3f1af9204f
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1339 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
815 lines
30 KiB
C++
815 lines
30 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: window.h
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// Purpose: wxWindow class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "window.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/pen.h"
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#include "wx/font.h"
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#include "wx/validate.h"
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#include "wx/event.h"
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#include "wx/string.h"
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#include "wx/list.h"
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#include "wx/region.h"
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#include "wx/msw/accel.h"
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#define wxKEY_SHIFT 1
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#define wxKEY_CTRL 2
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/*
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* Base class for frame, panel, canvas, panel items, dialog box.
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*
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*/
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/*
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* Event handler: windows have themselves as their event handlers
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* by default, but their event handlers could be set to another
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* object entirely. This separation can reduce the amount of
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* derivation required, and allow alteration of a window's functionality
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* (e.g. by a resource editor that temporarily switches event handlers).
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*/
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxEvent;
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class WXDLLEXPORT wxCommandEvent;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxColourMap;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxList;
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class WXDLLEXPORT wxLayoutConstraints;
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class WXDLLEXPORT wxMouseEvent;
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxColour;
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxValidator;
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#if wxUSE_DRAG_AND_DROP
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class WXDLLEXPORT wxDropTarget;
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#endif
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#if wxUSE_WX_RESOURCES
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class WXDLLEXPORT wxResourceTable;
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class WXDLLEXPORT wxItemResource;
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#endif
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WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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//-----------------------------------------------------------------------------
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// wxClientData
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//-----------------------------------------------------------------------------
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class wxClientData
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{
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public:
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wxClientData() { }
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virtual ~wxClientData() { }
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};
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//-----------------------------------------------------------------------------
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// wxStringClientData
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//-----------------------------------------------------------------------------
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class wxStringClientData: public wxClientData
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{
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public:
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wxStringClientData() { }
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wxStringClientData( wxString &data ) { m_data = data; }
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void SetData( wxString &data ) { m_data = data; }
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wxString GetData() const { return m_data; }
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private:
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wxString m_data;
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};
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// Clash with Windows headers
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#ifdef GetCharWidth
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#undef GetCharWidth
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#endif
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#ifdef FindWindow
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#undef FindWindow
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#endif
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class WXDLLEXPORT wxWindow : public wxEvtHandler
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{
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DECLARE_ABSTRACT_CLASS(wxWindow)
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friend class wxDC;
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friend class wxPaintDC;
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public:
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wxWindow();
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wxWindow(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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virtual ~wxWindow();
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxPanelNameStr);
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// Fit the window around the items
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virtual void Fit();
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// Show or hide the window
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virtual bool Show(bool show);
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// Is the window shown?
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virtual bool IsShown() const;
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// Raise the window to the top of the Z order
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virtual void Raise();
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// Lower the window to the bottom of the Z order
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virtual void Lower();
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// Is the window enabled?
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virtual bool IsEnabled() const;
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// For compatibility
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inline bool Enabled() const { return IsEnabled(); }
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// Dialog support: override these and call
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// base class members to add functionality
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// that can't be done using validators.
