///////////////////////////////////////////////////////////////////////////// // Name: filename.h // Purpose: wxFileName - encapsulates ice cream // Author: Robert Roebling // Modified by: // Created: 28.12.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Robert Roebling // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FILENAME_H_ #define _WX_FILENAME_H_ #ifdef __GNUG__ #pragma interface "filename.h" #endif #ifndef WX_PRECOMP #include "wx/string.h" #endif // ridiculously enough, this will replace DirExists with wxDirExists etc #include "wx/filefn.h" enum wxPathFormat { wxPATH_NATIVE = 0, wxPATH_UNIX, wxPATH_MAC, wxPATH_DOS, wxPATH_BEOS = wxPATH_UNIX, wxPATH_WIN = wxPATH_DOS, wxPATH_OS2 = wxPATH_DOS }; class WXDLLEXPORT wxFileName { public: // constructors and assignment wxFileName() { } wxFileName( const wxFileName &filename ); wxFileName( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE ) { Assign( path, dir_only, format ); } void Assign( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE ); // Only native form bool FileExists(); bool DirExists(); void AssignCwd(); void SetCwd(); void AssignTempFileName( const wxString &prefix ); void Mkdir( int perm = 0777 ); void Rmdir(); // Remove . and .. (under Unix ~ as well) void MakeAbsolute(); // Comparison bool SameAs( const wxFileName &filename, bool upper_on_dos = TRUE ); // Tests bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE ); bool IsRelative( wxPathFormat format = wxPATH_NATIVE ); bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE ); bool IsWild( wxPathFormat format = wxPATH_NATIVE ); // Dir accessors void AppendDir( const wxString &dir ); void PrependDir( const wxString &dir ); void InsertDir( int before, const wxString &dir ); void RemoveDir( int pos ); size_t GetDirCount() { return m_dirs.GetCount(); } // Other accessors void SetExt( const wxString &ext ) { m_ext = ext; } wxString GetExt() const { return m_ext; } bool HasExt() const { return !m_ext.IsEmpty(); } void SetName( const wxString &name ) { m_name = name; } wxString GetName() const { return m_name; } bool HasName() const { return !m_name.IsEmpty(); } const wxArrayString &GetDirs() const { return m_dirs; } // Construct path only wxString GetPath( wxPathFormat format = wxPATH_NATIVE ) const; // Construct full path with name and ext wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const; static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE ); private: wxArrayString m_dirs; wxString m_name; wxString m_ext; }; #endif // _WX_FFILENAME_H_