wxWidgets/tests/controls/itemcontainertest.cpp
Vadim Zeitlin 1ddf2ee303 Check that calling GetString() with invalid index asserts
This is the behaviour that would be normally expected and now really
happens for all the controls, including wxChoice.
2021-01-17 00:41:15 +01:00

360 lines
10 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/controls/itemcontainertest.cpp
// Purpose: wxItemContainer unit test
// Author: Steven Lamerton
// Created: 2010-06-29
// Copyright: (c) 2010 Steven Lamerton
///////////////////////////////////////////////////////////////////////////////
#include "testprec.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/ctrlsub.h"
#endif // WX_PRECOMP
#include "wx/scopeguard.h"
#include "wx/uiaction.h"
#include "itemcontainertest.h"
void ItemContainerTestCase::Append()
{
wxItemContainer * const container = GetContainer();
container->Append("item 0");
CPPUNIT_ASSERT_EQUAL("item 0", container->GetString(0));
wxArrayString testitems;
testitems.Add("item 1");
testitems.Add("item 2");
container->Append(testitems);
CPPUNIT_ASSERT_EQUAL("item 1", container->GetString(1));
CPPUNIT_ASSERT_EQUAL("item 2", container->GetString(2));
wxString arritems[] = { "item 3", "item 4" };
container->Append(2, arritems);
CPPUNIT_ASSERT_EQUAL("item 3", container->GetString(3));
CPPUNIT_ASSERT_EQUAL("item 4", container->GetString(4));
}
void ItemContainerTestCase::Insert()
{
wxItemContainer * const container = GetContainer();
CPPUNIT_ASSERT_EQUAL( 0, container->Insert("item 0", 0) );
CPPUNIT_ASSERT_EQUAL("item 0", container->GetString(0));
wxArrayString testitems;
testitems.Add("item 1");
testitems.Add("item 2");
CPPUNIT_ASSERT_EQUAL( 1, container->Insert(testitems, 0) );
CPPUNIT_ASSERT_EQUAL("item 1", container->GetString(0));
CPPUNIT_ASSERT_EQUAL("item 2", container->GetString(1));
wxString arritems[] = { "item 3", "item 4" };
CPPUNIT_ASSERT_EQUAL( 2, container->Insert(2, arritems, 1) );
CPPUNIT_ASSERT_EQUAL("item 3", container->GetString(1));
CPPUNIT_ASSERT_EQUAL("item 4", container->GetString(2));
}
void ItemContainerTestCase::Count()
{
wxItemContainer * const container = GetContainer();
CPPUNIT_ASSERT(container->IsEmpty());
WX_ASSERT_FAILS_WITH_ASSERT( container->GetString(0) );
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
CPPUNIT_ASSERT(!container->IsEmpty());
CPPUNIT_ASSERT_EQUAL(4, container->GetCount());
container->Delete(0);
CPPUNIT_ASSERT_EQUAL(3, container->GetCount());
container->Delete(0);
container->Delete(0);
CPPUNIT_ASSERT_EQUAL(1, container->GetCount());
container->Insert(testitems, 1);
CPPUNIT_ASSERT_EQUAL(5, container->GetCount());
WX_ASSERT_FAILS_WITH_ASSERT( container->GetString(10) );
}
void ItemContainerTestCase::ItemSelection()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("ITEM 2"); // The same as the last one except for case.
container->Append(testitems);
container->SetSelection(wxNOT_FOUND);
CPPUNIT_ASSERT_EQUAL(wxNOT_FOUND, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("", container->GetStringSelection());
container->SetSelection(1);
CPPUNIT_ASSERT_EQUAL(1, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 1", container->GetStringSelection());
CPPUNIT_ASSERT( container->SetStringSelection("item 2") );
CPPUNIT_ASSERT_EQUAL(2, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 2", container->GetStringSelection());
// Check that selecting a non-existent item fails.
CPPUNIT_ASSERT( !container->SetStringSelection("bloordyblop") );
// Check that SetStringSelection() is case-insensitive.
CPPUNIT_ASSERT( container->SetStringSelection("ITEM 2") );
CPPUNIT_ASSERT_EQUAL(2, container->GetSelection());
CPPUNIT_ASSERT_EQUAL("item 2", container->GetStringSelection());
}
void ItemContainerTestCase::FindString()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
CPPUNIT_ASSERT_EQUAL(1, container->FindString("item 1"));
CPPUNIT_ASSERT_EQUAL(1, container->FindString("ITEM 1"));
CPPUNIT_ASSERT_EQUAL(wxNOT_FOUND, container->FindString("ITEM 1", true));
}
void ItemContainerTestCase::ClientData()
{
wxItemContainer * const container = GetContainer();
wxStringClientData* item0data = new wxStringClientData("item0data");
wxStringClientData* item1data = new wxStringClientData("item1data");
wxStringClientData* item2data = new wxStringClientData("item2data");
container->Append("item 0", item0data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item0data),
container->GetClientObject(0));
container->Append("item 1");
container->SetClientObject(1, item1data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item1data),
container->GetClientObject(1));
container->Insert("item 2", 2, item2data);
CPPUNIT_ASSERT_EQUAL(static_cast<wxClientData*>(item2data),
container->GetClientObject(2));
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientObject((unsigned)-1, item0data) );
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientObject(12345, item0data) );
}
void ItemContainerTestCase::VoidData()
{
wxItemContainer * const container = GetContainer();
wxString item0data("item0data"), item1data("item0data"),
item2data("item0data");
void* item0 = &item0data;
void* item1 = &item1data;
void* item2 = &item2data;
container->Append("item 0", item0);
CPPUNIT_ASSERT_EQUAL(item0, container->GetClientData(0));
container->Append("item 1");
container->SetClientData(1, item1);
CPPUNIT_ASSERT_EQUAL(item1, container->GetClientData(1));
container->Insert("item 2", 2, item2);
CPPUNIT_ASSERT_EQUAL(item2, container->GetClientData(2));
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientData((unsigned)-1, NULL) );
WX_ASSERT_FAILS_WITH_ASSERT( container->SetClientData(12345, NULL) );
// wxMSW used to hace problems retrieving the client data of -1 from a few
// standard controls, especially if the last error was set before doing it,
// so test for this specially.
