15cbcd00da
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55692 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1570 lines
51 KiB
C++
1570 lines
51 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: property.h
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// Purpose: interface of wxPGProperty
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// Author: wxWidgets team
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// RCS-ID: $Id:
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#define wxNullProperty ((wxPGProperty*)NULL)
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/** wxPGPaintData
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Contains information relayed to property's OnCustomPaint.
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*/
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struct wxPGPaintData
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{
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/** wxPropertyGrid. */
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const wxPropertyGrid* m_parent;
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/** Normally -1, otherwise index to drop-down list item that has to be drawn. */
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int m_choiceItem;
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/** Set to drawn width in OnCustomPaint (optional). */
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int m_drawnWidth;
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/** In a measure item call, set this to the height of item at m_choiceItem index. */
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int m_drawnHeight;
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};
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// Structure for relaying choice/list info.
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struct wxPGChoiceInfo
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{
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wxPGChoices* m_choices;
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};
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/** @section propgrid_property_attributes wxPropertyGrid Property Attribute Identifiers
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wxPGProperty::SetAttribute() and
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wxPropertyGridInterface::SetPropertyAttribute()
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accept one of these as attribute name argument .
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You can use strings instead of constants. However, some of these
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constants are redefined to use cached strings which may reduce
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your binary size by some amount.
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@{
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*/
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/** Set default value for property.
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*/
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#define wxPG_ATTR_DEFAULT_VALUE wxS("DefaultValue")
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/** Universal, int or double. Minimum value for numeric properties.
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*/
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#define wxPG_ATTR_MIN wxS("Min")
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/** Universal, int or double. Maximum value for numeric properties.
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*/
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#define wxPG_ATTR_MAX wxS("Max")
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/** Universal, string. When set, will be shown as text after the displayed
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text value. Alternatively, if third column is enabled, text will be shown
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there (for any type of property).
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*/
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#define wxPG_ATTR_UNITS wxS("Units")
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/** Universal, string. When set, will be shown in property's value cell
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when displayed value string is empty, or value is unspecified.
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*/
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#define wxPG_ATTR_INLINE_HELP wxS("InlineHelp")
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/** wxBoolProperty specific, int, default 0. When 1 sets bool property to
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use checkbox instead of choice.
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*/
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#define wxPG_BOOL_USE_CHECKBOX wxS("UseCheckbox")
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/** wxBoolProperty specific, int, default 0. When 1 sets bool property value
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to cycle on double click (instead of showing the popup listbox).
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*/
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#define wxPG_BOOL_USE_DOUBLE_CLICK_CYCLING wxS("UseDClickCycling")
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/** wxFloatProperty (and similar) specific, int, default -1. Sets the (max) precision
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used when floating point value is rendered as text. The default -1 means infinite
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precision.
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*/
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#define wxPG_FLOAT_PRECISION wxS("Precision")
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/** The text will be echoed as asterisks (wxTE_PASSWORD will be passed to textctrl etc).
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*/
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#define wxPG_STRING_PASSWORD wxS("Password")
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/** Define base used by a wxUIntProperty. Valid constants are
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wxPG_BASE_OCT, wxPG_BASE_DEC, wxPG_BASE_HEX and wxPG_BASE_HEXL
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(lowercase characters).
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*/
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#define wxPG_UINT_BASE wxS("Base")
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/** Define prefix rendered to wxUIntProperty. Accepted constants
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wxPG_PREFIX_NONE, wxPG_PREFIX_0x, and wxPG_PREFIX_DOLLAR_SIGN.
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<b>Note:</b> Only wxPG_PREFIX_NONE works with Decimal and Octal
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numbers.
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*/
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#define wxPG_UINT_PREFIX wxS("Prefix")
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/** wxFileProperty/wxImageFileProperty specific, wxChar*, default is detected/varies.
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Sets the wildcard used in the triggered wxFileDialog. Format is the
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same.
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*/
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#define wxPG_FILE_WILDCARD wxS("Wildcard")
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/** wxFileProperty/wxImageFileProperty specific, int, default 1.
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When 0, only the file name is shown (i.e. drive and directory are hidden).
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*/
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#define wxPG_FILE_SHOW_FULL_PATH wxS("ShowFullPath")
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/** Specific to wxFileProperty and derived properties, wxString, default empty.
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If set, then the filename is shown relative to the given path string.
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*/
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#define wxPG_FILE_SHOW_RELATIVE_PATH wxS("ShowRelativePath")
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/** Specific to wxFileProperty and derived properties, wxString, default is empty.
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Sets the initial path of where to look for files.
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*/
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#define wxPG_FILE_INITIAL_PATH wxS("InitialPath")
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/** Specific to wxFileProperty and derivatives, wxString, default is empty.
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Sets a specific title for the dir dialog.
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*/
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#define wxPG_FILE_DIALOG_TITLE wxS("DialogTitle")
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/** Specific to wxDirProperty, wxString, default is empty.
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Sets a specific message for the dir dialog.
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*/
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#define wxPG_DIR_DIALOG_MESSAGE wxS("DialogMessage")
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/** Sets displayed date format for wxDateProperty.
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*/
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#define wxPG_DATE_FORMAT wxS("DateFormat")
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/** Sets wxDatePickerCtrl window style used with wxDateProperty. Default
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is wxDP_DEFAULT | wxDP_SHOWCENTURY.
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*/
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#define wxPG_DATE_PICKER_STYLE wxS("PickerStyle")
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/** SpinCtrl editor, int or double. How much number changes when button is
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pressed (or up/down on keybard).
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*/
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#define wxPG_ATTR_SPINCTRL_STEP wxS("Step")
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/** SpinCtrl editor, bool. If true, value wraps at Min/Max.
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*/
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#define wxPG_ATTR_SPINCTRL_WRAP wxS("Wrap")
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/** wxMultiChoiceProperty, int. If 0, no user strings allowed. If 1, user strings
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appear before list strings. If 2, user strings appear after list string.
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*/
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#define wxPG_ATTR_MULTICHOICE_USERSTRINGMODE wxS("UserStringMode")
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/** wxColourProperty and its kind, int, default 1. Setting this attribute to 0 hides custom
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colour from property's list of choices.
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*/
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#define wxPG_COLOUR_ALLOW_CUSTOM wxS("AllowCustom")
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/** First attribute id that is guaranteed not to be used built-in
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properties.
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*/
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//#define wxPG_USER_ATTRIBUTE 192
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/** @}
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*/
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// -----------------------------------------------------------------------
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/** @class wxPGProperty
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wxPGProperty is base class for all wxPropertyGrid properties. In
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sections below we cover few related topics.
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@li @ref pgproperty_properties
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@li @ref pgproperty_creating
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@section pgproperty_properties Supplied Ready-to-use Property Classes
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Here is a list and short description of supplied fully-functional
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property classes. They are located in either props.h or advprops.h.
