d672173c65
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33722 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
530 lines
42 KiB
Plaintext
530 lines
42 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="animate" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=animate - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "animate.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "animate.mak" CFG="animate - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "animate - Win32 DLL Universal Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "animate - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Universal Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "animate - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "animate - Win32 DLL Universal Unicode Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP BASE Intermediate_Dir "vc_mswunivudll\animate"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP Intermediate_Dir "vc_mswunivudll\animate"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivu" /d WXDLLNAME=wxmswuniv26u_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivu" /d WXDLLNAME=wxmswuniv26u_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26u_core.lib wxbase26u.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate.lib"
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# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26u_core.lib wxbase26u.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26u_animate.lib"
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!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Unicode Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP BASE Intermediate_Dir "vc_mswunivuddll\animate"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP Intermediate_Dir "vc_mswunivuddll\animate"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivud" /d WXDLLNAME=wxmswuniv26ud_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivud" /d WXDLLNAME=wxmswuniv26ud_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26ud_core.lib wxbase26ud.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate.lib" /debug
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# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26ud_core.lib wxbase26ud.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26ud_animate.lib" /debug
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!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP BASE Intermediate_Dir "vc_mswunivdll\animate"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP Intermediate_Dir "vc_mswunivdll\animate"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswuniv" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswuniv" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswuniv" /d WXDLLNAME=wxmswuniv26_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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# ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswuniv" /d WXDLLNAME=wxmswuniv26_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26_core.lib wxbase26.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate.lib"
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# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26_core.lib wxbase26.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26_animate.lib"
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!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP BASE Intermediate_Dir "vc_mswunivddll\animate"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP Intermediate_Dir "vc_mswunivddll\animate"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswunivd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
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|
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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|
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivd" /d WXDLLNAME=wxmswuniv26d_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswunivd" /d WXDLLNAME=wxmswuniv26d_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
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BSC32=bscmake.exe
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|
# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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|
LINK32=link.exe
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|
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26d_core.lib wxbase26d.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate.lib" /debug
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# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmswuniv26d_core.lib wxbase26d.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmswuniv26d_animate.lib" /debug
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!ELSEIF "$(CFG)" == "animate - Win32 DLL Unicode Release"
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# PROP BASE Use_MFC 0
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|
# PROP BASE Use_Debug_Libraries 0
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|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP BASE Intermediate_Dir "vc_mswudll\animate"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
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# PROP Intermediate_Dir "vc_mswudll\animate"
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# PROP Target_Dir ""
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|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswu" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswu" /d WXDLLNAME=wxmsw26u_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
# ADD RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswu" /d WXDLLNAME=wxmsw26u_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26u_core.lib wxbase26u.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate.lib"
|
|
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26u_core.lib wxbase26u.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26u_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Unicode Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP BASE Intermediate_Dir "vc_mswuddll\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP Intermediate_Dir "vc_mswuddll\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswud" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswud" /d WXDLLNAME=wxmsw26ud_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswud" /d WXDLLNAME=wxmsw26ud_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26ud_core.lib wxbase26ud.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate.lib" /debug
|
|
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26ud_core.lib wxbase26ud.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26ud_animate.lib" /debug
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP BASE Intermediate_Dir "vc_mswdll\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP Intermediate_Dir "vc_mswdll\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\msw" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\msw" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_animatedll.pch" /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "__WXMSW__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\msw" /d WXDLLNAME=wxmsw26_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
# ADD RSC /l 0x409 /d "__WXMSW__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\msw" /d WXDLLNAME=wxmsw26_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26_core.lib wxbase26.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate.lib"
|
|
# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26_core.lib wxbase26.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP BASE Intermediate_Dir "vc_mswddll\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_dll"
|
|
# PROP Intermediate_Dir "vc_mswddll\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_dll\mswd" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_animatedll.pch" /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate_vc_custom.pdb /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /c
|
|
# ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_ANIMATE" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswd" /d WXDLLNAME=wxmsw26d_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\src\animate\..\..\..\include" /i "..\..\src\animate\..\..\..\lib\vc_dll\mswd" /d WXDLLNAME=wxmsw26d_animate_vc_custom /i "..\..\src\animate\..\..\include" /d "WXUSINGDLL" /d WXMAKINGDLL_ANIMATE
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26d_core.lib wxbase26d.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate.lib" /debug
|
|
# ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib oleacc.lib odbc32.lib wxmsw26d_core.lib wxbase26d.lib /nologo /dll /machine:i386 /out:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate_vc_custom.dll" /libpath:"..\..\src\animate\..\..\..\lib\vc_dll" /implib:"..\..\src\animate\..\..\..\lib\vc_dll\wxmsw26d_animate.lib" /debug
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Unicode Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswunivu\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswunivu\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivu" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivu" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26u_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26u_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Unicode Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswunivud\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswunivud\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivud" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26ud_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivud" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26ud_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26ud_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26ud_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswuniv\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswuniv\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswuniv" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswuniv" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswunivd\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswunivd\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivd" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26d_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswunivd" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26d_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26d_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmswuniv26d_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Unicode Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswu\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswu\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswu" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswu" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26u_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26u_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Unicode Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswud\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswud\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswud" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26ud_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswud" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26ud_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26ud_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26ud_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_msw\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_msw\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\msw" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
|
|
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\msw" /W4 /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26_animate.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP BASE Intermediate_Dir "vc_mswd\animate"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\src\animate\..\..\..\lib\vc_lib"
|
|
# PROP Intermediate_Dir "vc_mswd\animate"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswd" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26d_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
|
|
# ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_lib\mswd" /W4 /Zi /Gm /GZ /Fd..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26d_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
|
|
# ADD BASE RSC /l 0x409
|
|
# ADD RSC /l 0x409
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26d_animate.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_lib\wxmsw26d_animate.lib"
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "animate - Win32 DLL Universal Unicode Release"
|
|
# Name "animate - Win32 DLL Universal Unicode Debug"
|
|
# Name "animate - Win32 DLL Universal Release"
|
|
# Name "animate - Win32 DLL Universal Debug"
|
|
# Name "animate - Win32 DLL Unicode Release"
|
|
# Name "animate - Win32 DLL Unicode Debug"
|
|
# Name "animate - Win32 DLL Release"
|
|
# Name "animate - Win32 DLL Debug"
|
|
# Name "animate - Win32 Universal Unicode Release"
|
|
# Name "animate - Win32 Universal Unicode Debug"
|
|
# Name "animate - Win32 Universal Release"
|
|
# Name "animate - Win32 Universal Debug"
|
|
# Name "animate - Win32 Unicode Release"
|
|
# Name "animate - Win32 Unicode Debug"
|
|
# Name "animate - Win32 Release"
|
|
# Name "animate - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter ""
|
|
# Begin Source File
|
|
|
|
SOURCE=../../src/animate\animate.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=../../src/animate\..\..\..\src\msw\dummy.cpp
|
|
# ADD BASE CPP /Yc"wx/wxprec.h"
|
|
# ADD CPP /Yc"wx/wxprec.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=../../src/animate\..\..\..\src\msw\version.rc
|
|
|
|
!IF "$(CFG)" == "animate - Win32 DLL Universal Unicode Release"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Unicode Debug"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Release"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Universal Debug"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Unicode Release"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Unicode Debug"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Release"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 DLL Debug"
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Unicode Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Unicode Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Universal Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Unicode Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Unicode Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Release"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ELSEIF "$(CFG)" == "animate - Win32 Debug"
|
|
|
|
# PROP Exclude_From_Build 1
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
|