wxWidgets/contrib/samples/gizmos/led/led.cpp
Vadim Zeitlin 2b5f62a0b2 merged 2.4 branch into the trunk
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18040 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-12-04 14:11:26 +00:00

342 lines
9.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: led.cpp
// Purpose: LED sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "../../../include/wx/gizmos/ledctrl.h"
#include "wx/sizer.h"
#include "wx/panel.h"
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
class MyPanel : public wxPanel
{
public:
MyPanel(wxFrame *frame);
void OnIncrement();
void OnDecrement();
void OnSetValue();
void OnAlignLeft();
void OnAlignCenter();
void OnAlignRight();
void OnDrawFaded();
private:
wxLEDNumberCtrl *m_led;
};
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false, the application terminates)
virtual bool OnInit();
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
long style = wxDEFAULT_FRAME_STYLE);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnIncrement(wxCommandEvent& event);
void OnDecrement(wxCommandEvent& event);
void OnSetValue(wxCommandEvent& event);
void OnAlignLeft(wxCommandEvent& event);
void OnAlignCenter(wxCommandEvent& event);
void OnAlignRight(wxCommandEvent& event);
void OnDrawFaded(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
MyPanel *m_panel;
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// menu items
LED_Quit = 1,
LED_Edit_Increment,
LED_Edit_Decrement,
LED_Edit_SetValue,
LED_Edit_AlignLeft,
LED_Edit_AlignCenter,
LED_Edit_AlignRight,
LED_Edit_DrawFaded,
// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
LED_About = wxID_ABOUT,
MY_PANEL,
MY_LED
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWindows
// ----------------------------------------------------------------------------
// the event tables connect the wxWindows events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(LED_Quit, MyFrame::OnQuit)
EVT_MENU(LED_Edit_Increment, MyFrame::OnIncrement)
EVT_MENU(LED_Edit_Decrement, MyFrame::OnDecrement)
EVT_MENU(LED_Edit_SetValue, MyFrame::OnSetValue)
EVT_MENU(LED_Edit_AlignLeft, MyFrame::OnAlignLeft)
EVT_MENU(LED_Edit_AlignCenter, MyFrame::OnAlignCenter)
EVT_MENU(LED_Edit_AlignRight, MyFrame::OnAlignRight)
EVT_MENU(LED_Edit_DrawFaded, MyFrame::OnDrawFaded)
EVT_MENU(LED_About, MyFrame::OnAbout)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
// create the main application window
MyFrame *frame = new MyFrame(_T("LED App"),
wxPoint(50, 50), wxSize(450, 340));
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
frame->Show(TRUE);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned FALSE here, the
// application would exit immediately.
return TRUE;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
: wxFrame(NULL, -1, title, pos, size, style)
{
#if wxUSE_MENUS
// create a menu bar
wxMenu *menuFile = new wxMenu;
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(LED_About, _T("&About...\tF1"), _T("Show about dialog"));
menuFile->Append(LED_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
wxMenu *editMenu = new wxMenu;
editMenu->Append(LED_Edit_Increment, _T("&Increment LED\tCtrl-I"));
editMenu->Append(LED_Edit_Decrement, _T("&Decrement LED\tCtrl-D"));
editMenu->Append(LED_Edit_SetValue, _T("&Set LED Value...\tCtrl-S"));
editMenu->AppendSeparator();
editMenu->AppendRadioItem(LED_Edit_AlignLeft, _T("Align &Left"));
editMenu->AppendRadioItem(LED_Edit_AlignCenter, _T("Align &Center"));
editMenu->AppendRadioItem(LED_Edit_AlignRight, _T("Align &Right"));
editMenu->AppendSeparator();
editMenu->AppendCheckItem(LED_Edit_DrawFaded, _T("Draw &Faded\tCtrl-F"));
editMenu->Check(LED_Edit_DrawFaded, TRUE);
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
menuBar->Append(editMenu, _T("&Edit"));
menuBar->Append(helpMenu, _T("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
m_panel = new MyPanel(this);
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// TRUE is to force the frame to close
Close(TRUE);
}
void MyFrame::OnIncrement(wxCommandEvent& event)
{
m_panel->OnIncrement();
}
void MyFrame::OnDecrement(wxCommandEvent& event)
{
m_panel->OnDecrement();
}
void MyFrame::OnSetValue(wxCommandEvent& event)
{
m_panel->OnSetValue();
}
void MyFrame::OnAlignLeft(wxCommandEvent& event)
{
m_panel->OnAlignLeft();
}
void MyFrame::OnAlignCenter(wxCommandEvent& event)
{
m_panel->OnAlignCenter();
}
void MyFrame::OnAlignRight(wxCommandEvent& event)
{
m_panel->OnAlignRight();
}
void MyFrame::OnDrawFaded(wxCommandEvent& event)
{
m_panel->OnDrawFaded();
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
msg.Printf( _T("This is the About dialog of the LED sample.\n")
_T("Welcome to %s"), wxVERSION_STRING);
wxMessageBox(msg, _T("About LED"), wxOK | wxICON_INFORMATION, this);
}
// --------------------------------------------------------------------------
// MyPanel
// --------------------------------------------------------------------------
MyPanel::MyPanel(wxFrame *frame)
: wxPanel(frame, MY_PANEL)
{
m_led = new wxLEDNumberCtrl(this, MY_LED,
wxPoint(20, 20), wxSize(300, 200),
wxLED_ALIGN_LEFT | wxLED_DRAW_FADED);
m_led->SetValue(_T("50"));
}
void MyPanel::OnIncrement()
{
wxString strValue = m_led->GetValue();
if ( strValue == _T("99") )
return;
long lValue;
strValue.ToLong(&lValue);
++lValue;
m_led->SetValue(wxString::Format(_T("%ld"), lValue));
}
void MyPanel::OnDecrement()
{
wxString strValue = m_led->GetValue();
long lValue;
strValue.ToLong(&lValue);
if (lValue == 0)
return;
--lValue;
m_led->SetValue(wxString::Format(_T("%ld"), lValue));
}
void MyPanel::OnSetValue()
{
wxString strValue = m_led->GetValue();
long lValue;
strValue.ToLong(&lValue);
lValue = ::wxGetNumberFromUser(_T("Please enter a number between 0 and 99"), _T(""), _T("Please enter a number"), lValue, 0, 99, this);
if (lValue != -1)
m_led->SetValue(wxString::Format(_T("%ld"), lValue));
}
void MyPanel::OnAlignLeft()
{
m_led->SetAlignment(wxLED_ALIGN_LEFT);
}
void MyPanel::OnAlignCenter()
{
m_led->SetAlignment(wxLED_ALIGN_CENTER);
}
void MyPanel::OnAlignRight()
{
m_led->SetAlignment(wxLED_ALIGN_RIGHT);
}
void MyPanel::OnDrawFaded()
{
m_led->SetDrawFaded(!(m_led->GetDrawFaded()));
}