# ========================================================================= # This makefile was generated by # Bakefile 0.1.1 (http://bakefile.sourceforge.net) # Do not modify, all changes will be overwritten! # ========================================================================= !ifndef BCCDIR BCCDIR = $(MAKEDIR)\.. !endif !include ../../build/msw/config.bcc # ------------------------------------------------------------------------- # Do not modify the rest of this file! # ------------------------------------------------------------------------- !if "$(BCCDIR)" == "\.." !error Your Borland compiler does not define MAKEDIR. Please define the BCCDIR variable, e.g. BCCDIR=d:\bc4 !endif ### Variables: ### BOMBS_CXXFLAGS = $(CPPFLAGS) $(__RUNTIME_LIBS_6) $(__DEBUGINFO) \ $(__OPTIMIZEFLAG_2) -tWM -D__WXMSW__ $(__WXUNIV_DEFINE_p) \ $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -I.\..\..\include -I$(LIBDIRNAME) \ -I.\..\..\src\tiff -I.\..\..\src\jpeg -I.\..\..\src\png -I.\..\..\src\zlib \ -I.\..\..\src\regex -I.\..\..\src\expat\lib -I. $(__DLLFLAG_p) \ -I..\..\samples $(CXXFLAGS) BOMBS_OBJECTS = \ $(OBJS)\bombs_bombs.obj \ $(OBJS)\bombs_bombs1.obj \ $(OBJS)\bombs_game.obj LIBDIRNAME = \ .\..\..\lib\bcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) OBJS = \ bcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) ### Conditionally set variables: ### !if "$(USE_GUI)" == "0" PORTNAME = base !endif !if "$(USE_GUI)" == "1" PORTNAME = msw !endif !if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" WXDEBUGFLAG = d !endif !if "$(DEBUG_FLAG)" == "1" WXDEBUGFLAG = d !endif !if "$(SHARED)" == "1" WXDLLFLAG = dll !endif !if "$(UNICODE)" == "1" WXUNICODEFLAG = u !endif !if "$(WXUNIV)" == "1" WXUNIVNAME = univ !endif !if "$(BUILD)" == "debug" && "$(DEBUG_INFO)" == "default" __DEBUGINFO = -v !endif !if "$(BUILD)" == "release" && "$(DEBUG_INFO)" == "default" __DEBUGINFO = -v- !endif !if "$(DEBUG_INFO)" == "0" __DEBUGINFO = -v- !endif !if "$(DEBUG_INFO)" == "1" __DEBUGINFO = -v !endif !if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" __DEBUG_DEFINE_p = -D__WXDEBUG__ !endif !if "$(DEBUG_FLAG)" == "1" __DEBUG_DEFINE_p = -D__WXDEBUG__ !endif !if "$(BUILD)" == "debug" && "$(DEBUG_FLAG)" == "default" __DEBUG_DEFINE_p_1 = -d__WXDEBUG__ !endif !if "$(DEBUG_FLAG)" == "1" __DEBUG_DEFINE_p_1 = -d__WXDEBUG__ !endif !if "$(SHARED)" == "1" __DLLFLAG_p = -DWXUSINGDLL !endif !if "$(SHARED)" == "1" __DLLFLAG_p_1 = -dWXUSINGDLL !endif !if "$(USE_GUI)" == "1" __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib !endif !if "$(USE_GUI)" == "1" __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib !endif !if "$(USE_GUI)" == "1" __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib !endif !if "$(BUILD)" == "debug" __OPTIMIZEFLAG_2 = -Od !endif !if "$(BUILD)" == "release" __OPTIMIZEFLAG_2 = -O2 !endif !if "$(RUNTIME_LIBS)" == "dynamic" __RUNTIME_LIBS_6 = -tWR !endif !if "$(RUNTIME_LIBS)" == "static" __RUNTIME_LIBS_6 = !endif !if "$(RUNTIME_LIBS)" == "dynamic" __RUNTIME_LIBS_7 = i !endif !if "$(RUNTIME_LIBS)" == "static" __RUNTIME_LIBS_7 = !endif !if "$(UNICODE)" == "1" __UNICODE_DEFINE_p = -DwxUSE_UNICODE=1 !endif !if "$(UNICODE)" == "1" __UNICODE_DEFINE_p_1 = -dwxUSE_UNICODE=1 !endif !if "$(MSLU)" == "1" __UNICOWS_LIB_p = unicows.lib !endif !if "$(MONOLITHIC)" == "0" __WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif !if "$(MONOLITHIC)" == "0" __WXLIB_CORE_p = \ wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib !endif !if "$(MONOLITHIC)" == "1" __WXLIB_MONO_p = \ wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif !if "$(WXUNIV)" == "1" __WXUNIV_DEFINE_p = -D__WXUNIVERSAL__ !endif !if "$(WXUNIV)" == "1" __WXUNIV_DEFINE_p_1 = -d__WXUNIVERSAL__ !endif all: $(OBJS) $(OBJS): -if not exist $(OBJS) mkdir $(OBJS) ### Targets: ### all: $(OBJS)\bombs.exe $(OBJS)\bombs_bombs.obj: .\bombs.cpp $(CXX) -q -c -P -o$@ $(BOMBS_CXXFLAGS) $** $(OBJS)\bombs_bombs.res: .\bombs.rc brcc32 -32 -r -fo$@ -i$(BCCDIR)\include -d__WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) -i.\..\..\include -i$(LIBDIRNAME) -i.\..\..\src\tiff -i.\..\..\src\jpeg -i.\..\..\src\png -i.\..\..\src\zlib -i.\..\..\src\regex -i.\..\..\src\expat\lib -i. $(__DLLFLAG_p_1) -i..\..\samples $** $(OBJS)\bombs_bombs1.obj: .\bombs1.cpp $(CXX) -q -c -P -o$@ $(BOMBS_CXXFLAGS) $** $(OBJS)\bombs_game.obj: .\game.cpp $(CXX) -q -c -P -o$@ $(BOMBS_CXXFLAGS) $** $(OBJS)\bombs.exe: $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs.res ilink32 -Tpe -q $(LDFLAGS) $(__DEBUGINFO) -L$(LIBDIRNAME) -aa @&&| c0w32.obj $(BOMBS_OBJECTS),$@,, $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(__UNICOWS_LIB_p) import32.lib ole2w32.lib cw32mt$(__RUNTIME_LIBS_7).lib,, $(OBJS)\bombs_bombs.res | clean: -if exist $(OBJS)\*.obj del $(OBJS)\*.obj -if exist $(OBJS)\*.res del $(OBJS)\*.res -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe