wxWidgets/include/wx/math.h
Vadim Zeitlin 49b8d79c87 Remove (Open)Watcom support.
This compiler is not being developed since several years and almost certainly
can't be used to build the current wxWidgets sources anyhow, so remove all
support for it, including a lot of extremely ugly workarounds for its bugs
with template functions.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76546 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-05-16 13:01:06 +00:00

166 lines
4.4 KiB
C++

/**
* Name: wx/math.h
* Purpose: Declarations/definitions of common math functions
* Author: John Labenski and others
* Modified by:
* Created: 02/02/03
* Copyright: (c) John Labenski
* Licence: wxWindows licence
*/
/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
#ifndef _WX_MATH_H_
#define _WX_MATH_H_
#include "wx/defs.h"
#include <math.h>
#ifndef M_PI
#define M_PI 3.1415926535897932384626433832795
#endif
/* Scaling factors for various unit conversions: 1 inch = 2.54 cm */
#ifndef METRIC_CONVERSION_CONSTANT
#define METRIC_CONVERSION_CONSTANT (1/25.4)
#endif
#ifndef mm2inches
#define mm2inches (METRIC_CONVERSION_CONSTANT)
#endif
#ifndef inches2mm
#define inches2mm (1/(mm2inches))
#endif
#ifndef mm2twips
#define mm2twips (METRIC_CONVERSION_CONSTANT*1440)
#endif
#ifndef twips2mm
#define twips2mm (1/(mm2twips))
#endif
#ifndef mm2pt
#define mm2pt (METRIC_CONVERSION_CONSTANT*72)
#endif
#ifndef pt2mm
#define pt2mm (1/(mm2pt))
#endif
#ifdef __cplusplus
/* Any C++11 compiler should provide isfinite() */
#if __cplusplus >= 201103
#include <cmath>
#define wxFinite(x) std::isfinite(x)
#elif defined(__VISUALC__) || defined(__BORLANDC__)
#include <float.h>
#define wxFinite(x) _finite(x)
#elif defined(__MINGW64_TOOLCHAIN__) || defined(__clang__)
/*
add more compilers with C99 support here: using C99 isfinite() is
preferable to using BSD-ish finite()
*/
#if defined(_GLIBCXX_CMATH) || defined(_LIBCPP_CMATH)
// these <cmath> headers #undef isfinite
#define wxFinite(x) std::isfinite(x)
#else
#define wxFinite(x) isfinite(x)
#endif
#elif ( defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
defined(__HPUX__) ) && ( !defined(wxOSX_USE_IPHONE) || wxOSX_USE_IPHONE == 0 )
#ifdef __SOLARIS__
#include <ieeefp.h>
#endif
#define wxFinite(x) finite(x)
#else
#define wxFinite(x) ((x) == (x))
#endif
#if defined(__VISUALC__)||defined(__BORLAND__)
#define wxIsNaN(x) _isnan(x)
#elif defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
defined(__HPUX__)
#define wxIsNaN(x) isnan(x)
#else
#define wxIsNaN(x) ((x) != (x))
#endif
#ifdef __INTELC__
inline bool wxIsSameDouble(double x, double y)
{
// VZ: this warning, given for operators==() and !=() is not wrong, as ==
// shouldn't be used with doubles, but we get too many of them and
// removing these operators is probably not a good idea
//
// Maybe we should always compare doubles up to some "epsilon" precision
#pragma warning(push)
// floating-point equality and inequality comparisons are unreliable
#pragma warning(disable: 1572)
return x == y;
#pragma warning(pop)
}
#else /* !__INTELC__ */
wxGCC_WARNING_SUPPRESS(float-equal)
inline bool wxIsSameDouble(double x, double y) { return x == y; }
wxGCC_WARNING_RESTORE(float-equal)
#endif /* __INTELC__/!__INTELC__ */
inline bool wxIsNullDouble(double x) { return wxIsSameDouble(x, 0.); }
inline int wxRound(double x)
{
wxASSERT_MSG( x > INT_MIN - 0.5 && x < INT_MAX + 0.5,
wxT("argument out of supported range") );
#if defined(HAVE_ROUND)
return int(round(x));
#else
return (int)(x < 0 ? x - 0.5 : x + 0.5);
#endif
}
#endif /* __cplusplus */
#if defined(__WINDOWS__) && !defined(__WXWINCE__)
#define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c )
#else
#define wxMulDivInt32( a , b , c ) (wxRound((a)*(((wxDouble)b)/((wxDouble)c))))
#endif
#if wxUSE_APPLE_IEEE
#ifdef __cplusplus
extern "C" {
#endif
/* functions from common/extended.c */
WXDLLIMPEXP_BASE wxFloat64 wxConvertFromIeeeExtended(const wxInt8 *bytes);
WXDLLIMPEXP_BASE void wxConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes);
/* use wxConvertFromIeeeExtended() and wxConvertToIeeeExtended() instead */
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED( WXDLLIMPEXP_BASE wxFloat64 ConvertFromIeeeExtended(const wxInt8 *bytes) );
wxDEPRECATED( WXDLLIMPEXP_BASE void ConvertToIeeeExtended(wxFloat64 num, wxInt8 *bytes) );
#endif
#ifdef __cplusplus
}
#endif
#endif /* wxUSE_APPLE_IEEE */
#endif /* _WX_MATH_H_ */