%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% Name: graphicsobject.tex %% Purpose: wxGraphicsObject class documentation %% Author: Stefan Csomor %% Modified by: %% Created: 08.06.2004 %% RCS-ID: $Id$ %% Copyright: (c) Stefan Csomor %% License: wxWindows license %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \section{\class{wxGraphicsObject}}\label{wxgraphicsobject} This class is the superclass of native graphics objects like pens etc. It allows reference counting. Not instantiated by user code. \wxheading{Derived from} \helpref{wxObject}{wxobject} \wxheading{Include files} \wxheading{Library} \helpref{wxCore}{librarieslist} \wxheading{See also} \helpref{wxGraphicsBrush}{wxgraphicsbrush}, \helpref{wxGraphicsPen}{wxgraphicspen}, \helpref{wxGraphicsMatrix}{wxgraphicsmatrix}, \helpref{wxGraphicsPath}{wxgraphicspath} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxGraphicsObject::GetRenderer}\label{wxgraphicsobjectgetrenderer} \constfunc{wxGraphicsRenderer*}{GetRenderer}{\void} Returns the renderer that was used to create this instance, or NULL if it has not been initialized yet \membersection{wxGraphicsObject::IsNull}\label{wxgraphicsobjectisnull} \constfunc{bool}{IsNull}{\void} Is this object valid (false) or still empty (true)?