1540361e75
This conversion is intentional, so suppress the -Wconversion warning given by g++ 7 (if this warning is enabled) with an explicit cast.
376 lines
13 KiB
C++
376 lines
13 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unichar.h
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// Purpose: wxUniChar and wxUniCharRef classes
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// Author: Vaclav Slavik
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// Created: 2007-03-19
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// Copyright: (c) 2007 REA Elektronik GmbH
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNICHAR_H_
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#define _WX_UNICHAR_H_
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#include "wx/defs.h"
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#include "wx/chartype.h"
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#include "wx/stringimpl.h"
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#include <algorithm> // only for std::swap specialization below
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class WXDLLIMPEXP_FWD_BASE wxUniCharRef;
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class WXDLLIMPEXP_FWD_BASE wxString;
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// This class represents single Unicode character. It can be converted to
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// and from char or wchar_t and implements commonly used character operations.
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class WXDLLIMPEXP_BASE wxUniChar
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{
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public:
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// NB: this is not wchar_t on purpose, it needs to represent the entire
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// Unicode code points range and wchar_t may be too small for that
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// (e.g. on Win32 where wchar_t* is encoded in UTF-16)
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typedef wxUint32 value_type;
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wxUniChar() : m_value(0) {}
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// Create the character from 8bit character value encoded in the current
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// locale's charset.
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wxUniChar(char c) { m_value = From8bit(c); }
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wxUniChar(unsigned char c) { m_value = From8bit((char)c); }
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#define wxUNICHAR_DEFINE_CTOR(type) \
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wxUniChar(type c) { m_value = (value_type)c; }
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wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_CTOR)
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#undef wxUNICHAR_DEFINE_CTOR
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wxUniChar(const wxUniCharRef& c);
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// Returns Unicode code point value of the character
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value_type GetValue() const { return m_value; }
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#if wxUSE_UNICODE_UTF8
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// buffer for single UTF-8 character
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struct Utf8CharBuffer
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{
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char data[5];
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operator const char*() const { return data; }
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};
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// returns the character encoded as UTF-8
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// (NB: implemented in stringops.cpp)
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Utf8CharBuffer AsUTF8() const;
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#endif // wxUSE_UNICODE_UTF8
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// Returns true if the character is an ASCII character:
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bool IsAscii() const { return m_value < 0x80; }
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// Returns true if the character is representable as a single byte in the
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// current locale encoding and return this byte in output argument c (which
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// must be non-NULL)
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bool GetAsChar(char *c) const
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{
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#if wxUSE_UNICODE
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if ( !IsAscii() )
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{
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#if !wxUSE_UTF8_LOCALE_ONLY
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if ( GetAsHi8bit(m_value, c) )
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return true;
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#endif // !wxUSE_UTF8_LOCALE_ONLY
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return false;
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}
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#endif // wxUSE_UNICODE
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*c = wx_truncate_cast(char, m_value);
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return true;
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}
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// Returns true if the character is a BMP character:
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static bool IsBMP(wxUint32 value) { return value < 0x10000; }
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// Returns true if the character is a supplementary character:
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static bool IsSupplementary(wxUint32 value) { return 0x10000 <= value && value < 0x110000; }
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// Returns the high surrogate code unit for the supplementary character
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static wxUint16 HighSurrogate(wxUint32 value)
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{
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wxASSERT_MSG(IsSupplementary(value), "wxUniChar::HighSurrogate() must be called on a supplementary character");
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return static_cast<wxUint16>(0xD800 | ((value - 0x10000) >> 10));
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}
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// Returns the low surrogate code unit for the supplementary character
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static wxUint16 LowSurrogate(wxUint32 value)
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{
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wxASSERT_MSG(IsSupplementary(value), "wxUniChar::LowSurrogate() must be called on a supplementary character");
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return static_cast<wxUint16>(0xDC00 | ((value - 0x10000) & 0x03FF));
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}
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// Returns true if the character is a BMP character:
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bool IsBMP() const { return IsBMP(m_value); }
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// Returns true if the character is a supplementary character:
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bool IsSupplementary() const { return IsSupplementary(m_value); }
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// Returns the high surrogate code unit for the supplementary character
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wxUint16 HighSurrogate() const { return HighSurrogate(m_value); }
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// Returns the low surrogate code unit for the supplementary character
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wxUint16 LowSurrogate() const { return LowSurrogate(m_value); }
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// Conversions to char and wchar_t types: all of those are needed to be
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// able to pass wxUniChars to verious standard narrow and wide character
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// functions
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operator char() const { return To8bit(m_value); }
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operator unsigned char() const { return (unsigned char)To8bit(m_value); }
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#define wxUNICHAR_DEFINE_OPERATOR_PAREN(type) \
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operator type() const { return (type)m_value; }
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wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_PAREN)
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#undef wxUNICHAR_DEFINE_OPERATOR_PAREN
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// We need this operator for the "*p" part of expressions like "for (
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// const_iterator p = begin() + nStart; *p; ++p )". In this case,
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// compilation would fail without it because the conversion to bool would
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// be ambiguous (there are all these int types conversions...). (And adding
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// operator unspecified_bool_type() would only makes the ambiguity worse.)
