///////////////////////////////////////////////////////////////////////////// // Name: wx/imagjpeg.h // Purpose: wxImage JPEG handler // Author: Vaclav Slavik // Copyright: (c) Vaclav Slavik // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGJPEG_H_ #define _WX_IMAGJPEG_H_ #include "wx/defs.h" //----------------------------------------------------------------------------- // wxJPEGHandler //----------------------------------------------------------------------------- #if wxUSE_LIBJPEG #include "wx/image.h" #include "wx/versioninfo.h" class WXDLLIMPEXP_CORE wxJPEGHandler: public wxImageHandler { public: inline wxJPEGHandler() { m_name = wxT("JPEG file"); m_extension = wxT("jpg"); m_altExtensions.Add(wxT("jpeg")); m_altExtensions.Add(wxT("jpe")); m_type = wxBITMAP_TYPE_JPEG; m_mime = wxT("image/jpeg"); } static wxVersionInfo GetLibraryVersionInfo(); #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ) wxOVERRIDE; virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ) wxOVERRIDE; protected: virtual bool DoCanRead( wxInputStream& stream ) wxOVERRIDE; #endif private: DECLARE_DYNAMIC_CLASS(wxJPEGHandler) }; #endif // wxUSE_LIBJPEG #endif // _WX_IMAGJPEG_H_