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@li @ref wxArrayStringProperty
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@li @ref wxBoolProperty
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@li @ref wxColourProperty
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@li @ref wxCursorProperty
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@li @ref wxDateProperty
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@li @ref wxDirProperty
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@li @ref wxEditEnumProperty
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@li @ref wxEnumProperty
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@li @ref wxFileProperty
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@li @ref wxFlagsProperty
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@li @ref wxFloatProperty
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@li @ref wxFontProperty
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@li @ref wxImageFileProperty
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@li @ref wxIntProperty
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@li @ref wxLongStringProperty
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@li @ref wxMultiChoiceProperty
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@li @ref wxPropertyCategory
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@li @ref wxStringProperty
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@li @ref wxSystemColourProperty
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@li @ref wxUIntProperty
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@subsection wxPropertyCategory
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Not an actual property per se, but a header for a group of properties.
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Regardless inherits from wxPGProperty.
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@subsection wxStringProperty
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Simple string property. wxPG_STRING_PASSWORD attribute may be used
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to echo value as asterisks and use wxTE_PASSWORD for wxTextCtrl.
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@remarks
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* wxStringProperty has a special trait: if it has value of "<composed>",
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and also has child properties, then its displayed value becomes
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composition of child property values, similar as with wxFontProperty,
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for instance.
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@subsection wxIntProperty
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Like wxStringProperty, but converts text to a signed long integer.
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wxIntProperty seamlessly supports 64-bit integers (ie. wxLongLong).
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@subsection wxUIntProperty
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Like wxIntProperty, but displays value as unsigned int. To set
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the prefix used globally, manipulate wxPG_UINT_PREFIX string attribute.
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To set the globally used base, manipulate wxPG_UINT_BASE int
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attribute. Regardless of current prefix, understands (hex) values starting
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with both "0x" and "$".
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wxUIntProperty seamlessly supports 64-bit unsigned integers (ie. wxULongLong).
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@subsection wxFloatProperty
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Like wxStringProperty, but converts text to a double-precision floating point.
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Default float-to-text precision is 6 decimals, but this can be changed
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by modifying wxPG_FLOAT_PRECISION attribute.
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@subsection wxBoolProperty
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Represents a boolean value. wxChoice is used as editor control, by the
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default. wxPG_BOOL_USE_CHECKBOX attribute can be set to true inorder to use
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check box instead.
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@subsection wxLongStringProperty
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Like wxStringProperty, but has a button that triggers a small text editor
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dialog. Note that in long string values, tabs are represented by "\t" and
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line break by "\n".
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@subsection wxDirProperty
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Like wxLongStringProperty, but the button triggers dir selector instead.
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Supported properties (all with string value): wxPG_DIR_DIALOG_MESSAGE.
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@subsection wxFileProperty
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Like wxLongStringProperty, but the button triggers file selector instead.
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Default wildcard is "All files..." but this can be changed by setting
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wxPG_FILE_WILDCARD attribute (see wxFileDialog for format details).
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Attribute wxPG_FILE_SHOW_FULL_PATH can be set to false inorder to show
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only the filename, not the entire path.
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@subsection wxEnumProperty
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Represents a single selection from a list of choices -
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wxOwnerDrawnComboBox is used to edit the value.
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@subsection wxFlagsProperty
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Represents a bit set that fits in a long integer. wxBoolProperty sub-properties
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are created for editing individual bits. Textctrl is created to manually edit
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the flags as a text; a continous sequence of spaces, commas and semicolons
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is considered as a flag id separator.
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<b>Note: </b> When changing "choices" (ie. flag labels) of wxFlagsProperty, you
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will need to use SetPropertyChoices - otherwise they will not get updated properly.
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@subsection wxArrayStringProperty
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Allows editing of a list of strings in wxTextCtrl and in a separate dialog.
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@subsection wxDateProperty
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wxDateTime property. Default editor is DatePickerCtrl, altough TextCtrl
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should work as well. wxPG_DATE_FORMAT attribute can be used to change
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string wxDateTime::Format uses (altough default is recommended as it is
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locale-dependant), and wxPG_DATE_PICKER_STYLE allows changing window
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style given to DatePickerCtrl (default is wxDP_DEFAULT|wxDP_SHOWCENTURY).
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@subsection wxEditEnumProperty
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Represents a string that can be freely edited or selected from list of choices -
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custom combobox control is used to edit the value.
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@subsection wxMultiChoiceProperty
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Allows editing a multiple selection from a list of strings. This is
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property is pretty much built around concept of wxMultiChoiceDialog.
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It uses wxArrayString value.
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@subsection wxImageFileProperty
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Like wxFileProperty, but has thumbnail of the image in front of
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the filename and autogenerates wildcard from available image handlers.
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@subsection wxColourProperty
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<b>Useful alternate editor:</b> Choice.
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Represents wxColour. wxButton is used to trigger a colour picker dialog.
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@subsection wxFontProperty
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Represents wxFont. Various sub-properties are used to edit individual
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subvalues.
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@subsection wxSystemColourProperty
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Represents wxColour and a system colour index. wxChoice is used to edit
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the value. Drop-down list has color images. Note that value type
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is wxColourPropertyValue instead of wxColour.
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@code
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class wxColourPropertyValue : public wxObject
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{
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public:
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// An integer value relating to the colour, and which exact
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// meaning depends on the property with which it is used.
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//
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// For wxSystemColourProperty:
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// Any of wxSYS_COLOUR_XXX, or any web-colour ( use wxPG_TO_WEB_COLOUR
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// macro - (currently unsupported) ), or wxPG_COLOUR_CUSTOM.
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wxUint32 m_type;
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// Resulting colour. Should be correct regardless of type.
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wxColour m_colour;
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};
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@endcode
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@subsection wxCursorProperty
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Represents a wxCursor. wxChoice is used to edit the value.
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Drop-down list has cursor images under some (wxMSW) platforms.
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@section pgproperty_creating Creating Custom Properties
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New properties can be created by subclassing wxPGProperty or one
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of the provided property classes, and (re)implementing necessary
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member functions. Below, each virtual member function has ample
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documentation about its purpose and any odd details which to keep
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in mind.
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Here is a very simple 'template' code:
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@code
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class MyProperty : public wxPGProperty
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{
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public:
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// All arguments of ctor must have a default value -
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// use wxPG_LABEL for label and name
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MyProperty( const wxString& label = wxPG_LABEL,
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const wxString& name = wxPG_LABEL,
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const wxString& value = wxEmptyString )
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{
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// m_value is wxVariant
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m_value = value;
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}
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virtual ~MyProperty() { }
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const wxPGEditor* DoGetEditorClass() const
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{
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// Determines editor used by property.
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// You can replace 'TextCtrl' below with any of these
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// builtin-in property editor identifiers: Choice, ComboBox,
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// TextCtrlAndButton, ChoiceAndButton, CheckBox, SpinCtrl,
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// DatePickerCtrl.
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return wxPGEditor_TextCtrl;
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}
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virtual wxString GetValueAsString( int argFlags ) const
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{
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// TODO: Return property value in string format
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}
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virtual bool StringToValue( wxVariant& variant, const wxString& text, int argFlags )
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{
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// TODO: Adapt string to property value.
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}
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protected:
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};
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@endcode
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Since wxPGProperty derives from wxObject, you can use standard
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DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS macros. From the
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above example they were omitted for sake of simplicity, and besides,
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they are only really needed if you need to use wxRTTI with your
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property class.