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// Transfer values to controls. If returns FALSE,
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// it's an application error (pops up a dialog)
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virtual bool TransferDataToWindow();
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// Transfer values from controls. If returns FALSE,
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// transfer failed: don't quit
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virtual bool TransferDataFromWindow();
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// Validate controls. If returns FALSE,
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// validation failed: don't quit
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virtual bool Validate();
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// Return code for dialogs
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inline void SetReturnCode(int retCode);
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inline int GetReturnCode();
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// Set the cursor
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virtual void SetCursor(const wxCursor& cursor);
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inline virtual wxCursor& GetCursor() const { return (wxCursor& ) m_windowCursor; };
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// Get the window with the focus
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static wxWindow *FindFocus();
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// Get character size
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virtual int GetCharHeight() const;
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virtual int GetCharWidth() const;
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// Get overall window size
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virtual void GetSize(int *width, int *height) const;
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wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); }
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// Get window position, relative to parent (or screen if no parent)
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virtual void GetPosition(int *x, int *y) const;
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wxPoint GetPosition() const
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{ int x, y; GetPosition(&x, &y); return wxPoint(x, y); }
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// Get size and position
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wxRect GetRect() const
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{ int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); }
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// Get client (application-useable) size
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virtual void GetClientSize(int *width, int *height) const;
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wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); }
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// Set overall size and position
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// generic function, may be overriden in derived classes
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virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
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{ SetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
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// set size only
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void SetSize(int width, int height)
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{ SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
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void SetSize(const wxSize& size)
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{ SetSize(-1, -1, size.x, size.y, wxSIZE_USE_EXISTING); }
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// set position only
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virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
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void Move(const wxPoint& pt) { SetSize(pt.x, pt.y, -1, -1, wxSIZE_USE_EXISTING); }
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// Set client size
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virtual void SetClientSize(int width, int height);
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void SetClientSize(const wxSize& sz) { SetClientSize(sz.x, sz.y); }
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// Convert client to screen coordinates
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virtual void ClientToScreen(int *x, int *y) const;
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wxPoint ClientToScreen(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
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// Convert screen to client coordinates
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virtual void ScreenToClient(int *x, int *y) const;
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wxPoint ScreenToClient(const wxPoint& pt) const
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{ int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
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// Set the focus to this window
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virtual void SetFocus();
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// Capture/release mouse
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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// Enable or disable the window
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virtual void Enable(bool enable);
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#if wxUSE_DRAG_AND_DROP
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// Associate a drop target with this window (if the window already had a drop
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// target, it's deleted!) and return the current drop target (may be NULL).
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void SetDropTarget(wxDropTarget *pDropTarget);
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wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
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#endif
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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// Update region access
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virtual wxRegion GetUpdateRegion() const;
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virtual bool IsExposed(int x, int y, int w, int h) const;
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virtual bool IsExposed(const wxPoint& pt) const;
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virtual bool IsExposed(const wxRect& rect) const;
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// Set/get the window title
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virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
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inline virtual wxString GetTitle() const { return wxString(""); };
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// Most windows have the concept of a label; for frames, this is the
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// title; for items, this is the label or button text.
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inline virtual wxString GetLabel() const { return GetTitle(); }
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// Set/get the window name (used for resource setting in X)
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inline virtual wxString GetName() const;
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inline virtual void SetName(const wxString& name);
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// Centre the window
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virtual void Centre(int direction) ;
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inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
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// Popup a menu
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virtual bool PopupMenu(wxMenu *menu, int x, int y);
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// Send the window a refresh event
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virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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#if WXWIN_COMPATIBILITY
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// Set/get scroll attributes
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virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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virtual int OldGetScrollRange(int orient) const;
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virtual int GetScrollPage(int orient) const;
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#endif
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// New functions that will replace the above.
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virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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int range, bool refresh = TRUE);
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virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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virtual int GetScrollPos(int orient) const;
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virtual int GetScrollRange(int orient) const;
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virtual int GetScrollThumb(int orient) const;
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virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
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// Caret manipulation
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virtual void CreateCaret(int w, int h);
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virtual void CreateCaret(const wxBitmap *bitmap);
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virtual void DestroyCaret();
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virtual void ShowCaret(bool show);
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virtual void SetCaretPos(int x, int y);
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virtual void GetCaretPos(int *x, int *y) const;
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// Tell window how much it can be sized
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virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
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// Set/get the window's identifier
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inline int GetId() const;
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inline void SetId(int id);
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// Make the window modal (all other windows unresponsive)
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virtual void MakeModal(bool modal);
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// Get the private handle (platform-dependent)
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inline void *GetHandle() const;
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// Set/get the window's relatives
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inline wxWindow *GetParent() const;
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inline void SetParent(wxWindow *p) ;
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inline wxWindow *GetGrandParent() const;
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inline wxList& GetChildren() const;
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// Set this window to be the child of 'parent'.
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// Returns FALSE it's not possible (some systems
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// won't allow it)
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virtual bool Reparent(wxWindow *parent);
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// Set/get the window's font
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virtual void SetFont(const wxFont& f);
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inline virtual wxFont& GetFont() const;
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// Set/get the window's validator
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void SetValidator(const wxValidator& validator);
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inline wxValidator *GetValidator() const;
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// Set/get the window's style
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inline void SetWindowStyleFlag(long flag);
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inline long GetWindowStyleFlag() const;
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// Set/get double-clickability
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// TODO: we probably wish to get rid of this, and
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// always allow double clicks.
