wxWidgets/include/wx/font.h
Vadim Zeitlin 0e1f8ea4a3 Remove wxMGL port.
The company behind MGL toolkit (SciTech) doesn't exist since several years and
this port is not used by anybody, so remove it to ease maintenance burden.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70353 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-01-15 14:46:41 +00:00

425 lines
16 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/font.h
// Purpose: wxFontBase class: the interface of wxFont
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.09.99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_BASE_
#define _WX_FONT_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h" // for wxDEFAULT &c
#include "wx/fontenc.h" // the font encoding constants
#include "wx/gdiobj.h" // the base class
#include "wx/gdicmn.h" // for wxGDIObjListBase
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxFont;
// ----------------------------------------------------------------------------
// font constants
// ----------------------------------------------------------------------------
// standard font families: these may be used only for the font creation, it
// doesn't make sense to query an existing font for its font family as,
// especially if the font had been created from a native font description, it
// may be unknown
enum wxFontFamily
{
wxFONTFAMILY_DEFAULT = wxDEFAULT,
wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
wxFONTFAMILY_ROMAN = wxROMAN,
wxFONTFAMILY_SCRIPT = wxSCRIPT,
wxFONTFAMILY_SWISS = wxSWISS,
wxFONTFAMILY_MODERN = wxMODERN,
wxFONTFAMILY_TELETYPE = wxTELETYPE,
wxFONTFAMILY_MAX,
wxFONTFAMILY_UNKNOWN = wxFONTFAMILY_MAX
};
// font styles
enum wxFontStyle
{
wxFONTSTYLE_NORMAL = wxNORMAL,
wxFONTSTYLE_ITALIC = wxITALIC,
wxFONTSTYLE_SLANT = wxSLANT,
wxFONTSTYLE_MAX
};
// font weights
enum wxFontWeight
{
wxFONTWEIGHT_NORMAL = wxNORMAL,
wxFONTWEIGHT_LIGHT = wxLIGHT,
wxFONTWEIGHT_BOLD = wxBOLD,
wxFONTWEIGHT_MAX
};
// Symbolic font sizes as defined in CSS specification.
enum wxFontSymbolicSize
{
wxFONTSIZE_XX_SMALL = -3,
wxFONTSIZE_X_SMALL,
wxFONTSIZE_SMALL,
wxFONTSIZE_MEDIUM,
wxFONTSIZE_LARGE,
wxFONTSIZE_X_LARGE,
wxFONTSIZE_XX_LARGE
};
// the font flag bits for the new font ctor accepting one combined flags word
enum wxFontFlag
{
// no special flags: font with default weight/slant/anti-aliasing
wxFONTFLAG_DEFAULT = 0,
// slant flags (default: no slant)
wxFONTFLAG_ITALIC = 1 << 0,
wxFONTFLAG_SLANT = 1 << 1,
// weight flags (default: medium)
wxFONTFLAG_LIGHT = 1 << 2,
wxFONTFLAG_BOLD = 1 << 3,
// anti-aliasing flag: force on or off (default: the current system default)
wxFONTFLAG_ANTIALIASED = 1 << 4,
wxFONTFLAG_NOT_ANTIALIASED = 1 << 5,
// underlined/strikethrough flags (default: no lines)
wxFONTFLAG_UNDERLINED = 1 << 6,
wxFONTFLAG_STRIKETHROUGH = 1 << 7,
// the mask of all currently used flags
wxFONTFLAG_MASK = wxFONTFLAG_ITALIC |
wxFONTFLAG_SLANT |
wxFONTFLAG_LIGHT |
wxFONTFLAG_BOLD |
wxFONTFLAG_ANTIALIASED |
wxFONTFLAG_NOT_ANTIALIASED |
wxFONTFLAG_UNDERLINED |
wxFONTFLAG_STRIKETHROUGH
};
// ----------------------------------------------------------------------------
// wxFontBase represents a font object
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_CORE wxNativeFontInfo;
class WXDLLIMPEXP_CORE wxFontBase : public wxGDIObject
{
public:
/*
derived classes should provide the following ctors:
wxFont();
wxFont(const wxString& nativeFontInfoString);
wxFont(const wxNativeFontInfo& info);
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
*/
// creator function
virtual ~wxFontBase();
#if FUTURE_WXWIN_COMPATIBILITY_3_0
// from the font components
static wxFont *New(
int pointSize, // size of the font in points
int family, // see wxFontFamily enum
int style, // see wxFontStyle enum
int weight, // see wxFontWeight enum
bool underlined = false, // not underlined by default
const wxString& face = wxEmptyString, // facename
wxFontEncoding encoding = wxFONTENCODING_DEFAULT) // ISO8859-X, ...
{ return New(pointSize, (wxFontFamily)family, (wxFontStyle)style,
(wxFontWeight)weight, underlined, face, encoding); }
// from the font components
static wxFont *New(
const wxSize& pixelSize, // size of the font in pixels
int family, // see wxFontFamily enum
int style, // see wxFontStyle enum
int weight, // see wxFontWeight enum
bool underlined = false, // not underlined by default
const wxString& face = wxEmptyString, // facename
wxFontEncoding encoding = wxFONTENCODING_DEFAULT) // ISO8859-X, ...
