxTreeItemId::IsOk() returns @false)
if there are no further children.
@beginWxPythonOnly
In wxPython the returned wxTreeItemId and the new cookie value are both
returned as a tuple containing the two values.
@endWxPythonOnly
@see GetNextChild(), GetNextSibling()
*/
wxTreeItemId GetFirstChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const;
/**
Returns the first visible item.
*/
wxTreeItemId GetFirstVisibleItem() const;
/**
Returns the normal image list.
*/
wxImageList* GetImageList() const;
/**
Returns the current tree control indentation.
*/
int GetIndent() const;
/**
Returns the background colour of the item.
*/
wxColour GetItemBackgroundColour(const wxTreeItemId& item) const;
/**
Returns the tree item data associated with the item.
@see wxTreeItemData
@beginWxPythonOnly
wxPython provides the following shortcut method:
@li GetPyData(item): Returns the Python Object associated with the
wxTreeItemData for the given item Id.
@endWxPythonOnly
*/
wxTreeItemData* GetItemData(const wxTreeItemId& item) const;
/**
Returns the font of the item label.
*/
wxFont GetItemFont(const wxTreeItemId& item) const;
/**
Gets the specified item image. The value of @a which may be:
- ::wxTreeItemIcon_Normal: to get the normal item image.
- ::wxTreeItemIcon_Selected: to get the selected item image (i.e. the
image which is shown when the item is currently selected).
- ::wxTreeItemIcon_Expanded: to get the expanded image (this only makes
sense for items which have children - then this image is shown when
the item is expanded and the normal image is shown when it is
collapsed).
- ::wxTreeItemIcon_SelectedExpanded: to get the selected expanded image
(which is shown when an expanded item is currently selected).
*/
int GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
/**
Returns the item's parent.
*/
wxTreeItemId GetItemParent(const wxTreeItemId& item) const;
/**
Gets the selected item image (this function is obsolete, use @ref
GetItemImage() "GetItemImage"( @a item, ::wxTreeItemIcon_Selected)
instead).
*/
int GetItemSelectedImage(const wxTreeItemId& item) const;
/**
Returns the item label.
*/
wxString GetItemText(const wxTreeItemId& item) const;
/**
Returns the colour of the item label.
*/
wxColour GetItemTextColour(const wxTreeItemId& item) const;
/**
Returns the last child of the item (or an invalid tree item if this item
has no children).
@see GetFirstChild(), GetNextSibling(), GetLastChild()
*/
wxTreeItemId GetLastChild(const wxTreeItemId& item) const;
/**
Returns the next child; call GetFirstChild() for the first child. For
this enumeration function you must pass in a 'cookie' parameter which is
opaque for the application but is necessary for the library to make
these functions reentrant (i.e. allow more than one enumeration on one
and the same object simultaneously). The cookie passed to
GetFirstChild() and GetNextChild() should be the same.
Returns an invalid tree item if there are no further children.
@beginWxPythonOnly
In wxPython the returned wxTreeItemId and the new cookie value are both
returned as a tuple containing the two values.
@endWxPythonOnly
@see GetFirstChild()
*/
wxTreeItemId GetNextChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const;
/**
Returns the next sibling of the specified item; call GetPrevSibling()
for the previous sibling.
Returns an invalid tree item if there are no further siblings.
@see GetPrevSibling()
*/
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
/**
Returns the next visible item or an invalid item if this item is the
last visible one.
@note The @a item itself must be visible.
*/
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
/**
Returns the previous sibling of the specified item; call
GetNextSibling() for the next sibling.
Returns an invalid tree item if there are no further children.
@see GetNextSibling()
*/
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
/**
Returns the previous visible item or an invalid item if this item is the
first visible one.
@note The @a item itself must be visible.
*/
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
/**
Returns @true if the control will use a quick calculation for the best
size, looking only at the first and last items. The default is @false.
@see SetQuickBestSize()
*/
bool GetQuickBestSize() const;
/**
Returns the root item for the tree control.
*/
wxTreeItemId GetRootItem() const;
/**
Returns the selection, or an invalid item if there is no selection. This
function only works with the controls without @c wxTR_MULTIPLE style,
use GetSelections() for the controls which do have this style.
*/
wxTreeItemId GetSelection() const;
/**
Fills the array of tree items passed in with the currently selected
items. This function can be called only if the control has the @c
wxTR_MULTIPLE style.
Returns the number of selected items.
@beginWxPythonOnly
The wxPython version of this method accepts no parameters and returns a
Python list of @ref wxTreeItemId "wxTreeItemId"s.
@endWxPythonOnly
*/
unsigned int GetSelections(wxArrayTreeItemIds& selection) const;
/**
Returns the state image list (from which application-defined state
images are taken).
*/
wxImageList* GetStateImageList() const;
/**
Calculates which (if any) item is under the given @a point, returning
the tree item id at this point plus extra information @a flags. @a flags
is a bitlist of the following:
- @c wxTREE_HITTEST_ABOVE: Above the client area.
- @c wxTREE_HITTEST_BELOW: Below the client area.
- @c wxTREE_HITTEST_NOWHERE: In the client area but below the last item.
- @c wxTREE_HITTEST_ONITEMBUTTON: On the button associated with an item.
- @c wxTREE_HITTEST_ONITEMICON: On the bitmap associated with an item.
- @c wxTREE_HITTEST_ONITEMINDENT: In the indentation associated with an
item.
- @c wxTREE_HITTEST_ONITEMLABEL: On the label (string) associated with
an item.
- @c wxTREE_HITTEST_ONITEMRIGHT: In the area to the right of an item.
- @c wxTREE_HITTEST_ONITEMSTATEICON: On the state icon for a tree view
item that is in a user-defined state.
- @c wxTREE_HITTEST_TOLEFT: To the right of the client area.
- @c wxTREE_HITTEST_TORIGHT: To the left of the client area.
@beginWxPythonOnly
In wxPython both the wxTreeItemId and the flags are returned as a tuple.
@endWxPythonOnly
*/
wxTreeItemId HitTest(const wxPoint& point, int& flags) const;
/**
Inserts an item after a given one (@a previous).
The @a image and @a selImage parameters are an index within the normal
image list specifying the image to use for unselected and selected
items, respectively. If @a image -1 and @a selImage is -1, the same
image is used for both selected and unselected items.
*/
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& previous,
const wxString& text,
int image = -1,
int selImage = -1,
wxTreeItemData* data = NULL);
/**
Inserts an item before one identified
by its position (@a before). @a before must be less than the number of
children.
The @a image and @a selImage parameters are an index within the normal
image list specifying the image to use for unselected and selected
items, respectively. If @a image -1 and @a selImage is -1, the same
image is used for both selected and unselected items.
@beginWxPythonOnly
In wxPython, this form of this method is called @c InsertItemBefore().
@endWxPythonOnly
*/
wxTreeItemId InsertItem(const wxTreeItemId& parent,
size_t before,
const wxString& text,
int image = -1,
int selImage = -1,
wxTreeItemData* data = NULL);
/**
Returns @true if the given item is in bold state.
@see SetItemBold()
*/
bool IsBold(const wxTreeItemId& item) const;
/**
Returns @true if the control is empty (i.e. has no items, even no root
one).
*/
bool IsEmpty() const;
/**
Returns @true if the item is expanded (only makes sense if it has
children).
*/
bool IsExpanded(const wxTreeItemId& item) const;
/**
Returns @true if the item is selected.
*/
bool IsSelected(const wxTreeItemId& item) const;
/**
Returns @true if the item is visible on the screen.
*/
bool IsVisible(const wxTreeItemId& item) const;
/**
Returns @true if the item has children.
*/
bool ItemHasChildren(const wxTreeItemId& item) const;
/**
Override this function in the derived class to change the sort order of
the items in the tree control. The function should return a negative,
zero or positive value if the first item is less than, equal to or
greater than the second one.
Please note that you @b must use wxRTTI macros DECLARE_DYNAMIC_CLASS()
and IMPLEMENT_DYNAMIC_CLASS() if you override this function because
otherwise the base class considers that it is not overridden and uses
the default comparison, i.e. sorts the items alphabetically, which
allows it optimize away the calls to the virtual function completely.
@see SortChildren()
*/
int OnCompareItems(const wxTreeItemId& item1,
const wxTreeItemId& item2);
/**
Appends an item as the first child of @a parent, return a new item id.
The @a image and @a selImage parameters are an index within the normal
image list specifying the image to use for unselected and selected
items, respectively. If @a image -1 and @a selImage is -1, the same
image is used for both selected and unselected items.
*/
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1,
int selImage = -1,
wxTreeItemData* data = NULL);
/**
Scrolls the specified item into view.
*/
void ScrollTo(const wxTreeItemId& item);
/**
Selects the given item. In multiple selection controls, can be also used
to deselect a currently selected item if the value of @a select is
@false.
