wxWidgets/include/wx/univ/statbmp.h
Vadim Zeitlin 3abec9254f Take wxBitmapBundle in wxStaticBitmap::SetBitmap()
This allows using higher resolution bitmaps when using high DPI
automatically in this control too.
2021-10-26 00:11:57 +02:00

67 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/statbmp.h
// Purpose: wxStaticBitmap class for wxUniversal
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.08.00
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_STATBMP_H_
#define _WX_UNIV_STATBMP_H_
#include "wx/bitmap.h"
// ----------------------------------------------------------------------------
// wxStaticBitmap
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxStaticBitmap : public wxStaticBitmapBase
{
public:
wxStaticBitmap()
{
}
wxStaticBitmap(wxWindow *parent,
const wxBitmapBundle& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0)
{
Create(parent, wxID_ANY, label, pos, size, style);
}
wxStaticBitmap(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr))
{
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmapBundle& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxASCII_STR(wxStaticBitmapNameStr));
virtual void SetBitmap(const wxBitmapBundle& bitmap) wxOVERRIDE;
virtual bool HasTransparentBackground() wxOVERRIDE { return true; }
protected:
virtual void DoDraw(wxControlRenderer *renderer) wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxStaticBitmap);
};
#endif // _WX_UNIV_STATBMP_H_