178 lines
6.4 KiB
Plaintext
178 lines
6.4 KiB
Plaintext
wxWidgets 3.2.2.1 Release Notes
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===============================
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Welcome to the new stable release of wxWidgets, a free and open source
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cross-platform C++ framework for writing advanced GUI applications using
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native controls.
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wxWidgets allows you to write native-looking GUI applications for all the major
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desktop platforms and also helps with abstracting the differences in the non-GUI
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aspects between them. It is free for the use in both open source and commercial
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applications, comes with the full, easy to read and modify, source and extensive
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documentation and a collection of more than a hundred examples. You can learn
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more about wxWidgets at:
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* https://www.wxwidgets.org/
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Documentation is available online at:
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* https://docs.wxwidgets.org/3.2.2/
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wxWidgets sources and binaries for the selected platforms are available for
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download from:
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* https://www.wxwidgets.org/downloads/
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or, for a more more permanent but less convenient to use link, from
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* https://github.com/wxWidgets/wxWidgets/releases/tag/v3.2.2.1/
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Please see https://docs.wxwidgets.org/3.2.2/overview_install.html for full
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installation instructions.
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Changes since 3.2.1
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-------------------
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This release comes only a few months after the previous 3.2.1, but contains
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an important number of bug fixes and enhancements, further improving high DPI
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support, including:
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- Better window resizing on DPI change in wxMSW.
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- Fix using native icons returned by wxArtProvider.
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- Fix menu items using custom font in high DPI.
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- High resolution icons support in wxGenericTreeCtrl and wxGenericListCtrl.
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and also improving locale-related code under Mac and Unix systems:
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- wxUILocale::UseDefault() works for locales using different language and
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region under Mac and fails when used for unsupported locale under Unix.
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- New wxUILocale::GetSystemLocaleId() allows to retrieve such locales IDs.
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- wxUILocale::GetCurrent() works currently for "C" locale under Mac.
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Some other user-visible enhancements made in this release:
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- Allow selecting and copying text in wxMessageDialog in wxGTK.
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- Improve size and behaviour of in-place editor in wxGenericTreeCtrl.
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- Fix sometimes missing overwrite prompt in "Save" file dialog in wxMSW.
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- Fix glitch in drawing wxStaticBox with a control as label in wxMSW.
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There are also some important bug fixes:
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- Fix regression in saving TIFF images that could end up truncated.
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- Fix long standing bug in parsing wxHTTP responses.
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- Fix data race when processing events generated in a worker thread.
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- Avoid appending extraneous NUL bytes to wxTextDataObject text in wxMSW.
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- Fix handling of fonts with fractional sizes in wxOSX.
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- Fix resizing wxGLCanvas with EGL and Wayland in wxGTK.
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- Fix display artefacts when using AUI without compositor under X11.
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- Work around crashes when using wxTextCtrl with MinGW TDM 64.
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- Fix for a possible crash when handling menu events under Mac.
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- Third-party libraries have been updated to the latest versions.
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All in all, this release includes ~150 fixes from 27 unique contributors,
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please see the full change log for more details:
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https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.2.2.1/docs/changes.txt
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This release is API and ABI-compatible with the previous 3.2.x releases, so
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the existing applications don't even need to be rebuilt to profit from all the
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fixes above if they use shared/dynamic libraries. And if they do need to be
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recompiled, this can be done without any changes to the code.
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Supported Platforms
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-------------------
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This version of wxWidgets supports the following primary platforms:
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* Windows XP, Vista, 7, 8, 10 and 11 (32/64 bits).
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* Most Unix variants using the GTK+ toolkit (version 2.6 or newer)
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* macOS (10.10 or newer) using Cocoa (x86-64 or ARM).
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There is some support for the following platforms:
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* Most Unix variants with X11
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* Most Unix variants with Motif/Lesstif
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* Most Unix variants with GTK+ 1.2
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* Most Unix variants with Qt 5 or newer (experimental)
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All C++ compilers in common use are supported.
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Licence
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-------
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For licensing information, please see the files:
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* docs/preamble.txt
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* docs/licence.txt
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* docs/licendoc.txt
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* docs/gpl.txt
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* docs/lgpl.txt
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* docs/xserver.txt
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Although this may seem complex, it is there to allow authors of proprietary,
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commercial applications to use wxWidgets in addition to those writing GPL'ed
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applications. In summary, the licence is LGPL plus a clause allowing
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unrestricted distribution of application binaries. To answer a FAQ, you don't
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have to distribute any source if you wish to write commercial applications using
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wxWidgets.
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However, if you distribute wxGTK, wxQt or wxMotif (with Lesstif) version of your
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application, don't forget that it is linked against GTK+, Qt or Lesstif, which
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are covered by LGPL *without* exception notice and so is bound by its
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requirements.
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If you use TIFF image handler, please see src/tiff/COPYRIGHT for libtiff licence
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details.
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If you use JPEG image handler, documentation for your program should contain
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following sentence: "This software is based in part on the work of the
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Independent JPEG Group". See src/jpeg/README for details.
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If you use wxRegEx class, please see 3rdparty/pcre/LICENCE for PCRE licence
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details.
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If you use wxXML classes or XRC, see src/expat/COPYING for licence details.
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Reporting Bugs
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--------------
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The wxWidgets bug tracker can be found here:
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* https://github.com/wxWidgets/wxWidgets/issues/
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Please use the search function find any possibly relevant bugs before reporting
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new ones. Also please notice that often trying to correct the bug yourself is
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the quickest way to fix it. Even if you fail to do it, you may discover
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valuable information allowing us to fix it while doing it. We also give much
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higher priority to bug reports with patches fixing the problems so this ensures
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that your report will be addressed sooner.
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Further Information
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-------------------
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If you are looking for community support, you can get it from
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* Mailing Lists: https://www.wxwidgets.org/support/mailing-lists/
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* Discussion Forums: https://forums.wxwidgets.org/
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* #wxwidgets IRC Channel: https://www.wxwidgets.org/support/irc/
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* Stack Overflow (tag your questions with "wxwidgets"):
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https://stackoverflow.com/questions/tagged/wxwidgets
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Commercial support is also available, please see
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https://www.wxwidgets.org/support/commercial/
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Finally, keep in mind that wxWidgets is an open source project collaboratively
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developed by its users and your contributions to it are always welcome!
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Have fun!
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The wxWidgets Team, February 2023
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