///////////////////////////////////////////////////////////////////////////// // Name: wx/graphics.h // Purpose: graphics context header // Author: Stefan Csomor // Modified by: // Created: // Copyright: (c) Stefan Csomor // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GRAPHICS_H_ #define _WX_GRAPHICS_H_ #if wxUSE_GRAPHICS_CONTEXT // --------------------------------------------------------------------------- // macros // --------------------------------------------------------------------------- #include "wx/geometry.h" #include "wx/dcclient.h" #include "wx/dynarray.h" /* * notes about the graphics context apis * * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being * in direction of positive y axis. */ class WXDLLEXPORT wxGraphicsPath { public : wxGraphicsPath() {} virtual ~wxGraphicsPath() {} // // These are the path primitives from which everything else can be constructed // // begins a new subpath at (x,y) virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0; // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0; // adds a cubic Bezier curve from the current point, using two control points and an end point virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0; // closes the current sub-path virtual void CloseSubpath() = 0; // gets the last point of the current path, (0,0) if not yet set virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0; // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0; // // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // adds a quadratic Bezier curve from the current point, using a control point and an end point virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // appends an ellipsis as a new closed subpath fitting the passed rectangle virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; // wrappers using wxPoint2DDoubles wxPoint2DDouble GetCurrentPoint(); void MoveToPoint( const wxPoint2DDouble& p); void AddLineToPoint( const wxPoint2DDouble& p); void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e); void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise); DECLARE_NO_COPY_CLASS(wxGraphicsPath) }; class WXDLLEXPORT wxGraphicsContext { public: wxGraphicsContext() {} virtual ~wxGraphicsContext() {} static wxGraphicsContext* Create( const wxWindowDC& dc) ; // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ... virtual wxGraphicsPath * CreatePath() = 0; // push the current state of the context, ie the transformation matrix on a stack virtual void PushState() = 0; // pops a stored state from the stack virtual void PopState() = 0; // clips drawings to the region virtual void Clip( const wxRegion ®ion ) = 0; // // transformation // // translate virtual void Translate( wxDouble dx , wxDouble dy ) = 0; // scale virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0; // rotate (radians) virtual void Rotate( wxDouble angle ) = 0; // // setting the paint // // sets the pan virtual void SetPen( const wxPen &pen ) = 0; // sets the brush for filling virtual void SetBrush( const wxBrush &brush ) = 0; // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) = 0; // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) = 0; // sets the font virtual void SetFont( const wxFont &font ) = 0; // sets the text color virtual void SetTextColor( const wxColour &col ) = 0; // strokes along a path with the current pen virtual void StrokePath( const wxGraphicsPath *path ) = 0; // fills a path with the current brush virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0; // draws a path by first filling and then stroking virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ); // // text // virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0; virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const = 0; virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0; // // image support // virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0; // // convenience methods // // strokes a single line virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2); // stroke lines connecting each of the points virtual void StrokeLines( size_t n, const wxPoint2DDouble *points); // stroke disconnected lines from begin to end points virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints); // draws a polygon virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE ); // draws a polygon virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h); // draws an ellipse virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h); // draws a rounded rectangle virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius); // wrappers using wxPoint2DDouble TODO DECLARE_NO_COPY_CLASS(wxGraphicsContext) }; class WXDLLEXPORT wxGCDC: public wxDC { DECLARE_DYNAMIC_CLASS(wxGCDC) DECLARE_NO_COPY_CLASS(wxGCDC) public: wxGCDC(const wxWindowDC& dc); wxGCDC(); virtual ~wxGCDC(); void Init(); // implement base class pure virtuals // ---------------------------------- virtual void Clear(); virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; } virtual void EndDoc(void) {} virtual void StartPage(void) {} virtual void EndPage(void) {} virtual void SetFont(const wxFont& font); virtual void SetPen(const wxPen& pen); virtual void SetBrush(const wxBrush& brush); virtual void SetBackground(const wxBrush& brush); virtual void SetBackgroundMode(int mode); virtual void SetPalette(const wxPalette& palette); virtual void DestroyClippingRegion(); virtual wxCoord GetCharHeight() const; virtual wxCoord GetCharWidth() const; virtual bool CanDrawBitmap() const; virtual bool CanGetTextExtent() const; virtual int GetDepth() const; virtual wxSize GetPPI() const; virtual void SetMapMode(int mode); virtual void SetUserScale(double x, double y); virtual void SetLogicalScale(double x, double y); virtual void SetLogicalOrigin(wxCoord x, wxCoord y); virtual void SetDeviceOrigin(wxCoord x, wxCoord y); virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp); virtual void SetLogicalFunction(int function); virtual void SetTextForeground(const wxColour& colour); virtual void SetTextBackground(const wxColour& colour); virtual void ComputeScaleAndOrigin(); wxGraphicsContext* GetGraphicContext() { return m_graphicContext; } protected: // the true implementations virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE); virtual void DoGradientFillLinear(const wxRect& rect, const wxColour& initialColour, const wxColour& destColour, wxDirection nDirection = wxEAST); virtual void DoGradientFillConcentric(const wxRect& rect, const wxColour& initialColour, const wxColour& destColour, const wxPoint& circleCenter); virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const; virtual void DoDrawPoint(wxCoord x, wxCoord y); #if wxUSE_SPLINES virtual void DoDrawSpline(wxList *points); #endif virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2); virtual void DoDrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc); virtual void DoDrawCheckMark(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double sa, double ea); virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius); virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoCrossHair(wxCoord x, wxCoord y); virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y); virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false); virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y); virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle); virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1); virtual void DoGetSize(int *,int *) const; virtual void DoGetSizeMM(int* width, int* height) const; virtual void DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset); virtual void DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset, int fillStyle = wxODDEVEN_RULE); virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[], wxCoord xoffset, wxCoord yoffset, int fillStyle); virtual void DoSetClippingRegionAsRegion(const wxRegion& region); virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent = NULL, wxCoord *externalLeading = NULL, wxFont *theFont = NULL) const; virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const; protected: // scaling variables double m_mm_to_pix_x, m_mm_to_pix_y; wxGraphicsContext* m_graphicContext; }; #endif #endif // _WX_GRID_H_BASE_