const wxUIntPtr minus1 = static_cast<wxUIntPtr>(-1);
container->Append("item -1", wxUIntToPtr(minus1));
#ifdef __WINDOWS__
::SetLastError(ERROR_INVALID_DATA);
#endif
CPPUNIT_ASSERT_EQUAL( minus1, wxPtrToUInt(container->GetClientData(3)) );
}
void ItemContainerTestCase::Set()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
container->Append(testitems);
wxArrayString newtestitems;
newtestitems.Add("new item 0");
newtestitems.Add("new item 1");
newtestitems.Add("new item 2");
newtestitems.Add("new item 3");
container->Set(newtestitems);
CPPUNIT_ASSERT_EQUAL(4, container->GetCount());
CPPUNIT_ASSERT_EQUAL("new item 1", container->GetString(1));
wxString arrnewitems[] = { "even newer 0", "event newer 1" };
container->Set(2, arrnewitems);
CPPUNIT_ASSERT_EQUAL(2, container->GetCount());
CPPUNIT_ASSERT_EQUAL("even newer 0", container->GetString(0));
}
void ItemContainerTestCase::SetString()
{
wxItemContainer * const container = GetContainer();
wxArrayString testitems;
testitems.Add("item 0");
testitems.Add("item 1");
testitems.Add("item 2");
testitems.Add("item 3");
container->Append(testitems);
container->SetSelection(0);
container->SetString(0, "new item 0");
CPPUNIT_ASSERT_EQUAL("new item 0", container->GetString(0));
// Modifying the item shouldn't deselect it.
CPPUNIT_ASSERT_EQUAL(0, container->GetSelection());
// wxOSX doesn't support having empty items in some containers.
#ifndef __WXOSX__
container->SetString(2, "");
CPPUNIT_ASSERT_EQUAL("", container->GetString(2));
#endif
}
void ItemContainerTestCase::SelectionAfterDelete()
{
wxItemContainer * const container = GetContainer();
container->Append("item 0");
container->Append("item 1");
container->Append("item 2");
container->Append("item 3");
container->SetSelection(1);
CHECK( container->GetSelection() == 1 );
container->Delete(3);
CHECK( container->GetSelection() == 1 );
container->Delete(1);
CHECK( container->GetSelection() == wxNOT_FOUND );
container->SetSelection(1);
container->Delete(1);
CHECK( container->GetSelection() == wxNOT_FOUND );
container->SetSelection(0);
container->Delete(0);
CHECK( container->GetSelection() == wxNOT_FOUND );
}
void ItemContainerTestCase::SetSelection()
{
wxItemContainer * const container = GetContainer();
container->Append("first");
container->Append("second");
// This class is used to check that SetSelection() doesn't generate any
// events, as documented.
class CommandEventHandler : public wxEvtHandler
{
public:
virtual bool ProcessEvent(wxEvent& event) wxOVERRIDE
{
CPPUNIT_ASSERT_MESSAGE
(
"unexpected command event from SetSelection",
!event.IsCommandEvent()
);
return wxEvtHandler::ProcessEvent(event);
}
} h;
wxWindow * const win = GetContainerWindow();
win->PushEventHandler(&h);
wxON_BLOCK_EXIT_OBJ1( *win, wxWindow::PopEventHandler, false );
container->SetSelection(0);
CPPUNIT_ASSERT_EQUAL( 0, container->GetSelection() );
container->SetSelection(1);
CPPUNIT_ASSERT_EQUAL( 1, container->GetSelection() );
}
#if wxUSE_UIACTIONSIMULATOR
void ItemContainerTestCase::SimSelect()
{
wxItemContainer * const container = GetContainer();
container->Append("first");
container->Append("second");
container->Append("third");
GetContainerWindow()->SetFocus();
wxUIActionSimulator sim;
CPPUNIT_ASSERT( sim.Select("third") );
CPPUNIT_ASSERT_EQUAL( 2, container->GetSelection() );
CPPUNIT_ASSERT( sim.Select("first") );
CPPUNIT_ASSERT_EQUAL( 0, container->GetSelection() );
CPPUNIT_ASSERT( !sim.Select("tenth") );
}
#endif // wxUSE_UIACTIONSIMULATOR