wxWidgets/build/osx
2013-06-20 07:22:00 +00:00
..
wxcarbon_in.xcodeproj new settings 2011-06-22 20:19:35 +00:00
wxcarbon.xcodeproj updated Xcode project files 2013-06-02 15:02:06 +00:00
wxcocoa_in.xcodeproj new settings 2011-06-22 19:41:15 +00:00
wxcocoa.xcodeproj partial revert, as we still need Xcode 3.1 for 10.5, Xcode 3.2 is 10.6+ only 2013-06-20 07:22:00 +00:00
wxiphone_in.xcodeproj new settings, removing incorrect setup 2011-06-22 17:11:46 +00:00
wxiphone.xcodeproj updated project files 2013-06-20 06:54:55 +00:00
fix_xcode_ids.py Fix possible errors introduced while generating Xcode project. 2010-09-15 22:13:40 +00:00
makeprojects.applescript make sure svn info for an already existing .xcodeproj folder is not deleted, replace project file itself in place 2011-08-28 13:00:38 +00:00
readme.txt Updated instructions for XML Tools. 2012-09-07 20:11:00 +00:00
wx.xcconfig adding lexlib header include, turning off utf8 default 2013-02-12 10:49:16 +00:00
wxcarbon.xcconfig missed the ppc switch 2013-02-12 10:34:13 +00:00
wxcocoa.xcconfig using default compiler 2013-02-13 19:28:52 +00:00
wxdebug.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxiphone.xcconfig new settings for iphone 2011-06-22 17:10:08 +00:00
wxrelease.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxvers.xcconfig Increase version to 2.9.5. 2012-07-10 23:51:44 +00:00

Updating Library Version Info
-----------------------------

for a new release the wxvers.xcconfig has to be updated accordingly

Building Projects
-----------------

makeprojects is an AppleScript that uses the XML Tools from 
http://www.latenightsw.com/freeware/XMLTools2/

the reason for this script is to support a single place of definition for the files needed
for a certain platform by building Xcode projects from the bakefiles files.bkl file list.

it creates new projects from the ..._in.xcodeproj templates in this folder and then
reads in the files lists from the files.bkl in the build/bakefiles directory, evaluates the
conditions in these definitions and then adds the correct files to the newly created Xcode
projects

if you only need a specific target and not all three of them (carbon, cocoa, iphone) then you can 
comment the unneeded makeProject calls.

Prerequisites
-------------

you need the xml scripting additions from latenightsw, 

http://www.latenightsw.com/freeware/XMLTools2/

Stefan Csomor