wxWidgets/include/wx/mac/brush.h
Stefan Csomor 0ff8e4b5c9 added support for appearance brushes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13208 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-12-28 19:12:34 +00:00

91 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#ifdef __GNUG__
#pragma interface "brush.h"
#endif
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxBrush;
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
~wxBrushRefData();
protected:
int m_style;
wxBitmap m_stipple ;
wxColour m_colour;
bool m_isMacTheme ;
ThemeBrush m_macThemeBrush ;
bool m_isMacThemeBackground ;
ThemeBackgroundKind m_macThemeBackground ;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(ThemeBrush macThemeBrush ) ;
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
virtual void SetMacTheme(ThemeBrush macThemeBrush) ;
virtual void SetMacThemeBackground(ThemeBackgroundKind macThemeBackground ) ;
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; }
inline bool IsMacTheme() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_isMacTheme : false); };
inline bool IsMacThemeBackground() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_isMacThemeBackground : false); };
inline ThemeBackgroundKind GetMacThemeBackground() const { return (M_BRUSHDATA ? ( M_BRUSHDATA->m_isMacThemeBackground ? M_BRUSHDATA->m_macThemeBackground : 0) : 0); };
inline ThemeBrush GetMacTheme() const { return (M_BRUSHDATA ? ( M_BRUSHDATA->m_isMacTheme ? M_BRUSHDATA->m_macThemeBrush : kThemeBrushBlack) : kThemeBrushBlack); };
inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif
// _WX_BRUSH_H_