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You can change the 'value type' of a property by simply assigning different
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type of variant with SetValue. <b>It is mandatory to implement
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wxVariantData class for all data types used as property values.</b>
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You can use macros declared in wxPropertyGrid headers. For instance:
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@code
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// In header file:
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// (If you need to have export declaration, use version of macros
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// with _EXPORTED postfix)
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WX_PG_DECLARE_VARIANT_DATA(MyDataClass)
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// In sources file:
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WX_PG_IMPLEMENT_VARIANT_DATA(MyDataClass)
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// Or, if you don't have valid == operator:
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WX_PG_IMPLEMENT_VARIANT_DATA_DUMMY_EQ(MyDataClass)
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@endcode
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@library{wxpropgrid}
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@category{propgrid}
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*/
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class wxPGProperty : public wxObject
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{
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public:
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typedef wxUint32 FlagType;
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/** Basic constructor.
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*/
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wxPGProperty();
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/** Constructor.
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Non-abstract property classes should have constructor of this style:
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@code
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// If T is a class, then it should be a constant reference
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// (e.g. const T& ) instead.
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MyProperty( const wxString& label, const wxString& name, T value )
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: wxPGProperty()
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{
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// Generally recommended way to set the initial value
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// (as it should work in pretty much 100% of cases).
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wxVariant variant;
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variant << value;
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SetValue(variant);
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// If has private child properties then create them here. For example:
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// AddChild( new wxStringProperty( "Subprop 1", wxPG_LABEL, value.GetSubProp1() ) );
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}
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@endcode
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*/
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wxPGProperty( const wxString& label, const wxString& name );
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/** Virtual destructor. It is customary for derived properties to implement this. */
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virtual ~wxPGProperty();
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/** This virtual function is called after m_value has been set.
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@remarks
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- If m_value was set to Null variant (ie. unspecified value), OnSetValue()
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will not be called.
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- m_value may be of any variant type. Typically properties internally support only
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one variant type, and as such OnSetValue() provides a good opportunity to convert
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supported values into internal type.
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- Default implementation does nothing.
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*/
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virtual void OnSetValue();
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/** Override this to return something else than m_value as the value.
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*/
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virtual wxVariant DoGetValue() const { return m_value; }
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/** Implement this function in derived class to check the value.
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Return true if it is ok. Returning false prevents property change events
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from occurring.
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@remarks
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- Default implementation always returns true.
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*/
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virtual bool ValidateValue( wxVariant& value, wxPGValidationInfo& validationInfo ) const;
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/** Converts 'text' into proper value 'variant'. Returns true if new (different than
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m_value) value could be interpreted from the text.
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@param argFlags
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If wxPG_FULL_VALUE is set, returns complete, storable value instead of displayable
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one (they may be different).
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If wxPG_COMPOSITE_FRAGMENT is set, text is interpreted as a part of composite
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property string value (as generated by GetValueAsString() called with this same
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flag).
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@remarks
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Default implementation converts semicolon delimited tokens into child values. Only
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works for properties with children.
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*/
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virtual bool StringToValue( wxVariant& variant, const wxString& text, int argFlags = 0 ) const;
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/** Converts 'number' (including choice selection) into proper value 'variant'.
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Returns true if new (different than m_value) value could be interpreted from the integer.
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@param argFlags
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If wxPG_FULL_VALUE is set, returns complete, storable value instead of displayable one.
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@remarks
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- If property is not supposed to use choice or spinctrl or other editor
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with int-based value, it is not necessary to implement this method.
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- Default implementation simply assign given int to m_value.
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- If property uses choice control, and displays a dialog on some choice items,
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then it is preferred to display that dialog in IntToValue instead of OnEvent.
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*/
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virtual bool IntToValue( wxVariant& value, int number, int argFlags = 0 ) const;
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public:
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/** Returns text representation of property's value.
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@param argFlags
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If wxPG_FULL_VALUE is set, returns complete, storable string value instead of displayable.
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If wxPG_EDITABLE_VALUE is set, returns string value that must be editable in textctrl.
|
|
If wxPG_COMPOSITE_FRAGMENT is set, returns text that is appropriate to display
|
|
as a part of composite property string value.
|
|
|
|
@remarks
|
|
Default implementation returns string composed from text representations of
|
|
child properties.
|
|
*/
|
|
virtual wxString GetValueAsString( int argFlags = 0 ) const;
|
|
|
|
/** Converts string to a value, and if successful, calls SetValue() on it.
|
|
Default behavior is to do nothing.
|
|
@param text
|
|
String to get the value from.
|
|
@retval
|
|
true if value was changed.
|
|
*/
|
|
bool SetValueFromString( const wxString& text, int flags = 0 );
|
|
|
|
/** Converts integer to a value, and if succesful, calls SetValue() on it.
|
|
Default behavior is to do nothing.
|
|
@param value
|
|
Int to get the value from.
|
|
@param flags
|
|
If has wxPG_FULL_VALUE, then the value given is a actual value and not an index.
|
|
@retval
|
|
True if value was changed.
|
|
*/
|
|
bool SetValueFromInt( long value, int flags = 0 );
|
|
|
|
/** Returns size of the custom painted image in front of property. This method
|
|
must be overridden to return non-default value if OnCustomPaint is to be
|
|
called.
|
|
@param item
|
|
Normally -1, but can be an index to the property's list of items.
|
|
@remarks
|
|
- Default behavior is to return wxSize(0,0), which means no image.
|
|
- Default image width or height is indicated with dimension -1.
|
|
- You can also return wxPG_DEFAULT_IMAGE_SIZE which equals wxSize(-1, -1).
|
|
*/
|
|
virtual wxSize OnMeasureImage( int item = -1 ) const;
|
|
|
|
/** Events received by editor widgets are processed here. Note that editor class
|
|
usually processes most events. Some, such as button press events of
|
|
TextCtrlAndButton class, can be handled here. Also, if custom handling
|
|
for regular events is desired, then that can also be done (for example,
|
|
wxSystemColourProperty custom handles wxEVT_COMMAND_CHOICE_SELECTED
|
|
to display colour picker dialog when 'custom' selection is made).
|
|
|
|
If the event causes value to be changed, SetValueInEvent()
|
|
should be called to set the new value.
|
|
|
|
@param event
|
|
Associated wxEvent.
|
|
@retval
|
|
Should return true if any changes in value should be reported.
|
|
@remarks
|
|
- If property uses choice control, and displays a dialog on some choice items,
|
|
then it is preferred to display that dialog in IntToValue instead of OnEvent.
|
|
*/
|
|
virtual bool OnEvent( wxPropertyGrid* propgrid, wxWindow* wnd_primary, wxEvent& event );
|
|
|
|
/** Called after value of a child property has been altered. Note that this function is
|
|
usually called at the time that value of this property, or given child property, is
|
|
still pending for change.
|
|
|
|
Sample pseudo-code implementation:
|
|
|
|
@code
|
|
void MyProperty::ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const
|
|
{
|
|
// Acquire reference to actual type of data stored in variant
|
|
// (TFromVariant only exists if wxPropertyGrid's wxVariant-macros were used to create
|
|
// the variant class).