{ return New(pixelSize, (wxFontFamily)family, (wxFontStyle)style,
(wxFontWeight)weight, underlined, face, encoding); }
#endif
// from the font components
static wxFont *New(
int pointSize, // size of the font in points
wxFontFamily family, // see wxFontFamily enum
wxFontStyle style, // see wxFontStyle enum
wxFontWeight weight, // see wxFontWeight enum
bool underlined = false, // not underlined by default
const wxString& face = wxEmptyString, // facename
wxFontEncoding encoding = wxFONTENCODING_DEFAULT); // ISO8859-X, ...
// from the font components
static wxFont *New(
const wxSize& pixelSize, // size of the font in pixels
wxFontFamily family, // see wxFontFamily enum
wxFontStyle style, // see wxFontStyle enum
wxFontWeight weight, // see wxFontWeight enum
bool underlined = false, // not underlined by default
const wxString& face = wxEmptyString, // facename
wxFontEncoding encoding = wxFONTENCODING_DEFAULT); // ISO8859-X, ...
// from the font components but using the font flags instead of separate
// parameters for each flag
static wxFont *New(int pointSize,
wxFontFamily family,
int flags = wxFONTFLAG_DEFAULT,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// from the font components but using the font flags instead of separate
// parameters for each flag
static wxFont *New(const wxSize& pixelSize,
wxFontFamily family,
int flags = wxFONTFLAG_DEFAULT,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// from the (opaque) native font description object
static wxFont *New(const wxNativeFontInfo& nativeFontDesc);
// from the string representation of wxNativeFontInfo
static wxFont *New(const wxString& strNativeFontDesc);
// comparison
bool operator==(const wxFont& font) const;
bool operator!=(const wxFont& font) const { return !(*this == font); }
// accessors: get the font characteristics
virtual int GetPointSize() const = 0;
virtual wxSize GetPixelSize() const;
virtual bool IsUsingSizeInPixels() const;
wxFontFamily GetFamily() const;
virtual wxFontStyle GetStyle() const = 0;
virtual wxFontWeight GetWeight() const = 0;
virtual bool GetUnderlined() const = 0;
virtual wxString GetFaceName() const = 0;
virtual wxFontEncoding GetEncoding() const = 0;
virtual const wxNativeFontInfo *GetNativeFontInfo() const = 0;
virtual bool IsFixedWidth() const;
wxString GetNativeFontInfoDesc() const;
wxString GetNativeFontInfoUserDesc() const;
// change the font characteristics
virtual void SetPointSize( int pointSize ) = 0;
virtual void SetPixelSize( const wxSize& pixelSize );
virtual void SetFamily( wxFontFamily family ) = 0;
virtual void SetStyle( wxFontStyle style ) = 0;
virtual void SetWeight( wxFontWeight weight ) = 0;
virtual void SetUnderlined( bool underlined ) = 0;
virtual void SetEncoding(wxFontEncoding encoding) = 0;
virtual bool SetFaceName( const wxString& faceName );
void SetNativeFontInfo(const wxNativeFontInfo& info)
{ DoSetNativeFontInfo(info); }
bool SetNativeFontInfo(const wxString& info);
bool SetNativeFontInfoUserDesc(const wxString& info);
// Symbolic font sizes support: set the font size to "large" or "very
// small" either absolutely (i.e. compared to the default font size) or
// relatively to the given font size.
void SetSymbolicSize(wxFontSymbolicSize size);
void SetSymbolicSizeRelativeTo(wxFontSymbolicSize size, int base)
{
SetPointSize(AdjustToSymbolicSize(size, base));
}
// Adjust the base size in points according to symbolic size.
static int AdjustToSymbolicSize(wxFontSymbolicSize size, int base);
// translate the fonts into human-readable string (i.e. GetStyleString()
// will return "wxITALIC" for an italic font, ...)
wxString GetFamilyString() const;
wxString GetStyleString() const;
wxString GetWeightString() const;
// the default encoding is used for creating all fonts with default
// encoding parameter
static wxFontEncoding GetDefaultEncoding() { return ms_encodingDefault; }
static void SetDefaultEncoding(wxFontEncoding encoding);
// this doesn't do anything and is kept for compatibility only
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED_INLINE(void SetNoAntiAliasing(bool no = true), wxUnusedVar(no););
wxDEPRECATED_INLINE(bool GetNoAntiAliasing() const, return false;)
#endif // WXWIN_COMPATIBILITY_2_8
protected:
// the function called by both overloads of SetNativeFontInfo()
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
// The function called by public GetFamily(): it can return
// wxFONTFAMILY_UNKNOWN unlike the public method (see comment there).
