0d0512bd8f
2. wxCriticalSection doesn't alloc memory any more 3. many minor fixes in bitmap/icon code git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
191 lines
6.1 KiB
C++
191 lines
6.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: include/wx/msw/gdiimage.h
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// Purpose: wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor
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// under MSW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.11.99
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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// NB: this is a private header, it is not intended to be directly included by
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// user code (but may be included from other, public, wxWin headers
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#ifndef _WX_MSW_GDIIMAGE_H_
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#define _WX_MSW_GDIIMAGE_H_
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#ifdef __GNUG__
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#pragma interface "gdiimage.h"
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#endif
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#include "wx/gdiobj.h" // base class
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class WXDLLEXPORT wxGDIImageRefData;
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class WXDLLEXPORT wxGDIImageHandler;
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class WXDLLEXPORT wxGDIImage;
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// ----------------------------------------------------------------------------
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// wxGDIImageRefData: common data fields for all derived classes
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGDIImageRefData : public wxGDIRefData
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{
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public:
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wxGDIImageRefData()
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{
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m_width = m_height = m_depth = 0;
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m_handle = 0;
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#if WXWIN_COMPATIBILITY_2
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m_ok = FALSE;
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#endif // WXWIN_COMPATIBILITY_2
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}
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// accessors
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bool IsOk() const { return m_handle != 0; }
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void SetSize(int w, int h) { m_width = w; m_height = h; }
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// free the ressources we allocated
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virtual void Free() = 0;
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// for compatibility, the member fields are public
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// the size of the image
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int m_width, m_height;
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// the depth of the image
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int m_depth;
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// the handle to it
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union
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{
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WXHANDLE m_handle; // for untyped access
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WXHBITMAP m_hBitmap;
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WXHICON m_hIcon;
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WXHCURSOR m_hCursor;
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};
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// this filed is redundant and using it is error prone but keep it for
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// backwards compatibility
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#if WXWIN_COMPATIBILITY_2
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void SetOk() { m_ok = m_handle != 0; }
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bool m_ok;
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#endif // WXWIN_COMPATIBILITY_2
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};
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// ----------------------------------------------------------------------------
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// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGDIImageHandler : public wxObject
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{
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public:
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// ctor
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wxGDIImageHandler() { m_type = wxBITMAP_TYPE_INVALID; }
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wxGDIImageHandler(const wxString& name,
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const wxString& ext,
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long type)
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: m_name(name), m_extension(ext)
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{
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m_type = type;
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}
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// accessors
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void SetName(const wxString& name) { m_name = name; }
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void SetExtension(const wxString& ext) { m_extension = ext; }
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void SetType(long type) { m_type = type; }
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wxString GetName() const { return m_name; }
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wxString GetExtension() const { return m_extension; }
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long GetType() const { return m_type; }
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// real handler operations: to implement in derived classes
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virtual bool Create(wxGDIImage *image,
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void *data,
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long flags,
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int width, int height, int depth = 1) = 0;
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virtual bool Load(wxGDIImage *image,
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const wxString& name,
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long flags,
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int desiredWidth, int desiredHeight) = 0;
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virtual bool Save(wxGDIImage *image,
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const wxString& name,
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int type) = 0;
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protected:
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wxString m_name;
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wxString m_extension;
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long m_type;
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};
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// ----------------------------------------------------------------------------
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// wxGDIImage: this class supports GDI image handlers which may be registered
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// dynamically and will be used for loading/saving the images in the specified
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// format. It also falls back to wxImage if no appropriate image is found.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGDIImage : public wxGDIObject
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{
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public:
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// handlers list interface
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static wxList& GetHandlers() { return ms_handlers; }
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static void AddHandler(wxGDIImageHandler *handler);
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static void InsertHandler(wxGDIImageHandler *handler);
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static bool RemoveHandler(const wxString& name);
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static wxGDIImageHandler *FindHandler(const wxString& name);
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static wxGDIImageHandler *FindHandler(const wxString& extension, long type);
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static wxGDIImageHandler *FindHandler(long type);
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static void InitStandardHandlers();
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static void CleanUpHandlers();
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// access to the ref data casted to the right type
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wxGDIImageRefData *GetGDIImageData() const
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{ return (wxGDIImageRefData *)m_refData; }
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// create data if we don't have it yet
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void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); }
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// accessors
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WXHANDLE GetHandle() const
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{ return IsNull() ? 0 : GetGDIImageData()->m_handle; }
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void SetHandle(WXHANDLE handle)
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{ EnsureHasData(); GetGDIImageData()->m_handle = handle; }
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bool Ok() const { return GetHandle() != 0; }
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int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_width; }
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int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }
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int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }
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void SetWidth(int w) { EnsureHasData(); GetGDIImageData()->m_width = w; }
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void SetHeight(int h) { EnsureHasData(); GetGDIImageData()->m_height = h; }
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void SetDepth(int d) { EnsureHasData(); GetGDIImageData()->m_depth = d; }
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void SetSize(int w, int h)
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{
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EnsureHasData();
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GetGDIImageData()->SetSize(w, h);
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}
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void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
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// forward some of base class virtuals to wxGDIImageRefData
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bool FreeResource(bool force = FALSE);
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virtual WXHANDLE GetResourceHandle();
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protected:
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// create the data for the derived class here
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virtual wxGDIImageRefData *CreateData() const = 0;
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static wxList ms_handlers;
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};
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#endif // _WX_MSW_GDIIMAGE_H_
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