wxWidgets/include/wx/msw/textctrl.h
Vadim Zeitlin 6ce832135e Add wxTextCtrl::PositionToCoords() functions for wxMSW and wxGTK.
The new method allows to find the coordinates in pixels of the given character
in a text control.

Closes #13221.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68450 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-07-29 15:11:54 +00:00

291 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/textctrl.h
// Purpose: wxTextCtrl class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
class WXDLLIMPEXP_CORE wxTextCtrl : public wxTextCtrlBase
{
public:
// creation
// --------
wxTextCtrl() { Init(); }
wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
{
Init();
Create(parent, id, value, pos, size, style, validator, name);
}
virtual ~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
// overridden wxTextEntry methods
// ------------------------------
virtual wxString GetValue() const;
virtual wxString GetRange(long from, long to) const;
virtual bool IsEmpty() const;
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
virtual void Clear();
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
virtual void SetMaxLength(unsigned long len);
virtual void GetSelection(long *from, long *to) const;
virtual void Redo();
virtual bool CanRedo() const;
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
virtual wxTextPos GetLastPosition() const;
// implement base class pure virtuals
// ----------------------------------
virtual bool IsModified() const;
virtual void MarkDirty();
virtual void DiscardEdits();
#ifdef __WIN32__
virtual bool EmulateKeyPress(const wxKeyEvent& event);
#endif // __WIN32__
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
virtual bool GetStyle(long position, wxTextAttr& style);
#endif // wxUSE_RICHEDIT
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const;
virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
wxTextCoord *col,
wxTextCoord *row) const
{
return wxTextCtrlBase::HitTest(pt, col, row);
}
// Caret handling (Windows only)
bool ShowNativeCaret(bool show = true);
bool HideNativeCaret() { return ShowNativeCaret(false); }
// Implementation from now on
// --------------------------
#if wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetWindowStyleFlag(long style);
virtual void Command(wxCommandEvent& event);
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
#if wxUSE_RICHEDIT
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
int GetRichVersion() const { return m_verRichEdit; }
bool IsRich() const { return m_verRichEdit != 0; }
// rich edit controls are not compatible with normal ones and we must set
// the colours and font for them otherwise
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
virtual bool SetFont(const wxFont& font);
#else
bool IsRich() const { return false; }
#endif // wxUSE_RICHEDIT
#if wxUSE_INKEDIT && wxUSE_RICHEDIT
bool IsInkEdit() const { return m_isInkEdit != 0; }
#else
bool IsInkEdit() const { return false; }
#endif
virtual void AdoptAttributesFromHWND();
virtual bool AcceptsFocusFromKeyboard() const;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const;
// callbacks
void OnDropFiles(wxDropFilesEvent& event);
void OnChar(wxKeyEvent& event); // Process 'enter' if required
void OnCut(wxCommandEvent& event);
void OnCopy(wxCommandEvent& event);
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
void OnDelete(wxCommandEvent& event);
void OnSelectAll(wxCommandEvent& event);
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
void OnUpdateDelete(wxUpdateUIEvent& event);
void OnUpdateSelectAll(wxUpdateUIEvent& event);
// Show a context menu for Rich Edit controls (the standard
// EDIT control has one already)
void OnContextMenu(wxContextMenuEvent& event);
// be sure the caret remains invisible if the user
// called HideNativeCaret() before
void OnSetFocus(wxFocusEvent& event);
// intercept WM_GETDLGCODE
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// common part of all ctors
void Init();
virtual bool DoLoadFile(const wxString& file, int fileType);
// creates the control of appropriate class (plain or rich edit) with the
// styles corresponding to m_windowStyle
//
// this is used by ctor/Create() and when we need to recreate the control
// later
bool MSWCreateText(const wxString& value,
const wxPoint& pos,
const wxSize& size);
virtual void DoSetValue(const wxString &value, int flags = 0);
virtual wxPoint DoPositionToCoords(long pos) const;
// return true if this control has a user-set limit on amount of text (i.e.
// the limit is due to a previous call to SetMaxLength() and not built in)
bool HasSpaceLimit(unsigned int *len) const;
// call this to increase the size limit (will do nothing if the current
// limit is big enough)
//
// returns true if we increased the limit to allow entering more text,
// false if we hit the limit set by SetMaxLength() and so didn't change it
bool AdjustSpaceLimit();
#if wxUSE_RICHEDIT && (!wxUSE_UNICODE || wxUSE_UNICODE_MSLU)
// replace the selection or the entire control contents with the given text
// in the specified encoding
bool StreamIn(const wxString& value, wxFontEncoding encoding, bool selOnly);
// get the contents of the control out as text in the given encoding
wxString StreamOut(wxFontEncoding encoding, bool selOnly = false) const;
#endif // wxUSE_RICHEDIT
// replace the contents of the selection or of the entire control with the
// given text
void DoWriteText(const wxString& text,
int flags = SetValue_SendEvent | SetValue_SelectionOnly);
// set the selection (possibly without scrolling the caret into view)
void DoSetSelection(long from, long to, int flags);
// get the length of the line containing the character at the given
// position
long GetLengthOfLineContainingPos(long pos) const;
// send TEXT_UPDATED event, return true if it was handled, false otherwise
bool SendUpdateEvent();
virtual wxSize DoGetBestSize() const;
#if wxUSE_RICHEDIT
// Apply the character-related parts of wxTextAttr to the given selection
// or the entire control if start == end == -1.
//
// This function is private and should only be called for rich edit
// controls and with (from, to) already in correct order, i.e. from <= to.
bool MSWSetCharFormat(const wxTextAttr& attr, long from = -1, long to = -1);
// Same as above for paragraph-related parts of wxTextAttr. Note that this
// can only be applied to the selection as RichEdit doesn't support setting
// the paragraph styles globally.
bool MSWSetParaFormat(const wxTextAttr& attr, long from, long to);
// we're using RICHEDIT (and not simple EDIT) control if this field is not
// 0, it also gives the version of the RICHEDIT control being used
// (although not directly: 1 is for 1.0, 2 is for either 2.0 or 3.0 as we
// can't nor really need to distinguish between them and 4 is for 4.1)
int m_verRichEdit;
#endif // wxUSE_RICHEDIT
// number of EN_UPDATE events sent by Windows when we change the controls
// text ourselves: we want this to be exactly 1
int m_updatesCount;
private:
virtual void EnableTextChangedEvents(bool enable)
{
m_updatesCount = enable ? -1 : -2;
}
// implement wxTextEntry pure virtual: it implements all the operations for
// the simple EDIT controls
virtual WXHWND GetEditHWND() const { return m_hWnd; }
void OnKeyDown(wxKeyEvent& event);
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextCtrl)
wxMenu* m_privateContextMenu;
bool m_isNativeCaretShown;
#if wxUSE_INKEDIT && wxUSE_RICHEDIT
int m_isInkEdit;
#endif
};
#endif // _WX_TEXTCTRL_H_