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inline void SetDoubleClick(bool flag);
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inline bool GetDoubleClick() const;
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inline void AllowDoubleClick(bool value) { SetDoubleClick(value); }
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// Handle a control command
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virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
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// Set/get event handler
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inline void SetEventHandler(wxEvtHandler *handler);
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inline wxEvtHandler *GetEventHandler() const;
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// Push/pop event handler (i.e. allow a chain of event handlers
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// be searched)
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void PushEventHandler(wxEvtHandler *handler) ;
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wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
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// Close the window by calling OnClose, posting a deletion
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virtual bool Close(bool force = FALSE);
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// Destroy the window (delayed, if a managed window)
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virtual bool Destroy() ;
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// Mode for telling default OnSize members to
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// call Layout(), if not using Sizers, just top-down constraints
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inline void SetAutoLayout(bool a);
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inline bool GetAutoLayout() const;
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// Set/get constraints
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inline wxLayoutConstraints *GetConstraints() const;
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void SetConstraints(wxLayoutConstraints *c);
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// Set/get window background colour
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inline virtual void SetBackgroundColour(const wxColour& col);
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inline virtual wxColour GetBackgroundColour() const;
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// Set/get window foreground colour
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inline virtual void SetForegroundColour(const wxColour& col);
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inline virtual wxColour GetForegroundColour() const;
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// For backward compatibility
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inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
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inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
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inline virtual wxFont& GetLabelFont() const { return GetFont(); };
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inline virtual wxFont& GetButtonFont() const { return GetFont(); };
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// Get the default button, if there is one
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inline virtual wxButton *GetDefaultItem() const;
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inline virtual void SetDefaultItem(wxButton *but);
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virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
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inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
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// Override to define new behaviour for default action (e.g. double clicking
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// on a listbox)
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virtual void OnDefaultAction(wxControl *initiatingItem);
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// Resource loading
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#if wxUSE_WX_RESOURCES
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virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
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virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, const wxResourceTable *table = NULL);
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#endif
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// Native resource loading
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virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
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virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
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virtual wxWindow* GetWindowChild1(wxWindowID& id);
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virtual wxWindow* GetWindowChild(wxWindowID& id);
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virtual void GetTextExtent(const wxString& string, int *x, int *y,
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int *descent = NULL,
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int *externalLeading = NULL,
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const wxFont *theFont = NULL, bool use16 = FALSE) const;
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// Is the window retained?
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inline bool IsRetained() const;
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// Warp the pointer the given position
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virtual void WarpPointer(int x_pos, int y_pos) ;
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// Clear the window
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virtual void Clear();
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// Find a window by id or name
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virtual wxWindow *FindWindow(long id);
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virtual wxWindow *FindWindow(const wxString& name);
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// Constraint operations
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bool Layout();
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void SetSizer(wxSizer *sizer); // Adds sizer child to this window
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inline wxSizer *GetSizer() const ;
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inline wxWindow *GetSizerParent() const ;
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inline void SetSizerParent(wxWindow *win);
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// Do Update UI processing for controls
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void UpdateWindowUI();
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void OnEraseBackground(wxEraseEvent& event);
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void OnChar(wxKeyEvent& event);
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void OnPaint(wxPaintEvent& event);
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void OnIdle(wxIdleEvent& event);
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// Does this window want to accept keyboard focus?
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virtual bool AcceptsFocus() const;
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virtual void PrepareDC( wxDC &dc ) {};
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public:
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////////////////////////////////////////////////////////////////////////
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//// IMPLEMENTATION
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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// Makes an adjustment to the window position (for example, a frame that has
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// a toolbar that it manages itself).
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virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
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// Windows subclassing
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void SubclassWin(WXHWND hWnd);
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void UnsubclassWin();
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virtual long Default();
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virtual bool MSWCommand(WXUINT param, WXWORD id);
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// returns TRUE if the event was processed
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virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
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virtual wxWindow *FindItem(int id) const;
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virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
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virtual void PreDelete(WXHDC dc); // Allows system cleanup
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// TO DO: how many of these need to be virtual?
