cebab22d9e
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14820 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
448 lines
19 KiB
Perl
448 lines
19 KiB
Perl
#!#############################################################################
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#! File: vc6msw.t
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#! Purpose: tmake template file from which the VC++ 6.0 project file for
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#! building all configurations of wxMSW library wxWindows.dsp
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#! is generated by running
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#! tmake -t vc6msw wxwin.pro -o wxWindows.dsp
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#! Author: Vadim Zeitlin
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#! Created: 29.09.01
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#! Version: $Id$
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#!#############################################################################
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#${
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#! include the code which parses filelist.txt file and initializes
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#! %wxCommon, %wxGeneric and %wxMSW hashes.
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IncludeTemplate("filelist.t");
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#! now transform these hashes into $project tags
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foreach $file (sort keys %wxGeneric) {
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next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
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$project{"WXGENERICSRCS"} .= $file . " "
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}
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foreach $file (sort keys %wxCommon) {
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next if $wxCommon{$file} =~ /\b(16|U)\b/;
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my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
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$project{$tag} .= $file . " "
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}
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foreach $file (sort keys %wxMSW) {
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next if $wxMSW{$file} =~ /\b16\b/;
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my $tag;
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if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" }
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else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" }
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$project{$tag} .= $file . " "
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}
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foreach $file (sort keys %wxHTML) {
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next if $wxHTML{$file} =~ /\b(16|U)\b/;
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$project{"WXHTMLSRCS"} .= $file . " "
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}
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foreach $file (sort keys %wxWXINCLUDE) {
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next if $file =~ /setup.h/;
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next if $file =~ /[^.]*.cpp$/;
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$project{"WXHEADERS"} .= $file . " "
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}
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foreach $file (sort keys %wxGENERICINCLUDE) {
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next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
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$project{"WXGENERICHEADERS"} .= $file . " "
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}
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foreach $file (sort keys %wxMSWINCLUDE) {
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next if $file =~ /setup0?.h/;
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$project{"WXMSWHEADERS"} .= $file . " "
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}
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foreach $file (sort keys %wxHTMLINCLUDE) {
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$project{"WXHTMLHEADERS"} .= $file . " "
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}
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$project{"WXVERSION"} = "233";
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#$}
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# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=wxWindows - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "wxWindows.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "wxWindows - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "wxWindows - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "wxWindows - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
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!MESSAGE "wxWindows - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
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!MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../ReleaseUnicodeDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../ReleaseUnicodeDll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"'
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../DebugUnicodeDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../DebugUnicodeDll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"'
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../ReleaseUnicode"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../ReleaseUnicode"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxmswu.lib"
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../DebugUnicode"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../DebugUnicode"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxmswud.lib"
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../ReleaseDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../ReleaseDll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../lib"
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# PROP BASE Intermediate_Dir "../DebugDll"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../DebugDll"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
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|
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../lib"
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|
# PROP BASE Intermediate_Dir "../Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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|
# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../lib"
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# PROP Intermediate_Dir "../Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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|
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
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|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
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|
# ADD BASE BSC32 /nologo
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|
# ADD BSC32 /nologo
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|
LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
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|
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!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "../lib"
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|
# PROP BASE Intermediate_Dir "../Debug"
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|
# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../lib"
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|
# PROP Intermediate_Dir "../Debug"
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|
# PROP Target_Dir ""
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|
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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|
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
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|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
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|
BSC32=bscmake.exe
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|
# ADD BASE BSC32 /nologo
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|
# ADD BSC32 /nologo
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|
LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxmswd.lib"
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!ENDIF
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# Begin Target
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# Name "wxWindows - Win32 Release Unicode DLL"
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# Name "wxWindows - Win32 Debug Unicode DLL"
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# Name "wxWindows - Win32 Release Unicode"
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# Name "wxWindows - Win32 Debug Unicode"
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# Name "wxWindows - Win32 Release DLL"
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# Name "wxWindows - Win32 Debug DLL"
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# Name "wxWindows - Win32 Release"
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# Name "wxWindows - Win32 Debug"
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# Begin Group "Common Files"
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# PROP Default_Filter ""
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#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
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#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
|
|
# Begin Source File
|
|
|
|
SOURCE=.\common\dosyacc.c
|
|
# ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED"
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Generic Files"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "wxHTML Files"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "MSW Files"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=.\msw\dummy.cpp
|
|
# ADD CPP /Yc"wx/wxprec.h"
|
|
# End Source File
|
|
#$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n");
|
|
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "OLE Files"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "Headers"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Group "Setup"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\wx\msw\setup.h
|
|
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswu\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswud\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\msw\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
|
|
# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswd\wx\setup.h
|
|
|
|
# End Custom Build
|
|
!ENDIF
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Common"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "MSW"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "Generic"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXGENERICHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n");
|
|
# End Group
|
|
# Begin Group "HTML"
|
|
|
|
# PROP Default_Filter ""
|
|
#$ ExpandGlue("WXHTMLHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n");
|
|
# End Group
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl:
|