*/
void SelectItem(const wxTreeItemId& item, bool select = true);
/**
Sets the buttons image list (from which application-defined button
images are taken).
The button images assigned with this method will @b not be deleted by
@ref wxTreeCtrl "wxTreeCtrl"'s destructor, you must delete it yourself.
Setting or assigning the button image list enables the display of image
buttons. Once enabled, the only way to disable the display of button
images is to set the button image list to @NULL.
@note This function is only available in the generic version.
@see AssignButtonsImageList().
*/
void SetButtonsImageList(wxImageList* imageList);
/**
Sets the normal image list. The image list assigned with this method
will @b not be deleted by @ref wxTreeCtrl "wxTreeCtrl"'s destructor, you
must delete it yourself.
@see AssignImageList().
*/
void SetImageList(wxImageList* imageList);
/**
Sets the indentation for the tree control.
*/
void SetIndent(int indent);
/**
Sets the colour of the item's background.
*/
void SetItemBackgroundColour(const wxTreeItemId& item,
const wxColour& col);
/**
Makes item appear in bold font if @a bold parameter is @true or resets
it to the normal state.
@see IsBold()
*/
void SetItemBold(const wxTreeItemId& item, bool bold = true);
/**
Sets the item client data.
@beginWxPythonOnly
- @b SetPyData( @a item, @c obj): Associate the given Python Object with
the wxTreeItemData for the given item Id.
@endWxPythonOnly
*/
void SetItemData(const wxTreeItemId& item, wxTreeItemData* data);
/**
Gives the item the visual feedback for Drag'n'Drop actions, which is
useful if something is dragged from the outside onto the tree control
(as opposed to a DnD operation within the tree control, which already
is implemented internally).
*/
void SetItemDropHighlight(const wxTreeItemId& item,
bool highlight = true);
/**
Sets the item's font. All items in the tree should have the same height
to avoid text clipping, so the fonts height should be the same for all
of them, although font attributes may vary.
@see SetItemBold()
*/
void SetItemFont(const wxTreeItemId& item, const wxFont& font);
/**
Force appearance of the button next to the item. This is useful to
allow the user to expand the items which don't have any children now,
but instead adding them only when needed, thus minimizing memory
usage and loading time.
*/
void SetItemHasChildren(const wxTreeItemId& item,
bool hasChildren = true);
/**
Sets the specified item's image. See GetItemImage() for the description
of the @a which parameter.
*/
void SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal);
/**
Sets the selected item image (this function is obsolete, use @ref
SetItemImage() "SetItemImage"( @a item, ::wxTreeItemIcon_Selected )
instead).
*/
void SetItemSelectedImage(const wxTreeItemId& item, int selImage);
/**
Sets the item label.
*/
void SetItemText(const wxTreeItemId& item, const wxString& text);
/**
Sets the colour of the item's text.
*/
void SetItemTextColour(const wxTreeItemId& item,
const wxColour& col);
/**
If @true is passed, specifies that the control will use a quick
calculation for the best size, looking only at the first and last items.
Otherwise, it will look at all items. The default is @false.
@see GetQuickBestSize()
*/
void SetQuickBestSize(bool quickBestSize);
/**
Sets the state image list (from which application-defined state images
are taken). Image list assigned with this method will @b not be deleted
by @ref wxTreeCtrl "wxTreeCtrl"'s destructor, you must delete it
yourself.
@see AssignStateImageList().
*/
void SetStateImageList(wxImageList* imageList);
/**
Sets the mode flags associated with the display of the tree control. The
new mode takes effect immediately.
@note Generic only; MSW ignores changes.
*/
void SetWindowStyle(long styles);
/**
Sorts the children of the given item using OnCompareItems().
You should override that method to change the sort order (the default is
ascending case-sensitive alphabetical order).
@see wxTreeItemData, OnCompareItems()
*/
void SortChildren(const wxTreeItemId& item);
/**
Toggles the given item between collapsed and expanded states.
*/
void Toggle(const wxTreeItemId& item);
/**
Toggles the given item between selected and unselected states. For
multiselection controls only.
*/
void ToggleItemSelection(const wxTreeItemId& item);
/**
Removes the selection from the currently selected item (if any).
*/
void Unselect();
/**
This function either behaves the same as Unselect() if the control
doesn't have @c wxTR_MULTIPLE style, or removes the selection from all
items if it does have this style.
*/
void UnselectAll();
/**
Unselects the given item. This works in multiselection controls only.