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operator bool() const { return m_value != 0; }
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bool operator!() const { return !((bool)*this); }
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// And this one is needed by some (not all, but not using ifdefs makes the
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// code easier) compilers to parse "str[0] && *p" successfully
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bool operator&&(bool v) const { return (bool)*this && v; }
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// Assignment operators:
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wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; }
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wxUniChar& operator=(const wxUniCharRef& c);
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wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
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wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; }
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#define wxUNICHAR_DEFINE_OPERATOR_EQUAL(type) \
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wxUniChar& operator=(type c) { m_value = (value_type)c; return *this; }
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wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_EQUAL)
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#undef wxUNICHAR_DEFINE_OPERATOR_EQUAL
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// Comparison operators:
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#define wxDEFINE_UNICHAR_CMP_WITH_INT(T, op) \
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bool operator op(T c) const { return m_value op (value_type)c; }
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// define the given comparison operator for all the types
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#define wxDEFINE_UNICHAR_OPERATOR(op) \
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bool operator op(const wxUniChar& c) const { return m_value op c.m_value; }\
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bool operator op(char c) const { return m_value op From8bit(c); } \
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bool operator op(unsigned char c) const { return m_value op From8bit((char)c); } \
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wxDO_FOR_INT_TYPES_1(wxDEFINE_UNICHAR_CMP_WITH_INT, op)
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wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHAR_OPERATOR)
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#undef wxDEFINE_UNICHAR_OPERATOR
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#undef wxDEFINE_UNCHAR_CMP_WITH_INT
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// this is needed for expressions like 'Z'-c
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int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
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int operator-(char c) const { return m_value - From8bit(c); }
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int operator-(unsigned char c) const { return m_value - From8bit((char)c); }
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int operator-(wchar_t c) const { return m_value - (value_type)c; }
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private:
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// notice that we implement these functions inline for 7-bit ASCII
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// characters purely for performance reasons
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static value_type From8bit(char c)
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{
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#if wxUSE_UNICODE
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if ( (unsigned char)c < 0x80 )
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return c;
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return FromHi8bit(c);
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#else
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return c;
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#endif
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}
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static char To8bit(value_type c)
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{
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#if wxUSE_UNICODE
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if ( c < 0x80 )
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return wx_truncate_cast(char, c);
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return ToHi8bit(c);
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#else
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return wx_truncate_cast(char, c);
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#endif
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}
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// helpers of the functions above called to deal with non-ASCII chars
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static value_type FromHi8bit(char c);
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static char ToHi8bit(value_type v);
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static bool GetAsHi8bit(value_type v, char *c);
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private:
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value_type m_value;
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};
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// Writeable reference to a character in wxString.
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//
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// This class can be used in the same way wxChar is used, except that changing
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// its value updates the underlying string object.
