///////////////////////////////////////////////////////////////////////////// // Name: htmlcell.h // Purpose: wxHtmlCell class is used by wxHtmlWindow/wxHtmlWinParser // as a basic visual element of HTML page // Author: Vaclav Slavik // RCS-ID: $Id$ // Copyright: (c) 1999 Vaclav Slavik // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_HTMLCELL_H_ #define _WX_HTMLCELL_H_ #ifdef __GNUG__ #pragma interface "htmlcell.h" #endif #include "wx/defs.h" #if wxUSE_HTML #include "wx/html/htmltag.h" #include "wx/html/htmldefs.h" #include "wx/window.h" class WXDLLEXPORT wxHtmlLinkInfo; class WXDLLEXPORT wxHtmlCell; class WXDLLEXPORT wxHtmlContainerCell; //-------------------------------------------------------------------------------- // wxHtmlCell // Internal data structure. It represents fragments of parsed HTML // page - a word, picture, table, horizontal line and so on. // It is used by wxHtmlWindow to represent HTML page in memory. //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlCell : public wxObject { public: wxHtmlCell(); virtual ~wxHtmlCell(); void SetParent(wxHtmlContainerCell *p) {m_Parent = p;} wxHtmlContainerCell *GetParent() const {return m_Parent;} int GetPosX() const {return m_PosX;} int GetPosY() const {return m_PosY;} int GetWidth() const {return m_Width;} int GetHeight() const {return m_Height;} int GetDescent() const {return m_Descent;} // returns the link associated with this cell. The position is position within // the cell so it varies from 0 to m_Width, from 0 to m_Height virtual wxHtmlLinkInfo* GetLink(int WXUNUSED(x) = 0, int WXUNUSED(y) = 0) const { return m_Link; } // members access methods wxHtmlCell *GetNext() const {return m_Next;} // members writin methods virtual void SetPos(int x, int y) {m_PosX = x, m_PosY = y;} void SetLink(const wxHtmlLinkInfo& link); void SetNext(wxHtmlCell *cell) {m_Next = cell;} // 1. adjust cell's width according to the fact that maximal possible width is w. // (this has sense when working with horizontal lines, tables etc.) // 2. prepare layout (=fill-in m_PosX, m_PosY (and sometime m_Height) members) // = place items to fit window, according to the width w virtual void Layout(int w); // renders the cell virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); // proceed drawing actions in case the cell is not visible (scrolled out of screen). // This is needed to change fonts, colors and so on virtual void DrawInvisible(wxDC& dc, int x, int y); // This method returns pointer to the FIRST cell for that // the condition // is true. It first checks if the condition is true for this // cell and then calls m_Next->Find(). (Note: it checks // all subcells if the cell is container) // Condition is unique condition identifier (see htmldefs.h) // (user-defined condition IDs should start from 10000) // and param is optional parameter // Example : m_Cell->Find(wxHTML_COND_ISANCHOR, "news"); // returns pointer to anchor news virtual const wxHtmlCell* Find(int condition, const void* param) const; // This function is called when mouse button is clicked over the cell. // left, middle, right are flags indicating whether the button was or wasn't // pressed. // Parent is pointer to wxHtmlWindow that generated the event // HINT: if this handling is not enough for you you should use // wxHtmlBinderCell virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event); // This method used to adjust pagebreak position. The parameter is // variable that contains y-coordinate of page break (= horizontal line that // should not be crossed by words, images etc.). If this cell cannot be divided // into two pieces (each one on another page) then it moves the pagebreak // few pixels up. // // Returned value : true if pagebreak was modified, false otherwise // Usage : while (container->AdjustPagebreak(&p)) {} virtual bool AdjustPagebreak(int *pagebreak) const; // Sets cell's behaviour on pagebreaks (see AdjustPagebreak). Default // is true - the cell can be split on two pages void SetCanLiveOnPagebreak(bool can) {m_CanLiveOnPagebreak = can;} protected: wxHtmlCell *m_Next; // pointer to the next cell wxHtmlContainerCell *m_Parent; // pointer to parent cell long m_Width, m_Height, m_Descent; // dimensions of fragment // m_Descent is used to position text&images.. long m_PosX, m_PosY; // position where the fragment is drawn wxHtmlLinkInfo *m_Link; // destination address if this fragment is hypertext link, "" otherwise bool m_CanLiveOnPagebreak; // true if this cell can be placed on pagebreak, false otherwise }; //-------------------------------------------------------------------------------- // Inherited cells: //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // wxHtmlWordCell // Single word in input stream. //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlWordCell : public wxHtmlCell { public: wxHtmlWordCell(const wxString& word, wxDC& dc); void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); protected: wxString m_Word; }; //-------------------------------------------------------------------------------- // wxHtmlContainerCell // Container - it contains other cells. Basic of layout algorithm. //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlContainerCell : public wxHtmlCell { public: wxHtmlContainerCell(wxHtmlContainerCell *parent); ~wxHtmlContainerCell(); virtual void Layout(int w); virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); virtual void DrawInvisible(wxDC& dc, int x, int y); virtual bool AdjustPagebreak(int *pagebreak) const; // insert cell at the end of m_Cells list void InsertCell(wxHtmlCell *cell); // sets horizontal/vertical alignment void SetAlignHor(int al) {m_AlignHor = al; m_LastLayout = -1;} int GetAlignHor() const {return m_AlignHor;} void SetAlignVer(int al) {m_AlignVer = al; m_LastLayout = -1;} int GetAlignVer() const {return m_AlignVer;} // sets left-border indentation. units is one of wxHTML_UNITS_* constants // what is combination of wxHTML_INDENT_* void SetIndent(int i, int what, int units = wxHTML_UNITS_PIXELS); // returns the indentation. ind is one of wxHTML_INDENT_* constants int GetIndent(int ind) const; // returns type of value returned by GetIndent(ind) int GetIndentUnits(int ind) const; // sets alignment info based on given tag's params void SetAlign(const wxHtmlTag& tag); // sets floating width adjustment // (examples : 32 percent of parent container, // -15 pixels percent (this means 100 % - 15 pixels) void SetWidthFloat(int w, int units) {m_WidthFloat = w; m_WidthFloatUnits = units; m_LastLayout = -1;} void SetWidthFloat(const wxHtmlTag& tag, double pixel_scale = 1.0); // sets minimal height of this container. void SetMinHeight(int h, int align = wxHTML_ALIGN_TOP) {m_MinHeight = h; m_MinHeightAlign = align; m_LastLayout = -1;} void SetBackgroundColour(const wxColour& clr) {m_UseBkColour = TRUE; m_BkColour = clr;} void SetBorder(const wxColour& clr1, const wxColour& clr2) {m_UseBorder = TRUE; m_BorderColour1 = clr1, m_BorderColour2 = clr2;} virtual wxHtmlLinkInfo* GetLink(int x = 0, int y = 0) const; virtual const wxHtmlCell* Find(int condition, const void* param) const; virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event); // returns pointer to the first cell in container or NULL wxHtmlCell* GetFirstCell() const {return m_Cells;} protected: int m_IndentLeft, m_IndentRight, m_IndentTop, m_IndentBottom; // indentation of subcells. There is always m_Indent pixels // big space between given border of the container and the subcells // it m_Indent < 0 it is in PERCENTS, otherwise it is in pixels int m_MinHeight, m_MinHeightAlign; // minimal height. wxHtmlCell *m_Cells, *m_LastCell; // internal cells, m_Cells points to the first of them, m_LastCell to the last one. // (LastCell is needed only to speed-up InsertCell) int m_AlignHor, m_AlignVer; // alignment horizontal and vertical (left, center, right) int m_WidthFloat, m_WidthFloatUnits; // width float is used in adjustWidth bool m_UseBkColour; wxColour m_BkColour; // background color of this container bool m_UseBorder; wxColour m_BorderColour1, m_BorderColour2; // borders color of this container int m_LastLayout; // if != -1 then call to Layout may be no-op // if previous call to Layout has same argument }; //-------------------------------------------------------------------------------- // wxHtmlColourCell // Color changer. //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlColourCell : public wxHtmlCell { public: wxHtmlColourCell(const wxColour& clr, int flags = wxHTML_CLR_FOREGROUND) : wxHtmlCell() {m_Colour = clr; m_Flags = flags;} virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); virtual void DrawInvisible(wxDC& dc, int x, int y); protected: wxColour m_Colour; unsigned m_Flags; }; //-------------------------------------------------------------------------------- // wxHtmlFontCell // Sets actual font used for text rendering //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlFontCell : public wxHtmlCell { public: wxHtmlFontCell(wxFont *font) : wxHtmlCell() { m_Font = (*font); } virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); virtual void DrawInvisible(wxDC& dc, int x, int y); protected: wxFont m_Font; }; //-------------------------------------------------------------------------------- // wxHtmlwidgetCell // This cell is connected with wxWindow object // You can use it to insert windows into HTML page // (buttons, input boxes etc.) //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlWidgetCell : public wxHtmlCell { public: // !!! wnd must have correct parent! // if w != 0 then the m_Wnd has 'floating' width - it adjust // it's width according to parent container's width // (w is percent of parent's width) wxHtmlWidgetCell(wxWindow *wnd, int w = 0); ~wxHtmlWidgetCell() { m_Wnd->Destroy(); } virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2); virtual void DrawInvisible(wxDC& dc, int x, int y); virtual void Layout(int w); protected: wxWindow* m_Wnd; int m_WidthFloat; // width float is used in adjustWidth (it is in percents) }; //-------------------------------------------------------------------------------- // wxHtmlLinkInfo // Internal data structure. It represents hypertext link //-------------------------------------------------------------------------------- class WXDLLEXPORT wxHtmlLinkInfo : public wxObject { public: wxHtmlLinkInfo() : wxObject() { m_Href = m_Target = wxEmptyString; m_Event = NULL, m_Cell = NULL; } wxHtmlLinkInfo(const wxString& href, const wxString& target = wxEmptyString) : wxObject() { m_Href = href; m_Target = target; m_Event = NULL, m_Cell = NULL; } wxHtmlLinkInfo(const wxHtmlLinkInfo& l) : wxObject() { m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event; m_Cell = l.m_Cell; } wxHtmlLinkInfo& operator=(const wxHtmlLinkInfo& l) { m_Href = l.m_Href, m_Target = l.m_Target, m_Event = l.m_Event; m_Cell = l.m_Cell; return *this; } void SetEvent(const wxMouseEvent *e) { m_Event = e; } void SetHtmlCell(const wxHtmlCell *e) { m_Cell = e; } wxString GetHref() const { return m_Href; } wxString GetTarget() const { return m_Target; } const wxMouseEvent* GetEvent() const { return m_Event; } const wxHtmlCell* GetHtmlCell() const { return m_Cell; } private: wxString m_Href, m_Target; const wxMouseEvent *m_Event; const wxHtmlCell *m_Cell; }; #endif // wxUSE_HTML #endif // _WX_HTMLCELL_H_