virtual wxFontFamily DoGetFamily() const = 0;
private:
// the currently default encoding: by default, it's the default system
// encoding, but may be changed by the application using
// SetDefaultEncoding() to make all subsequent fonts created without
// specifying encoding parameter using this encoding
static wxFontEncoding ms_encodingDefault;
};
// wxFontBase <-> wxString utilities, used by wxConfig
WXDLLIMPEXP_CORE wxString wxToString(const wxFontBase& font);
WXDLLIMPEXP_CORE bool wxFromString(const wxString& str, wxFontBase* font);
#if FUTURE_WXWIN_COMPATIBILITY_3_0
#define wxDECLARE_FONT_COMPAT_SETTER \
wxDEPRECATED_FUTURE( void SetFamily(int family) ) \
{ SetFamily((wxFontFamily)family); } \
wxDEPRECATED_FUTURE( void SetStyle(int style) ) \
{ SetStyle((wxFontStyle)style); } \
wxDEPRECATED_FUTURE( void SetWeight(int weight) ) \
{ SetWeight((wxFontWeight)weight); } \
wxDEPRECATED_FUTURE( void SetFamily(wxDeprecatedGUIConstants family) ) \
{ SetFamily((wxFontFamily)family); } \
wxDEPRECATED_FUTURE( void SetStyle(wxDeprecatedGUIConstants style) ) \
{ SetStyle((wxFontStyle)style); } \
wxDEPRECATED_FUTURE( void SetWeight(wxDeprecatedGUIConstants weight) ) \
{ SetWeight((wxFontWeight)weight); }
#else
#define wxDECLARE_FONT_COMPAT_SETTER /*empty*/
#endif
// this macro must be used in all derived wxFont classes declarations
#define wxDECLARE_COMMON_FONT_METHODS() \
wxDECLARE_FONT_COMPAT_SETTER \
\
/* functions for modifying font in place */ \
wxFont& MakeBold(); \
wxFont& MakeItalic(); \
wxFont& MakeUnderlined(); \
wxFont& MakeLarger() { return Scale(1.2f); } \
wxFont& MakeSmaller() { return Scale(1/1.2f); } \
wxFont& Scale(float x); \
/* functions for creating fonts based on this one */ \
wxFont Bold() const; \
wxFont Italic() const; \
wxFont Underlined() const; \
wxFont Larger() const { return Scaled(1.2f); } \
wxFont Smaller() const { return Scaled(1/1.2f); } \
wxFont Scaled(float x) const
// include the real class declaration
#if defined(__WXMSW__)
#include "wx/msw/font.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/font.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/font.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/font.h"
#elif defined(__WXX11__)
#include "wx/x11/font.h"
#elif defined(__WXDFB__)
#include "wx/dfb/font.h"
#elif defined(__WXMAC__)
#include "wx/osx/font.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/font.h"
#elif defined(__WXPM__)
#include "wx/os2/font.h"
#endif
class WXDLLIMPEXP_CORE wxFontList: public wxGDIObjListBase
{
public:
wxFont *FindOrCreateFont(int pointSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underline = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
bool underline = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{ return FindOrCreateFont(pointSize, (wxFontFamily)family, (wxFontStyle)style,
(wxFontWeight)weight, underline, face, encoding); }
#endif
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( void AddFont(wxFont*) );
wxDEPRECATED( void RemoveFont(wxFont*) );
#endif
};
extern WXDLLIMPEXP_DATA_CORE(wxFontList*) wxTheFontList;
// provide comparison operators to allow code such as
//
// if ( font.GetStyle() == wxFONTSTYLE_SLANT )
//
// to compile without warnings which it would otherwise provoke from some
// compilers as it compares elements of different enums
#if FUTURE_WXWIN_COMPATIBILITY_3_0
// Unfortunately some compilers have ambiguity issues when enum comparisons are
// overloaded so we have to disable the overloads in this case, see
// wxCOMPILER_NO_OVERLOAD_ON_ENUM definition in wx/platform.h for more details.
#ifndef wxCOMPILER_NO_OVERLOAD_ON_ENUM
inline bool operator==(wxFontFamily s, wxDeprecatedGUIConstants t)
{ return static_cast<int>(s) == static_cast<int>(t); }
inline bool operator!=(wxFontFamily s, wxDeprecatedGUIConstants t)
{ return !(s == t); }
inline bool operator==(wxFontStyle s, wxDeprecatedGUIConstants t)
{ return static_cast<int>(s) == static_cast<int>(t); }
inline bool operator!=(wxFontStyle s, wxDeprecatedGUIConstants t)
{ return !(s == t); }
inline bool operator==(wxFontWeight s, wxDeprecatedGUIConstants t)
{ return static_cast<int>(s) == static_cast<int>(t); }
inline bool operator!=(wxFontWeight s, wxDeprecatedGUIConstants t)
{ return !(s == t); }
#endif // // wxCOMPILER_NO_OVERLOAD_ON_ENUM
#endif // FUTURE_WXWIN_COMPATIBILITY_3_0
#endif
// _WX_FONT_H_BASE_