///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/gauge.h // Purpose: wxGauge class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GAUGE_H_ #define _WX_GAUGE_H_ #include "wx/control.h" // Group box class WXDLLIMPEXP_CORE wxGauge: public wxGaugeBase { public: wxGauge() { } wxGauge(wxWindow *parent, wxWindowID id, int range, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxGaugeNameStr) { Create(parent, id, range, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, int range, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxGaugeNameStr); // set gauge range/value virtual void SetRange(int range) wxOVERRIDE; virtual void SetValue(int pos) wxOVERRIDE; virtual int GetValue() const wxOVERRIDE; void Pulse() wxOVERRIDE; protected: wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxGauge); }; #endif // _WX_GAUGE_H_