///////////////////////////////////////////////////////////////////////////// // Name: wx/timer.h // Purpose: wxTimer, wxStopWatch and global time-related functions // Author: Julian Smart // Modified by: Vadim Zeitlin (wxTimerBase) // Guillermo Rodriguez (global clean up) // Created: 04/01/98 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TIMER_H_BASE_ #define _WX_TIMER_H_BASE_ #include "wx/defs.h" #if wxUSE_TIMER #include "wx/object.h" #include "wx/longlong.h" #include "wx/event.h" #include "wx/stopwatch.h" // for backwards compatibility #include "wx/utils.h" // more readable flags for Start(): // generate notifications periodically until the timer is stopped (default) #define wxTIMER_CONTINUOUS false // only send the notification once and then stop the timer #define wxTIMER_ONE_SHOT true class WXDLLIMPEXP_FWD_BASE wxTimerImpl; class WXDLLIMPEXP_FWD_BASE wxTimerEvent; // timer event type wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_BASE, wxEVT_TIMER, wxTimerEvent); // the interface of wxTimer class class WXDLLIMPEXP_BASE wxTimer : public wxEvtHandler { public: // ctors and initializers // ---------------------- // default: if you don't call SetOwner(), your only chance to get timer // notifications is to override Notify() in the derived class wxTimer() { Init(); SetOwner(this); } // ctor which allows to avoid having to override Notify() in the derived // class: the owner will get timer notifications which can be handled with // EVT_TIMER wxTimer(wxEvtHandler *owner, int timerid = wxID_ANY) { Init(); SetOwner(owner, timerid); } // same as ctor above void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY); virtual ~wxTimer(); // working with the timer // ---------------------- // NB: Start() and Stop() are not supposed to be overridden, they are only // virtual for historical reasons, only Notify() can be overridden // start the timer: if milliseconds == -1, use the same value as for the // last Start() // // it is now valid to call Start() multiple times: this just restarts the // timer if it is already running virtual bool Start(int milliseconds = -1, bool oneShot = false); // start the timer for one iteration only, this is just a simple wrapper // for Start() bool StartOnce(int milliseconds = -1) { return Start(milliseconds, true); } // stop the timer, does nothing if the timer is not running virtual void Stop(); // override this in your wxTimer-derived class if you want to process timer // messages in it, use non default ctor or SetOwner() otherwise virtual void Notify(); // accessors // --------- // get the object notified about the timer events wxEvtHandler *GetOwner() const; // return true if the timer is running bool IsRunning() const; // return the timer ID int GetId() const; // get the (last) timer interval in milliseconds int GetInterval() const; // return true if the timer is one shot bool IsOneShot() const; protected: // common part of all ctors void Init(); wxTimerImpl *m_impl; wxDECLARE_NO_COPY_CLASS(wxTimer); }; // ---------------------------------------------------------------------------- // wxTimerRunner: starts the timer in its ctor, stops in the dtor // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxTimerRunner { public: wxTimerRunner(wxTimer& timer) : m_timer(timer) { } wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false) : m_timer(timer) { m_timer.Start(milli, oneShot); } void Start(int milli, bool oneShot = false) { m_timer.Start(milli, oneShot); } ~wxTimerRunner() { if ( m_timer.IsRunning() ) { m_timer.Stop(); } } private: wxTimer& m_timer; wxDECLARE_NO_COPY_CLASS(wxTimerRunner); }; // ---------------------------------------------------------------------------- // wxTimerEvent // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxTimerEvent : public wxEvent { public: wxTimerEvent() : wxEvent(wxID_ANY, wxEVT_TIMER) { m_timer=NULL; } wxTimerEvent(wxTimer& timer) : wxEvent(timer.GetId(), wxEVT_TIMER), m_timer(&timer) { SetEventObject(timer.GetOwner()); } // accessors int GetInterval() const { return m_timer->GetInterval(); } wxTimer& GetTimer() const { return *m_timer; } // implement the base class pure virtual virtual wxEvent *Clone() const wxOVERRIDE { return new wxTimerEvent(*this); } virtual wxEventCategory GetEventCategory() const wxOVERRIDE { return wxEVT_CATEGORY_TIMER; } private: wxTimer* m_timer; DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent) }; typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&); #define wxTimerEventHandler(func) \ wxEVENT_HANDLER_CAST(wxTimerEventFunction, func) #define EVT_TIMER(timerid, func) \ wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func)) #endif // wxUSE_TIMER #endif // _WX_TIMER_H_BASE_