|
|
T& data = TFromVariant(thisValue);
|
|
|
|
// Copy childValue into data.
|
|
switch ( childIndex )
|
|
{
|
|
case 0:
|
|
data.SetSubProp1( childvalue.GetLong() );
|
|
break;
|
|
case 1:
|
|
data.SetSubProp2( childvalue.GetString() );
|
|
break;
|
|
...
|
|
}
|
|
}
|
|
@endcode
|
|
|
|
@param thisValue
|
|
Value of this property, that should be altered.
|
|
@param childIndex
|
|
Index of child changed (you can use Item(childIndex) to get).
|
|
@param childValue
|
|
Value of the child property.
|
|
*/
|
|
virtual void ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const;
|
|
|
|
/** Returns pointer to an instance of used editor.
|
|
*/
|
|
virtual const wxPGEditor* DoGetEditorClass() const;
|
|
|
|
/** Returns pointer to the wxValidator that should be used
|
|
with the editor of this property (NULL for no validator).
|
|
Setting validator explicitly via SetPropertyValidator
|
|
will override this.
|
|
|
|
In most situations, code like this should work well
|
|
(macros are used to maintain one actual validator instance,
|
|
so on the second call the function exits within the first
|
|
macro):
|
|
|
|
@code
|
|
|
|
wxValidator* wxMyPropertyClass::DoGetValidator () const
|
|
{
|
|
WX_PG_DOGETVALIDATOR_ENTRY()
|
|
|
|
wxMyValidator* validator = new wxMyValidator(...);
|
|
|
|
... prepare validator...
|
|
|
|
WX_PG_DOGETVALIDATOR_EXIT(validator)
|
|
}
|
|
|
|
@endcode
|
|
|
|
@remarks
|
|
You can get common filename validator by returning
|
|
wxFileProperty::GetClassValidator(). wxDirProperty,
|
|
for example, uses it.
|
|
*/
|
|
virtual wxValidator* DoGetValidator () const;
|
|
|
|
/** Returns current value's index to the choice control. May also return,
|
|
through pointer arguments, strings that should be inserted to that control.
|
|
Irrelevant to classes which do not employ wxPGEditor_Choice or similar.
|
|
@remarks
|
|
- If returns NULL in choiceinfo.m_choices, then this class must be
|
|
derived from wxBaseEnumProperty.
|
|
- Must be able to cope situation where property's set of choices is
|
|
uninitialized.
|
|
*/
|
|
virtual int GetChoiceInfo( wxPGChoiceInfo* choiceinfo );
|
|
|
|
/** Override to paint an image in front of the property value text or drop-down
|
|
list item (but only if wxPGProperty::OnMeasureImage is overridden as well).
|
|
|
|
If property's OnMeasureImage() returns size that has height != 0 but less than
|
|
row height ( < 0 has special meanings), wxPropertyGrid calls this method to
|
|
draw a custom image in a limited area in front of the editor control or
|
|
value text/graphics, and if control has drop-down list, then the image is
|
|
drawn there as well (even in the case OnMeasureImage() returned higher height
|
|
than row height).
|
|
|
|
NOTE: Following applies when OnMeasureImage() returns a "flexible" height (
|
|
using wxPG_FLEXIBLE_SIZE(W,H) macro), which implies variable height items:
|
|
If rect.x is < 0, then this is a measure item call, which means that
|
|
dc is invalid and only thing that should be done is to set paintdata.m_drawnHeight
|
|
to the height of the image of item at index paintdata.m_choiceItem. This call
|
|
may be done even as often as once every drop-down popup show.
|
|
|
|
@param dc
|
|
wxDC to paint on.
|
|
@param rect
|
|
Box reserved for custom graphics. Includes surrounding rectangle, if any.
|
|
If x is < 0, then this is a measure item call (see above).
|
|
@param paintdata
|
|
wxPGPaintData structure with much useful data.
|
|
|
|
@remarks
|
|
- You can actually exceed rect width, but if you do so then paintdata.m_drawnWidth
|
|
must be set to the full width drawn in pixels.
|
|
- Due to technical reasons, rect's height will be default even if custom height
|
|
was reported during measure call.
|
|
- Brush is guaranteed to be default background colour. It has been already used to
|
|
clear the background of area being painted. It can be modified.
|
|
- Pen is guaranteed to be 1-wide 'black' (or whatever is the proper colour) pen for
|
|
drawing framing rectangle. It can be changed as well.
|
|
|
|
@see GetValueAsString()
|
|
*/
|
|
virtual void OnCustomPaint( wxDC& dc, const wxRect& rect, wxPGPaintData& paintdata );
|
|
|
|
/** Returns used wxPGCellRenderer instance for given property column (label=0, value=1).
|
|
|
|
Default implementation returns editor's renderer for all columns.
|
|
*/
|
|
virtual wxPGCellRenderer* GetCellRenderer( int column ) const;
|
|
|
|
/** Refresh values of child properties. Automatically called after value is set.
|
|
*/
|
|
virtual void RefreshChildren();
|
|
|
|
/** Special handling for attributes of this property.
|
|
|
|
If returns false, then the attribute will be automatically stored in
|
|
m_attributes.
|
|
|
|
Default implementation simply returns false.
|
|
*/
|
|
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
|
|
|
|
/** Returns value of an attribute.
|
|
|
|
Override if custom handling of attributes is needed.
|
|
|
|
Default implementation simply return NULL variant.
|
|
*/
|
|
virtual wxVariant DoGetAttribute( const wxString& name ) const;
|
|
|
|
/** Returns instance of a new wxPGEditorDialogAdapter instance, which is
|
|
used when user presses the (optional) button next to the editor control;
|
|
|
|
Default implementation returns NULL (ie. no action is generated when
|
|
button is pressed).
|
|
*/
|
|
virtual wxPGEditorDialogAdapter* GetEditorDialog() const;
|
|
|
|
/** Adds entry to property's wxPGChoices and editor control (if it is active).
|
|
Returns index of item added.
|
|
*/
|
|
int AppendChoice( const wxString& label, int value = wxPG_INVALID_VALUE )
|
|
{
|
|
return InsertChoice(label,-1,value);
|
|
}
|
|
|
|
/** Returns wxPGCell of given column, NULL if none. If valid
|
|
object is returned, caller will gain its ownership.
|
|
*/
|
|
wxPGCell* AcquireCell( unsigned int column )
|
|
{
|
|
if ( column >= m_cells.size() )
|
|
return NULL;
|
|
|
|
wxPGCell* cell = (wxPGCell*) m_cells[column];
|
|
m_cells[column] = NULL;
|
|
return cell;
|
|
}
|
|
|
|
/** Returns true if children of this property are component values (for instance,
|
|
points size, face name, and is_underlined are component values of a font).
|
|
*/
|
|
bool AreChildrenComponents() const
|
|
{
|
|
if ( m_flags & (wxPG_PROP_COMPOSED_VALUE|wxPG_PROP_AGGREGATE) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/** Removes entry from property's wxPGChoices and editor control (if it is active).
