/////////////////////////////////////////////////////////////////////////////// // Name: ribbon/page.h // Purpose: interface of wxRibbonPage // Author: Peter Cawley // RCS-ID: $Id$ // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// /** @class wxRibbonPage Container for related ribbon panels, and a tab within a ribbon bar. @see wxRibbonBar @see wxRibbonPanel @library{wxribbon} @category{ribbon} */ class wxRibbonPage : public wxRibbonControl { public: /** Default constructor. With this constructor, Create() should be called in order to create the ribbon page. */ wxRibbonPage(); /** Constructs a ribbon page, which must be a child of a ribbon bar. @param parent Pointer to a parent wxRibbonBar (unlike most controls, a wxRibbonPage can only have wxRibbonBar as a parent). @param id Window identifier. @param label Label to be used in the wxRibbonBar's tab list for this page (if the ribbon bar is set to display labels). @param icon Icon to be used in the wxRibbonBar's tab list for this page (if the ribbon bar is set to display icons). @param style Currently unused, should be zero. */ wxRibbonPage(wxRibbonBar* parent, wxWindowID id = wxID_ANY, const wxString& label = wxEmptyString, const wxBitmap& icon = wxNullBitmap, long style = 0); /** Destructor. */ virtual ~wxRibbonPage(); /** Create a ribbon page in two-step ribbon page construction. Should only be called when the default constructor is used, and arguments have the same meaning as in the full constructor. */ bool Create(wxRibbonBar* parent, wxWindowID id = wxID_ANY, const wxString& label = wxEmptyString, const wxBitmap& icon = wxNullBitmap, long style = 0); /** Set the art provider to be used. Normally called automatically by wxRibbonBar when the page is created, or the art provider changed on the bar. The new art provider will be propagated to the children of the page. */ void SetArtProvider(wxRibbonArtProvider* art); /** Get the icon used for the page in the ribbon bar tab area (only displayed if the ribbon bar is actuallt showing icons). */ wxBitmap& GetIcon(); /** Set the size of the page and the external scroll buttons (if any). When a page is too small to display all of its children, scroll buttons will appear (and if the page is sized up enough, they will disappear again). Slightly counter-intuively, these buttons are created as siblings of the page rather than children of the page (to achieve correct cropping and paint ordering of the children and the buttons). When there are no scroll buttons, this function behaves the same as SetSize(), however when there are scroll buttons, it positions them at the edges of the given area, and then calls SetSize() with the remaining area. This is provided as a separate function to SetSize() rather than within the implementation of SetSize(), as iteracting algorithms may not expect SetSize() to also set the size of siblings. */ void SetSizeWithScrollButtonAdjustment(int x, int y, int width, int height); /** Expand a rectangle of the page to include external scroll buttons (if any). When no scroll buttons are shown, has no effect. @param[in,out] rect The rectangle to adjust. The width and height will not be reduced, and the x and y will not be increased. */ void AdjustRectToIncludeScrollButtons(wxRect* rect) const; /** Dismiss the current externally expanded panel, if there is one. When a ribbon panel automatically minimises, it can be externally expanded into a floating window. When the user clicks a button in such a panel, the panel should generally re-minimise. Event handlers for buttons on ribbon panels should call this method to achieve this behaviour. @return @true if a panel was minimised, @false otherwise. */ bool DismissExpandedPanel(); /** Perform a full re-layout of all panels on the page. Should be called after panels are added to the page, or the sizing behaviour of a panel on the page changes (i.e. due to children being added to it). Usually called automatically when wxRibbonBar::Realize() is called. Will invoke wxRibbonPanel::Realize() for all child panels. */ virtual bool Realize(); /** Scroll the page by some amount up / down / left / right. When the page's children are too big to fit in the onscreen area given to the page, scroll buttons will appear, and the page can be programatically scrolled. Positive values of @a lines will scroll right or down, while negative values will scroll up or left (depending on the direction in which panels are stacked). A line is equivalent to a constant number of pixels. @return @true if the page scrolled at least one pixel in the given direction, @false if it did not scroll. @see GetMajorAxis() @see ScrollPixels() */ virtual bool ScrollLines(int lines); /** Scroll the page by a set number of pixels up / down / left / right. When the page's children are too big to fit in the onscreen area given to the page, scroll buttons will appear, and the page can be programatically scrolled. Positive values of @a lines will scroll right or down, while negative values will scroll up or left (depending on the direction in which panels are stacked). @return @true if the page scrolled at least one pixel in the given direction, @false if it did not scroll. @see GetMajorAxis() @see ScrollLines() */ bool ScrollPixels(int pixels); /** Get the direction in which ribbon panels are stacked within the page. This is controlled by the style of the containing wxRibbonBar, meaning that all pages within a bar will have the same major axis. As well as being the direction in which panels are stacked, it is also the axis in which scrolling will occur (when required). @return wxHORIZONTAL or wxVERTICAL (never wxBOTH). */ wxOrientation GetMajorAxis() const; };