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class WXDLLIMPEXP_BASE wxUniCharRef
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{
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private:
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typedef wxStringImpl::iterator iterator;
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// create the reference
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#if wxUSE_UNICODE_UTF8
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wxUniCharRef(wxString& str, iterator pos) : m_str(str), m_pos(pos) {}
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#else
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wxUniCharRef(iterator pos) : m_pos(pos) {}
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#endif
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public:
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// NB: we have to make this public, because we don't have wxString
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// declaration available here and so can't declare wxString::iterator
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// as friend; so at least don't use a ctor but a static function
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// that must be used explicitly (this is more than using 'explicit'
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// keyword on ctor!):
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#if wxUSE_UNICODE_UTF8
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static wxUniCharRef CreateForString(wxString& str, iterator pos)
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{ return wxUniCharRef(str, pos); }
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#else
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static wxUniCharRef CreateForString(iterator pos)
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{ return wxUniCharRef(pos); }
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#endif
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wxUniChar::value_type GetValue() const { return UniChar().GetValue(); }
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#if wxUSE_UNICODE_UTF8
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wxUniChar::Utf8CharBuffer AsUTF8() const { return UniChar().AsUTF8(); }
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#endif // wxUSE_UNICODE_UTF8
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bool IsAscii() const { return UniChar().IsAscii(); }
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bool GetAsChar(char *c) const { return UniChar().GetAsChar(c); }
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bool IsBMP() const { return UniChar().IsBMP(); }
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bool IsSupplementary() const { return UniChar().IsSupplementary(); }
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wxUint16 HighSurrogate() const { return UniChar().HighSurrogate(); }
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wxUint16 LowSurrogate() const { return UniChar().LowSurrogate(); }
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// Assignment operators:
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#if wxUSE_UNICODE_UTF8
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wxUniCharRef& operator=(const wxUniChar& c);
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#else
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wxUniCharRef& operator=(const wxUniChar& c) { *m_pos = c; return *this; }
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#endif
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wxUniCharRef& operator=(const wxUniCharRef& c)
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{ if (&c != this) *this = c.UniChar(); return *this; }
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#define wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL(type) \
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wxUniCharRef& operator=(type c) { return *this = wxUniChar(c); }
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wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL)
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#undef wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL
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// Conversions to the same types as wxUniChar is convertible too:
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#define wxUNICHAR_REF_DEFINE_OPERATOR_PAREN(type) \
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operator type() const { return UniChar(); }
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wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_PAREN)
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#undef wxUNICHAR_REF_DEFINE_OPERATOR_PAREN
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// see wxUniChar::operator bool etc. for explanation
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operator bool() const { return (bool)UniChar(); }
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bool operator!() const { return !UniChar(); }
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bool operator&&(bool v) const { return UniChar() && v; }
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#define wxDEFINE_UNICHARREF_CMP_WITH_INT(T, op) \
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bool operator op(T c) const { return UniChar() op c; }
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// Comparison operators:
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#define wxDEFINE_UNICHARREF_OPERATOR(op) \
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bool operator op(const wxUniCharRef& c) const { return UniChar() op c.UniChar(); }\
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bool operator op(const wxUniChar& c) const { return UniChar() op c; } \
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wxDO_FOR_CHAR_INT_TYPES_1(wxDEFINE_UNICHARREF_CMP_WITH_INT, op)
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wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHARREF_OPERATOR)
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#undef wxDEFINE_UNICHARREF_OPERATOR
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#undef wxDEFINE_UNICHARREF_CMP_WITH_INT
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// for expressions like c-'A':
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int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
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int operator-(const wxUniChar& c) const { return UniChar() - c; }
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int operator-(char c) const { return UniChar() - c; }
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int operator-(unsigned char c) const { return UniChar() - c; }
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int operator-(wchar_t c) const { return UniChar() - c; }
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private:
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#if wxUSE_UNICODE_UTF8
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wxUniChar UniChar() const;
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#else
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wxUniChar UniChar() const { return *m_pos; }
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#endif
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friend class WXDLLIMPEXP_FWD_BASE wxUniChar;
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private:
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// reference to the string and pointer to the character in string
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#if wxUSE_UNICODE_UTF8
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wxString& m_str;
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#endif
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iterator m_pos;
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};
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inline wxUniChar::wxUniChar(const wxUniCharRef& c)
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{
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m_value = c.UniChar().m_value;
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}
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inline wxUniChar& wxUniChar::operator=(const wxUniCharRef& c)
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{
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m_value = c.UniChar().m_value;
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return *this;
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}
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// wxUniCharRef doesn't behave quite like a reference, notably because template
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// deduction from wxUniCharRef doesn't yield wxUniChar as would have been the
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// case if it were a real reference. This results in a number of problems and
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// we can't fix all of them but we can at least provide a working swap() for
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// it, instead of the default version which doesn't work because a "wrong" type
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// is deduced.
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namespace std
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{
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template <>
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inline
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void swap<wxUniCharRef>(wxUniCharRef& lhs, wxUniCharRef& rhs)
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{
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if ( &lhs != &rhs )
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{
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// The use of wxUniChar here is the crucial difference: in the default
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// implementation, tmp would be wxUniCharRef and so assigning to lhs
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// would modify it too. Here we make a real copy, not affected by
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// changing lhs, instead.
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wxUniChar tmp = lhs;
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lhs = rhs;
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rhs = tmp;
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}
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}
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} // namespace std
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// Comparison operators for the case when wxUniChar(Ref) is the second operand
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// implemented in terms of member comparison functions
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wxDEFINE_COMPARISONS_BY_REV(char, const wxUniChar&)
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wxDEFINE_COMPARISONS_BY_REV(char, const wxUniCharRef&)
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wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniChar&)
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wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniCharRef&)
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wxDEFINE_COMPARISONS_BY_REV(const wxUniChar&, const wxUniCharRef&)
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// for expressions like c-'A':
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inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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#endif /* _WX_UNICHAR_H_ */
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