|
|
|
|
If selected item is deleted, then the value is set to unspecified.
|
|
*/
|
|
void DeleteChoice( int index );
|
|
|
|
/** Call to enable or disable usage of common value (integer value that can be selected for
|
|
properties instead of their normal values) for this property.
|
|
|
|
Common values are disabled by the default for all properties.
|
|
*/
|
|
void EnableCommonValue( bool enable = true )
|
|
{
|
|
if ( enable ) SetFlag( wxPG_PROP_USES_COMMON_VALUE );
|
|
else ClearFlag( wxPG_PROP_USES_COMMON_VALUE );
|
|
}
|
|
|
|
/** Composes text from values of child properties. */
|
|
void GenerateComposedValue( wxString& text, int argFlags = 0 ) const;
|
|
|
|
/** Returns property's label. */
|
|
const wxString& GetLabel() const { return m_label; }
|
|
|
|
/** Returns property's name with all (non-category, non-root) parents. */
|
|
wxString GetName() const;
|
|
|
|
/** Returns property's base name (ie. parent's name is not added in any case) */
|
|
const wxString& GetBaseName() const { return m_name; }
|
|
|
|
wxPGChoices& GetChoices();
|
|
|
|
const wxPGChoices& GetChoices() const;
|
|
|
|
const wxPGChoiceEntry* GetCurrentChoice() const;
|
|
|
|
/** Returns coordinate to the top y of the property. Note that the
|
|
position of scrollbars is not taken into account.
|
|
*/
|
|
int GetY() const;
|
|
|
|
wxVariant GetValue() const
|
|
{
|
|
return DoGetValue();
|
|
}
|
|
|
|
/** Returns reference to the internal stored value. GetValue is preferred
|
|
way to get the actual value, since GetValueRef ignores DoGetValue,
|
|
which may override stored value.
|
|
*/
|
|
wxVariant& GetValueRef()
|
|
{
|
|
return m_value;
|
|
}
|
|
|
|
const wxVariant& GetValueRef() const
|
|
{
|
|
return m_value;
|
|
}
|
|
|
|
/** Same as GetValueAsString, except takes common value into account.
|
|
*/
|
|
wxString GetValueString( int argFlags = 0 ) const;
|
|
|
|
void UpdateControl( wxWindow* primary );
|
|
|
|
/** Returns wxPGCell of given column, NULL if none. wxPGProperty
|
|
will retain ownership of the cell object.
|
|
*/
|
|
wxPGCell* GetCell( unsigned int column ) const
|
|
{
|
|
if ( column >= m_cells.size() )
|
|
return NULL;
|
|
|
|
return (wxPGCell*) m_cells[column];
|
|
}
|
|
|
|
unsigned int GetChoiceCount() const;
|
|
|
|
wxString GetChoiceString( unsigned int index );
|
|
|
|
/** Return number of displayed common values for this property.
|
|
*/
|
|
int GetDisplayedCommonValueCount() const;
|
|
|
|
wxString GetDisplayedString() const
|
|
{
|
|
return GetValueString(0);
|
|
}
|
|
|
|
/** Returns property grid where property lies. */
|
|
wxPropertyGrid* GetGrid() const;
|
|
|
|
/** Returns owner wxPropertyGrid, but only if one is currently on a page
|
|
displaying this property. */
|
|
wxPropertyGrid* GetGridIfDisplayed() const;
|
|
|
|
/** Returns highest level non-category, non-root parent. Useful when you
|
|
have nested wxCustomProperties/wxParentProperties.
|
|
@remarks
|
|
Thus, if immediate parent is root or category, this will return the
|
|
property itself.
|
|
*/
|
|
wxPGProperty* GetMainParent() const;
|
|
|
|
/** Return parent of property */
|
|
wxPGProperty* GetParent() const { return m_parent; }
|
|
|
|
/** Returns true if property has editable wxTextCtrl when selected.
|
|
|
|
@remarks
|
|
Altough disabled properties do not displayed editor, they still
|
|
return True here as being disabled is considered a temporary
|
|
condition (unlike being read-only or having limited editing enabled).
|
|
*/
|
|
bool IsTextEditable() const;
|
|
|
|
bool IsValueUnspecified() const
|
|
{
|
|
return m_value.IsNull();
|
|
}
|
|
|
|
FlagType HasFlag( FlagType flag ) const
|
|
{
|
|
return ( m_flags & flag );
|
|
}
|
|
|
|
/** Returns comma-delimited string of property attributes.
|
|
*/
|
|
const wxPGAttributeStorage& GetAttributes() const
|
|
{
|
|
return m_attributes;
|
|
}
|
|
|
|
/** Returns m_attributes as list wxVariant.
|
|
*/
|
|
wxVariant GetAttributesAsList() const;
|
|
|
|
FlagType GetFlags() const
|
|
{
|
|
return m_flags;
|
|
}
|
|
|
|
const wxPGEditor* GetEditorClass() const;
|
|
|
|
wxString GetValueType() const
|
|
{
|
|
return m_value.GetType();
|
|
}
|
|
|
|
/** Returns editor used for given column. NULL for no editor.
|
|
*/
|
|
const wxPGEditor* GetColumnEditor( int column ) const
|
|
{
|
|
if ( column == 1 )
|
|
return GetEditorClass();
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** Returns common value selected for this property. -1 for none.
|
|
*/
|
|
int GetCommonValue() const
|
|
{
|
|
return m_commonValue;
|
|
}
|
|
|
|
/** Returns true if property has even one visible child.
|
|
*/
|
|
bool HasVisibleChildren() const;
|
|
|
|
/** Adds entry to property's wxPGChoices and editor control (if it is active).
|
|
Returns index of item added.
|
|
*/
|
|
int InsertChoice( const wxString& label, int index, int value = wxPG_INVALID_VALUE );
|
|
|
|
/** Returns true if this property is actually a wxPropertyCategory.
|
|
*/
|
|
bool IsCategory() const { return HasFlag(wxPG_PROP_CATEGORY)?true:false; }
|
|
|
|
/** Returns true if this property is actually a wxRootProperty.
|
|
*/
|
|
bool IsRoot() const { return (m_parent == NULL); }
|
|
|
|
/** Returns true if this is a sub-property. */
|
|
bool IsSubProperty() const
|
|
{
|
|
wxPGProperty* parent = (wxPGProperty*)m_parent;
|
|
if ( parent && !parent->IsCategory() )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/** Returns last visible sub-property, recursively.
|
|
*/
|
|
const wxPGProperty* GetLastVisibleSubItem() const;
|
|
|
|
wxVariant GetDefaultValue() const;
|
|
|
|
int GetMaxLength() const
|
|
{
|
|
return (int) m_maxLen;
|
|
}
|
|
|
|
/** Determines, recursively, if all children are not unspecified. Takes values in given list into account.
|
|
*/
|
|
bool AreAllChildrenSpecified( wxVariant* pendingList = NULL ) const;
|
|
|
|
/** Updates composed values of parent non-category properties, recursively.
|
|
Returns topmost property updated.
|
|
|
|
@remarks
|
|
- Must not call SetValue() (as can be called in it).