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virtual WXHWND GetHWND() const ;
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virtual void SetHWND(WXHWND hWnd);
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// Make a Windows extended style from the given wxWindows window style
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virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
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// Determine whether 3D effects are wanted
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virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
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virtual void AddChild(wxWindow *child); // Adds reference to the child object
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virtual void RemoveChild(wxWindow *child); // Removes reference to child
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// (but doesn't delete the child object)
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virtual void DestroyChildren(); // Removes and destroys all children
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inline bool IsBeingDeleted();
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// MSW only: TRUE if this control is part of the main control
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virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
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// Constraint implementation
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void UnsetConstraints(wxLayoutConstraints *c);
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inline wxList *GetConstraintsInvolvedIn() const ;
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// Back-pointer to other windows we're involved with, so if we delete
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// this window, we must delete any constraints we're involved with.
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void AddConstraintReference(wxWindow *otherWin);
|
|
void RemoveConstraintReference(wxWindow *otherWin);
|
|
void DeleteRelatedConstraints();
|
|
|
|
virtual void ResetConstraints();
|
|
virtual void SetConstraintSizes(bool recurse = TRUE);
|
|
virtual bool LayoutPhase1(int *noChanges);
|
|
virtual bool LayoutPhase2(int *noChanges);
|
|
virtual bool DoPhase(int);
|
|
// Transforms from sizer coordinate space to actual
|
|
// parent coordinate space
|
|
virtual void TransformSizerToActual(int *x, int *y) const ;
|
|
|
|
// Set size with transformation to actual coordinates if nec.
|
|
virtual void SizerSetSize(int x, int y, int w, int h);
|
|
virtual void SizerMove(int x, int y);
|
|
|
|
// Only set/get the size/position of the constraint (if any)
|
|
virtual void SetSizeConstraint(int x, int y, int w, int h);
|
|
virtual void MoveConstraint(int x, int y);
|
|
virtual void GetSizeConstraint(int *w, int *h) const ;
|
|
virtual void GetClientSizeConstraint(int *w, int *h) const ;
|
|
virtual void GetPositionConstraint(int *x, int *y) const ;
|
|
|
|
// Dialog units translations. Implemented in wincmn.cpp.
|
|
wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
|
|
wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
|
|
inline wxSize ConvertPixelsToDialog(const wxSize& sz)
|
|
{ wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
|
|
inline wxSize ConvertDialogToPixels(const wxSize& sz)
|
|
{ wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
|
|
|
|
wxObject *GetChild(int number) const ;
|
|
|
|
void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
|
|
int x, int y, int width, int height,
|
|
WXDWORD style, const char *dialog_template = NULL,
|
|
WXDWORD exendedStyle = 0);
|
|
|
|
// Actually defined in wx_canvs.cc since requires wxCanvas declaration
|
|
virtual void MSWDeviceToLogical(float *x, float *y) const ;
|
|
|
|
// Create an appropriate wxWindow from a HWND
|
|
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
|
|
|
|
// Make sure the window style reflects the HWND style (roughly)
|
|
virtual void AdoptAttributesFromHWND();
|
|
|
|
// Setup background and foreground colours correctly
|
|
virtual void SetupColours();
|
|
|
|
// Saves the last message information before calling base version
|
|
virtual bool ProcessEvent(wxEvent& event);
|
|
|
|
// Handlers
|
|
virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
|
|
virtual bool MSWOnPaint();
|
|
virtual WXHICON MSWOnQueryDragIcon() { return 0; }
|
|
virtual void MSWOnSize(int x, int y, WXUINT flag);
|
|
virtual void MSWOnWindowPosChanging(void *lpPos);
|
|
virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
|
|
virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
|
|
virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
|
|
virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
|
|
virtual long MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
|
|
virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
|
|
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
|
|
virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
|
|
virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
|
|
virtual long MSWOnQueryNewPalette();
|
|
virtual bool MSWOnEraseBkgnd(WXHDC pDC);
|
|
virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
|
|
virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
|
|
virtual bool MSWOnClose();
|
|
// Return TRUE to end session, FALSE to veto end session.
|
|
virtual bool MSWOnQueryEndSession(long logOff);
|
|
virtual bool MSWOnEndSession(bool endSession, long logOff);
|
|
virtual bool MSWOnDestroy();
|
|
virtual bool MSWOnSetFocus(WXHWND wnd);
|
|
virtual bool MSWOnKillFocus(WXHWND wnd);
|
|
virtual void MSWOnDropFiles(WXWPARAM wParam);
|
|
virtual bool MSWOnInitDialog(WXHWND hWndFocus);
|
|
virtual void MSWOnShow(bool show, int status);
|
|
|
|
// TODO: rationalise these functions into 1 or 2 which take the
|
|
// event type as argument.
