///////////////////////////////////////////////////////////////////////////// // Name: valtext.h // Purpose: interface of wxTextValidator // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** Styles used by wxTextValidator. Note that when you specify more styles in wxTextValidator the validation checks are performed in the order in which the styles of this enumeration are defined. */ enum wxTextValidatorStyle { /// No filtering takes place. wxFILTER_NONE, /// Empty strings are filtered out. /// If this style is not specified then empty strings are accepted /// only if they pass the other checks (if you use more than one wxTextValidatorStyle). wxFILTER_EMPTY, /// Non-ASCII characters are filtered out. See wxString::IsAscii. wxFILTER_ASCII, /// Non-alpha characters are filtered out. /// Uses the wxWidgets wrapper for the standard CRT function @c isalpha /// (which is locale-dependent) on all characters of the string. wxFILTER_ALPHA, /// Non-alphanumeric characters are filtered out. /// Uses the wxWidgets wrapper for the standard CRT function @c isalnum /// (which is locale-dependent) on all characters of the string. wxFILTER_ALPHANUMERIC, /// Non-numeric characters are filtered out. /// Uses the wxWidgets wrapper for the standard CRT function @c isdigit /// (which is locale-dependent) on all characters of the string. wxFILTER_DIGITS, /// Non-numeric characters are filtered out. /// Works like @c wxFILTER_DIGITS but allows also decimal points, /// minus/plus signs and the 'e' or 'E' character to input exponents. /// Note that this is not the same behaviour of wxString::IsNumber(). wxFILTER_NUMERIC, /// Use an include list. The validator checks if the user input is on /// the list, complaining if not. See wxTextValidator::SetIncludes(). wxFILTER_INCLUDE_LIST, /// Use an include list. The validator checks if each input character is /// in the list (one character per list element), complaining if not. /// See wxTextValidator::SetCharIncludes(). wxFILTER_INCLUDE_CHAR_LIST, /// Use an exclude list. The validator checks if the user input is on /// the list, complaining if it is. See wxTextValidator::SetExcludes(). wxFILTER_EXCLUDE_LIST, /// Use an exclude list. The validator checks if each input character is /// in the list (one character per list element), complaining if it is. /// See wxTextValidator::SetCharExcludes(). wxFILTER_EXCLUDE_CHAR_LIST }; /** @class wxTextValidator wxTextValidator validates text controls, providing a variety of filtering behaviours. For more information, please see @ref overview_validator. @library{wxcore} @category{validator} @see @ref overview_validator, wxValidator, wxGenericValidator, wxIntegerValidator, wxFloatingPointValidator */ class wxTextValidator : public wxValidator { public: /** Default constructor. */ wxTextValidator(const wxTextValidator& validator); /** Constructor taking a style and optional pointer to a wxString variable. @param style One or more of the ::wxTextValidatorStyle styles. See SetStyle(). @param valPtr A pointer to a wxString variable that contains the value. This variable should have a lifetime equal to or longer than the validator lifetime (which is usually determined by the lifetime of the window). */ wxTextValidator(long style = wxFILTER_NONE, wxString* valPtr = NULL); /** Clones the text validator using the copy constructor. */ virtual wxObject* Clone() const; /** Returns a reference to the exclude list (the list of invalid values). */ wxArrayString& GetExcludes(); /** Returns a reference to the include list (the list of valid values). */ wxArrayString& GetIncludes(); /** Returns the validator style. @see HasFlag() */ long GetStyle() const; /** Returns @true if the given @a style bit is set in the current style. */ bool HasFlag(wxTextValidatorStyle style) const; /** Receives character input from the window and filters it according to the current validator style. */ void OnChar(wxKeyEvent& event); /** Sets the exclude list (invalid values for the user input). */ void SetExcludes(const wxArrayString& stringList); /** Breaks the given @a chars strings in single characters and sets the internal wxArrayString used to store the "excluded" characters (see SetExcludes()). This function is mostly useful when @c wxFILTER_EXCLUDE_CHAR_LIST was used. */ void SetCharExcludes(const wxString& chars); /** Sets the include list (valid values for the user input). */ void SetIncludes(const wxArrayString& stringList); /** Breaks the given @a chars strings in single characters and sets the internal wxArrayString used to store the "included" characters (see SetIncludes()). This function is mostly useful when @c wxFILTER_INCLUDE_CHAR_LIST was used. */ void SetCharIncludes(const wxString& chars); /** Sets the validator style which must be a combination of one or more of the ::wxTextValidatorStyle values. Note that not all possible combinations make sense! Also note that the order in which the checks are performed is important, in case you specify more than a single style. wxTextValidator will perform the checks in the same definition order used in the ::wxTextValidatorStyle enumeration. */ void SetStyle(long style); /** Transfers the value in the text control to the string. */ virtual bool TransferFromWindow(); /** Transfers the string value to the text control. */ virtual bool TransferToWindow(); /** Validates the window contents against the include or exclude lists, depending on the validator style. */ virtual bool Validate(wxWindow* parent); protected: /** Returns @true if all the characters of the given @a val string are present in the include list (set by SetIncludes() or SetCharIncludes()). */ bool ContainsOnlyIncludedCharacters(const wxString& val) const; /** Returns true if at least one character of the given @a val string is present in the exclude list (set by SetExcludes() or SetCharExcludes()). */ bool ContainsExcludedCharacters(const wxString& val) const; /** Returns the error message if the contents of @a val are invalid or the empty string if @a val is valid. */ virtual wxString IsValid(const wxString& val) const; };