|
|
*/
|
|
wxPGProperty* UpdateParentValues();
|
|
|
|
/** Returns true if containing grid uses wxPG_EX_AUTO_UNSPECIFIED_VALUES.
|
|
*/
|
|
FlagType UsesAutoUnspecified() const
|
|
{
|
|
return HasFlag(wxPG_PROP_AUTO_UNSPECIFIED);
|
|
}
|
|
|
|
wxBitmap* GetValueImage() const
|
|
{
|
|
return m_valueBitmap;
|
|
}
|
|
|
|
wxVariant GetAttribute( const wxString& name ) const;
|
|
|
|
/** Returns named attribute, as string, if found. Otherwise defVal is returned.
|
|
*/
|
|
wxString GetAttribute( const wxString& name, const wxString& defVal ) const;
|
|
|
|
/** Returns named attribute, as long, if found. Otherwise defVal is returned.
|
|
*/
|
|
long GetAttributeAsLong( const wxString& name, long defVal ) const;
|
|
|
|
/** Returns named attribute, as double, if found. Otherwise defVal is returned.
|
|
*/
|
|
double GetAttributeAsDouble( const wxString& name, double defVal ) const;
|
|
|
|
inline unsigned int GetArrIndex() const { return m_arrIndex; }
|
|
|
|
inline unsigned int GetDepth() const { return (unsigned int)m_depth; }
|
|
|
|
/** Gets flags as a'|' delimited string. Note that flag names are not
|
|
prepended with 'wxPG_PROP_'.
|
|
@param flagsMask
|
|
String will only be made to include flags combined by this parameter.
|
|
*/
|
|
wxString GetFlagsAsString( FlagType flagsMask ) const;
|
|
|
|
/** Returns position in parent's array. */
|
|
unsigned int GetIndexInParent() const
|
|
{
|
|
return (unsigned int)m_arrIndex;
|
|
}
|
|
|
|
/** Hides or reveals the property.
|
|
@param hide
|
|
true for hide, false for reveal.
|
|
@param flags
|
|
By default changes are applied recursively. Set this paramter wxPG_DONT_RECURSE to prevent this.
|
|
*/
|
|
inline bool Hide( bool hide, int flags = wxPG_RECURSE );
|
|
|
|
bool IsExpanded() const { return (!(m_flags & wxPG_PROP_COLLAPSED) && GetChildCount()); }
|
|
|
|
/** Returns true if all parents expanded.
|
|
*/
|
|
bool IsVisible() const;
|
|
|
|
bool IsEnabled() const
|
|
{
|
|
return ( m_flags & wxPG_PROP_DISABLED ) ? false : true;
|
|
}
|
|
|
|
/** If property's editor is created this forces its recreation. Useful
|
|
in SetAttribute etc. Returns true if actually did anything.
|
|
*/
|
|
bool RecreateEditor();
|
|
|
|
/** If property's editor is active, then update it's value.
|
|
*/
|
|
void RefreshEditor();
|
|
|
|
/** Sets an attribute for this property.
|
|
@param name
|
|
Text identifier of attribute. See @ref propgrid_property_attributes.
|
|
@param value
|
|
Value of attribute.
|
|
*/
|
|
void SetAttribute( const wxString& name, wxVariant value );
|
|
|
|
void SetAttributes( const wxPGAttributeStorage& attributes );
|
|
|
|
/** Sets editor for a property.
|
|
|
|
@param editor
|
|
For builtin editors, use wxPGEditor_X, where X is builtin editor's
|
|
name (TextCtrl, Choice, etc. see wxPGEditor documentation for full list).
|
|
|
|
For custom editors, use pointer you received from wxPropertyGrid::RegisterEditorClass().
|
|
*/
|
|
void SetEditor( const wxPGEditor* editor )
|
|
{
|
|
m_customEditor = editor;
|
|
}
|
|
|
|
/** Sets editor for a property.
|
|
*/
|
|
inline void SetEditor( const wxString& editorName );
|
|
|
|
/** Sets cell information for given column.
|
|
|
|
Note that the property takes ownership of given wxPGCell instance.
|
|
*/
|
|
void SetCell( int column, wxPGCell* cellObj );
|
|
|
|
/** Changes value of a property with choices, but only
|
|
works if the value type is long or string. */
|
|
void SetChoiceSelection( int newValue, const wxPGChoiceInfo& choiceInfo );
|
|
|
|
/** Sets common value selected for this property. -1 for none.
|
|
*/
|
|
void SetCommonValue( int commonValue )
|
|
{
|
|
m_commonValue = commonValue;
|
|
}
|
|
|
|
/** Sets flags from a '|' delimited string. Note that flag names are not
|
|
prepended with 'wxPG_PROP_'.
|
|
*/
|
|
void SetFlagsFromString( const wxString& str );
|
|
|
|
/** Sets property's "is it modified?" flag. Affects children recursively.
|
|
*/
|
|
void SetModifiedStatus( bool modified )
|
|
{
|
|
SetFlagRecursively(wxPG_PROP_MODIFIED, modified);
|
|
}
|
|
|
|
/** Call in OnEvent(), OnButtonClick() etc. to change the property value
|
|
based on user input.
|
|
|
|
@remarks
|
|
This method is const since it doesn't actually modify value, but posts
|
|
given variant as pending value, stored in wxPropertyGrid.
|
|
*/
|
|
void SetValueInEvent( wxVariant value ) const;
|
|
|
|
/** Call this to set value of the property. Unlike methods in wxPropertyGrid,
|
|
this does not automatically update the display.
|
|
|
|
@remarks
|
|
Use wxPropertyGrid::ChangePropertyValue() instead if you need to run through
|
|
validation process and send property change event.
|
|
|
|
If you need to change property value in event, based on user input, use
|
|
SetValueInEvent() instead.
|
|
|
|
@param pList
|
|
Pointer to list variant that contains child values. Used to indicate
|
|
which children should be marked as modified.
|
|
@param flags
|
|
Various flags (for instance, wxPG_SETVAL_REFRESH_EDITOR).
|
|
*/
|
|
void SetValue( wxVariant value, wxVariant* pList = NULL, int flags = 0 );
|
|
|
|
/** Set wxBitmap in front of the value. This bitmap may be ignored
|
|
by custom cell renderers.
|
|
*/
|
|
void SetValueImage( wxBitmap& bmp );
|
|
|
|
/** If property has choices and they are not yet exclusive, new such copy
|
|
of them will be created.
|
|
*/
|
|
void SetChoicesExclusive();
|
|
|
|
void SetExpanded( bool expanded )
|
|
{
|
|
if ( !expanded ) m_flags |= wxPG_PROP_COLLAPSED;
|
|
else m_flags &= ~wxPG_PROP_COLLAPSED;
|
|
}
|
|
|
|
void SetFlag( FlagType flag ) { m_flags |= flag; }
|
|
|
|
void SetFlagRecursively( FlagType flag, bool set );
|
|
|
|
void SetHelpString( const wxString& helpString )
|
|
{
|
|
m_helpString = helpString;
|
|
}
|
|
|
|
/** Sets property's label.
|
|
|
|
@remarks
|
|
- Properties under same parent may have same labels. However,
|
|
property names must still remain unique.
|
|
*/
|
|
void SetLabel( const wxString& label ) { m_label = label; }
|
|
|
|
inline void SetName( const wxString& newName );
|
|
|
|
void SetValueToUnspecified()
|
|
{
|
|
wxVariant val; // Create NULL variant
|
|
SetValue(val);
|
|
}
|
|
|
|
/** Sets wxValidator for a property*/
|
|
void SetValidator( const wxValidator& validator )
|
|
{
|
|
m_validator = wxDynamicCast(validator.Clone(),wxValidator);
|
|
}
|
|
|
|
/** Gets assignable version of property's validator. */
|
|
wxValidator* GetValidator() const
|
|
{
|
|
if ( m_validator )
|
|
return m_validator;
|
|
return DoGetValidator();
|
|
}
|
|
|
|
/** Updates property value in case there were last minute
|
|
changes. If value was unspecified, it will be set to default.
|
|
Use only for properties that have TextCtrl-based editor.
|
|
@remarks
|
|
If you have code similar to
|
|
@code
|
|
// Update the value in case of last minute changes
|
|
if ( primary && propgrid->IsEditorsValueModified() )
|
|
GetEditorClass()->CopyValueFromControl( this, primary );
|
|
@endcode
|
|
in wxPGProperty::OnEvent wxEVT_COMMAND_BUTTON_CLICKED handler,
|
|
then replace it with call to this method.
|
|
@retval
|
|
True if value changed.
|
|
*/
|
|
bool PrepareValueForDialogEditing( wxPropertyGrid* propgrid );
|
|
|
|
/** Returns client data (void*) of a property.
|
|
*/
|
|
void* GetClientData() const
|
|
{
|
|
return m_clientData;
|
|
}
|
|
|
|
/** Sets client data (void*) of a property.
|
|
@remarks
|
|
This untyped client data has to be deleted manually.
|
|
*/
|
|
void SetClientData( void* clientData )
|
|
{
|
|
m_clientData = clientData;
|
|
}
|
|
|
|
/** Returns client object of a property.
|
|
*/
|
|
void SetClientObject(wxClientData* clientObject)
|
|
{
|
|
delete m_clientObject;
|
|
m_clientObject = clientObject;
|
|
}
|
|
|
|
/** Sets managed client object of a property.
|
|
*/
|
|
wxClientData *GetClientObject() const { return m_clientObject; }
|
|
|
|
/** Sets new set of choices for property.
|
|
|
|
@remarks
|
|
This operation clears the property value.
|
|
*/
|
|
bool SetChoices( wxPGChoices& choices );
|
|
|
|
/** Sets new set of choices for property.
|
|
*/
|
|
inline bool SetChoices( const wxArrayString& labels,
|
|
const wxArrayInt& values = wxArrayInt() );
|
|
|
|
/** Set max length of text in text editor.
|
|
*/
|
|
inline bool SetMaxLength( int maxLen );
|
|
|
|
/** Call with 'false' in OnSetValue to cancel value changes after all
|
|
(ie. cancel 'true' returned by StringToValue() or IntToValue()).
|
|
*/
|
|
void SetWasModified( bool set = true )
|
|
{
|
|
if ( set ) m_flags |= wxPG_PROP_WAS_MODIFIED;
|
|
else m_flags &= ~wxPG_PROP_WAS_MODIFIED;
|
|
}
|
|
|
|
const wxString& GetHelpString() const
|
|
{
|
|
return m_helpString;
|
|
}
|
|
|
|
void ClearFlag( FlagType flag ) { m_flags &= ~(flag); }
|
|
|
|
// Use, for example, to detect if item is inside collapsed section.
|
|
bool IsSomeParent( wxPGProperty* candidate_parent ) const;
|
|
|
|
/** Adapts list variant into proper value using consequtive ChildChanged-calls.
|
|
*/
|
|
void AdaptListToValue( wxVariant& list, wxVariant* value ) const;
|
|
|
|
/** This is used by properties that have fixed sub-properties. */
|
|
void AddChild( wxPGProperty* prop );
|
|
|
|
/** Returns height of children, recursively, and
|
|
by taking expanded/collapsed status into account.
|
|
|
|
iMax is used when finding property y-positions.
|
|
*/
|
|
int GetChildrenHeight( int lh, int iMax = -1 ) const;
|
|
|
|
/** Returns number of child properties */
|
|
unsigned int GetChildCount() const { return m_children.GetCount(); }
|
|
|
|
/** Returns sub-property at index i. */
|
|
wxPGProperty* Item( size_t i ) const { return (wxPGProperty*)m_children.Item(i); }
|
|
|
|
/** Returns last sub-property.
|
|
*/
|
|
wxPGProperty* Last() const { return (wxPGProperty*)m_children.Last(); }
|
|
|
|
/** Returns index of given sub-property. */
|
|
int Index( const wxPGProperty* p ) const { return m_children.Index((wxPGProperty*)p); }
|
|
|
|
/** Deletes all sub-properties. */
|
|
void Empty();
|
|
|
|
// Puts correct indexes to children
|
|
void FixIndexesOfChildren( size_t starthere = 0 );
|
|
|
|
wxPGProperty* GetItemAtY( unsigned int y, unsigned int lh, unsigned int* nextItemY ) const;
|
|
|
|
/** Returns (direct) child property with given name (or NULL if not found).
|
|
*/
|
|
wxPGProperty* GetPropertyByName( const wxString& name ) const;
|
|
};
|
|
|
|
|
|
/** @class wxPGChoices
|
|
|
|
Helper class for managing choices of wxPropertyGrid properties.
|
|
Each entry can have label, value, bitmap, text colour, and background colour.
|
|
|
|
@library{wxpropgrid}
|
|
@category{propgrid}
|
|
*/
|
|
class WXDLLIMPEXP_PROPGRID wxPGChoices
|
|
{
|
|
public:
|
|
typedef long ValArrItem;
|
|
|
|
/** Default constructor. */
|
|
wxPGChoices()
|
|
{
|
|
Init();
|
|
}
|
|
|
|
/** Copy constructor. */
|
|
wxPGChoices( const wxPGChoices& a )
|
|
{
|
|
if ( a.m_data != wxPGChoicesEmptyData )
|
|
{
|
|
m_data = a.m_data;
|
|
m_data->m_refCount++;
|
|
}
|
|
}
|
|
|
|
/** Constructor. */
|
|
wxPGChoices( const wxChar** labels, const long* values = NULL )
|
|
{
|
|
Init();
|
|
Set(labels,values);
|
|
}
|
|
|
|
/** Constructor. */
|
|
wxPGChoices( const wxArrayString& labels, const wxArrayInt& values = wxArrayInt() )
|
|
{
|
|
Init();
|
|
Set(labels,values);
|
|
}
|
|
|
|
/** Simple interface constructor. */
|
|
wxPGChoices( wxPGChoicesData* data )
|
|
{
|
|
wxASSERT(data);
|
|
m_data = data;
|
|
data->m_refCount++;
|
|
}
|
|
|
|
/** Destructor. */
|
|
~wxPGChoices()
|
|
{
|
|
Free();
|
|
}
|
|
|
|
/** Adds to current. If did not have own copies, creates them now. If was empty,
|
|
identical to set except that creates copies.
|
|
*/
|
|
void Add( const wxChar** labels, const ValArrItem* values = NULL );
|
|
|
|
/** Version that works with wxArrayString. */
|
|
void Add( const wxArrayString& arr, const ValArrItem* values = NULL );
|
|
|
|
/** Version that works with wxArrayString and wxArrayInt. */
|
|
void Add( const wxArrayString& arr, const wxArrayInt& arrint );
|
|
|
|
/** Adds single item. */
|
|
wxPGChoiceEntry& Add( const wxString& label, int value = wxPG_INVALID_VALUE );
|
|
|
|
/** Adds a single item, with bitmap. */
|
|
wxPGChoiceEntry& Add( const wxString& label, const wxBitmap& bitmap, int value = wxPG_INVALID_VALUE );
|
|
|
|
/** Adds a single item with full entry information. */
|
|
wxPGChoiceEntry& Add( const wxPGChoiceEntry& entry )
|
|
{
|
|
return Insert(entry, -1);
|
|
}
|
|
|
|
/** Adds single item. */
|
|
wxPGChoiceEntry& AddAsSorted( const wxString& label, int value = wxPG_INVALID_VALUE );
|
|
|
|
void Assign( const wxPGChoices& a )
|
|
{
|
|
AssignData(a.m_data);
|
|
}
|
|
|
|
void AssignData( wxPGChoicesData* data );
|
|
|
|
/** Delete all choices. */
|
|
void Clear()
|
|
{
|
|
if ( m_data != wxPGChoicesEmptyData )
|
|
m_data->Clear();
|
|
}
|
|
|
|
void EnsureData()
|
|
{
|
|
if ( m_data == wxPGChoicesEmptyData )
|
|
m_data = new wxPGChoicesData();
|
|
}
|
|
|
|
/** Gets a unsigned number identifying this list. */
|
|
wxPGChoicesId GetId() const { return (wxPGChoicesId) m_data; };
|
|
|
|
const wxString& GetLabel( size_t ind ) const
|
|
{
|
|
wxASSERT( ind >= 0 && ind < GetCount() );
|
|
return Item(ind).GetText();
|
|
}
|
|
|
|
size_t GetCount () const
|
|
{
|
|
wxASSERT_MSG( m_data,
|
|
wxT("When checking if wxPGChoices is valid, use IsOk() instead of GetCount()") );
|
|
return m_data->GetCount();
|
|
}
|
|
|
|
int GetValue( size_t ind ) const { return Item(ind).GetValue(); }
|
|
|
|
/** Returns array of values matching the given strings. Unmatching strings
|
|
result in wxPG_INVALID_VALUE entry in array.
|
|
*/
|
|
wxArrayInt GetValuesForStrings( const wxArrayString& strings ) const;
|
|
|
|
/** Returns array of indices matching given strings. Unmatching strings
|
|
are added to 'unmatched', if not NULL.
|
|
*/
|
|
wxArrayInt GetIndicesForStrings( const wxArrayString& strings, wxArrayString* unmatched = NULL ) const;
|
|
|
|
/** Returns true if choices in general are likely to have values
|
|
(depens on that all entries have values or none has)
|
|
*/
|
|
bool HasValues() const;
|
|
|
|
bool HasValue( unsigned int i ) const { return (m_data->GetCount() > i && m_data->Item(i)->HasValue()); }
|
|
|
|
int Index( const wxString& str ) const;
|
|
int Index( int val ) const;
|
|
|
|
/** Inserts single item. */
|
|
wxPGChoiceEntry& Insert( const wxString& label, int index, int value = wxPG_INVALID_VALUE );
|
|
|
|
/** Inserts a single item with full entry information. */
|
|
wxPGChoiceEntry& Insert( const wxPGChoiceEntry& entry, int index );
|
|
|
|
/** Returns false if this is a constant empty set of choices,
|
|
which should not be modified.
|
|
*/
|
|
bool IsOk() const
|
|
{
|
|
return ( m_data != wxPGChoicesEmptyData );
|
|
}
|
|
|
|
const wxPGChoiceEntry& Item( unsigned int i ) const
|
|
{
|
|
wxASSERT( IsOk() );
|
|
return *m_data->Item(i);
|
|
}
|
|
|
|
wxPGChoiceEntry& Item( unsigned int i )
|
|
{
|
|
wxASSERT( IsOk() );
|
|
return *m_data->Item(i);
|
|
}
|
|
|
|
/** Removes count items starting at position nIndex. */
|
|
void RemoveAt(size_t nIndex, size_t count = 1);
|
|
|
|
/** Does not create copies for itself. */
|
|
void Set( const wxChar** labels, const long* values = NULL )
|
|
{
|
|
Free();
|
|
Add(labels,values);
|
|
}
|
|
|
|
/** Version that works with wxArrayString.
|
|
TODO: Deprecate this.
|
|
*/
|
|
void Set( wxArrayString& arr, const long* values = (const long*) NULL )
|
|
{
|
|
Free();
|
|
Add(arr,values);
|
|
}
|
|
|
|
/** Version that works with wxArrayString and wxArrayInt. */
|
|
void Set( const wxArrayString& labels, const wxArrayInt& values = wxArrayInt() )
|
|
{
|
|
Free();
|
|
if ( &values )
|
|
Add(labels,values);
|
|
else
|
|
Add(labels);
|
|
}
|
|
|
|
// Creates exclusive copy of current choices
|
|
void SetExclusive()
|
|
{
|
|
if ( m_data->m_refCount != 1 )
|
|
{
|
|
wxPGChoicesData* data = new wxPGChoicesData();
|
|
data->CopyDataFrom(m_data);
|
|
Free();
|
|
m_data = data;
|
|
}
|
|
}
|
|
|
|
// Returns data, increases refcount.
|
|
wxPGChoicesData* GetData()
|
|
{
|
|
wxASSERT( m_data->m_refCount != 0xFFFFFFF );
|
|
m_data->m_refCount++;
|
|
return m_data;
|
|
}
|
|
|
|
// Returns plain data ptr - no refcounting stuff is done.
|
|
wxPGChoicesData* GetDataPtr() const { return m_data; }
|
|
|
|
// Changes ownership of data to you.
|
|
wxPGChoicesData* ExtractData()
|
|
{
|
|
wxPGChoicesData* data = m_data;
|
|
m_data = wxPGChoicesEmptyData;
|
|
return data;
|
|
}
|
|
|
|
wxArrayString GetLabels() const;
|
|
|
|
void operator= (const wxPGChoices& a)
|
|
{
|
|
AssignData(a.m_data);
|
|
}
|
|
|
|
wxPGChoiceEntry& operator[](unsigned int i)
|
|
{
|
|
return Item(i);
|
|
}
|
|
|
|
const wxPGChoiceEntry& operator[](unsigned int i) const
|
|
{
|
|
return Item(i);
|
|
}
|
|
};
|
|
|
|
// -----------------------------------------------------------------------
|