*/
void UnselectItem(const wxTreeItemId& item);
};
/**
@class wxTreeEvent
@wxheader{treectrl.h}
A tree event holds information about events associated with wxTreeCtrl
objects.
To process input from a tree control, use these event handler macros to
direct input to member functions that take a wxTreeEvent argument.
@beginEventTable{wxTreeEvent}
@event{EVT_TREE_BEGIN_DRAG(id, func)}
Begin dragging with the left mouse button.
@event{EVT_TREE_BEGIN_RDRAG(id, func)}
Begin dragging with the right mouse button.
@event{EVT_TREE_END_DRAG(id, func)}
End dragging with the left or right mouse button.
@event{EVT_TREE_BEGIN_LABEL_EDIT(id, func)}
Begin editing a label. This can be prevented by calling Veto().
@event{EVT_TREE_END_LABEL_EDIT(id, func)}
Finish editing a label. This can be prevented by calling Veto().
@event{EVT_TREE_DELETE_ITEM(id, func)}
Delete an item.
@event{EVT_TREE_GET_INFO(id, func)}
Request information from the application.
@event{EVT_TREE_SET_INFO(id, func)}
Information is being supplied.
@event{EVT_TREE_ITEM_ACTIVATED(id, func)}
The item has been activated, i.e. chosen by double clicking it with
mouse or from keyboard.
@event{EVT_TREE_ITEM_COLLAPSED(id, func)}
The item has been collapsed.
@event{EVT_TREE_ITEM_COLLAPSING(id, func)}
The item is being collapsed. This can be prevented by calling Veto().
@event{EVT_TREE_ITEM_EXPANDED(id, func)}
The item has been expanded.
@event{EVT_TREE_ITEM_EXPANDING(id, func)}
The item is being expanded. This can be prevented by calling Veto().
@event{EVT_TREE_ITEM_RIGHT_CLICK(id, func)}
The user has clicked the item with the right mouse button.
@event{EVT_TREE_ITEM_MIDDLE_CLICK(id, func)}
The user has clicked the item with the middle mouse button.
@event{EVT_TREE_SEL_CHANGED(id, func)}
Selection has changed.
@event{EVT_TREE_SEL_CHANGING(id, func)}
Selection is changing. This can be prevented by calling Veto().
@event{EVT_TREE_KEY_DOWN(id, func)}
A key has been pressed.
@event{EVT_TREE_ITEM_GETTOOLTIP(id, func)}
The opportunity to set the item tooltip is being given to the
application (call SetToolTip()). Windows only.
@event{EVT_TREE_ITEM_MENU(id, func)}
The context menu for the selected item has been requested, either by a
right click or by using the menu key.
@event{EVT_TREE_STATE_IMAGE_CLICK(id, func)}
The state image has been clicked. Windows only.
@endEventTable
@library{wxbase}
@category{events}
@see wxTreeCtrl
*/
class wxTreeEvent : public wxNotifyEvent
{
public:
/**
Constructor, used by wxWidgets itself only.
*/
wxTreeEvent(wxEventType commandType, wxTreeCtrl* tree);
/**
Returns the item (valid for all events).
*/
wxTreeItemId GetItem() const;
/**
Returns the key code if the event is a key event. Use GetKeyEvent() to
get the values of the modifier keys for this event (i.e. Shift or Ctrl).
*/
int GetKeyCode() const;
/**
Returns the key event for EVT_TREE_KEY_DOWN() events.
*/
const wxKeyEvent GetKeyEvent() const;
/**
Returns the label if the event is a begin or end edit label event.
*/
const wxString GetLabel() const;
/**
Returns the old item index (valid for EVT_TREE_ITEM_CHANGING() and
EVT_TREE_ITEM_CHANGED() events).
*/
wxTreeItemId GetOldItem() const;
/**
Returns the position of the mouse pointer if the event is a drag or
menu-context event.
In both cases the position is in client coordinates - i.e. relative to
the wxTreeCtrl window (so that you can pass it directly to e.g.
wxWindow::PopupMenu()).
*/
wxPoint GetPoint() const;
/**
Returns @true if the label edit was cancelled. This should be called
from within an EVT_TREE_END_LABEL_EDIT() handler.
*/
bool IsEditCancelled() const;
/**
Set the tooltip for the item (valid for EVT_TREE_ITEM_GETTOOLTIP()
events). Windows only.
*/
void SetToolTip(const wxString& tooltip);
};