108106cfe7
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
198 lines
4.5 KiB
C++
198 lines
4.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: playerdg.cpp
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// Purpose: Forty Thieves patience game
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// Author: Chris Breeze
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// Modified by:
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// Created: 21/07/97
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// RCS-ID: $Id$
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "scorefil.h"
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#include "playerdg.h"
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const int ID_LISTBOX = 101;
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BEGIN_EVENT_TABLE(PlayerSelectionDialog, wxDialog)
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EVT_SIZE(PlayerSelectionDialog::OnSize)
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EVT_BUTTON(wxID_OK, PlayerSelectionDialog::ButtonCallback)
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EVT_BUTTON(wxID_CANCEL, PlayerSelectionDialog::ButtonCallback)
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EVT_LISTBOX(ID_LISTBOX, PlayerSelectionDialog::SelectCallback)
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END_EVENT_TABLE()
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PlayerSelectionDialog::PlayerSelectionDialog(
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wxWindow* parent,
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ScoreFile* file
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) :
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wxDialog(parent, -1, "Player Selection",
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wxDefaultPosition, wxSize(250, 200),
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wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE),
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m_scoreFile(file)
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{
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// enable constraints
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SetAutoLayout (TRUE);
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wxStaticText* msg = new wxStaticText(this, -1, "Please select a name from the list");
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wxListBox* list = new wxListBox(
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this, ID_LISTBOX,
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wxDefaultPosition, wxDefaultSize,
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0, 0,
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wxLB_SINGLE
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);
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#if 1
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// Robert Roebling
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int numPlayers = 0;
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wxString* players = 0;
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m_scoreFile->GetPlayerList(&players, numPlayers);
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for (int i = 0; i < numPlayers; i++)
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{
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list->Append(players[i]);
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}
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delete players;
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#endif
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m_textField = new wxTextCtrl(this, -1, "", wxDefaultPosition, wxDefaultSize, 0);
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m_OK = new wxButton(this, wxID_OK, "OK");
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m_cancel = new wxButton(this, wxID_CANCEL, "Cancel");
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wxLayoutConstraints* layout;
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// Constrain the msg at the top of the window
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layout = new wxLayoutConstraints;
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layout->left.SameAs (this, wxLeft, 10);
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layout->top.SameAs (this, wxTop, 10);
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layout->height.AsIs();
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layout->width.AsIs();
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msg->SetConstraints(layout);
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// Constrain the OK button
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layout = new wxLayoutConstraints;
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layout->left.SameAs (this, wxLeft, 10);
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layout->bottom.SameAs (this, wxBottom, 10);
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layout->height.AsIs();
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layout->width.AsIs();
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m_OK->SetConstraints(layout);
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// Constrain the OK button
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layout = new wxLayoutConstraints;
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layout->left.RightOf (m_OK, 10);
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layout->bottom.SameAs (this, wxBottom, 10);
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layout->height.AsIs();
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layout->width.AsIs();
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m_cancel->SetConstraints(layout);
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// Constrain the Name text entry field
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layout = new wxLayoutConstraints;
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layout->left.SameAs (this, wxLeft, 10);
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layout->right.SameAs (this, wxRight, 10);
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layout->bottom.SameAs (m_OK, wxTop, 10);
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layout->height.AsIs();
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m_textField->SetConstraints(layout);
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// Constrain the list of players
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layout = new wxLayoutConstraints;
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layout->left.SameAs (this, wxLeft, 10);
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layout->right.SameAs (this, wxRight, 10);
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layout->top.Below (msg, 10);
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layout->bottom.SameAs (m_textField, wxTop, 10);
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list->SetConstraints(layout);
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wxString prevPlayer = m_scoreFile->GetPreviousPlayer();
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if (prevPlayer.Length() > 0)
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{
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list->SetStringSelection(prevPlayer);
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m_textField->SetValue(prevPlayer);
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}
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Layout();
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}
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PlayerSelectionDialog::~PlayerSelectionDialog()
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{
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}
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void PlayerSelectionDialog::OnSize(wxSizeEvent& event)
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{
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Layout();
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}
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const wxString& PlayerSelectionDialog::GetPlayersName()
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{
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/*
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m_player = "";
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Show(TRUE);
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*/
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return m_player;
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}
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bool PlayerSelectionDialog::OnClose()
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{
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// hide the dialog
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// NB don't return TRUE otherwise delete is called
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m_player = "";
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Show(FALSE);
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return FALSE;
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}
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void PlayerSelectionDialog::SelectCallback(wxCommandEvent& event)
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{
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if (event.GetEventType() == wxEVT_COMMAND_LISTBOX_SELECTED)
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{
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#ifdef __WXGTK__
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if (event.IsSelection())
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#endif
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m_textField->SetValue(event.GetString());
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}
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}
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void PlayerSelectionDialog::ButtonCallback(wxCommandEvent& event)
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{
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if (event.GetId() == wxID_OK)
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{
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wxString name = m_textField->GetValue();
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if (!name.IsNull() && name.Length() > 0)
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{
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if (name.Contains('@'))
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{
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wxMessageBox("Names should not contain the '@' character", "Forty Thieves");
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}
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else
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{
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m_player = name;
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Show(FALSE);
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}
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}
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else
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{
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wxMessageBox("Please enter your name", "Forty Thieves");
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}
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}
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else
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{
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m_player = "";
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Show(FALSE);
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}
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}
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