|
|
virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
|
|
virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
|
|
virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
|
|
|
|
virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
|
|
virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
|
|
virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
|
|
|
|
virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
|
|
virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
|
|
virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
|
|
|
|
virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
|
|
virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
|
|
virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
|
|
|
|
virtual void MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
|
|
|
|
virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
|
|
virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
|
|
|
|
virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
|
|
virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
|
|
|
|
virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
|
|
virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
|
|
virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
|
|
virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
|
|
|
|
virtual long MSWGetDlgCode();
|
|
|
|
// Window procedure
|
|
virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
|
|
// Calls an appropriate default window procedure
|
|
virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
virtual bool MSWProcessMessage(WXMSG* pMsg);
|
|
virtual bool MSWTranslateMessage(WXMSG* pMsg);
|
|
virtual void MSWDestroyWindow();
|
|
|
|
// Detach "Window" menu from menu bar so it doesn't get deleted
|
|
void MSWDetachWindowMenu();
|
|
|
|
inline WXFARPROC MSWGetOldWndProc() const;
|
|
inline void MSWSetOldWndProc(WXFARPROC proc);
|
|
|
|
// Define for each class of dialog and control
|
|
virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
|
|
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
|
|
|
|
inline void SetShowing(bool show);
|
|
inline bool IsUserEnabled() const;
|
|
inline bool GetUseCtl3D() const ;
|
|
inline bool GetTransparentBackground() const ;
|
|
|
|
// Responds to colour changes: passes event on to children.
|
|
void OnSysColourChanged(wxSysColourChangedEvent& event);
|
|
|
|
// Transfers data to any child controls
|
|
void OnInitDialog(wxInitDialogEvent& event);
|
|
|
|
// Sends an OnInitDialog event, which in turns transfers data to
|
|
// to the window via validators.
|
|
virtual void InitDialog();
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
//// PROTECTED DATA
|
|
protected:
|
|
wxAcceleratorTable m_acceleratorTable;
|
|
int m_windowId;
|
|
long m_windowStyle; // Store the window's style
|
|
wxEvtHandler * m_windowEventHandler; // Usually is 'this'
|
|
wxLayoutConstraints * m_constraints; // Constraints for this window
|
|
wxList * m_constraintsInvolvedIn; // List of constraints we're involved in
|
|
wxSizer * m_windowSizer; // Window's top-level sizer (if any)
|
|
wxWindow * m_sizerParent; // Window's parent sizer (if any)
|
|
bool m_autoLayout; // Whether to call Layout() in OnSize
|
|
wxWindow * m_windowParent; // Each window always knows its parent
|
|
wxValidator * m_windowValidator;
|
|
// Old window proc, for subclassed controls
|
|
WXFARPROC m_oldWndProc;
|
|
bool m_useCtl3D; // Using CTL3D for this control
|
|
|
|
bool m_inOnSize; // Protection against OnSize reentry
|
|
#ifndef _WX_WIN32__
|
|
// Pointer to global memory, for EDIT controls that need
|
|
// special treatment to reduce USER area consumption.
|
|
WXHGLOBAL m_globalHandle;
|
|
#endif
|
|
|
|
bool m_winEnabled;
|
|
int m_minSizeX;
|
|
int m_minSizeY;
|
|
int m_maxSizeX;
|
|
int m_maxSizeY;
|
|
|
|
// Caret data
|
|
int m_caretWidth;
|
|
int m_caretHeight;
|
|
bool m_caretEnabled;
|
|
bool m_caretShown;
|
|
wxFont m_windowFont; // Window's font
|
|
bool m_isShown;
|
|
bool m_doubleClickAllowed ;
|
|
wxCursor m_windowCursor; // Window's cursor
|
|
bool m_winCaptured;
|
|
wxString m_windowName; // Window name
|
|
|
|
#if wxUSE_EXTENDED_STATICS
|
|
wxList m_staticItems;
|
|
#endif
|
|
|
|
wxButton * m_defaultItem;
|
|
wxColour m_backgroundColour ;
|
|
wxColour m_foregroundColour ;
|
|
bool m_backgroundTransparent;
|
|
|
|
int m_xThumbSize;
|
|
int m_yThumbSize;
|
|
|
|
float m_lastXPos;
|
|
float m_lastYPos;
|
|
int m_lastEvent;
|
|
|
|
bool m_mouseInWindow;
|
|
|
|
#if wxUSE_DRAG_AND_DROP
|
|
wxDropTarget *m_pDropTarget; // the current drop target or NULL
|
|
#endif //USE_DRAG_AND_DROP
|
|
|
|
public:
|
|
WXHWND m_hWnd; // MS Windows window handle
|
|
WXUINT m_lastMsg;
|
|
WXWPARAM m_lastWParam;
|
|
WXLPARAM m_lastLParam;
|
|
|
|
wxRegion m_updateRegion;
|
|
/*
|
|
wxRect m_updateRect; // Bounding box for screen damage area
|
|
#ifdef __WIN32__
|
|
WXHRGN m_updateRgn; // NT allows access to the rectangle list
|
|
#endif
|
|
*/
|
|
|
|
// WXHANDLE m_acceleratorTable;
|
|
WXHMENU m_hMenu; // Menu, if any
|
|
wxList * m_children; // Window's children
|
|
int m_returnCode;
|
|
bool m_isBeingDeleted; // Fudge because can't access parent
|
|
// when being deleted
|
|
|
|
private:
|
|
// common part of all ctors
|
|
void Init();
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
//// INLINES
|
|
|
|
inline void *wxWindow::GetHandle() const { return (void *)GetHWND(); }
|
|
inline int wxWindow::GetId() const { return m_windowId; }
|
|
inline void wxWindow::SetId(int id) { m_windowId = id; }
|
|
inline wxWindow *wxWindow::GetParent() const { return m_windowParent; }
|
|
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
|
|
inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : NULL); }
|
|
inline wxList& wxWindow::GetChildren() const { return (wxList&) *m_children; }
|
|
inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; }
|
|
inline wxString wxWindow::GetName() const { return m_windowName; }
|
|
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
|
|
inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; }
|
|
inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; }
|
|
inline void wxWindow::SetDoubleClick(bool flag) { m_doubleClickAllowed = flag; }
|
|
inline bool wxWindow::GetDoubleClick() const { return m_doubleClickAllowed; }
|
|
inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; }
|
|
inline wxEvtHandler *wxWindow::GetEventHandler() const { return m_windowEventHandler; }
|
|
inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; }
|
|
inline bool wxWindow::GetAutoLayout() const { return m_autoLayout; }
|
|
inline wxLayoutConstraints *wxWindow::GetConstraints() const { return m_constraints; }
|
|
inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; };
|
|
inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; };
|
|
inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
|
|
inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; };
|
|
|
|
inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
|
|
inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
|
|
inline bool wxWindow::IsRetained() const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
|
|
|
|
inline void wxWindow::SetShowing(bool show) { m_isShown = show; }
|
|
inline wxList *wxWindow::GetConstraintsInvolvedIn() const { return m_constraintsInvolvedIn; }
|
|
inline wxSizer *wxWindow::GetSizer() const { return m_windowSizer; }
|
|
inline wxWindow *wxWindow::GetSizerParent() const { return m_sizerParent; }
|
|
inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; }
|
|
inline WXFARPROC wxWindow::MSWGetOldWndProc() const { return m_oldWndProc; }
|
|
inline void wxWindow::MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
|
|
inline wxValidator *wxWindow::GetValidator() const { return m_windowValidator; }
|
|
inline bool wxWindow::IsUserEnabled() const { return m_winEnabled; }
|
|
inline bool wxWindow::GetUseCtl3D() const { return m_useCtl3D; }
|
|
inline bool wxWindow::GetTransparentBackground() const { return m_backgroundTransparent; }
|
|
inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
|
|
inline int wxWindow::GetReturnCode() { return m_returnCode; }
|
|
inline bool wxWindow::IsBeingDeleted() { return m_isBeingDeleted; }
|
|
|
|
// Window specific (so far)
|
|
WXDLLEXPORT wxWindow* wxGetActiveWindow();
|
|
|
|
WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows;
|
|
|
|
WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
|
|
WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
|
|
|
|
// Allocates control ids
|
|
WXDLLEXPORT int NewControlId();
|
|
|
|
#endif
|
|
// _WX_WINDOW_H_
|