wxWidgets/include/wx/unix/gsockunx.h

220 lines
6.1 KiB
C++

/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockunx.h
* Copyright: (c) Guilhem Lavaux
* Licence: wxWindows Licence
* Purpose: GSocket Unix header
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#ifndef _WX_UNIX_GSOCKUNX_H_
#define _WX_UNIX_GSOCKUNX_H_
class wxGSocketIOHandler;
class GSocket
{
public:
GSocket();
virtual ~GSocket();
bool IsOk() { return m_ok; }
void Close();
void Shutdown();
GSocketError SetLocal(GAddress *address);
GSocketError SetPeer(GAddress *address);
GAddress *GetLocal();
GAddress *GetPeer();
GSocketError SetServer();
GSocket *WaitConnection();
bool SetReusable();
bool SetBroadcast();
bool DontDoBind();
GSocketError Connect(GSocketStream stream);
GSocketError SetNonOriented();
int Read(char *buffer, int size);
int Write(const char *buffer, int size);
GSocketEventFlags Select(GSocketEventFlags flags);
void SetNonBlocking(bool non_block);
void SetTimeout(unsigned long millisec);
GSocketError WXDLLIMPEXP_NET GetError();
void SetCallback(GSocketEventFlags flags,
GSocketCallback callback, char *cdata);
void UnsetCallback(GSocketEventFlags flags);
GSocketError GetSockOpt(int level, int optname, void *optval, int *optlen);
GSocketError SetSockOpt(int level, int optname,
const void *optval, int optlen);
//attach or detach from main loop
void Notify(bool flag);
virtual void Detected_Read();
virtual void Detected_Write();
void SetInitialSocketBuffers(int recv, int send)
{
m_initialRecvBufferSize = recv;
m_initialSendBufferSize = send;
}
protected:
//enable or disable event callback using gsocket gui callback table
void EnableEvents(bool flag = true);
void DisableEvents() { EnableEvents(false); }
void Enable(GSocketEvent event);
void Disable(GSocketEvent event);
GSocketError Input_Timeout();
GSocketError Output_Timeout();
int Recv_Stream(char *buffer, int size);
int Recv_Dgram(char *buffer, int size);
int Send_Stream(const char *buffer, int size);
int Send_Dgram(const char *buffer, int size);
bool m_ok;
int m_initialRecvBufferSize;
int m_initialSendBufferSize;
public:
/* DFE: We can't protect these data member until the GUI code is updated */
/* protected: */
int m_fd;
wxGSocketIOHandler *m_handler;
GAddress *m_local;
GAddress *m_peer;
GSocketError m_error;
bool m_non_blocking;
bool m_server;
bool m_stream;
bool m_establishing;
bool m_reusable;
bool m_broadcast;
bool m_dobind;
unsigned long m_timeout;
// true if socket should fire events
bool m_use_events;
/* Callbacks */
GSocketEventFlags m_detected;
GSocketCallback m_cbacks[GSOCK_MAX_EVENT];
char *m_data[GSOCK_MAX_EVENT];
// pointer for storing extra (usually GUI-specific) data
void *m_gui_dependent;
};
// A version of GSocketManager which uses FDs for socket IO
//
// This class uses GSocket::m_gui_dependent field to store the 2 (for input and
// output) FDs associated with the socket.
class GSocketFDBasedManager : public GSocketManager
{
public:
// no special initialization/cleanup needed when using FDs
virtual bool OnInit() { return true; }
virtual void OnExit() { }
// allocate/free the storage we need
virtual bool Init_Socket(GSocket *socket)
{
socket->m_gui_dependent = malloc(sizeof(int)*2);
int * const fds = wx_static_cast(int *, socket->m_gui_dependent);
fds[0] = -1;
fds[1] = -1;
return true;
}
virtual void Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
virtual void Enable_Events(GSocket *socket)
{
Install_Callback(socket, GSOCK_INPUT);
Install_Callback(socket, GSOCK_OUTPUT);
}
virtual void Disable_Events(GSocket *socket)
{
Uninstall_Callback(socket, GSOCK_INPUT);
Uninstall_Callback(socket, GSOCK_OUTPUT);
}
protected:
// identifies either input or output direction
//
// NB: the values of this enum shouldn't change
enum SocketDir
{
FD_INPUT,
FD_OUTPUT
};
// get the FD index corresponding to the given GSocketEvent
SocketDir GetDirForEvent(GSocket *socket, GSocketEvent event)
{
switch ( event )
{
default:
wxFAIL_MSG( "unexpected socket event" );
// fall through
case GSOCK_LOST:
// fall through
case GSOCK_INPUT:
return FD_INPUT;
case GSOCK_OUTPUT:
return FD_OUTPUT;
case GSOCK_CONNECTION:
// FIXME: explain this?
return socket->m_server ? FD_INPUT : FD_OUTPUT;
}
}
// access the FDs we store
int& FD(GSocket *socket, SocketDir d)
{
return wx_static_cast(int *, socket->m_gui_dependent)[d];
}
};
// Common base class for all ports using X11-like (and hence implemented in
// X11, Motif and GTK) AddInput() and RemoveInput() functions
class GSocketInputBasedManager : public GSocketFDBasedManager
{
public:
virtual void Install_Callback(GSocket *socket, GSocketEvent event)
{
wxCHECK_RET( socket->m_fd != -1,
"shouldn't be called on invalid socket" );
const SocketDir d = GetDirForEvent(socket, event);
int& fd = FD(socket, d);
if ( fd != -1 )
RemoveInput(fd);
fd = AddInput(socket, d);
}
virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
const SocketDir d = GetDirForEvent(socket, event);
int& fd = FD(socket, d);
if ( fd != -1 )
{
RemoveInput(fd);
fd = -1;
}
}
private:
// these functions map directly to XtAdd/RemoveInput() or
// gdk_input_add/remove()
virtual int AddInput(GSocket *socket, SocketDir d) = 0;
virtual void RemoveInput(int fd) = 0;
};
#endif /* _WX_UNIX_GSOCKUNX_H_ */